src/lemon/list_graph.h
author deba
Wed, 15 Dec 2004 19:56:55 +0000
changeset 1037 3eaff8d04171
parent 1034 be6ee857b72d
child 1039 bd01c5a3f989
permissions -rw-r--r--
graph_io under construction
This is a working version, but needs more improvments.

todo:
documention + fix the file format
improve the exception system

add some possible asserts

tutorials
     1 /* -*- C++ -*-
     2  * src/lemon/list_graph.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Combinatorial Optimization Research Group, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 #ifndef LEMON_LIST_GRAPH_H
    18 #define LEMON_LIST_GRAPH_H
    19 
    20 ///\ingroup graphs
    21 ///\file
    22 ///\brief ListGraph, SymListGraph, NodeSet and EdgeSet classes.
    23 
    24 #include <lemon/erasable_graph_extender.h>
    25 #include <lemon/clearable_graph_extender.h>
    26 #include <lemon/extendable_graph_extender.h>
    27 #include <lemon/iterable_graph_extender.h>
    28 #include <lemon/alteration_observer_registry.h>
    29 #include <lemon/default_map.h>
    30 
    31 #include <lemon/undir_graph_extender.h>
    32 
    33 #include <list>
    34 
    35 namespace lemon {
    36 
    37   class ListGraphBase {
    38 
    39   protected:
    40     struct NodeT {
    41       int first_in,first_out;
    42       int prev, next;
    43     };
    44  
    45     struct EdgeT {
    46       int target, source;
    47       int prev_in, prev_out;
    48       int next_in, next_out;
    49     };
    50 
    51     std::vector<NodeT> nodes;
    52 
    53     int first_node;
    54 
    55     int first_free_node;
    56 
    57     std::vector<EdgeT> edges;
    58 
    59     int first_free_edge;
    60     
    61   public:
    62     
    63     typedef ListGraphBase Graph;
    64     
    65     class Node {
    66       friend class ListGraphBase;
    67     protected:
    68 
    69       int id;
    70       Node(int pid) { id = pid;}
    71 
    72     public:
    73       Node() {}
    74       Node (Invalid) { id = -1; }
    75       bool operator==(const Node& node) const {return id == node.id;}
    76       bool operator!=(const Node& node) const {return id != node.id;}
    77       bool operator<(const Node& node) const {return id < node.id;}
    78     };
    79 
    80     class Edge {
    81       friend class ListGraphBase;
    82     protected:
    83 
    84       int id;
    85       Edge(int pid) { id = pid;}
    86 
    87     public:
    88       Edge() {}
    89       Edge (Invalid) { id = -1; }
    90       bool operator==(const Edge& edge) const {return id == edge.id;}
    91       bool operator!=(const Edge& edge) const {return id != edge.id;}
    92       bool operator<(const Edge& edge) const {return id < edge.id;}
    93     };
    94 
    95 
    96 
    97     ListGraphBase()
    98       : nodes(), first_node(-1),
    99 	first_free_node(-1), edges(), first_free_edge(-1) {}
   100 
   101     
   102     /// Maximum node ID.
   103     
   104     /// Maximum node ID.
   105     ///\sa id(Node)
   106     int maxId(Node = INVALID) const { return nodes.size()-1; } 
   107 
   108     /// Maximum edge ID.
   109     
   110     /// Maximum edge ID.
   111     ///\sa id(Edge)
   112     int maxId(Edge = INVALID) const { return edges.size()-1; }
   113 
   114     Node source(Edge e) const { return edges[e.id].source; }
   115     Node target(Edge e) const { return edges[e.id].target; }
   116 
   117 
   118     void first(Node& node) const { 
   119       node.id = first_node;
   120     }
   121 
   122     void next(Node& node) const {
   123       node.id = nodes[node.id].next;
   124     }
   125 
   126 
   127     void first(Edge& e) const { 
   128       int n;
   129       for(n = first_node; 
   130 	  n!=-1 && nodes[n].first_in == -1; 
   131 	  n = nodes[n].next);
   132       e.id = (n == -1) ? -1 : nodes[n].first_in;
   133     }
   134 
   135     void next(Edge& edge) const {
   136       if (edges[edge.id].next_in != -1) {
   137 	edge.id = edges[edge.id].next_in;
   138       } else {
   139 	int n;
   140 	for(n = nodes[edges[edge.id].target].next;
   141 	  n!=-1 && nodes[n].first_in == -1; 
   142 	  n = nodes[n].next);
   143 	edge.id = (n == -1) ? -1 : nodes[n].first_in;
   144       }      
   145     }
   146 
   147     void firstOut(Edge &e, const Node& v) const {
   148       e.id = nodes[v.id].first_out;
   149     }
   150     void nextOut(Edge &e) const {
   151       e.id=edges[e.id].next_out;
   152     }
   153 
   154     void firstIn(Edge &e, const Node& v) const {
   155       e.id = nodes[v.id].first_in;
   156     }
   157     void nextIn(Edge &e) const {
   158       e.id=edges[e.id].next_in;
   159     }
   160 
   161     
   162     static int id(Node v) { return v.id; }
   163     static int id(Edge e) { return e.id; }
   164 
   165     /// Adds a new node to the graph.
   166 
   167     /// \warning It adds the new node to the front of the list.
   168     /// (i.e. the lastly added node becomes the first.)
   169     Node addNode() {     
   170       int n;
   171       
   172       if(first_free_node==-1) {
   173 	n = nodes.size();
   174 	nodes.push_back(NodeT());
   175       } else {
   176 	n = first_free_node;
   177 	first_free_node = nodes[n].next;
   178       }
   179       
   180       nodes[n].next = first_node;
   181       if(first_node != -1) nodes[first_node].prev = n;
   182       first_node = n;
   183       nodes[n].prev = -1;
   184       
   185       nodes[n].first_in = nodes[n].first_out = -1;
   186       
   187       return Node(n);
   188     }
   189     
   190     Edge addEdge(Node u, Node v) {
   191       int n;      
   192 
   193       if (first_free_edge == -1) {
   194 	n = edges.size();
   195 	edges.push_back(EdgeT());
   196       } else {
   197 	n = first_free_edge;
   198 	first_free_edge = edges[n].next_in;
   199       }
   200       
   201       edges[n].source = u.id; 
   202       edges[n].target = v.id;
   203 
   204       edges[n].next_out = nodes[u.id].first_out;
   205       if(nodes[u.id].first_out != -1) {
   206 	edges[nodes[u.id].first_out].prev_out = n;
   207       }
   208       
   209       edges[n].next_in = nodes[v.id].first_in;
   210       if(nodes[v.id].first_in != -1) {
   211 	edges[nodes[v.id].first_in].prev_in = n;
   212       }
   213       
   214       edges[n].prev_in = edges[n].prev_out = -1;
   215 	
   216       nodes[u.id].first_out = nodes[v.id].first_in = n;
   217 
   218       return Edge(n);
   219     }
   220     
   221     void erase(const Node& node) {
   222       int n = node.id;
   223       
   224       if(nodes[n].next != -1) {
   225 	nodes[nodes[n].next].prev = nodes[n].prev;
   226       }
   227       
   228       if(nodes[n].prev != -1) {
   229 	nodes[nodes[n].prev].next = nodes[n].next;
   230       } else {
   231 	first_node = nodes[n].next;
   232       }
   233       
   234       nodes[n].next = first_free_node;
   235       first_free_node = n;
   236 
   237     }
   238     
   239     void erase(const Edge& edge) {
   240       int n = edge.id;
   241       
   242       if(edges[n].next_in!=-1) {
   243 	edges[edges[n].next_in].prev_in = edges[n].prev_in;
   244       }
   245 
   246       if(edges[n].prev_in!=-1) {
   247 	edges[edges[n].prev_in].next_in = edges[n].next_in;
   248       } else {
   249 	nodes[edges[n].target].first_in = edges[n].next_in;
   250       }
   251 
   252       
   253       if(edges[n].next_out!=-1) {
   254 	edges[edges[n].next_out].prev_out = edges[n].prev_out;
   255       } 
   256 
   257       if(edges[n].prev_out!=-1) {
   258 	edges[edges[n].prev_out].next_out = edges[n].next_out;
   259       } else {
   260 	nodes[edges[n].source].first_out = edges[n].next_out;
   261       }
   262       
   263       edges[n].next_in = first_free_edge;
   264       first_free_edge = n;      
   265 
   266     }
   267 
   268     void clear() {
   269       edges.clear();
   270       nodes.clear();
   271       first_node = first_free_node = first_free_edge = -1;
   272     }
   273 
   274   protected:
   275     void _moveTarget(Edge e, Node n) 
   276     {
   277       if(edges[e.id].next_in != -1)
   278 	edges[edges[e.id].next_in].prev_in = edges[e.id].prev_in;
   279       if(edges[e.id].prev_in != -1)
   280 	edges[edges[e.id].prev_in].next_in = edges[e.id].next_in;
   281       else nodes[edges[e.id].target].first_in = edges[e.id].next_in;
   282       edges[e.id].target = n.id;
   283       edges[e.id].prev_in = -1;
   284       edges[e.id].next_in = nodes[n.id].first_in;
   285       nodes[n.id].first_in = e.id;
   286     }
   287     void _moveSource(Edge e, Node n) 
   288     {
   289       if(edges[e.id].next_out != -1)
   290 	edges[edges[e.id].next_out].prev_out = edges[e.id].prev_out;
   291       if(edges[e.id].prev_out != -1)
   292 	edges[edges[e.id].prev_out].next_out = edges[e.id].next_out;
   293       else nodes[edges[e.id].source].first_out = edges[e.id].next_out;
   294       edges[e.id].source = n.id;
   295       edges[e.id].prev_out = -1;
   296       edges[e.id].next_out = nodes[n.id].first_out;
   297       nodes[n.id].first_out = e.id;
   298     }
   299 
   300   };
   301 
   302   typedef AlterableGraphExtender<ListGraphBase> AlterableListGraphBase;
   303   typedef IterableGraphExtender<AlterableListGraphBase> IterableListGraphBase;
   304   typedef DefaultMappableGraphExtender<IterableListGraphBase> MappableListGraphBase;
   305   typedef ExtendableGraphExtender<MappableListGraphBase> ExtendableListGraphBase;
   306   typedef ClearableGraphExtender<ExtendableListGraphBase> ClearableListGraphBase;
   307   typedef ErasableGraphExtender<ClearableListGraphBase> ErasableListGraphBase;
   308 
   309 /// \addtogroup graphs
   310 /// @{
   311 
   312   ///A list graph class.
   313 
   314   ///This is a simple and fast erasable graph implementation.
   315   ///
   316   ///It addition that it conforms to the
   317   ///\ref concept::ErasableGraph "ErasableGraph" concept,
   318   ///it also provides several additional useful extra functionalities.
   319   ///\sa concept::ErasableGraph.
   320 
   321   class ListGraph : public ErasableListGraphBase 
   322   {
   323   public:
   324     /// Moves the target of \c e to \c n
   325 
   326     /// Moves the target of \c e to \c n
   327     ///
   328     ///\note The <tt>Edge</tt>'s and <tt>OutEdge</tt>'s
   329     ///referencing the moved edge remain
   330     ///valid. However <tt>InEdge</tt>'s are invalidated.
   331     void moveTarget(Edge e, Node n) { _moveTarget(e,n); }
   332     /// Moves the source of \c e to \c n
   333 
   334     /// Moves the source of \c e to \c n
   335     ///
   336     ///\note The <tt>Edge</tt>'s and <tt>InEdge</tt>'s
   337     ///referencing the moved edge remain
   338     ///valid. However <tt>OutEdge</tt>'s are invalidated.
   339     void moveSource(Edge e, Node n) { _moveSource(e,n); }
   340 
   341     /// Invert the direction of an edge.
   342 
   343     ///\note The <tt>Edge</tt>'s
   344     ///referencing the moved edge remain
   345     ///valid. However <tt>OutEdge</tt>'s  and <tt>InEdge</tt>'s are invalidated.
   346     void reverseEdge(Edge e) {
   347       Node t=target(e);
   348       _moveTarget(e,source(e));
   349       _moveSource(e,t);
   350     }
   351 
   352     ///Using this it possible to avoid the superfluous memory allocation.
   353 
   354     ///Using this it possible to avoid the superfluous memory allocation.
   355     ///\todo more docs...
   356     void reserveEdge(int n) { edges.reserve(n); };
   357 
   358     ///Contract two nodes.
   359 
   360     ///This function contracts two nodes.
   361     ///
   362     ///Node \p b will be removed but instead of deleting
   363     ///its neighboring edges, they will be joined to \p a.
   364     ///The last parameter \p r controls whether to remove loops. \c true
   365     ///means that loops will be removed.
   366     ///
   367     ///\note The <tt>Edge</tt>s
   368     ///referencing the moved edge remain
   369     ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s
   370     ///may be invalidated.
   371     void contract(Node a,Node b,bool r=true) 
   372     {
   373       for(OutEdgeIt e(*this,b);e!=INVALID;) {
   374 	OutEdgeIt f=e;
   375 	++f;
   376 	if(r && target(e)==a) erase(e);
   377 	else moveSource(e,b);
   378 	e=f;
   379       }
   380       for(InEdgeIt e(*this,b);e!=INVALID;) {
   381 	InEdgeIt f=e;
   382 	++f;
   383 	if(r && source(e)==a) erase(e);
   384 	else moveTarget(e,b);
   385 	e=f;
   386       }
   387       erase(b);
   388     }
   389 
   390 
   391     ///Class to make a snapshot of the graph and to restrore to it later.
   392 
   393     ///Class to make a snapshot of the graph and to restrore to it later.
   394     ///
   395     ///The newly added nodes and edges can be removed using the
   396     ///restore() function.
   397     ///
   398     ///\warning Edge and node deletions cannot be restored.
   399     ///\warning SnapShots cannot be nested.
   400     ///\ingroup graphs
   401     ///\todo \c SnapShot or \c Snapshot?
   402     class SnapShot : protected AlterationObserverRegistry<Node>::ObserverBase,
   403 		     protected AlterationObserverRegistry<Edge>::ObserverBase
   404     {
   405       protected:
   406       
   407       ListGraph *g;
   408       std::list<Node> added_nodes;
   409       std::list<Edge> added_edges;
   410       
   411       bool active;
   412       virtual void add(const Node& n) {
   413 	added_nodes.push_back(n);
   414       };
   415       ///\bug Exception...
   416       ///
   417       virtual void erase(const Node&) 
   418       {
   419 	exit(1);
   420       }
   421       virtual void add(const Edge& n) {
   422 	added_edges.push_back(n);
   423       };
   424       ///\bug Exception...
   425       ///
   426       virtual void erase(const Edge&) 
   427       {
   428 	exit(1);
   429       }
   430 
   431       void regist(ListGraph &_g) {
   432 	g=&_g;
   433 	AlterationObserverRegistry<Node>::ObserverBase::
   434 	  attach(g->node_observers);
   435 	AlterationObserverRegistry<Edge>::ObserverBase::
   436 	  attach(g->edge_observers);
   437       }
   438             
   439       void deregist() {
   440 	AlterationObserverRegistry<Node>::ObserverBase::
   441 	  detach();
   442 	AlterationObserverRegistry<Edge>::ObserverBase::
   443 	  detach();
   444 	g=0;
   445       }
   446             
   447     public:
   448       ///Default constructur.
   449       
   450       ///Default constructur.
   451       ///To actually make a snapshot you must call save().
   452       ///
   453       SnapShot() : g(0) {}
   454       ///Constructor that immediately makes a snapshot.
   455       
   456       ///This constructor immediately makes a snapshot of the graph.
   457       ///\param _g The graph we make a snapshot of.
   458       SnapShot(ListGraph &_g) {
   459 	regist(_g);
   460       }
   461       ///\bug Is it necessary?
   462       ///
   463       ~SnapShot() 
   464       {
   465 	if(g) deregist();
   466       }
   467       
   468       ///Make a snapshot.
   469 
   470       ///Make a snapshot of the graph.
   471       ///
   472       ///This function can be called more than once. In case of a repeated
   473       ///call, the previous snapshot gets lost.
   474       ///\param _g The graph we make the snapshot of.
   475       void save(ListGraph &_g) 
   476       {
   477 	if(g!=&_g) {
   478 	  if(g) deregist();
   479 	  regist(_g);
   480 	}
   481 	added_nodes.clear();
   482 	added_edges.clear();
   483       }
   484       
   485     ///Undo the changes until the last snapshot.
   486 
   487     ///Undo the changes until last snapshot created by save().
   488     ///
   489     ///\todo This function might be called undo().
   490       void restore() {
   491 	deregist();
   492 	while(!added_edges.empty()) {
   493 	  g->erase(added_edges.front());
   494 	  added_edges.pop_front();
   495 	}
   496  	while(!added_nodes.empty()) {
   497 	  g->erase(added_nodes.front());
   498 	  added_nodes.pop_front();
   499 	}
   500       }
   501     };
   502     
   503   };
   504 
   505 
   506   /**************** Undirected List Graph ****************/
   507 
   508   typedef ErasableUndirGraphExtender<
   509     ClearableUndirGraphExtender<
   510     ExtendableUndirGraphExtender<
   511     MappableUndirGraphExtender<
   512     IterableUndirGraphExtender<
   513     AlterableUndirGraphExtender<
   514     UndirGraphExtender<ListGraphBase> > > > > > > ErasableUndirListGraphBase;
   515 
   516   ///An undirected list graph class.
   517 
   518   ///This is a simple and fast erasable undirected graph implementation.
   519   ///
   520   ///It conforms to the
   521   ///\ref concept::UndirGraph "UndirGraph" concept.
   522   ///
   523   ///\sa concept::UndirGraph.
   524   ///
   525   ///\todo SnapShot hasn't been implemented yet.
   526   ///
   527   class UndirListGraph : public ErasableUndirListGraphBase {
   528   };
   529 
   530   
   531   /// @}  
   532 } //namespace lemon
   533   
   534 
   535 #endif