lemon/concept/graph_component.h
author hegyi
Fri, 27 May 2005 10:34:20 +0000
changeset 1440 3d2e3cfb2a6c
parent 1375 ebdce4f68ac4
child 1494 ae55ba000ebb
permissions -rw-r--r--
Small documentation is added to GUI
     1 /* -*- C++ -*-
     2  * lemon/concept/graph_component.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 ///\ingroup graph_concepts
    18 ///\file
    19 ///\brief The graph components.
    20 
    21 
    22 #ifndef LEMON_CONCEPT_GRAPH_COMPONENT_H
    23 #define LEMON_CONCEPT_GRAPH_COMPONENT_H
    24 
    25 #include <lemon/invalid.h>
    26 #include <lemon/concept/maps.h>
    27 
    28 #include <lemon/bits/alteration_notifier.h>
    29 
    30 namespace lemon {
    31   namespace concept {
    32 
    33     /// \addtogroup graph_concepts
    34     /// @{
    35 
    36     /****************   Graph iterator concepts   ****************/
    37 
    38     /// Skeleton class for graph Node and Edge types
    39 
    40     /// This class describes the interface of Node and Edge (and UndirEdge
    41     /// in undirected graphs) subtypes of graph types.
    42     ///
    43     /// \note This class is a template class so that we can use it to
    44     /// create graph skeleton classes. The reason for this is than Node
    45     /// and Edge types should \em not derive from the same base class.
    46     /// For Node you should instantiate it with character 'n' and for Edge
    47     /// with 'e'.
    48 
    49 #ifndef DOXYGEN
    50     template <char _selector = '0'>
    51 #endif
    52     class GraphItem {
    53     public:
    54       /// Default constructor.
    55       
    56       /// \warning The default constructor is not required to set
    57       /// the item to some well-defined value. So you should consider it
    58       /// as uninitialized.
    59       GraphItem() {}
    60       /// Copy constructor.
    61       
    62       /// Copy constructor.
    63       ///
    64       GraphItem(GraphItem const&) {}
    65       /// Invalid constructor \& conversion.
    66 
    67       /// This constructor initializes the item to be invalid.
    68       /// \sa Invalid for more details.
    69       GraphItem(Invalid) {}
    70       /// Assign operator for nodes.
    71 
    72       /// The nodes are assignable. 
    73       ///
    74       GraphItem& operator=(GraphItem const&) { return *this; }
    75       /// Equality operator.
    76       
    77       /// Two iterators are equal if and only if they represents the
    78       /// same node in the graph or both are invalid.
    79       bool operator==(GraphItem) const { return false; }
    80       /// Inequality operator.
    81 	
    82       /// \sa operator==(const Node& n)
    83       ///
    84       bool operator!=(GraphItem) const { return false; }
    85 
    86       /// Artificial ordering operator.
    87 
    88       /// To allow the use of graph descriptors as key type in std::map or
    89       /// similar associative container we require this.
    90       ///
    91       /// \note This operator only have to define some strict ordering of
    92       /// the items; this order has nothing to do with the iteration
    93       /// ordering of the items.
    94       ///
    95       /// \bug This is a technical requirement. Do we really need this?
    96       bool operator<(GraphItem) const { return false; }
    97 
    98       template<typename _GraphItem>
    99       struct Constraints {
   100 	void constraints() {
   101 	  _GraphItem i1;
   102 	  _GraphItem i2 = i1;
   103 	  _GraphItem i3 = INVALID;
   104 	  
   105 	  i1 = i2 = i3;
   106 
   107 	  bool b;
   108 	  //	  b = (ia == ib) && (ia != ib) && (ia < ib);
   109 	  b = (ia == ib) && (ia != ib);
   110 	  b = (ia == INVALID) && (ib != INVALID);
   111 	  //	  b = (ia < ib);
   112 	}
   113 
   114 	const _GraphItem &ia;
   115 	const _GraphItem &ib;
   116       };
   117     };
   118 
   119     /// A type describing the concept of graph node
   120 
   121     /// This is an instantiation of \ref GraphItem which can be used as a
   122     /// Node subtype in graph skeleton definitions
   123     typedef GraphItem<'n'> GraphNode;
   124 
   125     /// A type describing the concept of graph edge
   126 
   127     /// This is an instantiation of \ref GraphItem which can be used as a
   128     /// Edge subtype in graph skeleton definitions
   129     typedef GraphItem<'e'> GraphEdge;
   130 
   131 
   132     /**************** Basic features of graphs ****************/
   133 
   134     /// An empty base graph class.
   135   
   136     /// This class provides the minimal set of features needed for a graph
   137     /// structure. All graph concepts have to be conform to this base
   138     /// graph.
   139     ///
   140     /// \bug This is not true. The minimal graph concept is the
   141     /// BaseIterableGraphComponent.
   142 
   143     class BaseGraphComponent {
   144     public:
   145 
   146       typedef BaseGraphComponent Graph;
   147       
   148       /// Node class of the graph.
   149 
   150       /// This class represents the Nodes of the graph. 
   151       ///
   152       typedef GraphItem<'n'> Node;
   153 
   154       /// Edge class of the graph.
   155 
   156       /// This class represents the Edges of the graph. 
   157       ///
   158       typedef GraphItem<'e'> Edge;
   159 
   160       ///Gives back the target node of an edge.
   161 
   162       ///Gives back the target node of an edge.
   163       ///
   164       Node target(const Edge&) const { return INVALID;}
   165 
   166       ///Gives back the source node of an edge.
   167 
   168       ///Gives back the source node of an edge.
   169       ///
   170       Node source(const Edge&) const { return INVALID;}
   171 
   172 
   173       template <typename _Graph>
   174       struct Constraints {
   175 	typedef typename _Graph::Node Node;
   176 	typedef typename _Graph::Edge Edge;
   177       
   178 	void constraints() {
   179 	  checkConcept<GraphItem<'n'>, Node>();
   180 	  checkConcept<GraphItem<'e'>, Edge>();
   181 	  {
   182 	    Node n;
   183 	    Edge e;
   184 	    n = graph.source(e);
   185 	    n = graph.target(e);
   186 	  }      
   187 	}
   188       
   189 	const _Graph& graph;
   190       };
   191     };
   192 
   193     /// An empty iterable base graph class.
   194   
   195     /// This class provides beside the core graph features
   196     /// core iterable interface for the graph structure.
   197     /// Most of the base graphs should be conform to this concept.
   198 
   199     class BaseIterableGraphComponent : virtual public BaseGraphComponent {
   200     public:
   201 
   202       typedef BaseGraphComponent::Node Node;
   203       typedef BaseGraphComponent::Edge Edge;
   204 
   205       /// Gives back the first Node in the iterating order.
   206       
   207       /// Gives back the first Node in the iterating order.
   208       ///     
   209       void first(Node&) const {}
   210 
   211       /// Gives back the next Node in the iterating order.
   212       
   213       /// Gives back the next Node in the iterating order.
   214       ///     
   215       void next(Node&) const {}
   216 
   217       /// Gives back the first Edge in the iterating order.
   218       
   219       /// Gives back the first Edge in the iterating order.
   220       ///     
   221       void first(Edge&) const {}
   222       /// Gives back the next Edge in the iterating order.
   223       
   224       /// Gives back the next Edge in the iterating order.
   225       ///     
   226       void next(Edge&) const {}
   227 
   228 
   229       /// Gives back the first of the Edges point to the given Node.
   230       
   231       /// Gives back the first of the Edges point to the given Node.
   232       ///     
   233       void firstIn(Edge&, const Node&) const {}
   234 
   235       /// Gives back the next of the Edges points to the given Node.
   236 
   237 
   238       /// Gives back the next of the Edges points to the given Node.
   239       ///
   240       void nextIn(Edge&) const {}
   241 
   242       /// Gives back the first of the Edges start from the given Node.
   243       
   244       /// Gives back the first of the Edges start from the given Node.
   245       ///     
   246       void firstOut(Edge&, const Node&) const {}
   247 
   248       /// Gives back the next of the Edges start from the given Node.
   249       
   250       /// Gives back the next of the Edges start from the given Node.
   251       ///     
   252       void nextOut(Edge&) const {}
   253 
   254 
   255       template <typename _Graph>
   256       struct Constraints {
   257       
   258 	void constraints() {
   259 	  checkConcept< BaseGraphComponent, _Graph >();
   260 	  typename _Graph::Node node;      
   261 	  typename _Graph::Edge edge;
   262 	  {
   263 	    graph.first(node);
   264 	    graph.next(node);
   265 	  }
   266 	  {
   267 	    graph.first(edge);
   268 	    graph.next(edge);
   269 	  }
   270 	  {
   271 	    graph.firstIn(edge, node);
   272 	    graph.nextIn(edge);
   273 	  }
   274 	  {
   275 	    graph.firstOut(edge, node);
   276 	    graph.nextOut(edge);
   277 	  }
   278 	}
   279 
   280 	const _Graph& graph;
   281       };
   282     };
   283 
   284     /// An empty idable base graph class.
   285   
   286     /// This class provides beside the core graph features
   287     /// core id functions for the graph structure.
   288     /// The most of the base graphs should be conform to this concept.
   289     /// The id's are unique and immutable.
   290     class IDableGraphComponent : virtual public BaseGraphComponent {
   291     public:
   292 
   293       typedef BaseGraphComponent::Node Node;
   294       typedef BaseGraphComponent::Edge Edge;
   295 
   296       /// Gives back an unique integer id for the Node. 
   297 
   298       /// Gives back an unique integer id for the Node. 
   299       ///
   300       int id(const Node&) const { return -1;}
   301 
   302       /// \brief Gives back the node by the unique id.
   303       ///
   304       /// Gives back the node by the unique id.
   305       /// If the graph does not contain node with the given id
   306       /// then the result of the function is undetermined. 
   307       Node fromId(int , Node) const { return INVALID;}
   308 
   309       /// \brief Gives back an unique integer id for the Edge. 
   310       ///
   311       /// Gives back an unique integer id for the Edge. 
   312       ///
   313       int id(const Edge&) const { return -1;}
   314 
   315       /// \brief Gives back the edge by the unique id.
   316       ///
   317       /// Gives back the edge by the unique id.
   318       /// If the graph does not contain edge with the given id
   319       /// then the result of the function is undetermined. 
   320       Edge fromId(int, Edge) const { return INVALID;}
   321 
   322       template <typename _Graph>
   323       struct Constraints {
   324 
   325 	void constraints() {
   326 	  checkConcept< BaseGraphComponent, _Graph >();
   327 	  typename _Graph::Node node;
   328 	  int nid = graph.id(node);
   329 	  nid = graph.id(node);
   330 	  node = graph.fromId(nid, Node());
   331 	  typename _Graph::Edge edge;
   332 	  int eid = graph.id(edge);
   333 	  eid = graph.id(edge);
   334 	  edge = graph.fromId(eid, Edge());
   335 	}
   336 
   337 	const _Graph& graph;
   338       };
   339     };
   340 
   341 
   342     /// An empty max-idable base graph class.
   343   
   344     /// This class provides beside the core graph features
   345     /// core max id functions for the graph structure.
   346     /// The most of the base graphs should be conform to this concept.
   347     /// The id's are unique and immutable.
   348     class MaxIDableGraphComponent : virtual public BaseGraphComponent {
   349     public:
   350 
   351       /// Gives back an integer greater or equal to the maximum Node id. 
   352 
   353       /// Gives back an integer greater or equal to the maximum Node id. 
   354       ///
   355       int maxId(Node = INVALID) const { return -1;}
   356 
   357       /// Gives back an integer greater or equal to the maximum Edge id. 
   358 
   359       /// Gives back an integer greater or equal to the maximum Edge id. 
   360       ///
   361       int maxId(Edge = INVALID) const { return -1;}
   362 
   363       template <typename _Graph>
   364       struct Constraints {
   365 
   366 	void constraints() {
   367 	  checkConcept<BaseGraphComponent, _Graph>();
   368 	  int nid = graph.maxId(typename _Graph::Node());
   369 	  ignore_unused_variable_warning(nid);
   370 	  int eid = graph.maxId(typename _Graph::Edge());
   371 	  ignore_unused_variable_warning(eid);
   372 	}
   373       
   374 	const _Graph& graph;
   375       };
   376     };
   377 
   378     /// An empty extendable base graph class.
   379   
   380     /// This class provides beside the core graph features
   381     /// core graph extend interface for the graph structure.
   382     /// The most of the base graphs should be conform to this concept.
   383     class BaseExtendableGraphComponent : virtual public BaseGraphComponent {
   384     public:
   385 
   386       typedef BaseGraphComponent::Node Node;
   387       typedef BaseGraphComponent::Edge Edge;
   388 
   389       /// Adds a new Node to the graph.
   390 
   391       /// Adds a new Node to the graph.
   392       ///
   393       Node addNode() {
   394 	return INVALID;
   395       }
   396     
   397       /// Adds a new Edge connects the two Nodes to the graph.
   398 
   399       /// Adds a new Edge connects the two Nodes to the graph.
   400       ///
   401       Edge addEdge(const Node&, const Node&) {
   402 	return INVALID;
   403       }
   404 
   405       template <typename _Graph>
   406       struct Constraints {
   407 	void constraints() {
   408 	  checkConcept<BaseGraphComponent, _Graph >();
   409 	  typename _Graph::Node node_a, node_b;
   410 	  node_a = graph.addNode();
   411 	  typename _Graph::Edge edge;
   412 	  edge = graph.addEdge(node_a, node_b);
   413 	}
   414 
   415 	_Graph& graph;
   416       };
   417     };
   418 
   419     /// An empty erasable base graph class.
   420   
   421     /// This class provides beside the core graph features
   422     /// core erase functions for the graph structure.
   423     /// The most of the base graphs should be conform to this concept.
   424     class BaseErasableGraphComponent : virtual public BaseGraphComponent {
   425     public:
   426 
   427       typedef BaseGraphComponent::Node Node;
   428       typedef BaseGraphComponent::Edge Edge;
   429 
   430       /// Erase a Node from the graph.
   431       
   432       /// Erase a Node from the graph. This function should not
   433       /// erase edges connecting to the Node.
   434       void erase(const Node&) {}    
   435 
   436       /// Erase an Edge from the graph.
   437 
   438       /// Erase an Edge from the graph.
   439       ///
   440       void erase(const Edge&) {}
   441 
   442       template <typename _Graph>
   443       struct Constraints {
   444 	void constraints() {
   445 	  checkConcept<BaseGraphComponent, _Graph>();
   446 	  typename _Graph::Node node;
   447 	  graph.erase(node);
   448 	  typename _Graph::Edge edge;
   449 	  graph.erase(edge);
   450 	}
   451 
   452 	_Graph& graph;
   453       };
   454     };
   455 
   456     /// An empty clearable base graph class.
   457   
   458     /// This class provides beside the core graph features
   459     /// core clear functions for the graph structure.
   460     /// The most of the base graphs should be conform to this concept.
   461     class ClearableGraphComponent : virtual public BaseGraphComponent {
   462     public:
   463 
   464       /// Erase all the Nodes and Edges from the graph.
   465 
   466       /// Erase all the Nodes and Edges from the graph.
   467       ///
   468       void clear() {}    
   469 
   470       template <typename _Graph>
   471       struct Constraints {
   472 	void constraints() {
   473 	  checkConcept<BaseGraphComponent, _Graph>();
   474 	  graph.clear();
   475 	}
   476 
   477 	_Graph graph;
   478       };
   479     };
   480 
   481 
   482     /// Skeleton class for graph NodeIt and EdgeIt
   483 
   484     /// Skeleton class for graph NodeIt and EdgeIt.
   485     ///
   486     template <typename _Graph, typename _Item>
   487     class GraphIterator : public _Item {
   488     public:
   489       /// \todo Don't we need the Item type as typedef?
   490 
   491       /// Default constructor.
   492       
   493       /// @warning The default constructor sets the iterator
   494       /// to an undefined value.
   495       GraphIterator() {}
   496       /// Copy constructor.
   497       
   498       /// Copy constructor.
   499       ///
   500       GraphIterator(GraphIterator const&) {}
   501       /// Sets the iterator to the first item.
   502       
   503       /// Sets the iterator to the first item of \c the graph.
   504       ///
   505       explicit GraphIterator(const _Graph&) {}
   506       /// Invalid constructor \& conversion.
   507 
   508       /// This constructor initializes the item to be invalid.
   509       /// \sa Invalid for more details.
   510       GraphIterator(Invalid) {}
   511       /// Assign operator for items.
   512 
   513       /// The items are assignable. 
   514       ///
   515       GraphIterator& operator=(GraphIterator const&) { return *this; }      
   516       /// Next item.
   517 
   518       /// Assign the iterator to the next item.
   519       ///
   520       GraphIterator& operator++() { return *this; }
   521       //	Node operator*() const { return INVALID; }
   522       /// Equality operator
   523 
   524       /// Two iterators are equal if and only if they point to the
   525       /// same object or both are invalid.
   526       bool operator==(const GraphIterator&) const { return true;}
   527       /// Inequality operator
   528 	
   529       /// \sa operator==(Node n)
   530       ///
   531       bool operator!=(const GraphIterator&) const { return true;}
   532       
   533       template<typename _GraphIterator>
   534       struct Constraints {
   535 	void constraints() {
   536 	  //	  checkConcept< Item, _GraphIterator >();
   537 	  _GraphIterator it1(g);
   538 	
   539 	  /// \todo Do we need NodeIt(Node) kind of constructor?
   540 	  //	_GraphIterator it2(bj);
   541 	  _GraphIterator it2;
   542 
   543 	  it2 = ++it1;
   544 	  ++it2 = it1;
   545 	  ++(++it1);
   546 	  /// \bug This should be: is_base_and_derived<BaseItem, _GraphIterator>
   547 	  _Item bi = it1;
   548 	  bi = it2;
   549 	}
   550 	_Graph& g;
   551       };
   552     };
   553 
   554     /// Skeleton class for graph InEdgeIt and OutEdgeIt
   555 
   556     /// \note Because InEdgeIt and OutEdgeIt may not inherit from the same
   557     /// base class, the _selector is a additional template parameter. For 
   558     /// InEdgeIt you should instantiate it with character 'i' and for 
   559     /// OutEdgeIt with 'o'.
   560     /// \todo Is this a good name for this concept?
   561     template <typename Graph,
   562 	      typename Edge = typename Graph::Edge,
   563 	      char _selector = '0'>
   564     class GraphIncIterator : public Edge {
   565     public:
   566       /// Default constructor.
   567       
   568       /// @warning The default constructor sets the iterator
   569       /// to an undefined value.
   570       GraphIncIterator() {}
   571       /// Copy constructor.
   572       
   573       /// Copy constructor.
   574       ///
   575       GraphIncIterator(GraphIncIterator const& gi) :Edge(gi) {}
   576       /// Sets the iterator to the first edge incoming into or outgoing 
   577       /// from the node.
   578       
   579       /// Sets the iterator to the first edge incoming into or outgoing 
   580       /// from the node.
   581       ///
   582       explicit GraphIncIterator(const Graph&, const typename Graph::Node&) {}
   583       /// Invalid constructor \& conversion.
   584 
   585       /// This constructor initializes the item to be invalid.
   586       /// \sa Invalid for more details.
   587       GraphIncIterator(Invalid) {}
   588       /// Assign operator for nodes.
   589 
   590       /// The nodes are assignable. 
   591       ///
   592       GraphIncIterator& operator=(GraphIncIterator const&) { return *this; }      
   593       /// Next edge.
   594 
   595       /// Assign the iterator to the next node.
   596       ///
   597       GraphIncIterator& operator++() { return *this; }
   598 
   599       //	Node operator*() const { return INVALID; }
   600 
   601       /// Equality operator
   602 
   603       /// Two iterators are equal if and only if they point to the
   604       /// same object or both are invalid.
   605       bool operator==(const GraphIncIterator&) const { return true;}
   606 
   607       /// Inequality operator
   608 	
   609       /// \sa operator==(Node n)
   610       ///
   611       bool operator!=(const GraphIncIterator&) const { return true;}
   612 
   613       template <typename _GraphIncIterator>
   614       struct Constraints {
   615 	typedef typename Graph::Node Node;
   616 	void constraints() {
   617 	  checkConcept<GraphItem<'e'>, _GraphIncIterator>();
   618 	  _GraphIncIterator it1(graph, node);
   619 	  /// \todo Do we need OutEdgeIt(Edge) kind of constructor?
   620 	  //	_GraphIncIterator it2(edge);
   621 	  _GraphIncIterator it2;
   622 
   623 	  it2 = ++it1;
   624 	  ++it2 = it1;
   625 	  ++(++it1);
   626 	  Edge e = it1;
   627 	  e = it2;
   628 
   629 	  const_constraits();
   630 	}
   631 
   632 	void const_constraits() {
   633 	  Node n = graph.baseNode(it);
   634 	  n = graph.runningNode(it);
   635 	}
   636 
   637 	Edge edge;
   638 	Node node;
   639 	Graph graph;
   640 	_GraphIncIterator it;
   641       };
   642     };
   643 
   644 
   645     /// An empty iterable base graph class.
   646   
   647     /// This class provides beside the core graph features
   648     /// iterator based iterable interface for the graph structure.
   649     /// This concept is part of the StaticGraphConcept.
   650     class IterableGraphComponent : virtual public BaseGraphComponent {
   651 
   652     public:
   653     
   654       typedef IterableGraphComponent Graph;
   655 
   656       typedef BaseGraphComponent::Node Node;
   657       typedef BaseGraphComponent::Edge Edge;
   658 
   659       /// This iterator goes through each node.
   660 
   661       /// This iterator goes through each node.
   662       ///
   663       typedef GraphIterator<Graph, Node> NodeIt;
   664       /// This iterator goes through each node.
   665 
   666       /// This iterator goes through each node.
   667       ///
   668       typedef GraphIterator<Graph, Edge> EdgeIt;
   669       /// This iterator goes trough the incoming edges of a node.
   670 
   671       /// This iterator goes trough the \e inccoming edges of a certain node
   672       /// of a graph.
   673       typedef GraphIncIterator<Graph, Edge, 'i'> InEdgeIt;
   674       /// This iterator goes trough the outgoing edges of a node.
   675 
   676       /// This iterator goes trough the \e outgoing edges of a certain node
   677       /// of a graph.
   678       typedef GraphIncIterator<Graph, Edge, 'o'> OutEdgeIt;
   679     };
   680     
   681     template <typename _Graph> 
   682     struct Constraints {
   683       void constraints() {
   684   	checkConcept< BaseGraphComponent, _Graph>();
   685 
   686 	checkConcept<GraphIterator<_Graph, typename _Graph::Edge>,
   687 	  typename _Graph::EdgeIt >();
   688 	checkConcept<GraphIterator<_Graph, typename _Graph::Node>,
   689 	  typename _Graph::NodeIt >();
   690 	checkConcept<GraphIncIterator<_Graph>, typename _Graph::InEdgeIt >();
   691 	checkConcept<GraphIncIterator<_Graph>, typename _Graph::OutEdgeIt >();
   692       }
   693     };
   694 
   695     /// An empty alteration notifier base graph class.
   696   
   697     /// This class provides beside the core graph features
   698     /// alteration notifier interface for the graph structure.
   699     /// This is an observer-notifier pattern. More Obsevers can
   700     /// be registered into the notifier and whenever an alteration
   701     /// occured in the graph all the observers will notified about it.
   702     class AlterableGraphComponent : virtual public BaseGraphComponent {
   703     public:
   704 
   705       /// The edge observer registry.
   706       typedef AlterationNotifier<Edge> EdgeNotifier;
   707       /// The node observer registry.
   708       typedef AlterationNotifier<Node> NodeNotifier;
   709       
   710       /// \brief Gives back the edge alteration notifier.
   711       ///
   712       /// Gives back the edge alteration notifier.
   713       EdgeNotifier getNotifier(Edge) const {
   714 	return EdgeNotifier();
   715       }
   716       
   717       /// \brief Gives back the node alteration notifier.
   718       ///
   719       /// Gives back the node alteration notifier.
   720       NodeNotifier getNotifier(Node) const {
   721 	return NodeNotifier();
   722       }
   723       
   724     };
   725 
   726 
   727     /// Class describing the concept of graph maps
   728 
   729     /// This class describes the common interface of the graph maps
   730     /// (NodeMap, EdgeMap), that is \ref maps-pages "maps" which can be used to
   731     /// associate data to graph descriptors (nodes or edges).
   732     template <typename Graph, typename Item, typename _Value>
   733     class GraphMap : public ReadWriteMap<Item, _Value> {
   734     protected:      
   735       GraphMap() {}
   736     public:
   737       /// \brief Construct a new map.
   738       ///
   739       /// Construct a new map for the graph.
   740       explicit GraphMap(const Graph&) {}
   741       /// \brief Construct a new map with default value.
   742       ///
   743       /// Construct a new map for the graph and initalise the values.
   744       GraphMap(const Graph&, const _Value&) {}
   745       /// \brief Copy constructor.
   746       ///
   747       /// Copy Constructor.
   748       GraphMap(const GraphMap& gm) :ReadWriteMap<Item, _Value>(gm) {}
   749       
   750       /// \brief Assign operator.
   751       ///
   752       /// Assign operator.
   753       GraphMap& operator=(const GraphMap&) { return *this;}
   754 
   755       template<typename _Map>
   756       struct Constraints {
   757 	void constraints() {
   758 	  checkConcept<ReadWriteMap<Item, _Value>, _Map >();
   759 	  // Construction with a graph parameter
   760 	  _Map a(g);
   761 	  // Constructor with a graph and a default value parameter
   762 	  _Map a2(g,t);
   763 	  // Copy constructor. Do we need it?
   764 	  _Map b=c;
   765 	  // Copy operator. Do we need it?
   766 	  a=b;
   767 
   768 	  ignore_unused_variable_warning(a2);
   769 	}
   770 
   771 	const _Map &c;
   772 	const Graph &g;
   773 	const typename GraphMap::Value &t;
   774       };
   775 
   776     };
   777 
   778     /// An empty mappable base graph class.
   779   
   780     /// This class provides beside the core graph features
   781     /// map interface for the graph structure.
   782     /// This concept is part of the StaticGraphConcept.
   783     class MappableGraphComponent : virtual public BaseGraphComponent {
   784     public:
   785 
   786       typedef MappableGraphComponent Graph;
   787 
   788       typedef BaseGraphComponent::Node Node;
   789       typedef BaseGraphComponent::Edge Edge;
   790 
   791       /// ReadWrite map of the nodes.
   792     
   793       /// ReadWrite map of the nodes.
   794       ///
   795       template <typename _Value>
   796       class NodeMap : public GraphMap<Graph, Node, _Value> {
   797       private:
   798 	NodeMap();
   799       public:
   800 	/// \brief Construct a new map.
   801 	///
   802 	/// Construct a new map for the graph.
   803 	/// \todo call the right parent class constructor
   804 	explicit NodeMap(const Graph&) {}
   805 	/// \brief Construct a new map with default value.
   806 	///
   807 	/// Construct a new map for the graph and initalise the values.
   808 	NodeMap(const Graph&, const _Value&) {}
   809 	/// \brief Copy constructor.
   810 	///
   811 	/// Copy Constructor.
   812 	NodeMap(const NodeMap& nm) : GraphMap<Graph, Node, _Value>(nm) {}
   813 
   814 	/// \brief Assign operator.
   815 	///
   816 	/// Assign operator.
   817 	NodeMap& operator=(const NodeMap&) { return *this;}
   818 
   819       };
   820 
   821       /// ReadWrite map of the edges.
   822     
   823       /// ReadWrite map of the edges.
   824       ///
   825       template <typename _Value>
   826       class EdgeMap : public GraphMap<Graph, Edge, _Value> {
   827       private:
   828 	EdgeMap();
   829       public:
   830 	/// \brief Construct a new map.
   831 	///
   832 	/// Construct a new map for the graph.
   833 	/// \todo call the right parent class constructor
   834 	explicit EdgeMap(const Graph&) {}
   835 	/// \brief Construct a new map with default value.
   836 	///
   837 	/// Construct a new map for the graph and initalise the values.
   838 	EdgeMap(const Graph&, const _Value&) {}
   839 	/// \brief Copy constructor.
   840 	///
   841 	/// Copy Constructor.
   842 	EdgeMap(const EdgeMap& em) :GraphMap<Graph, Edge, _Value>(em) {}
   843 
   844 	/// \brief Assign operator.
   845 	///
   846 	/// Assign operator.
   847 	EdgeMap& operator=(const EdgeMap&) { return *this;}
   848 
   849       };
   850 
   851       template <typename _Graph>
   852       struct Constraints {
   853 
   854 	struct Type {
   855 	  int value;
   856 	  Type() : value(0) {}
   857 	  Type(int _v) : value(_v) {}
   858 	};
   859 
   860 	void constraints() {
   861 	  checkConcept<BaseGraphComponent, _Graph>();
   862 	  { // int map test
   863 	    typedef typename _Graph::template NodeMap<int> IntNodeMap;
   864 	    checkConcept<GraphMap<_Graph, typename _Graph::Node, int>, 
   865 	      IntNodeMap >();
   866 	  } { // bool map test
   867 	    typedef typename _Graph::template NodeMap<bool> BoolNodeMap;
   868 	    checkConcept<GraphMap<_Graph, typename _Graph::Node, bool>,
   869 	      BoolNodeMap >();
   870 	  } { // Type map test
   871 	    typedef typename _Graph::template NodeMap<Type> TypeNodeMap;
   872 	    checkConcept<GraphMap<_Graph, typename _Graph::Node, Type>,
   873 	      TypeNodeMap >();
   874 	  } 
   875 
   876 	  { // int map test
   877 	    typedef typename _Graph::template EdgeMap<int> IntEdgeMap;
   878 	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, int>,
   879 	      IntEdgeMap >();
   880 	  } { // bool map test
   881 	    typedef typename _Graph::template EdgeMap<bool> BoolEdgeMap;
   882 	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, bool>,
   883 	      BoolEdgeMap >();
   884 	  } { // Type map test
   885 	    typedef typename _Graph::template EdgeMap<Type> TypeEdgeMap;
   886 	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, Type>, 
   887 	      TypeEdgeMap >();
   888 	  } 
   889 	}
   890 
   891 	_Graph& graph;
   892       };
   893     };
   894 
   895     /// \brief An empty extendable extended graph class.
   896     ///
   897     /// This class provides beside the core graph features
   898     /// item addition interface for the graph structure.
   899     /// The difference between this class and the 
   900     /// \c BaseExtendableGraphComponent is that it should
   901     /// notify the item alteration observers.
   902     class ExtendableGraphComponent : virtual public BaseGraphComponent {
   903     public:
   904 
   905       typedef ExtendableGraphComponent Graph;
   906 
   907       typedef BaseGraphComponent::Node Node;
   908       typedef BaseGraphComponent::Edge Edge;
   909 
   910       /// \brief Add a node to the graph.
   911       ///
   912       /// Add a node to the graph and notify the observers.
   913       Node addNode() {
   914 	return INVALID;
   915       }
   916     
   917       /// \brief Add an edge to the graph.
   918       ///
   919       /// Add an edge to the graph and notify the observers.
   920       Edge addEdge(const Node&, const Node&) {
   921 	return INVALID;
   922       }
   923 
   924       template <typename _Graph>
   925       struct Constraints {
   926 	void constraints() {
   927 	  checkConcept<BaseGraphComponent, _Graph >();
   928 	  typename _Graph::Node node_a, node_b;
   929 	  node_a = graph.addNode();
   930 	  typename _Graph::Edge edge;
   931 	  edge = graph.addEdge(node_a, node_b);      
   932 	}
   933 	_Graph& graph;
   934       };
   935     };
   936 
   937     /// \brief An empty erasable extended graph class.
   938     ///
   939     /// This class provides beside the core graph features
   940     /// item erase interface for the graph structure.
   941     /// The difference between this class and the 
   942     /// \c BaseErasableGraphComponent is that it should
   943     /// notify the item alteration observers.
   944     class ErasableGraphComponent : virtual public BaseGraphComponent {
   945     public:
   946 
   947       typedef ErasableGraphComponent Graph;
   948 
   949       typedef BaseGraphComponent::Node Node;
   950       typedef BaseGraphComponent::Edge Edge;
   951 
   952       /// \brief Erase the Node and notify the node alteration observers.
   953       ///
   954       ///  Erase the Node and notify the node alteration observers.
   955       void erase(const Node&) {}    
   956 
   957       /// \brief Erase the Edge and notify the edge alteration observers.
   958       ///
   959       ///  Erase the Edge and notify the edge alteration observers.
   960       void erase(const Edge&) {}
   961 
   962       template <typename _Graph>
   963       struct Constraints {
   964 	void constraints() {
   965 	  checkConcept<BaseGraphComponent, _Graph >();
   966 	  typename _Graph::Node node;
   967 	  graph.erase(node);
   968 	  typename _Graph::Edge edge;
   969 	  graph.erase(edge);      
   970 	}
   971 
   972 	_Graph& graph;
   973       };
   974     };
   975 
   976     /// @}
   977 
   978   }
   979 
   980 }
   981 
   982 #endif