lemon/concept/graph.h
author ladanyi
Tue, 11 Jul 2006 14:42:06 +0000
changeset 2125 2f2cbe4e78a8
parent 2120 a907fb95f1e0
child 2126 2c8adbee9fa6
permissions -rw-r--r--
Removed references to the gui.
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_CONCEPT_GRAPH_H
    20 #define LEMON_CONCEPT_GRAPH_H
    21 
    22 ///\ingroup graph_concepts
    23 ///\file
    24 ///\brief Declaration of Graph.
    25 
    26 #include <lemon/bits/invalid.h>
    27 #include <lemon/bits/utility.h>
    28 #include <lemon/concept/maps.h>
    29 #include <lemon/concept_check.h>
    30 #include <lemon/concept/graph_component.h>
    31 
    32 namespace lemon {
    33   namespace concept {
    34 
    35     /// \addtogroup graph_concepts
    36     /// @{
    37 
    38     /// The directed graph concept
    39 
    40     /// This class describes the \ref concept "concept" of the
    41     /// immutable directed graphs.
    42     ///
    43     /// Note that actual graph implementation like @ref ListGraph or
    44     /// @ref SmartGraph may have several additional functionality.
    45     ///
    46     /// \sa concept
    47     class Graph {
    48     public:
    49       ///\e
    50 
    51       /// Defalult constructor.
    52 
    53       /// Defalult constructor.
    54       ///
    55       Graph() { }
    56 
    57       /// The base type of node iterators, 
    58       /// or in other words, the trivial node iterator.
    59 
    60       /// This is the base type of each node iterator,
    61       /// thus each kind of node iterator converts to this.
    62       /// More precisely each kind of node iterator should be inherited 
    63       /// from the trivial node iterator.
    64       class Node {
    65       public:
    66         /// Default constructor
    67 
    68         /// @warning The default constructor sets the iterator
    69         /// to an undefined value.
    70         Node() { }
    71         /// Copy constructor.
    72 
    73         /// Copy constructor.
    74         ///
    75         Node(const Node&) { }
    76 
    77         /// Invalid constructor \& conversion.
    78 
    79         /// This constructor initializes the iterator to be invalid.
    80         /// \sa Invalid for more details.
    81         Node(Invalid) { }
    82         /// Equality operator
    83 
    84         /// Two iterators are equal if and only if they point to the
    85         /// same object or both are invalid.
    86         bool operator==(Node) const { return true; }
    87 
    88         /// Inequality operator
    89         
    90         /// \sa operator==(Node n)
    91         ///
    92         bool operator!=(Node) const { return true; }
    93 
    94 	/// Artificial ordering operator.
    95 	
    96 	/// To allow the use of graph descriptors as key type in std::map or
    97 	/// similar associative container we require this.
    98 	///
    99 	/// \note This operator only have to define some strict ordering of
   100 	/// the items; this order has nothing to do with the iteration
   101 	/// ordering of the items.
   102 	bool operator<(Node) const { return false; }
   103 
   104       };
   105     
   106       /// This iterator goes through each node.
   107 
   108       /// This iterator goes through each node.
   109       /// Its usage is quite simple, for example you can count the number
   110       /// of nodes in graph \c g of type \c Graph like this:
   111       ///\code
   112       /// int count=0;
   113       /// for (Graph::NodeIt n(g); n!=INVALID; ++n) ++count;
   114       ///\endcode
   115       class NodeIt : public Node {
   116       public:
   117         /// Default constructor
   118 
   119         /// @warning The default constructor sets the iterator
   120         /// to an undefined value.
   121         NodeIt() { }
   122         /// Copy constructor.
   123         
   124         /// Copy constructor.
   125         ///
   126         NodeIt(const NodeIt& n) : Node(n) { }
   127         /// Invalid constructor \& conversion.
   128 
   129         /// Initialize the iterator to be invalid.
   130         /// \sa Invalid for more details.
   131         NodeIt(Invalid) { }
   132         /// Sets the iterator to the first node.
   133 
   134         /// Sets the iterator to the first node of \c g.
   135         ///
   136         NodeIt(const Graph&) { }
   137         /// Node -> NodeIt conversion.
   138 
   139         /// Sets the iterator to the node of \c the graph pointed by 
   140 	/// the trivial iterator.
   141         /// This feature necessitates that each time we 
   142         /// iterate the edge-set, the iteration order is the same.
   143         NodeIt(const Graph&, const Node&) { }
   144         /// Next node.
   145 
   146         /// Assign the iterator to the next node.
   147         ///
   148         NodeIt& operator++() { return *this; }
   149       };
   150     
   151     
   152       /// The base type of the edge iterators.
   153 
   154       /// The base type of the edge iterators.
   155       ///
   156       class Edge {
   157       public:
   158         /// Default constructor
   159 
   160         /// @warning The default constructor sets the iterator
   161         /// to an undefined value.
   162         Edge() { }
   163         /// Copy constructor.
   164 
   165         /// Copy constructor.
   166         ///
   167         Edge(const Edge&) { }
   168         /// Initialize the iterator to be invalid.
   169 
   170         /// Initialize the iterator to be invalid.
   171         ///
   172         Edge(Invalid) { }
   173         /// Equality operator
   174 
   175         /// Two iterators are equal if and only if they point to the
   176         /// same object or both are invalid.
   177         bool operator==(Edge) const { return true; }
   178         /// Inequality operator
   179 
   180         /// \sa operator==(Edge n)
   181         ///
   182         bool operator!=(Edge) const { return true; }
   183 
   184 	/// Artificial ordering operator.
   185 	
   186 	/// To allow the use of graph descriptors as key type in std::map or
   187 	/// similar associative container we require this.
   188 	///
   189 	/// \note This operator only have to define some strict ordering of
   190 	/// the items; this order has nothing to do with the iteration
   191 	/// ordering of the items.
   192 	bool operator<(Edge) const { return false; }
   193       };
   194     
   195       /// This iterator goes trough the outgoing edges of a node.
   196 
   197       /// This iterator goes trough the \e outgoing edges of a certain node
   198       /// of a graph.
   199       /// Its usage is quite simple, for example you can count the number
   200       /// of outgoing edges of a node \c n
   201       /// in graph \c g of type \c Graph as follows.
   202       ///\code
   203       /// int count=0;
   204       /// for (Graph::OutEdgeIt e(g, n); e!=INVALID; ++e) ++count;
   205       ///\endcode
   206     
   207       class OutEdgeIt : public Edge {
   208       public:
   209         /// Default constructor
   210 
   211         /// @warning The default constructor sets the iterator
   212         /// to an undefined value.
   213         OutEdgeIt() { }
   214         /// Copy constructor.
   215 
   216         /// Copy constructor.
   217         ///
   218         OutEdgeIt(const OutEdgeIt& e) : Edge(e) { }
   219         /// Initialize the iterator to be invalid.
   220 
   221         /// Initialize the iterator to be invalid.
   222         ///
   223         OutEdgeIt(Invalid) { }
   224         /// This constructor sets the iterator to the first outgoing edge.
   225     
   226         /// This constructor sets the iterator to the first outgoing edge of
   227         /// the node.
   228         OutEdgeIt(const Graph&, const Node&) { }
   229         /// Edge -> OutEdgeIt conversion
   230 
   231         /// Sets the iterator to the value of the trivial iterator.
   232 	/// This feature necessitates that each time we 
   233         /// iterate the edge-set, the iteration order is the same.
   234         OutEdgeIt(const Graph&, const Edge&) { }
   235         ///Next outgoing edge
   236         
   237         /// Assign the iterator to the next 
   238         /// outgoing edge of the corresponding node.
   239         OutEdgeIt& operator++() { return *this; }
   240       };
   241 
   242       /// This iterator goes trough the incoming edges of a node.
   243 
   244       /// This iterator goes trough the \e incoming edges of a certain node
   245       /// of a graph.
   246       /// Its usage is quite simple, for example you can count the number
   247       /// of outgoing edges of a node \c n
   248       /// in graph \c g of type \c Graph as follows.
   249       ///\code
   250       /// int count=0;
   251       /// for(Graph::InEdgeIt e(g, n); e!=INVALID; ++e) ++count;
   252       ///\endcode
   253 
   254       class InEdgeIt : public Edge {
   255       public:
   256         /// Default constructor
   257 
   258         /// @warning The default constructor sets the iterator
   259         /// to an undefined value.
   260         InEdgeIt() { }
   261         /// Copy constructor.
   262 
   263         /// Copy constructor.
   264         ///
   265         InEdgeIt(const InEdgeIt& e) : Edge(e) { }
   266         /// Initialize the iterator to be invalid.
   267 
   268         /// Initialize the iterator to be invalid.
   269         ///
   270         InEdgeIt(Invalid) { }
   271         /// This constructor sets the iterator to first incoming edge.
   272     
   273         /// This constructor set the iterator to the first incoming edge of
   274         /// the node.
   275         InEdgeIt(const Graph&, const Node&) { }
   276         /// Edge -> InEdgeIt conversion
   277 
   278         /// Sets the iterator to the value of the trivial iterator \c e.
   279         /// This feature necessitates that each time we 
   280         /// iterate the edge-set, the iteration order is the same.
   281         InEdgeIt(const Graph&, const Edge&) { }
   282         /// Next incoming edge
   283 
   284         /// Assign the iterator to the next inedge of the corresponding node.
   285         ///
   286         InEdgeIt& operator++() { return *this; }
   287       };
   288       /// This iterator goes through each edge.
   289 
   290       /// This iterator goes through each edge of a graph.
   291       /// Its usage is quite simple, for example you can count the number
   292       /// of edges in a graph \c g of type \c Graph as follows:
   293       ///\code
   294       /// int count=0;
   295       /// for(Graph::EdgeIt e(g); e!=INVALID; ++e) ++count;
   296       ///\endcode
   297       class EdgeIt : public Edge {
   298       public:
   299         /// Default constructor
   300 
   301         /// @warning The default constructor sets the iterator
   302         /// to an undefined value.
   303         EdgeIt() { }
   304         /// Copy constructor.
   305 
   306         /// Copy constructor.
   307         ///
   308         EdgeIt(const EdgeIt& e) : Edge(e) { }
   309         /// Initialize the iterator to be invalid.
   310 
   311         /// Initialize the iterator to be invalid.
   312         ///
   313         EdgeIt(Invalid) { }
   314         /// This constructor sets the iterator to the first edge.
   315     
   316         /// This constructor sets the iterator to the first edge of \c g.
   317         ///@param g the graph
   318         EdgeIt(const Graph& g) { ignore_unused_variable_warning(g); }
   319         /// Edge -> EdgeIt conversion
   320 
   321         /// Sets the iterator to the value of the trivial iterator \c e.
   322         /// This feature necessitates that each time we 
   323         /// iterate the edge-set, the iteration order is the same.
   324         EdgeIt(const Graph&, const Edge&) { } 
   325         ///Next edge
   326         
   327         /// Assign the iterator to the next edge.
   328         EdgeIt& operator++() { return *this; }
   329       };
   330       ///Gives back the target node of an edge.
   331 
   332       ///Gives back the target node of an edge.
   333       ///
   334       Node target(Edge) const { return INVALID; }
   335       ///Gives back the source node of an edge.
   336 
   337       ///Gives back the source node of an edge.
   338       ///
   339       Node source(Edge) const { return INVALID; }
   340 
   341       void first(Node&) const {}
   342       void next(Node&) const {}
   343 
   344       void first(Edge&) const {}
   345       void next(Edge&) const {}
   346 
   347 
   348       void firstIn(Edge&, const Node&) const {}
   349       void nextIn(Edge&) const {}
   350 
   351       void firstOut(Edge&, const Node&) const {}
   352       void nextOut(Edge&) const {}
   353 
   354       /// \brief The base node of the iterator.
   355       ///
   356       /// Gives back the base node of the iterator.
   357       /// It is always the target of the pointed edge.
   358       Node baseNode(const InEdgeIt&) const { return INVALID; }
   359 
   360       /// \brief The running node of the iterator.
   361       ///
   362       /// Gives back the running node of the iterator.
   363       /// It is always the source of the pointed edge.
   364       Node runningNode(const InEdgeIt&) const { return INVALID; }
   365 
   366       /// \brief The base node of the iterator.
   367       ///
   368       /// Gives back the base node of the iterator.
   369       /// It is always the source of the pointed edge.
   370       Node baseNode(const OutEdgeIt&) const { return INVALID; }
   371 
   372       /// \brief The running node of the iterator.
   373       ///
   374       /// Gives back the running node of the iterator.
   375       /// It is always the target of the pointed edge.
   376       Node runningNode(const OutEdgeIt&) const { return INVALID; }
   377 
   378       /// \brief The opposite node on the given edge.
   379       ///
   380       /// Gives back the opposite node on the given edge.
   381       Node oppositeNode(const Node&, const Edge&) const { return INVALID; }
   382 
   383       /// \brief Read write map of the nodes to type \c T.
   384       /// 
   385       /// ReadWrite map of the nodes to type \c T.
   386       /// \sa Reference
   387       /// \warning Making maps that can handle bool type (NodeMap<bool>)
   388       /// needs some extra attention!
   389       template<class T> 
   390       class NodeMap : public ReadWriteMap< Node, T > {
   391       public:
   392 
   393         ///\e
   394         NodeMap(const Graph&) { }
   395         ///\e
   396         NodeMap(const Graph&, T) { }
   397 
   398         ///Copy constructor
   399         NodeMap(const NodeMap& nm) : ReadWriteMap< Node, T >(nm) { }
   400         ///Assignment operator
   401         template <typename CMap>
   402         NodeMap& operator=(const CMap&) { 
   403           checkConcept<ReadMap<Node, T>, CMap>();
   404           return *this; 
   405         }
   406       };
   407 
   408       /// \brief Read write map of the edges to type \c T.
   409       ///
   410       /// Reference map of the edges to type \c T.
   411       /// \sa Reference
   412       /// \warning Making maps that can handle bool type (EdgeMap<bool>)
   413       /// needs some extra attention!
   414       template<class T> 
   415       class EdgeMap : public ReadWriteMap<Edge,T> {
   416       public:
   417 
   418         ///\e
   419         EdgeMap(const Graph&) { }
   420         ///\e
   421         EdgeMap(const Graph&, T) { }
   422         ///Copy constructor
   423         EdgeMap(const EdgeMap& em) : ReadWriteMap<Edge,T>(em) { }
   424         ///Assignment operator
   425         template <typename CMap>
   426         EdgeMap& operator=(const CMap&) { 
   427           checkConcept<ReadMap<Edge, T>, CMap>();
   428           return *this; 
   429         }
   430       };
   431 
   432       template <typename RGraph>
   433       struct Constraints {
   434         void constraints() {
   435           checkConcept<BaseIterableGraphComponent<>, Graph>();
   436           checkConcept<IterableGraphComponent<>, Graph>();
   437           checkConcept<MappableGraphComponent<>, Graph>();
   438         }
   439       };
   440 
   441     };
   442     
   443     // @}
   444   } //namespace concept  
   445 } //namespace lemon
   446 
   447 
   448 
   449 #endif // LEMON_CONCEPT_GRAPH_H