lemon/matrix_graph.h
author deba
Mon, 18 Jul 2005 15:09:37 +0000
changeset 1567 3ea28f39218b
child 1590 ba2cb5006358
permissions -rw-r--r--
New undirected graph type
Represent a two dimensional undirected grid
     1 /* -*- C++ -*-
     2  * lemon/matrix_graph.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 #ifndef MATRIX_GRAPH_H
    18 #define MATRIX_GRAPH_H
    19 
    20 #include <iostream>
    21 #include <lemon/invalid.h>
    22 #include <lemon/utility.h>
    23 
    24 #include <lemon/bits/iterable_graph_extender.h>
    25 #include <lemon/bits/alteration_notifier.h>
    26 #include <lemon/bits/default_map.h>
    27 
    28 #include <lemon/bits/undir_graph_extender.h>
    29 
    30 namespace lemon {
    31 
    32   class MatrixGraphBase {
    33 
    34   public:
    35 
    36     typedef MatrixGraphBase Graph;
    37 
    38     class Node;
    39     class Edge;
    40 
    41   public:
    42 
    43     MatrixGraphBase() {}
    44 
    45     ///Creates a full graph with \c n nodes.
    46     void construct(int height, int width) {
    47       _height = height; _width = width;
    48       _nodeNum = height * width; _edgeNum = 2 * _nodeNum - width - height;
    49       _edgeLimit = _nodeNum - width;
    50     }
    51     
    52     Node operator()(int i, int j) const {
    53       return Node(i * _width + j);
    54     }
    55 
    56     int width() const {
    57       return _width;
    58     }
    59 
    60     int height() const {
    61       return _height;
    62     }
    63 
    64     typedef True NodeNumTag;
    65     typedef True EdgeNumTag;
    66 
    67     ///Number of nodes.
    68     int nodeNum() const { return _nodeNum; }
    69     ///Number of edges.
    70     int edgeNum() const { return _edgeNum; }
    71 
    72     /// Maximum node ID.
    73     
    74     /// Maximum node ID.
    75     ///\sa id(Node)
    76     int maxId(Node = INVALID) const { return nodeNum() - 1; }
    77     /// Maximum edge ID.
    78     
    79     /// Maximum edge ID.
    80     ///\sa id(Edge)
    81     int maxId(Edge = INVALID) const { return edgeNum() - 1; }
    82 
    83     Node source(Edge e) const {
    84       if (e.id < _edgeLimit) {
    85 	return e.id;
    86       } else {
    87 	return (e.id - _edgeLimit) % (_width - 1) +
    88 	  (e.id - _edgeLimit) / (_width - 1) * _width;
    89       }
    90     }
    91 
    92     Node target(Edge e) const {
    93       if (e.id < _edgeLimit) {
    94 	return e.id + _width;
    95       } else {
    96 	return (e.id - _edgeLimit) % (_width - 1) +
    97 	  (e.id - _edgeLimit) / (_width - 1) * _width + 1;
    98       }
    99     }
   100 
   101     /// Node ID.
   102     
   103     /// The ID of a valid Node is a nonnegative integer not greater than
   104     /// \ref maxNodeId(). The range of the ID's is not surely continuous
   105     /// and the greatest node ID can be actually less then \ref maxNodeId().
   106     ///
   107     /// The ID of the \ref INVALID node is -1.
   108     ///\return The ID of the node \c v. 
   109 
   110     static int id(Node v) { return v.id; }
   111     /// Edge ID.
   112     
   113     /// The ID of a valid Edge is a nonnegative integer not greater than
   114     /// \ref maxEdgeId(). The range of the ID's is not surely continuous
   115     /// and the greatest edge ID can be actually less then \ref maxEdgeId().
   116     ///
   117     /// The ID of the \ref INVALID edge is -1.
   118     ///\return The ID of the edge \c e. 
   119     static int id(Edge e) { return e.id; }
   120 
   121     static Node fromId(int id, Node) { return Node(id);}
   122     
   123     static Edge fromId(int id, Edge) { return Edge(id);}
   124 
   125     typedef True FindEdgeTag;
   126 
   127     /// Finds an edge between two nodes.
   128     
   129     /// Finds an edge from node \c u to node \c v.
   130     ///
   131     /// If \c prev is \ref INVALID (this is the default value), then
   132     /// It finds the first edge from \c u to \c v. Otherwise it looks for
   133     /// the next edge from \c u to \c v after \c prev.
   134     /// \return The found edge or INVALID if there is no such an edge.
   135     Edge findEdge(Node u, Node v, Edge prev = INVALID) {
   136       if (prev != INVALID) return INVALID;
   137       if (v.id - u.id == _width) return Edge(u.id);
   138       if (v.id - u.id == 1 && u.id % _width < _width - 1) {
   139 	return Edge(u.id / _width * (_width - 1) +
   140 		    u.id % _width + _edgeLimit);
   141       }
   142       return INVALID;
   143     }
   144     
   145       
   146     class Node {
   147       friend class MatrixGraphBase;
   148 
   149     protected:
   150       int id;
   151       Node(int _id) { id = _id;}
   152     public:
   153       Node() {}
   154       Node (Invalid) { id = -1; }
   155       bool operator==(const Node node) const {return id == node.id;}
   156       bool operator!=(const Node node) const {return id != node.id;}
   157       bool operator<(const Node node) const {return id < node.id;}
   158     };
   159     
   160 
   161 
   162     class Edge {
   163       friend class MatrixGraphBase;
   164       
   165     protected:
   166       int id; 
   167 
   168       Edge(int _id) : id(_id) {}
   169 
   170     public:
   171       Edge() { }
   172       Edge (Invalid) { id = -1; }
   173       bool operator==(const Edge edge) const {return id == edge.id;}
   174       bool operator!=(const Edge edge) const {return id != edge.id;}
   175       bool operator<(const Edge edge) const {return id < edge.id;}
   176     };
   177 
   178     void first(Node& node) const {
   179       node.id = nodeNum() - 1;
   180     }
   181 
   182     static void next(Node& node) {
   183       --node.id;
   184     }
   185 
   186     void first(Edge& edge) const {
   187       edge.id = edgeNum() - 1;
   188     }
   189 
   190     static void next(Edge& edge) {
   191       --edge.id;
   192     }
   193 
   194     void firstOut(Edge& edge, const Node& node) const {
   195       if (node.id < _nodeNum - _width) {
   196 	edge.id = node.id;
   197       } else if (node.id % _width < _width - 1) {
   198 	edge.id = _edgeLimit + node.id % _width +
   199 	  (node.id / _width) * (_width - 1);
   200       } else {
   201 	edge.id = -1;
   202       }
   203     }
   204 
   205     void nextOut(Edge& edge) const {
   206       if (edge.id >= _edgeLimit) {
   207 	edge.id = -1;
   208       } else if (edge.id % _width < _width - 1) {
   209 	edge.id = _edgeLimit + edge.id % _width +
   210 	  (edge.id / _width) * (_width - 1);
   211       } else {
   212 	edge.id = -1;
   213       }
   214     }
   215 
   216     void firstIn(Edge& edge, const Node& node) const {
   217       if (node.id >= _width) {
   218 	edge.id = node.id - _width;
   219       } else if (node.id % _width > 0) {
   220 	edge.id = _edgeLimit + node.id % _width +
   221 	  (node.id / _width) * (_width - 1) - 1;
   222       } else {
   223 	edge.id = -1;
   224       }
   225     }
   226     
   227     void nextIn(Edge& edge) const {
   228       if (edge.id >= _edgeLimit) {
   229 	edge.id = -1;
   230       } else if (edge.id % _width > 0) {
   231 	edge.id = _edgeLimit + edge.id % _width +
   232 	  (edge.id / _width + 1) * (_width - 1) - 1;
   233       } else {
   234 	edge.id = -1;
   235       }
   236     }
   237 
   238   private:
   239     int _width, _height;
   240     int _nodeNum, _edgeNum;
   241     int _edgeLimit;
   242   };
   243 
   244 
   245   typedef UndirGraphExtender<MatrixGraphBase>
   246   UndirMatrixGraphBase;
   247   typedef AlterableUndirGraphExtender<UndirMatrixGraphBase> 
   248   AlterableMatrixGraphBase;
   249   typedef IterableUndirGraphExtender<AlterableMatrixGraphBase> 
   250   IterableMatrixGraphBase;
   251   typedef MappableUndirGraphExtender<IterableMatrixGraphBase> 
   252   MappableMatrixGraphBase;
   253 
   254   /// \ingroup graphs
   255   ///
   256   /// \brief Matrix graph class
   257   ///
   258   /// This class implements a special graph type. The nodes of the
   259   /// graph can be indiced by two integer \c (i,j) value where \c i
   260   /// is in the \c [0,height) range and j is in the [0, width) range.
   261   /// Two nodes are connected in the graph if the indices differ only
   262   /// on one position and only one is the difference. 
   263   ///
   264   /// The graph can be indiced in the next way:
   265   /// \code
   266   /// MatrixGraph graph(h, w);
   267   /// MatrixGraph::NodeMap<int> val(graph); 
   268   /// for (int i = 0; i < graph.height(); ++i) {
   269   ///   for (int j = 0; j < graph.width(); ++j) {
   270   ///     val[graph(i, j)] = i + j;
   271   ///   }
   272   /// }
   273   /// \endcode
   274   ///
   275   /// The graph type is fully conform to the \ref concept::UndirGraph
   276   /// "Undirected Graph" concept.
   277   ///
   278   /// \author Balazs Dezso
   279   class MatrixGraph : public MappableMatrixGraphBase {
   280   public:
   281     
   282     MatrixGraph(int m, int n) { construct(m, n); }
   283   };
   284 }
   285 #endif