src/lemon/bin_heap.h
author jacint
Tue, 25 Jan 2005 17:40:22 +0000
changeset 1093 31834bad3e84
parent 921 818510fa3d99
child 1164 80bb73097736
permissions -rw-r--r--
Adding a function which returns the mate of a node.
     1 /* -*- C++ -*-
     2  * src/lemon/bin_heap.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Combinatorial Optimization Research Group, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 #ifndef LEMON_BIN_HEAP_H
    18 #define LEMON_BIN_HEAP_H
    19 
    20 ///\ingroup auxdat
    21 ///\file
    22 ///\brief Binary Heap implementation.
    23 ///\todo It should be documented.
    24 
    25 #include <vector>
    26 #include <utility>
    27 #include <functional>
    28 
    29 namespace lemon {
    30 
    31   /// \addtogroup auxdat
    32   /// @{
    33 
    34    /// A Binary Heap implementation.
    35   
    36   ///\todo Please document...
    37   ///
    38   ///\sa FibHeap
    39   ///\sa Dijkstra
    40   template <typename Item, typename Prio, typename ItemIntMap,
    41 	    typename Compare = std::less<Prio> >
    42   class BinHeap {
    43 
    44   public:
    45     typedef Item                             ItemType;
    46     // FIXME: stl-ben nem ezt hivjak value_type -nak, hanem a kovetkezot...
    47     typedef Prio                             PrioType;
    48     typedef std::pair<ItemType,PrioType>     PairType;
    49     typedef ItemIntMap                       ItemIntMapType;
    50     typedef Compare                          PrioCompare;
    51 
    52     /**
    53      * Each Item element have a state associated to it. It may be "in heap",
    54      * "pre heap" or "post heap". The later two are indifferent from the
    55      * heap's point of view, but may be useful to the user.
    56      *
    57      * The ItemIntMap _should_ be initialized in such way, that it maps
    58      * PRE_HEAP (-1) to any element to be put in the heap...
    59      */
    60     ///\todo it is used nowhere
    61     ///
    62     enum state_enum {
    63       IN_HEAP = 0,
    64       PRE_HEAP = -1,
    65       POST_HEAP = -2
    66     };
    67 
    68   private:
    69     std::vector<PairType> data;
    70     Compare comp;
    71     // FIXME: jo ez igy???
    72     ItemIntMap &iim;
    73 
    74   public:
    75     ///\e
    76     BinHeap(ItemIntMap &_iim) : iim(_iim) {}
    77     ///\e
    78     BinHeap(ItemIntMap &_iim, const Compare &_comp) : comp(_comp), iim(_iim) {}
    79 
    80 
    81     ///\e
    82     int size() const { return data.size(); }
    83     ///\e
    84     bool empty() const { return data.empty(); }
    85 
    86   private:
    87     static int parent(int i) { return (i-1)/2; }
    88     static int second_child(int i) { return 2*i+2; }
    89     bool less(const PairType &p1, const PairType &p2) const {
    90       return comp(p1.second, p2.second);
    91     }
    92 
    93     int bubble_up(int hole, PairType p);
    94     int bubble_down(int hole, PairType p, int length);
    95 
    96     void move(const PairType &p, int i) {
    97       data[i] = p;
    98       iim.set(p.first, i);
    99     }
   100 
   101     void rmidx(int h) {
   102       int n = data.size()-1;
   103       if( h>=0 && h<=n ) {
   104 	iim.set(data[h].first, POST_HEAP);
   105 	if ( h<n ) {
   106 	  bubble_down(h, data[n], n);
   107 	}
   108 	data.pop_back();
   109       }
   110     }
   111 
   112   public:
   113     ///\e
   114     void push(const PairType &p) {
   115       int n = data.size();
   116       data.resize(n+1);
   117       bubble_up(n, p);
   118     }
   119     ///\e
   120     void push(const Item &i, const Prio &p) { push(PairType(i,p)); }
   121 
   122     ///\e
   123     Item top() const {
   124       return data[0].first;
   125     }
   126     /// Returns the prio of the top element of the heap.
   127     Prio prio() const {
   128       return data[0].second;
   129     }
   130 
   131     ///\e
   132     void pop() {
   133       rmidx(0);
   134     }
   135 
   136     ///\e
   137     void erase(const Item &i) {
   138       rmidx(iim[i]);
   139     }
   140 
   141     ///\e
   142     Prio operator[](const Item &i) const {
   143       int idx = iim[i];
   144       return data[idx].second;
   145     }
   146 
   147     ///\e
   148     void set(const Item &i, const Prio &p) {
   149       int idx = iim[i];
   150       if( idx < 0 ) {
   151 	push(i,p);
   152       }
   153       else if( comp(p, data[idx].second) ) {
   154 	bubble_up(idx, PairType(i,p));
   155       }
   156       else {
   157 	bubble_down(idx, PairType(i,p), data.size());
   158       }
   159     }
   160 
   161     ///\e
   162     void decrease(const Item &i, const Prio &p) {
   163       int idx = iim[i];
   164       bubble_up(idx, PairType(i,p));
   165     }
   166     ///\e
   167     void increase(const Item &i, const Prio &p) {
   168       int idx = iim[i];
   169       bubble_down(idx, PairType(i,p), data.size());
   170     }
   171 
   172     ///\e
   173     state_enum state(const Item &i) const {
   174       int s = iim[i];
   175       if( s>=0 )
   176 	s=0;
   177       return state_enum(s);
   178     }
   179 
   180   }; // class BinHeap
   181 
   182   
   183   template <typename K, typename V, typename M, typename C>
   184   int BinHeap<K,V,M,C>::bubble_up(int hole, PairType p) {
   185     int par = parent(hole);
   186     while( hole>0 && less(p,data[par]) ) {
   187       move(data[par],hole);
   188       hole = par;
   189       par = parent(hole);
   190     }
   191     move(p, hole);
   192     return hole;
   193   }
   194 
   195   template <typename K, typename V, typename M, typename C>
   196   int BinHeap<K,V,M,C>::bubble_down(int hole, PairType p, int length) {
   197     int child = second_child(hole);
   198     while(child < length) {
   199       if( less(data[child-1], data[child]) ) {
   200 	--child;
   201       }
   202       if( !less(data[child], p) )
   203 	goto ok;
   204       move(data[child], hole);
   205       hole = child;
   206       child = second_child(hole);
   207     }
   208     child--;
   209     if( child<length && less(data[child], p) ) {
   210       move(data[child], hole);
   211       hole=child;
   212     }
   213   ok:
   214     move(p, hole);
   215     return hole;
   216   }
   217 
   218   ///@}
   219 
   220 } // namespace lemon
   221 
   222 #endif // LEMON_BIN_HEAP_H