lemon/full_graph.h
author deba
Tue, 04 Dec 2007 14:08:27 +0000
changeset 2531 426a4e35e167
parent 2386 81b47fc5c444
child 2553 bfced05fa852
permissions -rw-r--r--
rename graphs script
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2007
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_FULL_GRAPH_H
    20 #define LEMON_FULL_GRAPH_H
    21 
    22 #include <cmath>
    23 
    24 #include <lemon/bits/base_extender.h>
    25 #include <lemon/bits/graph_extender.h>
    26 
    27 #include <lemon/bits/invalid.h>
    28 #include <lemon/bits/utility.h>
    29 
    30 
    31 ///\ingroup graphs
    32 ///\file
    33 ///\brief FullGraph and FullUGraph classes.
    34 
    35 
    36 namespace lemon {
    37 
    38   class FullGraphBase {
    39     int _nodeNum;
    40     int _edgeNum;
    41   public:
    42 
    43     typedef FullGraphBase Graph;
    44 
    45     class Node;
    46     class Edge;
    47 
    48   protected:
    49 
    50     FullGraphBase() {}
    51 
    52     void construct(int n) { _nodeNum = n; _edgeNum = n * n; }
    53 
    54   public:
    55     
    56     typedef True NodeNumTag;
    57     typedef True EdgeNumTag;
    58 
    59     Node operator()(int ix) const { return Node(ix); }
    60     int index(const Node& node) const { return node.id; }
    61 
    62     Edge edge(const Node& u, const Node& v) const { 
    63       return Edge(*this, u.id, v.id); 
    64     }
    65 
    66     int nodeNum() const { return _nodeNum; }
    67     int edgeNum() const { return _edgeNum; }
    68 
    69     int maxNodeId() const { return _nodeNum-1; }
    70     int maxEdgeId() const { return _edgeNum-1; }
    71 
    72     Node source(Edge e) const { return e.id % _nodeNum; }
    73     Node target(Edge e) const { return e.id / _nodeNum; }
    74 
    75 
    76     static int id(Node v) { return v.id; }
    77     static int id(Edge e) { return e.id; }
    78 
    79     static Node nodeFromId(int id) { return Node(id);}
    80     
    81     static Edge edgeFromId(int id) { return Edge(id);}
    82 
    83     typedef True FindEdgeTag;
    84 
    85     Edge findEdge(Node u,Node v, Edge prev = INVALID) const {
    86       return prev.id == -1 ? Edge(*this, u.id, v.id) : INVALID;
    87     }
    88     
    89       
    90     class Node {
    91       friend class FullGraphBase;
    92 
    93     protected:
    94       int id;
    95       Node(int _id) : id(_id) {}
    96     public:
    97       Node() {}
    98       Node (Invalid) : id(-1) {}
    99       bool operator==(const Node node) const {return id == node.id;}
   100       bool operator!=(const Node node) const {return id != node.id;}
   101       bool operator<(const Node node) const {return id < node.id;}
   102     };
   103     
   104 
   105 
   106     class Edge {
   107       friend class FullGraphBase;
   108       
   109     protected:
   110       int id;  // _nodeNum * target + source;
   111 
   112       Edge(int _id) : id(_id) {}
   113 
   114       Edge(const FullGraphBase& _graph, int source, int target) 
   115 	: id(_graph._nodeNum * target+source) {}
   116     public:
   117       Edge() { }
   118       Edge (Invalid) { id = -1; }
   119       bool operator==(const Edge edge) const {return id == edge.id;}
   120       bool operator!=(const Edge edge) const {return id != edge.id;}
   121       bool operator<(const Edge edge) const {return id < edge.id;}
   122     };
   123 
   124     void first(Node& node) const {
   125       node.id = _nodeNum-1;
   126     }
   127 
   128     static void next(Node& node) {
   129       --node.id;
   130     }
   131 
   132     void first(Edge& e) const {
   133       e.id = _edgeNum-1;
   134     }
   135 
   136     static void next(Edge& e) {
   137       --e.id;
   138     }
   139 
   140     void firstOut(Edge& e, const Node& n) const {
   141       e.id = _edgeNum + n.id - _nodeNum;
   142     }
   143 
   144     void nextOut(Edge& e) const {
   145       e.id -= _nodeNum;
   146       if (e.id < 0) e.id = -1;
   147     }
   148 
   149     void firstIn(Edge& e, const Node& n) const {
   150       e.id = n.id * _nodeNum;
   151     }
   152     
   153     void nextIn(Edge& e) const {
   154       ++e.id;
   155       if (e.id % _nodeNum == 0) e.id = -1;
   156     }
   157 
   158   };
   159 
   160   typedef GraphExtender<FullGraphBase> ExtendedFullGraphBase;
   161 
   162   /// \ingroup graphs
   163   ///
   164   /// \brief A full graph class.
   165   ///
   166   /// This is a simple and fast directed full graph implementation.
   167   /// It is completely static, so you can neither add nor delete either
   168   /// edges or nodes.
   169   /// Thus it conforms to
   170   /// the \ref concepts::Graph "Graph" concept and
   171   ///it also has an
   172   ///important extra feature that
   173   ///its maps are real \ref concepts::ReferenceMap "reference map"s.
   174   /// \sa concepts::Graph.
   175   ///
   176   /// \sa FullUGraph
   177   ///
   178   /// \author Alpar Juttner
   179   class FullGraph : public ExtendedFullGraphBase {
   180   public:
   181 
   182     typedef ExtendedFullGraphBase Parent;
   183 
   184     /// \brief Constructor
   185     FullGraph() { construct(0); }
   186 
   187     /// \brief Constructor
   188     ///
   189     FullGraph(int n) { construct(n); }
   190 
   191     /// \brief Resize the graph
   192     ///
   193     /// Resize the graph. The function will fully destroy and build the graph.
   194     /// This cause that the maps of the graph will reallocated
   195     /// automatically and the previous values will be lost.
   196     void resize(int n) {
   197       Parent::notifier(Edge()).clear();
   198       Parent::notifier(Node()).clear();
   199       construct(n);
   200       Parent::notifier(Node()).build();
   201       Parent::notifier(Edge()).build();
   202     }
   203 
   204     /// \brief Returns the node with the given index.
   205     ///
   206     /// Returns the node with the given index. Because it is a
   207     /// static size graph the node's of the graph can be indiced
   208     /// by the range from 0 to \e nodeNum()-1 and the index of
   209     /// the node can accessed by the \e index() member.
   210     Node operator()(int ix) const { return Parent::operator()(ix); }
   211 
   212     /// \brief Returns the index of the node.
   213     ///
   214     /// Returns the index of the node. Because it is a
   215     /// static size graph the node's of the graph can be indiced
   216     /// by the range from 0 to \e nodeNum()-1 and the index of
   217     /// the node can accessed by the \e index() member.
   218     int index(const Node& node) const { return Parent::index(node); }
   219 
   220     /// \brief Returns the edge connects the given nodes.
   221     ///
   222     /// Returns the edge connects the given nodes.
   223     Edge edge(const Node& u, const Node& v) const { 
   224       return Parent::edge(u, v); 
   225     }
   226 
   227     /// \brief Number of nodes.
   228     int nodeNum() const { return Parent::nodeNum(); }
   229     /// \brief Number of edges.
   230     int edgeNum() const { return Parent::edgeNum(); }
   231   };
   232 
   233 
   234   class FullUGraphBase {
   235     int _nodeNum;
   236     int _edgeNum;
   237   public:
   238 
   239     typedef FullUGraphBase Graph;
   240 
   241     class Node;
   242     class Edge;
   243 
   244   protected:
   245 
   246     FullUGraphBase() {}
   247 
   248     void construct(int n) { _nodeNum = n; _edgeNum = n * (n - 1) / 2; }
   249 
   250   public:
   251 
   252 
   253     Node operator()(int ix) const { return Node(ix); }
   254     int index(const Node& node) const { return node.id; }
   255 
   256     Edge edge(const Node& u, const Node& v) const { 
   257       return Edge(u.id * (u.id - 1) / 2 + v.id);
   258     }
   259 
   260     typedef True NodeNumTag;
   261     typedef True EdgeNumTag;
   262 
   263     int nodeNum() const { return _nodeNum; }
   264     int edgeNum() const { return _edgeNum; }
   265 
   266     int maxNodeId() const { return _nodeNum-1; }
   267     int maxEdgeId() const { return _edgeNum-1; }
   268 
   269     static Node nodeFromId(int id) { return Node(id);}
   270     static Edge edgeFromId(int id) { return Edge(id);}
   271 
   272     Node source(Edge e) const { 
   273       /// \todo we may do it faster
   274       return Node((int(sqrt(double(1 + 8 * e.id)) + 1)) / 2);
   275     }
   276 
   277     Node target(Edge e) const { 
   278       int s = (int(sqrt(double(1 + 8 * e.id)) + 1)) / 2;
   279       return Node(e.id - s * (s - 1) / 2);
   280     }
   281 
   282     static int id(Node v) { return v.id; }
   283     static int id(Edge e) { return e.id; }
   284 
   285     Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
   286       if (prev.id != -1 || u.id <= v.id) return Edge(-1);
   287       return Edge(u.id * (u.id - 1) / 2 + v.id);
   288     }
   289 
   290     typedef True FindEdgeTag;
   291     
   292       
   293     class Node {
   294       friend class FullUGraphBase;
   295 
   296     protected:
   297       int id;
   298       Node(int _id) { id = _id;}
   299     public:
   300       Node() {}
   301       Node (Invalid) { id = -1; }
   302       bool operator==(const Node node) const {return id == node.id;}
   303       bool operator!=(const Node node) const {return id != node.id;}
   304       bool operator<(const Node node) const {return id < node.id;}
   305     };
   306     
   307 
   308 
   309     class Edge {
   310       friend class FullUGraphBase;
   311       
   312     protected:
   313       int id;  // _nodeNum * target + source;
   314 
   315       Edge(int _id) : id(_id) {}
   316 
   317     public:
   318       Edge() { }
   319       Edge (Invalid) { id = -1; }
   320       bool operator==(const Edge edge) const {return id == edge.id;}
   321       bool operator!=(const Edge edge) const {return id != edge.id;}
   322       bool operator<(const Edge edge) const {return id < edge.id;}
   323     };
   324 
   325     void first(Node& n) const {
   326       n.id = _nodeNum - 1;
   327     }
   328 
   329     static void next(Node& n) {
   330       --n.id;
   331     }
   332 
   333     void first(Edge& e) const {
   334       e.id = _edgeNum - 1;
   335     }
   336 
   337     static void next(Edge& e) {
   338       --e.id;
   339     }
   340 
   341     void firstOut(Edge& e, const Node& n) const {      
   342       int src = n.id;
   343       int trg = 0;
   344       e.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
   345     }
   346 
   347     /// \todo with specialized iterators we can make faster iterating
   348     void nextOut(Edge& e) const {
   349       int src = source(e).id;
   350       int trg = target(e).id;
   351       ++trg;
   352       e.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
   353     }
   354 
   355     void firstIn(Edge& e, const Node& n) const {
   356       int src = n.id + 1;
   357       int trg = n.id;
   358       e.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
   359     }
   360     
   361     void nextIn(Edge& e) const {
   362       int src = source(e).id;
   363       int trg = target(e).id;
   364       ++src;
   365       e.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
   366     }
   367 
   368   };
   369 
   370   typedef UGraphExtender<UndirGraphExtender<FullUGraphBase> > 
   371   ExtendedFullUGraphBase;
   372 
   373   /// \ingroup graphs
   374   ///
   375   /// \brief An undirected full graph class.
   376   ///
   377   /// This is a simple and fast undirected full graph implementation.
   378   /// It is completely static, so you can neither add nor delete either
   379   /// edges or nodes.
   380   ///
   381   /// The main difference beetween the \e FullGraph and \e FullUGraph class
   382   /// is that this class conforms to the undirected graph concept and
   383   /// it does not contain the loop edges.
   384   ///
   385   ///It also has an
   386   ///important extra feature that
   387   ///its maps are real \ref concepts::ReferenceMap "reference map"s.
   388   ///
   389   /// \sa FullGraph
   390   ///
   391   /// \author Balazs Dezso
   392   class FullUGraph : public ExtendedFullUGraphBase {
   393   public:
   394 
   395     typedef ExtendedFullUGraphBase Parent;
   396 
   397     /// \brief Constructor
   398     FullUGraph() { construct(0); }
   399 
   400     /// \brief Constructor
   401     FullUGraph(int n) { construct(n); }
   402 
   403     /// \brief Resize the graph
   404     ///
   405     /// Resize the graph. The function will fully destroy and build the graph.
   406     /// This cause that the maps of the graph will reallocated
   407     /// automatically and the previous values will be lost.
   408     void resize(int n) {
   409       Parent::notifier(Edge()).clear();
   410       Parent::notifier(UEdge()).clear();
   411       Parent::notifier(Node()).clear();
   412       construct(n);
   413       Parent::notifier(Node()).build();
   414       Parent::notifier(UEdge()).build();
   415       Parent::notifier(Edge()).build();
   416     }
   417 
   418     /// \brief Returns the node with the given index.
   419     ///
   420     /// Returns the node with the given index. Because it is a
   421     /// static size graph the node's of the graph can be indiced
   422     /// by the range from 0 to \e nodeNum()-1 and the index of
   423     /// the node can accessed by the \e index() member.
   424     Node operator()(int ix) const { return Parent::operator()(ix); }
   425 
   426     /// \brief Returns the index of the node.
   427     ///
   428     /// Returns the index of the node. Because it is a
   429     /// static size graph the node's of the graph can be indiced
   430     /// by the range from 0 to \e nodeNum()-1 and the index of
   431     /// the node can accessed by the \e index() member.
   432     int index(const Node& node) const { return Parent::index(node); }
   433 
   434     /// \brief Number of nodes.
   435     int nodeNum() const { return Parent::nodeNum(); }
   436     /// \brief Number of edges.
   437     int edgeNum() const { return Parent::edgeNum(); }
   438     /// \brief Number of undirected edges.
   439     int uEdgeNum() const { return Parent::uEdgeNum(); }
   440 
   441     /// \brief Returns the edge connects the given nodes.
   442     ///
   443     /// Returns the edge connects the given nodes.
   444     Edge edge(const Node& u, const Node& v) const { 
   445       if (Parent::index(u) > Parent::index(v)) {
   446         return Parent::direct(Parent::edge(u, v), true);
   447       } else if (Parent::index(u) == Parent::index(v)) {
   448         return INVALID;
   449       } else {
   450         return Parent::direct(Parent::edge(v, u), false); 
   451       }
   452     }
   453 
   454     /// \brief Returns the undirected edge connects the given nodes.
   455     ///
   456     /// Returns the undirected edge connects the given nodes.
   457     UEdge uEdge(const Node& u, const Node& v) const {
   458       if (Parent::index(u) > Parent::index(v)) {
   459         return Parent::edge(u, v);
   460       } else if (Parent::index(u) == Parent::index(v)) {
   461         return INVALID;
   462       } else {
   463         return Parent::edge(v, u);
   464       }
   465     }
   466   };
   467 
   468 
   469   class FullBpUGraphBase {
   470   protected:
   471 
   472     int _aNodeNum;
   473     int _bNodeNum;
   474 
   475     int _edgeNum;
   476 
   477   protected:
   478 
   479     FullBpUGraphBase() {}
   480 
   481     void construct(int ann, int bnn) {
   482       _aNodeNum = ann;
   483       _bNodeNum = bnn;
   484       _edgeNum = ann * bnn;
   485     }
   486 
   487   public:
   488 
   489     class NodeSetError : public LogicError {
   490     public:
   491       virtual const char* what() const throw() { 
   492 	return "lemon::FullBpUGraph::NodeSetError";
   493       }
   494     };
   495   
   496     class Node {
   497       friend class FullBpUGraphBase;
   498     protected:
   499       int id;
   500 
   501       Node(int _id) : id(_id) {}
   502     public:
   503       Node() {}
   504       Node(Invalid) { id = -1; }
   505       bool operator==(const Node i) const {return id==i.id;}
   506       bool operator!=(const Node i) const {return id!=i.id;}
   507       bool operator<(const Node i) const {return id<i.id;}
   508     };
   509 
   510     class UEdge {
   511       friend class FullBpUGraphBase;
   512     protected:
   513       int id;
   514 
   515       UEdge(int _id) { id = _id;}
   516     public:
   517       UEdge() {}
   518       UEdge (Invalid) { id = -1; }
   519       bool operator==(const UEdge i) const {return id==i.id;}
   520       bool operator!=(const UEdge i) const {return id!=i.id;}
   521       bool operator<(const UEdge i) const {return id<i.id;}
   522     };
   523 
   524     Node aNode(int ix) const { return Node(ix << 1); }
   525     Node bNode(int ix) const { return Node((ix << 1) + 1); }
   526 
   527     int aNodeIndex(const Node& node) const { return node.id >> 1; }
   528     int bNodeIndex(const Node& node) const { return node.id >> 1; }
   529 
   530     UEdge uEdge(const Node& u, const Node& v) const { 
   531       if (((u.id ^ v.id) & 1) != 1) {
   532         return UEdge(-1);
   533       } else if ((u.id & 1) == 0) {
   534         return UEdge((u.id >> 1) * _bNodeNum + (v.id >> 1));
   535       } else {
   536         return UEdge((v.id >> 1) * _bNodeNum + (u.id >> 1));
   537       }
   538     }
   539 
   540     void firstANode(Node& node) const {
   541       node.id = 2 * _aNodeNum - 2;
   542       if (node.id < 0) node.id = -1; 
   543     }
   544     void nextANode(Node& node) const {
   545       node.id -= 2;
   546       if (node.id < 0) node.id = -1; 
   547     }
   548 
   549     void firstBNode(Node& node) const {
   550       node.id = 2 * _bNodeNum - 1;
   551     }
   552     void nextBNode(Node& node) const {
   553       node.id -= 2;
   554     }
   555 
   556     void first(Node& node) const {
   557       if (_aNodeNum > 0) {
   558 	node.id = 2 * _aNodeNum - 2;
   559       } else {
   560 	node.id = 2 * _bNodeNum - 1;
   561       }
   562     }
   563     void next(Node& node) const {
   564       node.id -= 2;
   565       if (node.id == -2) {
   566 	node.id = 2 * _bNodeNum - 1;
   567       }
   568     }
   569   
   570     void first(UEdge& edge) const {
   571       edge.id = _edgeNum - 1;
   572     }
   573     void next(UEdge& edge) const {
   574       --edge.id;
   575     }
   576 
   577     void firstFromANode(UEdge& edge, const Node& node) const {
   578       LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
   579       edge.id = (node.id >> 1) * _bNodeNum;
   580     }
   581     void nextFromANode(UEdge& edge) const {
   582       ++(edge.id);
   583       if (edge.id % _bNodeNum == 0) edge.id = -1;
   584     }
   585 
   586     void firstFromBNode(UEdge& edge, const Node& node) const {
   587       LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
   588       edge.id = (node.id >> 1);
   589     }
   590     void nextFromBNode(UEdge& edge) const {
   591       edge.id += _bNodeNum;
   592       if (edge.id >= _edgeNum) edge.id = -1;
   593     }
   594 
   595     static int id(const Node& node) {
   596       return node.id;
   597     }
   598     static Node nodeFromId(int id) {
   599       return Node(id);
   600     }
   601     int maxNodeId() const {
   602       return _aNodeNum > _bNodeNum ? 
   603 	_aNodeNum * 2 - 2 : _bNodeNum * 2 - 1;
   604     }
   605   
   606     static int id(const UEdge& edge) {
   607       return edge.id;
   608     }
   609     static UEdge uEdgeFromId(int id) {
   610       return UEdge(id);
   611     }
   612     int maxUEdgeId() const {
   613       return _edgeNum - 1;
   614     }
   615   
   616     static int aNodeId(const Node& node) {
   617       return node.id >> 1;
   618     }
   619     static Node nodeFromANodeId(int id) {
   620       return Node(id << 1);
   621     }
   622     int maxANodeId() const {
   623       return _aNodeNum;
   624     }
   625 
   626     static int bNodeId(const Node& node) {
   627       return node.id >> 1;
   628     }
   629     static Node nodeFromBNodeId(int id) {
   630       return Node((id << 1) + 1);
   631     }
   632     int maxBNodeId() const {
   633       return _bNodeNum;
   634     }
   635 
   636     Node aNode(const UEdge& edge) const {
   637       return Node((edge.id / _bNodeNum) << 1);
   638     }
   639     Node bNode(const UEdge& edge) const {
   640       return Node(((edge.id % _bNodeNum) << 1) + 1);
   641     }
   642 
   643     static bool aNode(const Node& node) {
   644       return (node.id & 1) == 0;
   645     }
   646 
   647     static bool bNode(const Node& node) {
   648       return (node.id & 1) == 1;
   649     }
   650 
   651 
   652     typedef True NodeNumTag;
   653     int nodeNum() const { return _aNodeNum + _bNodeNum; }
   654     int aNodeNum() const { return _aNodeNum; }
   655     int bNodeNum() const { return _bNodeNum; }
   656 
   657     typedef True EdgeNumTag;
   658     int uEdgeNum() const { return _edgeNum; }
   659 
   660 
   661     typedef True FindEdgeTag;
   662     UEdge findUEdge(Node u, Node v, UEdge prev = INVALID) const {
   663       if (prev.id != -1 || ((u.id ^ v.id) & 1) != 1) {
   664         return UEdge(-1);
   665       } else if ((u.id & 1) == 0) {
   666         return UEdge((u.id >> 1) * _bNodeNum + (v.id >> 1));
   667       } else {
   668         return UEdge((v.id >> 1) * _bNodeNum + (u.id >> 1));
   669       }
   670     }
   671 
   672   };
   673 
   674 
   675   typedef BpUGraphExtender<BidirBpUGraphExtender<FullBpUGraphBase> > 
   676   ExtendedFullBpUGraphBase;
   677 
   678 
   679   /// \ingroup graphs
   680   ///
   681   /// \brief An undirected full bipartite graph class.
   682   ///
   683   /// This is a simple and fast bipartite undirected full graph implementation.
   684   /// It is completely static, so you can neither add nor delete either
   685   /// edges or nodes.
   686   ///
   687   /// \author Balazs Dezso
   688   class FullBpUGraph : 
   689     public ExtendedFullBpUGraphBase {
   690   public:
   691 
   692     typedef ExtendedFullBpUGraphBase Parent;
   693 
   694     FullBpUGraph() {
   695       Parent::construct(0, 0);
   696     }
   697 
   698     FullBpUGraph(int ann, int bnn) {
   699       Parent::construct(ann, bnn);
   700     }
   701 
   702     /// \brief Resize the graph
   703     ///
   704     /// Resize the graph
   705     void resize(int n, int m) {
   706       Parent::notifier(Edge()).clear();
   707       Parent::notifier(UEdge()).clear();
   708       Parent::notifier(Node()).clear();
   709       Parent::notifier(ANode()).clear();
   710       Parent::notifier(BNode()).clear();
   711       construct(n, m);
   712       Parent::notifier(ANode()).build();
   713       Parent::notifier(BNode()).build();
   714       Parent::notifier(Node()).build();
   715       Parent::notifier(UEdge()).build();
   716       Parent::notifier(Edge()).build();
   717     }
   718 
   719     /// \brief Number of nodes.
   720     int nodeNum() const { return Parent::nodeNum(); }
   721     /// \brief Number of A-nodes.
   722     int aNodeNum() const { return Parent::aNodeNum(); }
   723     /// \brief Number of B-nodes.
   724     int bNodeNum() const { return Parent::bNodeNum(); }
   725     /// \brief Number of edges.
   726     int edgeNum() const { return Parent::edgeNum(); }
   727     /// \brief Number of undirected edges.
   728     int uEdgeNum() const { return Parent::uEdgeNum(); }
   729 
   730 
   731     using Parent::aNode;
   732     using Parent::bNode;
   733 
   734     /// \brief Returns the A-node with the given index.
   735     ///
   736     /// Returns the A-node with the given index. Because it is a
   737     /// static size graph the node's of the graph can be indiced
   738     /// by the range from 0 to \e aNodeNum()-1 and the index of
   739     /// the node can accessed by the \e aNodeIndex() member.
   740     Node aNode(int ix) const { return Parent::aNode(ix); }
   741 
   742     /// \brief Returns the B-node with the given index.
   743     ///
   744     /// Returns the B-node with the given index. Because it is a
   745     /// static size graph the node's of the graph can be indiced
   746     /// by the range from 0 to \e bNodeNum()-1 and the index of
   747     /// the node can accessed by the \e bNodeIndex() member.
   748     Node bNode(int ix) const { return Parent::bNode(ix); }
   749 
   750     /// \brief Returns the index of the A-node.
   751     ///
   752     /// Returns the index of the A-node. Because it is a
   753     /// static size graph the node's of the graph can be indiced
   754     /// by the range from 0 to \e aNodeNum()-1 and the index of
   755     /// the node can accessed by the \e aNodeIndex() member.
   756     int aNodeIndex(const Node& node) const { return Parent::aNodeIndex(node); }
   757 
   758     /// \brief Returns the index of the B-node.
   759     ///
   760     /// Returns the index of the B-node. Because it is a
   761     /// static size graph the node's of the graph can be indiced
   762     /// by the range from 0 to \e bNodeNum()-1 and the index of
   763     /// the node can accessed by the \e bNodeIndex() member.
   764     int bNodeIndex(const Node& node) const { return Parent::bNodeIndex(node); }
   765 
   766     /// \brief Returns the edge connects the given nodes.
   767     ///
   768     /// Returns the edge connects the given nodes.
   769     Edge edge(const Node& u, const Node& v) const {
   770       UEdge uedge = Parent::uEdge(u, v);
   771       if (uedge != INVALID) {
   772         return Parent::direct(uedge, Parent::aNode(u));
   773       } else {
   774         return INVALID;
   775       }
   776     }
   777 
   778     /// \brief Returns the undirected edge connects the given nodes.
   779     ///
   780     /// Returns the undirected edge connects the given nodes.
   781     UEdge uEdge(const Node& u, const Node& v) const {
   782       return Parent::uEdge(u, v);
   783     }
   784   };
   785 
   786 } //namespace lemon
   787 
   788 
   789 #endif //LEMON_FULL_GRAPH_H