lemon/bfs.h
author deba
Tue, 21 Nov 2006 18:22:08 +0000
changeset 2306 42cce226b87b
parent 2300 69330d717235
child 2307 558cc308a4bd
permissions -rw-r--r--
BfsVisitor
Bipartite partitions based on visitors

topology_demo.cc => scaleToA4 works without extra parameters
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_BFS_H
    20 #define LEMON_BFS_H
    21 
    22 ///\ingroup flowalgs
    23 ///\file
    24 ///\brief Bfs algorithm.
    25 
    26 #include <lemon/list_graph.h>
    27 #include <lemon/graph_utils.h>
    28 #include <lemon/bits/invalid.h>
    29 #include <lemon/error.h>
    30 #include <lemon/maps.h>
    31 
    32 namespace lemon {
    33 
    34 
    35   
    36   ///Default traits class of Bfs class.
    37 
    38   ///Default traits class of Bfs class.
    39   ///\param GR Graph type.
    40   template<class GR>
    41   struct BfsDefaultTraits
    42   {
    43     ///The graph type the algorithm runs on. 
    44     typedef GR Graph;
    45     ///\brief The type of the map that stores the last
    46     ///edges of the shortest paths.
    47     /// 
    48     ///The type of the map that stores the last
    49     ///edges of the shortest paths.
    50     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
    51     ///
    52     typedef typename Graph::template NodeMap<typename GR::Edge> PredMap;
    53     ///Instantiates a PredMap.
    54  
    55     ///This function instantiates a \ref PredMap. 
    56     ///\param G is the graph, to which we would like to define the PredMap.
    57     ///\todo The graph alone may be insufficient to initialize
    58     static PredMap *createPredMap(const GR &G) 
    59     {
    60       return new PredMap(G);
    61     }
    62     ///The type of the map that indicates which nodes are processed.
    63  
    64     ///The type of the map that indicates which nodes are processed.
    65     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
    66     ///\todo named parameter to set this type, function to read and write.
    67     typedef NullMap<typename Graph::Node,bool> ProcessedMap;
    68     ///Instantiates a ProcessedMap.
    69  
    70     ///This function instantiates a \ref ProcessedMap. 
    71     ///\param g is the graph, to which
    72     ///we would like to define the \ref ProcessedMap
    73 #ifdef DOXYGEN
    74     static ProcessedMap *createProcessedMap(const GR &g)
    75 #else
    76     static ProcessedMap *createProcessedMap(const GR &)
    77 #endif
    78     {
    79       return new ProcessedMap();
    80     }
    81     ///The type of the map that indicates which nodes are reached.
    82  
    83     ///The type of the map that indicates which nodes are reached.
    84     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
    85     ///\todo named parameter to set this type, function to read and write.
    86     typedef typename Graph::template NodeMap<bool> ReachedMap;
    87     ///Instantiates a ReachedMap.
    88  
    89     ///This function instantiates a \ref ReachedMap. 
    90     ///\param G is the graph, to which
    91     ///we would like to define the \ref ReachedMap.
    92     static ReachedMap *createReachedMap(const GR &G)
    93     {
    94       return new ReachedMap(G);
    95     }
    96     ///The type of the map that stores the dists of the nodes.
    97  
    98     ///The type of the map that stores the dists of the nodes.
    99     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
   100     ///
   101     typedef typename Graph::template NodeMap<int> DistMap;
   102     ///Instantiates a DistMap.
   103  
   104     ///This function instantiates a \ref DistMap. 
   105     ///\param G is the graph, to which we would like to define the \ref DistMap
   106     static DistMap *createDistMap(const GR &G)
   107     {
   108       return new DistMap(G);
   109     }
   110   };
   111   
   112   ///%BFS algorithm class.
   113   
   114   ///\ingroup flowalgs
   115   ///This class provides an efficient implementation of the %BFS algorithm.
   116   ///
   117   ///\param GR The graph type the algorithm runs on. The default value is
   118   ///\ref ListGraph. The value of GR is not used directly by Bfs, it
   119   ///is only passed to \ref BfsDefaultTraits.
   120   ///\param TR Traits class to set various data types used by the algorithm.
   121   ///The default traits class is
   122   ///\ref BfsDefaultTraits "BfsDefaultTraits<GR>".
   123   ///See \ref BfsDefaultTraits for the documentation of
   124   ///a Bfs traits class.
   125   ///
   126   ///\author Alpar Juttner
   127 
   128 #ifdef DOXYGEN
   129   template <typename GR,
   130 	    typename TR>
   131 #else
   132   template <typename GR=ListGraph,
   133 	    typename TR=BfsDefaultTraits<GR> >
   134 #endif
   135   class Bfs {
   136   public:
   137     /**
   138      * \brief \ref Exception for uninitialized parameters.
   139      *
   140      * This error represents problems in the initialization
   141      * of the parameters of the algorithms.
   142      */
   143     class UninitializedParameter : public lemon::UninitializedParameter {
   144     public:
   145       virtual const char* what() const throw() {
   146 	return "lemon::Bfs::UninitializedParameter";
   147       }
   148     };
   149 
   150     typedef TR Traits;
   151     ///The type of the underlying graph.
   152     typedef typename TR::Graph Graph;
   153     ///\e
   154     typedef typename Graph::Node Node;
   155     ///\e
   156     typedef typename Graph::NodeIt NodeIt;
   157     ///\e
   158     typedef typename Graph::Edge Edge;
   159     ///\e
   160     typedef typename Graph::OutEdgeIt OutEdgeIt;
   161     
   162     ///\brief The type of the map that stores the last
   163     ///edges of the shortest paths.
   164     typedef typename TR::PredMap PredMap;
   165     ///The type of the map indicating which nodes are reached.
   166     typedef typename TR::ReachedMap ReachedMap;
   167     ///The type of the map indicating which nodes are processed.
   168     typedef typename TR::ProcessedMap ProcessedMap;
   169     ///The type of the map that stores the dists of the nodes.
   170     typedef typename TR::DistMap DistMap;
   171   private:
   172     /// Pointer to the underlying graph.
   173     const Graph *G;
   174     ///Pointer to the map of predecessors edges.
   175     PredMap *_pred;
   176     ///Indicates if \ref _pred is locally allocated (\c true) or not.
   177     bool local_pred;
   178     ///Pointer to the map of distances.
   179     DistMap *_dist;
   180     ///Indicates if \ref _dist is locally allocated (\c true) or not.
   181     bool local_dist;
   182     ///Pointer to the map of reached status of the nodes.
   183     ReachedMap *_reached;
   184     ///Indicates if \ref _reached is locally allocated (\c true) or not.
   185     bool local_reached;
   186     ///Pointer to the map of processed status of the nodes.
   187     ProcessedMap *_processed;
   188     ///Indicates if \ref _processed is locally allocated (\c true) or not.
   189     bool local_processed;
   190 
   191     std::vector<typename Graph::Node> _queue;
   192     int _queue_head,_queue_tail,_queue_next_dist;
   193     int _curr_dist;
   194 
   195     ///Creates the maps if necessary.
   196     
   197     ///\todo Better memory allocation (instead of new).
   198     void create_maps() 
   199     {
   200       if(!_pred) {
   201 	local_pred = true;
   202 	_pred = Traits::createPredMap(*G);
   203       }
   204       if(!_dist) {
   205 	local_dist = true;
   206 	_dist = Traits::createDistMap(*G);
   207       }
   208       if(!_reached) {
   209 	local_reached = true;
   210 	_reached = Traits::createReachedMap(*G);
   211       }
   212       if(!_processed) {
   213 	local_processed = true;
   214 	_processed = Traits::createProcessedMap(*G);
   215       }
   216     }
   217 
   218   protected:
   219     
   220     Bfs() {}
   221     
   222   public:
   223  
   224     typedef Bfs Create;
   225 
   226     ///\name Named template parameters
   227 
   228     ///@{
   229 
   230     template <class T>
   231     struct DefPredMapTraits : public Traits {
   232       typedef T PredMap;
   233       static PredMap *createPredMap(const Graph &) 
   234       {
   235 	throw UninitializedParameter();
   236       }
   237     };
   238     ///\ref named-templ-param "Named parameter" for setting PredMap type
   239 
   240     ///\ref named-templ-param "Named parameter" for setting PredMap type
   241     ///
   242     template <class T>
   243     struct DefPredMap : public Bfs< Graph, DefPredMapTraits<T> > { 
   244       typedef Bfs< Graph, DefPredMapTraits<T> > Create;
   245     };
   246     
   247     template <class T>
   248     struct DefDistMapTraits : public Traits {
   249       typedef T DistMap;
   250       static DistMap *createDistMap(const Graph &) 
   251       {
   252 	throw UninitializedParameter();
   253       }
   254     };
   255     ///\ref named-templ-param "Named parameter" for setting DistMap type
   256 
   257     ///\ref named-templ-param "Named parameter" for setting DistMap type
   258     ///
   259     template <class T>
   260     struct DefDistMap : public Bfs< Graph, DefDistMapTraits<T> > { 
   261       typedef Bfs< Graph, DefDistMapTraits<T> > Create;
   262     };
   263     
   264     template <class T>
   265     struct DefReachedMapTraits : public Traits {
   266       typedef T ReachedMap;
   267       static ReachedMap *createReachedMap(const Graph &) 
   268       {
   269 	throw UninitializedParameter();
   270       }
   271     };
   272     ///\ref named-templ-param "Named parameter" for setting ReachedMap type
   273 
   274     ///\ref named-templ-param "Named parameter" for setting ReachedMap type
   275     ///
   276     template <class T>
   277     struct DefReachedMap : public Bfs< Graph, DefReachedMapTraits<T> > { 
   278       typedef Bfs< Graph, DefReachedMapTraits<T> > Create;
   279     };
   280     
   281     template <class T>
   282     struct DefProcessedMapTraits : public Traits {
   283       typedef T ProcessedMap;
   284       static ProcessedMap *createProcessedMap(const Graph &) 
   285       {
   286 	throw UninitializedParameter();
   287       }
   288     };
   289     ///\ref named-templ-param "Named parameter" for setting ProcessedMap type
   290 
   291     ///\ref named-templ-param "Named parameter" for setting ProcessedMap type
   292     ///
   293     template <class T>
   294     struct DefProcessedMap : public Bfs< Graph, DefProcessedMapTraits<T> > {
   295       typedef Bfs< Graph, DefProcessedMapTraits<T> > Create;
   296     };
   297     
   298     struct DefGraphProcessedMapTraits : public Traits {
   299       typedef typename Graph::template NodeMap<bool> ProcessedMap;
   300       static ProcessedMap *createProcessedMap(const Graph &G) 
   301       {
   302 	return new ProcessedMap(G);
   303       }
   304     };
   305     ///\brief \ref named-templ-param "Named parameter"
   306     ///for setting the ProcessedMap type to be Graph::NodeMap<bool>.
   307     ///
   308     ///\ref named-templ-param "Named parameter"
   309     ///for setting the ProcessedMap type to be Graph::NodeMap<bool>.
   310     ///If you don't set it explicitly, it will be automatically allocated.
   311     template <class T>
   312     struct DefProcessedMapToBeDefaultMap :
   313       public Bfs< Graph, DefGraphProcessedMapTraits> { 
   314       typedef Bfs< Graph, DefGraphProcessedMapTraits> Create;
   315     };
   316     
   317     ///@}
   318 
   319   public:      
   320     
   321     ///Constructor.
   322     
   323     ///\param _G the graph the algorithm will run on.
   324     ///
   325     Bfs(const Graph& _G) :
   326       G(&_G),
   327       _pred(NULL), local_pred(false),
   328       _dist(NULL), local_dist(false),
   329       _reached(NULL), local_reached(false),
   330       _processed(NULL), local_processed(false)
   331     { }
   332     
   333     ///Destructor.
   334     ~Bfs() 
   335     {
   336       if(local_pred) delete _pred;
   337       if(local_dist) delete _dist;
   338       if(local_reached) delete _reached;
   339       if(local_processed) delete _processed;
   340     }
   341 
   342     ///Sets the map storing the predecessor edges.
   343 
   344     ///Sets the map storing the predecessor edges.
   345     ///If you don't use this function before calling \ref run(),
   346     ///it will allocate one. The destructor deallocates this
   347     ///automatically allocated map, of course.
   348     ///\return <tt> (*this) </tt>
   349     Bfs &predMap(PredMap &m) 
   350     {
   351       if(local_pred) {
   352 	delete _pred;
   353 	local_pred=false;
   354       }
   355       _pred = &m;
   356       return *this;
   357     }
   358 
   359     ///Sets the map indicating the reached nodes.
   360 
   361     ///Sets the map indicating the reached nodes.
   362     ///If you don't use this function before calling \ref run(),
   363     ///it will allocate one. The destructor deallocates this
   364     ///automatically allocated map, of course.
   365     ///\return <tt> (*this) </tt>
   366     Bfs &reachedMap(ReachedMap &m) 
   367     {
   368       if(local_reached) {
   369 	delete _reached;
   370 	local_reached=false;
   371       }
   372       _reached = &m;
   373       return *this;
   374     }
   375 
   376     ///Sets the map indicating the processed nodes.
   377 
   378     ///Sets the map indicating the processed nodes.
   379     ///If you don't use this function before calling \ref run(),
   380     ///it will allocate one. The destructor deallocates this
   381     ///automatically allocated map, of course.
   382     ///\return <tt> (*this) </tt>
   383     Bfs &processedMap(ProcessedMap &m) 
   384     {
   385       if(local_processed) {
   386 	delete _processed;
   387 	local_processed=false;
   388       }
   389       _processed = &m;
   390       return *this;
   391     }
   392 
   393     ///Sets the map storing the distances calculated by the algorithm.
   394 
   395     ///Sets the map storing the distances calculated by the algorithm.
   396     ///If you don't use this function before calling \ref run(),
   397     ///it will allocate one. The destructor deallocates this
   398     ///automatically allocated map, of course.
   399     ///\return <tt> (*this) </tt>
   400     Bfs &distMap(DistMap &m) 
   401     {
   402       if(local_dist) {
   403 	delete _dist;
   404 	local_dist=false;
   405       }
   406       _dist = &m;
   407       return *this;
   408     }
   409 
   410   public:
   411     ///\name Execution control
   412     ///The simplest way to execute the algorithm is to use
   413     ///one of the member functions called \c run(...).
   414     ///\n
   415     ///If you need more control on the execution,
   416     ///first you must call \ref init(), then you can add several source nodes
   417     ///with \ref addSource().
   418     ///Finally \ref start() will perform the actual path
   419     ///computation.
   420 
   421     ///@{
   422 
   423     ///Initializes the internal data structures.
   424 
   425     ///Initializes the internal data structures.
   426     ///
   427     void init()
   428     {
   429       create_maps();
   430       _queue.resize(countNodes(*G));
   431       _queue_head=_queue_tail=0;
   432       _curr_dist=1;
   433       for ( NodeIt u(*G) ; u!=INVALID ; ++u ) {
   434 	_pred->set(u,INVALID);
   435 	_reached->set(u,false);
   436 	_processed->set(u,false);
   437       }
   438     }
   439     
   440     ///Adds a new source node.
   441 
   442     ///Adds a new source node to the set of nodes to be processed.
   443     ///
   444     void addSource(Node s)
   445     {
   446       if(!(*_reached)[s])
   447 	{
   448 	  _reached->set(s,true);
   449 	  _pred->set(s,INVALID);
   450 	  _dist->set(s,0);
   451 	  _queue[_queue_head++]=s;
   452 	  _queue_next_dist=_queue_head;
   453 	}
   454     }
   455     
   456     ///Processes the next node.
   457 
   458     ///Processes the next node.
   459     ///
   460     ///\return The processed node.
   461     ///
   462     ///\warning The queue must not be empty!
   463     Node processNextNode()
   464     {
   465       if(_queue_tail==_queue_next_dist) {
   466 	_curr_dist++;
   467 	_queue_next_dist=_queue_head;
   468       }
   469       Node n=_queue[_queue_tail++];
   470       _processed->set(n,true);
   471       Node m;
   472       for(OutEdgeIt e(*G,n);e!=INVALID;++e)
   473 	if(!(*_reached)[m=G->target(e)]) {
   474 	  _queue[_queue_head++]=m;
   475 	  _reached->set(m,true);
   476 	  _pred->set(m,e);
   477 	  _dist->set(m,_curr_dist);
   478 	}
   479       return n;
   480     }
   481 
   482     ///Processes the next node.
   483 
   484     ///Processes the next node. And checks that the given target node
   485     ///is reached. If the target node is reachable from the processed
   486     ///node then the reached parameter will be set true. The reached
   487     ///parameter should be initially false.
   488     ///
   489     ///\param target The target node.
   490     ///\retval reached Indicates that the target node is reached.
   491     ///\return The processed node.
   492     ///
   493     ///\warning The queue must not be empty!
   494     Node processNextNode(Node target, bool& reached)
   495     {
   496       if(_queue_tail==_queue_next_dist) {
   497 	_curr_dist++;
   498 	_queue_next_dist=_queue_head;
   499       }
   500       Node n=_queue[_queue_tail++];
   501       _processed->set(n,true);
   502       Node m;
   503       for(OutEdgeIt e(*G,n);e!=INVALID;++e)
   504 	if(!(*_reached)[m=G->target(e)]) {
   505 	  _queue[_queue_head++]=m;
   506 	  _reached->set(m,true);
   507 	  _pred->set(m,e);
   508 	  _dist->set(m,_curr_dist);
   509           reached = reached || (target == m);
   510 	}
   511       return n;
   512     }
   513 
   514     ///Processes the next node.
   515 
   516     ///Processes the next node. And checks that at least one of
   517     ///reached node has true value in the \c nm nodemap. If one node
   518     ///with true value is reachable from the processed node then the
   519     ///reached parameter will be set true. The reached parameter
   520     ///should be initially false.
   521     ///
   522     ///\param target The nodemaps of possible targets.
   523     ///\retval reached Indicates that one of the target nodes is reached.
   524     ///\return The processed node.
   525     ///
   526     ///\warning The queue must not be empty!
   527     template<class NM>
   528     Node processNextNode(const NM& nm, bool& reached)
   529     {
   530       if(_queue_tail==_queue_next_dist) {
   531 	_curr_dist++;
   532 	_queue_next_dist=_queue_head;
   533       }
   534       Node n=_queue[_queue_tail++];
   535       _processed->set(n,true);
   536       Node m;
   537       for(OutEdgeIt e(*G,n);e!=INVALID;++e)
   538 	if(!(*_reached)[m=G->target(e)]) {
   539 	  _queue[_queue_head++]=m;
   540 	  _reached->set(m,true);
   541 	  _pred->set(m,e);
   542 	  _dist->set(m,_curr_dist);
   543           reached = reached || nm[m];
   544 	}
   545       return n;
   546     }
   547       
   548     ///Next node to be processed.
   549 
   550     ///Next node to be processed.
   551     ///
   552     ///\return The next node to be processed or INVALID if the queue is
   553     /// empty.
   554     Node nextNode()
   555     { 
   556       return _queue_tail<_queue_head?_queue[_queue_tail]:INVALID;
   557     }
   558  
   559     ///\brief Returns \c false if there are nodes
   560     ///to be processed in the queue
   561     ///
   562     ///Returns \c false if there are nodes
   563     ///to be processed in the queue
   564     bool emptyQueue() { return _queue_tail==_queue_head; }
   565     ///Returns the number of the nodes to be processed.
   566     
   567     ///Returns the number of the nodes to be processed in the queue.
   568     ///
   569     int queueSize() { return _queue_head-_queue_tail; }
   570     
   571     ///Executes the algorithm.
   572 
   573     ///Executes the algorithm.
   574     ///
   575     ///\pre init() must be called and at least one node should be added
   576     ///with addSource() before using this function.
   577     ///
   578     ///This method runs the %BFS algorithm from the root node(s)
   579     ///in order to
   580     ///compute the
   581     ///shortest path to each node. The algorithm computes
   582     ///- The shortest path tree.
   583     ///- The distance of each node from the root(s).
   584     ///
   585     void start()
   586     {
   587       while ( !emptyQueue() ) processNextNode();
   588     }
   589     
   590     ///Executes the algorithm until \c dest is the next node to processed.
   591 
   592     ///Executes the algorithm until \c dest is the next node to processed.
   593     ///
   594     ///\pre init() must be called and at least one node should be added
   595     ///with addSource() before using this function.
   596     ///
   597     ///This method runs the %BFS algorithm from the root node(s)
   598     ///in order to
   599     ///compute the
   600     ///shortest path to \c dest. The algorithm computes
   601     ///- The shortest path to \c  dest.
   602     ///- The distance of \c dest from the root(s).
   603     ///
   604     void start(Node dest)
   605     {
   606       bool reached = false;
   607       while ( !emptyQueue() && !reached) processNextNode(dest, reached);
   608     }
   609     
   610     ///Executes the algorithm until a condition is met.
   611 
   612     ///Executes the algorithm until a condition is met.
   613     ///
   614     ///\pre init() must be called and at least one node should be added
   615     ///with addSource() before using this function.
   616     ///
   617     ///\param nm must be a bool (or convertible) node map. The
   618     ///algorithm will stop when for the next processable node \c v is
   619     ///<tt>nm[v]</tt> true.
   620     ///\todo query the reached target
   621     template<class NM>
   622     void start(const NM &nm)
   623     {
   624       bool reached = false;
   625       while ( !emptyQueue() && !reached) processNextNode(nm, reached);
   626     }
   627     
   628     ///Runs %BFS algorithm from node \c s.
   629     
   630     ///This method runs the %BFS algorithm from a root node \c s
   631     ///in order to
   632     ///compute the
   633     ///shortest path to each node. The algorithm computes
   634     ///- The shortest path tree.
   635     ///- The distance of each node from the root.
   636     ///
   637     ///\note b.run(s) is just a shortcut of the following code.
   638     ///\code
   639     ///  b.init();
   640     ///  b.addSource(s);
   641     ///  b.start();
   642     ///\endcode
   643     void run(Node s) {
   644       init();
   645       addSource(s);
   646       start();
   647     }
   648     
   649     ///Finds the shortest path between \c s and \c t.
   650     
   651     ///Finds the shortest path between \c s and \c t.
   652     ///
   653     ///\return The length of the shortest s---t path if there exists one,
   654     ///0 otherwise.
   655     ///\note Apart from the return value, b.run(s) is
   656     ///just a shortcut of the following code.
   657     ///\code
   658     ///  b.init();
   659     ///  b.addSource(s);
   660     ///  b.start(t);
   661     ///\endcode
   662     int run(Node s,Node t) {
   663       init();
   664       addSource(s);
   665       start(t);
   666       return reached(t)? _curr_dist : 0;
   667     }
   668     
   669     ///@}
   670 
   671     ///\name Query Functions
   672     ///The result of the %BFS algorithm can be obtained using these
   673     ///functions.\n
   674     ///Before the use of these functions,
   675     ///either run() or start() must be calleb.
   676     
   677     ///@{
   678 
   679     ///Copies the shortest path to \c t into \c p
   680     
   681     ///This function copies the shortest path to \c t into \c p.
   682     ///If \c t is a source itself or unreachable, then it does not
   683     ///alter \c p.
   684     ///\return Returns \c true if a path to \c t was actually copied to \c p,
   685     ///\c false otherwise.
   686     ///\sa DirPath
   687     template<class P>
   688     bool getPath(P &p,Node t) 
   689     {
   690       if(reached(t)) {
   691 	p.clear();
   692 	typename P::Builder b(p);
   693 	for(b.setStartNode(t);predEdge(t)!=INVALID;t=predNode(t))
   694 	  b.pushFront(predEdge(t));
   695 	b.commit();
   696 	return true;
   697       }
   698       return false;
   699     }
   700 
   701     ///The distance of a node from the root(s).
   702 
   703     ///Returns the distance of a node from the root(s).
   704     ///\pre \ref run() must be called before using this function.
   705     ///\warning If node \c v in unreachable from the root(s) the return value
   706     ///of this function is undefined.
   707     int dist(Node v) const { return (*_dist)[v]; }
   708 
   709     ///Returns the 'previous edge' of the shortest path tree.
   710 
   711     ///For a node \c v it returns the 'previous edge'
   712     ///of the shortest path tree,
   713     ///i.e. it returns the last edge of a shortest path from the root(s) to \c
   714     ///v. It is \ref INVALID
   715     ///if \c v is unreachable from the root(s) or \c v is a root. The
   716     ///shortest path tree used here is equal to the shortest path tree used in
   717     ///\ref predNode().
   718     ///\pre Either \ref run() or \ref start() must be called before using
   719     ///this function.
   720     Edge predEdge(Node v) const { return (*_pred)[v];}
   721 
   722     ///Returns the 'previous node' of the shortest path tree.
   723 
   724     ///For a node \c v it returns the 'previous node'
   725     ///of the shortest path tree,
   726     ///i.e. it returns the last but one node from a shortest path from the
   727     ///root(a) to \c /v.
   728     ///It is INVALID if \c v is unreachable from the root(s) or
   729     ///if \c v itself a root.
   730     ///The shortest path tree used here is equal to the shortest path
   731     ///tree used in \ref predEdge().
   732     ///\pre Either \ref run() or \ref start() must be called before
   733     ///using this function.
   734     Node predNode(Node v) const { return (*_pred)[v]==INVALID ? INVALID:
   735 				  G->source((*_pred)[v]); }
   736     
   737     ///Returns a reference to the NodeMap of distances.
   738 
   739     ///Returns a reference to the NodeMap of distances.
   740     ///\pre Either \ref run() or \ref init() must
   741     ///be called before using this function.
   742     const DistMap &distMap() const { return *_dist;}
   743  
   744     ///Returns a reference to the shortest path tree map.
   745 
   746     ///Returns a reference to the NodeMap of the edges of the
   747     ///shortest path tree.
   748     ///\pre Either \ref run() or \ref init()
   749     ///must be called before using this function.
   750     const PredMap &predMap() const { return *_pred;}
   751  
   752     ///Checks if a node is reachable from the root.
   753 
   754     ///Returns \c true if \c v is reachable from the root.
   755     ///\warning The source nodes are indicated as unreached.
   756     ///\pre Either \ref run() or \ref start()
   757     ///must be called before using this function.
   758     ///
   759     bool reached(Node v) { return (*_reached)[v]; }
   760     
   761     ///@}
   762   };
   763 
   764   ///Default traits class of Bfs function.
   765 
   766   ///Default traits class of Bfs function.
   767   ///\param GR Graph type.
   768   template<class GR>
   769   struct BfsWizardDefaultTraits
   770   {
   771     ///The graph type the algorithm runs on. 
   772     typedef GR Graph;
   773     ///\brief The type of the map that stores the last
   774     ///edges of the shortest paths.
   775     /// 
   776     ///The type of the map that stores the last
   777     ///edges of the shortest paths.
   778     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
   779     ///
   780     typedef NullMap<typename Graph::Node,typename GR::Edge> PredMap;
   781     ///Instantiates a PredMap.
   782  
   783     ///This function instantiates a \ref PredMap. 
   784     ///\param g is the graph, to which we would like to define the PredMap.
   785     ///\todo The graph alone may be insufficient to initialize
   786 #ifdef DOXYGEN
   787     static PredMap *createPredMap(const GR &g) 
   788 #else
   789     static PredMap *createPredMap(const GR &) 
   790 #endif
   791     {
   792       return new PredMap();
   793     }
   794 
   795     ///The type of the map that indicates which nodes are processed.
   796  
   797     ///The type of the map that indicates which nodes are processed.
   798     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
   799     ///\todo named parameter to set this type, function to read and write.
   800     typedef NullMap<typename Graph::Node,bool> ProcessedMap;
   801     ///Instantiates a ProcessedMap.
   802  
   803     ///This function instantiates a \ref ProcessedMap. 
   804     ///\param g is the graph, to which
   805     ///we would like to define the \ref ProcessedMap
   806 #ifdef DOXYGEN
   807     static ProcessedMap *createProcessedMap(const GR &g)
   808 #else
   809     static ProcessedMap *createProcessedMap(const GR &)
   810 #endif
   811     {
   812       return new ProcessedMap();
   813     }
   814     ///The type of the map that indicates which nodes are reached.
   815  
   816     ///The type of the map that indicates which nodes are reached.
   817     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
   818     ///\todo named parameter to set this type, function to read and write.
   819     typedef typename Graph::template NodeMap<bool> ReachedMap;
   820     ///Instantiates a ReachedMap.
   821  
   822     ///This function instantiates a \ref ReachedMap. 
   823     ///\param G is the graph, to which
   824     ///we would like to define the \ref ReachedMap.
   825     static ReachedMap *createReachedMap(const GR &G)
   826     {
   827       return new ReachedMap(G);
   828     }
   829     ///The type of the map that stores the dists of the nodes.
   830  
   831     ///The type of the map that stores the dists of the nodes.
   832     ///It must meet the \ref concepts::WriteMap "WriteMap" concept.
   833     ///
   834     typedef NullMap<typename Graph::Node,int> DistMap;
   835     ///Instantiates a DistMap.
   836  
   837     ///This function instantiates a \ref DistMap. 
   838     ///\param g is the graph, to which we would like to define the \ref DistMap
   839 #ifdef DOXYGEN
   840     static DistMap *createDistMap(const GR &g)
   841 #else
   842     static DistMap *createDistMap(const GR &)
   843 #endif
   844     {
   845       return new DistMap();
   846     }
   847   };
   848   
   849   /// Default traits used by \ref BfsWizard
   850 
   851   /// To make it easier to use Bfs algorithm
   852   ///we have created a wizard class.
   853   /// This \ref BfsWizard class needs default traits,
   854   ///as well as the \ref Bfs class.
   855   /// The \ref BfsWizardBase is a class to be the default traits of the
   856   /// \ref BfsWizard class.
   857   template<class GR>
   858   class BfsWizardBase : public BfsWizardDefaultTraits<GR>
   859   {
   860 
   861     typedef BfsWizardDefaultTraits<GR> Base;
   862   protected:
   863     /// Type of the nodes in the graph.
   864     typedef typename Base::Graph::Node Node;
   865 
   866     /// Pointer to the underlying graph.
   867     void *_g;
   868     ///Pointer to the map of reached nodes.
   869     void *_reached;
   870     ///Pointer to the map of processed nodes.
   871     void *_processed;
   872     ///Pointer to the map of predecessors edges.
   873     void *_pred;
   874     ///Pointer to the map of distances.
   875     void *_dist;
   876     ///Pointer to the source node.
   877     Node _source;
   878     
   879     public:
   880     /// Constructor.
   881     
   882     /// This constructor does not require parameters, therefore it initiates
   883     /// all of the attributes to default values (0, INVALID).
   884     BfsWizardBase() : _g(0), _reached(0), _processed(0), _pred(0),
   885 			   _dist(0), _source(INVALID) {}
   886 
   887     /// Constructor.
   888     
   889     /// This constructor requires some parameters,
   890     /// listed in the parameters list.
   891     /// Others are initiated to 0.
   892     /// \param g is the initial value of  \ref _g
   893     /// \param s is the initial value of  \ref _source
   894     BfsWizardBase(const GR &g, Node s=INVALID) :
   895       _g((void *)&g), _reached(0), _processed(0), _pred(0),
   896       _dist(0), _source(s) {}
   897 
   898   };
   899   
   900   /// A class to make the usage of Bfs algorithm easier
   901 
   902   /// This class is created to make it easier to use Bfs algorithm.
   903   /// It uses the functions and features of the plain \ref Bfs,
   904   /// but it is much simpler to use it.
   905   ///
   906   /// Simplicity means that the way to change the types defined
   907   /// in the traits class is based on functions that returns the new class
   908   /// and not on templatable built-in classes.
   909   /// When using the plain \ref Bfs
   910   /// the new class with the modified type comes from
   911   /// the original class by using the ::
   912   /// operator. In the case of \ref BfsWizard only
   913   /// a function have to be called and it will
   914   /// return the needed class.
   915   ///
   916   /// It does not have own \ref run method. When its \ref run method is called
   917   /// it initiates a plain \ref Bfs class, and calls the \ref Bfs::run
   918   /// method of it.
   919   template<class TR>
   920   class BfsWizard : public TR
   921   {
   922     typedef TR Base;
   923 
   924     ///The type of the underlying graph.
   925     typedef typename TR::Graph Graph;
   926     //\e
   927     typedef typename Graph::Node Node;
   928     //\e
   929     typedef typename Graph::NodeIt NodeIt;
   930     //\e
   931     typedef typename Graph::Edge Edge;
   932     //\e
   933     typedef typename Graph::OutEdgeIt OutEdgeIt;
   934     
   935     ///\brief The type of the map that stores
   936     ///the reached nodes
   937     typedef typename TR::ReachedMap ReachedMap;
   938     ///\brief The type of the map that stores
   939     ///the processed nodes
   940     typedef typename TR::ProcessedMap ProcessedMap;
   941     ///\brief The type of the map that stores the last
   942     ///edges of the shortest paths.
   943     typedef typename TR::PredMap PredMap;
   944     ///The type of the map that stores the dists of the nodes.
   945     typedef typename TR::DistMap DistMap;
   946 
   947   public:
   948     /// Constructor.
   949     BfsWizard() : TR() {}
   950 
   951     /// Constructor that requires parameters.
   952 
   953     /// Constructor that requires parameters.
   954     /// These parameters will be the default values for the traits class.
   955     BfsWizard(const Graph &g, Node s=INVALID) :
   956       TR(g,s) {}
   957 
   958     ///Copy constructor
   959     BfsWizard(const TR &b) : TR(b) {}
   960 
   961     ~BfsWizard() {}
   962 
   963     ///Runs Bfs algorithm from a given node.
   964     
   965     ///Runs Bfs algorithm from a given node.
   966     ///The node can be given by the \ref source function.
   967     void run()
   968     {
   969       if(Base::_source==INVALID) throw UninitializedParameter();
   970       Bfs<Graph,TR> alg(*(Graph*)Base::_g);
   971       if(Base::_reached)
   972 	alg.reachedMap(*(ReachedMap*)Base::_reached);
   973       if(Base::_processed) alg.processedMap(*(ProcessedMap*)Base::_processed);
   974       if(Base::_pred) alg.predMap(*(PredMap*)Base::_pred);
   975       if(Base::_dist) alg.distMap(*(DistMap*)Base::_dist);
   976       alg.run(Base::_source);
   977     }
   978 
   979     ///Runs Bfs algorithm from the given node.
   980 
   981     ///Runs Bfs algorithm from the given node.
   982     ///\param s is the given source.
   983     void run(Node s)
   984     {
   985       Base::_source=s;
   986       run();
   987     }
   988 
   989     template<class T>
   990     struct DefPredMapBase : public Base {
   991       typedef T PredMap;
   992       static PredMap *createPredMap(const Graph &) { return 0; };
   993       DefPredMapBase(const TR &b) : TR(b) {}
   994     };
   995     
   996     ///\brief \ref named-templ-param "Named parameter"
   997     ///function for setting PredMap
   998     ///
   999     /// \ref named-templ-param "Named parameter"
  1000     ///function for setting PredMap
  1001     ///
  1002     template<class T>
  1003     BfsWizard<DefPredMapBase<T> > predMap(const T &t) 
  1004     {
  1005       Base::_pred=(void *)&t;
  1006       return BfsWizard<DefPredMapBase<T> >(*this);
  1007     }
  1008     
  1009  
  1010     template<class T>
  1011     struct DefReachedMapBase : public Base {
  1012       typedef T ReachedMap;
  1013       static ReachedMap *createReachedMap(const Graph &) { return 0; };
  1014       DefReachedMapBase(const TR &b) : TR(b) {}
  1015     };
  1016     
  1017     ///\brief \ref named-templ-param "Named parameter"
  1018     ///function for setting ReachedMap
  1019     ///
  1020     /// \ref named-templ-param "Named parameter"
  1021     ///function for setting ReachedMap
  1022     ///
  1023     template<class T>
  1024     BfsWizard<DefReachedMapBase<T> > reachedMap(const T &t) 
  1025     {
  1026       Base::_pred=(void *)&t;
  1027       return BfsWizard<DefReachedMapBase<T> >(*this);
  1028     }
  1029     
  1030 
  1031     template<class T>
  1032     struct DefProcessedMapBase : public Base {
  1033       typedef T ProcessedMap;
  1034       static ProcessedMap *createProcessedMap(const Graph &) { return 0; };
  1035       DefProcessedMapBase(const TR &b) : TR(b) {}
  1036     };
  1037     
  1038     ///\brief \ref named-templ-param "Named parameter"
  1039     ///function for setting ProcessedMap
  1040     ///
  1041     /// \ref named-templ-param "Named parameter"
  1042     ///function for setting ProcessedMap
  1043     ///
  1044     template<class T>
  1045     BfsWizard<DefProcessedMapBase<T> > processedMap(const T &t) 
  1046     {
  1047       Base::_pred=(void *)&t;
  1048       return BfsWizard<DefProcessedMapBase<T> >(*this);
  1049     }
  1050     
  1051    
  1052     template<class T>
  1053     struct DefDistMapBase : public Base {
  1054       typedef T DistMap;
  1055       static DistMap *createDistMap(const Graph &) { return 0; };
  1056       DefDistMapBase(const TR &b) : TR(b) {}
  1057     };
  1058     
  1059     ///\brief \ref named-templ-param "Named parameter"
  1060     ///function for setting DistMap type
  1061     ///
  1062     /// \ref named-templ-param "Named parameter"
  1063     ///function for setting DistMap type
  1064     ///
  1065     template<class T>
  1066     BfsWizard<DefDistMapBase<T> > distMap(const T &t) 
  1067     {
  1068       Base::_dist=(void *)&t;
  1069       return BfsWizard<DefDistMapBase<T> >(*this);
  1070     }
  1071     
  1072     /// Sets the source node, from which the Bfs algorithm runs.
  1073 
  1074     /// Sets the source node, from which the Bfs algorithm runs.
  1075     /// \param s is the source node.
  1076     BfsWizard<TR> &source(Node s) 
  1077     {
  1078       Base::_source=s;
  1079       return *this;
  1080     }
  1081     
  1082   };
  1083   
  1084   ///Function type interface for Bfs algorithm.
  1085 
  1086   /// \ingroup flowalgs
  1087   ///Function type interface for Bfs algorithm.
  1088   ///
  1089   ///This function also has several
  1090   ///\ref named-templ-func-param "named parameters",
  1091   ///they are declared as the members of class \ref BfsWizard.
  1092   ///The following
  1093   ///example shows how to use these parameters.
  1094   ///\code
  1095   ///  bfs(g,source).predMap(preds).run();
  1096   ///\endcode
  1097   ///\warning Don't forget to put the \ref BfsWizard::run() "run()"
  1098   ///to the end of the parameter list.
  1099   ///\sa BfsWizard
  1100   ///\sa Bfs
  1101   template<class GR>
  1102   BfsWizard<BfsWizardBase<GR> >
  1103   bfs(const GR &g,typename GR::Node s=INVALID)
  1104   {
  1105     return BfsWizard<BfsWizardBase<GR> >(g,s);
  1106   }
  1107 
  1108 #ifdef DOXYGEN
  1109   /// \brief Visitor class for bfs.
  1110   ///  
  1111   /// It gives a simple interface for a functional interface for bfs 
  1112   /// traversal. The traversal on a linear data structure. 
  1113   template <typename _Graph>
  1114   struct BfsVisitor {
  1115     typedef _Graph Graph;
  1116     typedef typename Graph::Edge Edge;
  1117     typedef typename Graph::Node Node;
  1118     /// \brief Called when the edge reach a node.
  1119     /// 
  1120     /// It is called when the bfs find an edge which target is not
  1121     /// reached yet.
  1122     void discover(const Edge& edge) {}
  1123     /// \brief Called when the node reached first time.
  1124     /// 
  1125     /// It is Called when the node reached first time.
  1126     void reach(const Node& node) {}
  1127     /// \brief Called when the edge examined but target of the edge 
  1128     /// already discovered.
  1129     /// 
  1130     /// It called when the edge examined but the target of the edge 
  1131     /// already discovered.
  1132     void examine(const Edge& edge) {}
  1133     /// \brief Called for the source node of the bfs.
  1134     /// 
  1135     /// It is called for the source node of the bfs.
  1136     void start(const Node& node) {}
  1137     /// \brief Called when the node processed.
  1138     /// 
  1139     /// It is Called when the node processed.
  1140     void process(const Node& node) {}
  1141   };
  1142 #else
  1143   template <typename _Graph>
  1144   struct BfsVisitor {
  1145     typedef _Graph Graph;
  1146     typedef typename Graph::Edge Edge;
  1147     typedef typename Graph::Node Node;
  1148     void discover(const Edge&) {}
  1149     void reach(const Node&) {}
  1150     void examine(const Edge&) {}
  1151     void start(const Node&) {}
  1152     void process(const Node&) {}
  1153 
  1154     template <typename _Visitor>
  1155     struct Constraints {
  1156       void constraints() {
  1157 	Edge edge;
  1158 	Node node;
  1159 	visitor.discover(edge);
  1160 	visitor.reach(node);
  1161 	visitor.examine(edge);
  1162 	visitor.start(node);
  1163         visitor.process(node);
  1164       }
  1165       _Visitor& visitor;
  1166     };
  1167   };
  1168 #endif
  1169 
  1170   /// \brief Default traits class of BfsVisit class.
  1171   ///
  1172   /// Default traits class of BfsVisit class.
  1173   /// \param _Graph Graph type.
  1174   template<class _Graph>
  1175   struct BfsVisitDefaultTraits {
  1176 
  1177     /// \brief The graph type the algorithm runs on. 
  1178     typedef _Graph Graph;
  1179 
  1180     /// \brief The type of the map that indicates which nodes are reached.
  1181     /// 
  1182     /// The type of the map that indicates which nodes are reached.
  1183     /// It must meet the \ref concepts::WriteMap "WriteMap" concept.
  1184     /// \todo named parameter to set this type, function to read and write.
  1185     typedef typename Graph::template NodeMap<bool> ReachedMap;
  1186 
  1187     /// \brief Instantiates a ReachedMap.
  1188     ///
  1189     /// This function instantiates a \ref ReachedMap. 
  1190     /// \param graph is the graph, to which
  1191     /// we would like to define the \ref ReachedMap.
  1192     static ReachedMap *createReachedMap(const Graph &graph) {
  1193       return new ReachedMap(graph);
  1194     }
  1195 
  1196   };
  1197   
  1198   /// %BFS Visit algorithm class.
  1199   
  1200   /// \ingroup flowalgs
  1201   /// This class provides an efficient implementation of the %BFS algorithm
  1202   /// with visitor interface.
  1203   ///
  1204   /// The %BfsVisit class provides an alternative interface to the Bfs
  1205   /// class. It works with callback mechanism, the BfsVisit object calls
  1206   /// on every bfs event the \c Visitor class member functions. 
  1207   ///
  1208   /// \param _Graph The graph type the algorithm runs on. The default value is
  1209   /// \ref ListGraph. The value of _Graph is not used directly by Bfs, it
  1210   /// is only passed to \ref BfsDefaultTraits.
  1211   /// \param _Visitor The Visitor object for the algorithm. The 
  1212   /// \ref BfsVisitor "BfsVisitor<_Graph>" is an empty Visitor which
  1213   /// does not observe the Bfs events. If you want to observe the bfs
  1214   /// events you should implement your own Visitor class.
  1215   /// \param _Traits Traits class to set various data types used by the 
  1216   /// algorithm. The default traits class is
  1217   /// \ref BfsVisitDefaultTraits "BfsVisitDefaultTraits<_Graph>".
  1218   /// See \ref BfsVisitDefaultTraits for the documentation of
  1219   /// a Bfs visit traits class.
  1220   ///
  1221   /// \author Jacint Szabo, Alpar Juttner and Balazs Dezso
  1222 #ifdef DOXYGEN
  1223   template <typename _Graph, typename _Visitor, typename _Traits>
  1224 #else
  1225   template <typename _Graph = ListGraph,
  1226 	    typename _Visitor = BfsVisitor<_Graph>,
  1227 	    typename _Traits = BfsDefaultTraits<_Graph> >
  1228 #endif
  1229   class BfsVisit {
  1230   public:
  1231     
  1232     /// \brief \ref Exception for uninitialized parameters.
  1233     ///
  1234     /// This error represents problems in the initialization
  1235     /// of the parameters of the algorithms.
  1236     class UninitializedParameter : public lemon::UninitializedParameter {
  1237     public:
  1238       virtual const char* what() const throw() 
  1239       {
  1240 	return "lemon::BfsVisit::UninitializedParameter";
  1241       }
  1242     };
  1243 
  1244     typedef _Traits Traits;
  1245 
  1246     typedef typename Traits::Graph Graph;
  1247 
  1248     typedef _Visitor Visitor;
  1249 
  1250     ///The type of the map indicating which nodes are reached.
  1251     typedef typename Traits::ReachedMap ReachedMap;
  1252 
  1253   private:
  1254 
  1255     typedef typename Graph::Node Node;
  1256     typedef typename Graph::NodeIt NodeIt;
  1257     typedef typename Graph::Edge Edge;
  1258     typedef typename Graph::OutEdgeIt OutEdgeIt;
  1259 
  1260     /// Pointer to the underlying graph.
  1261     const Graph *_graph;
  1262     /// Pointer to the visitor object.
  1263     Visitor *_visitor;
  1264     ///Pointer to the map of reached status of the nodes.
  1265     ReachedMap *_reached;
  1266     ///Indicates if \ref _reached is locally allocated (\c true) or not.
  1267     bool local_reached;
  1268 
  1269     std::vector<typename Graph::Node> _list;
  1270     int _list_front, _list_back;
  1271 
  1272     /// \brief Creates the maps if necessary.
  1273     ///
  1274     /// Creates the maps if necessary.
  1275     void create_maps() {
  1276       if(!_reached) {
  1277 	local_reached = true;
  1278 	_reached = Traits::createReachedMap(*_graph);
  1279       }
  1280     }
  1281 
  1282   protected:
  1283 
  1284     BfsVisit() {}
  1285     
  1286   public:
  1287 
  1288     typedef BfsVisit Create;
  1289 
  1290     /// \name Named template parameters
  1291 
  1292     ///@{
  1293     template <class T>
  1294     struct DefReachedMapTraits : public Traits {
  1295       typedef T ReachedMap;
  1296       static ReachedMap *createReachedMap(const Graph &graph) {
  1297 	throw UninitializedParameter();
  1298       }
  1299     };
  1300     /// \brief \ref named-templ-param "Named parameter" for setting 
  1301     /// ReachedMap type
  1302     ///
  1303     /// \ref named-templ-param "Named parameter" for setting ReachedMap type
  1304     template <class T>
  1305     struct DefReachedMap : public BfsVisit< Graph, Visitor,
  1306 					    DefReachedMapTraits<T> > {
  1307       typedef BfsVisit< Graph, Visitor, DefReachedMapTraits<T> > Create;
  1308     };
  1309     ///@}
  1310 
  1311   public:      
  1312     
  1313     /// \brief Constructor.
  1314     ///
  1315     /// Constructor.
  1316     ///
  1317     /// \param graph the graph the algorithm will run on.
  1318     /// \param visitor The visitor of the algorithm.
  1319     ///
  1320     BfsVisit(const Graph& graph, Visitor& visitor) 
  1321       : _graph(&graph), _visitor(&visitor),
  1322 	_reached(0), local_reached(false) {}
  1323     
  1324     /// \brief Destructor.
  1325     ///
  1326     /// Destructor.
  1327     ~BfsVisit() {
  1328       if(local_reached) delete _reached;
  1329     }
  1330 
  1331     /// \brief Sets the map indicating if a node is reached.
  1332     ///
  1333     /// Sets the map indicating if a node is reached.
  1334     /// If you don't use this function before calling \ref run(),
  1335     /// it will allocate one. The destuctor deallocates this
  1336     /// automatically allocated map, of course.
  1337     /// \return <tt> (*this) </tt>
  1338     BfsVisit &reachedMap(ReachedMap &m) {
  1339       if(local_reached) {
  1340 	delete _reached;
  1341 	local_reached = false;
  1342       }
  1343       _reached = &m;
  1344       return *this;
  1345     }
  1346 
  1347   public:
  1348     /// \name Execution control
  1349     /// The simplest way to execute the algorithm is to use
  1350     /// one of the member functions called \c run(...).
  1351     /// \n
  1352     /// If you need more control on the execution,
  1353     /// first you must call \ref init(), then you can adda source node
  1354     /// with \ref addSource().
  1355     /// Finally \ref start() will perform the actual path
  1356     /// computation.
  1357 
  1358     /// @{
  1359     /// \brief Initializes the internal data structures.
  1360     ///
  1361     /// Initializes the internal data structures.
  1362     ///
  1363     void init() {
  1364       create_maps();
  1365       _list.resize(countNodes(*_graph));
  1366       _list_front = _list_back = -1;
  1367       for (NodeIt u(*_graph) ; u != INVALID ; ++u) {
  1368 	_reached->set(u, false);
  1369       }
  1370     }
  1371     
  1372     /// \brief Adds a new source node.
  1373     ///
  1374     /// Adds a new source node to the set of nodes to be processed.
  1375     void addSource(Node s) {
  1376       if(!(*_reached)[s]) {
  1377 	  _reached->set(s,true);
  1378 	  _visitor->start(s);
  1379 	  _visitor->reach(s);
  1380           _list[++_list_back] = s;
  1381 	}
  1382     }
  1383     
  1384     /// \brief Processes the next node.
  1385     ///
  1386     /// Processes the next node.
  1387     ///
  1388     /// \return The processed node.
  1389     ///
  1390     /// \pre The queue must not be empty!
  1391     Node processNextNode() { 
  1392       Node n = _list[++_list_front];
  1393       _visitor->process(n);
  1394       Edge e;
  1395       for (_graph->firstOut(e, n); e != INVALID; _graph->nextOut(e)) {
  1396         Node m = _graph->target(e);
  1397         if (!(*_reached)[m]) {
  1398           _visitor->discover(e);
  1399           _visitor->reach(m);
  1400           _reached->set(m, true);
  1401           _list[++_list_back] = m;
  1402         } else {
  1403           _visitor->examine(e);
  1404         }
  1405       }
  1406       return n;
  1407     }
  1408 
  1409     /// \brief Processes the next node.
  1410     ///
  1411     /// Processes the next node. And checks that the given target node
  1412     /// is reached. If the target node is reachable from the processed
  1413     /// node then the reached parameter will be set true. The reached
  1414     /// parameter should be initially false.
  1415     ///
  1416     /// \param target The target node.
  1417     /// \retval reached Indicates that the target node is reached.
  1418     /// \return The processed node.
  1419     ///
  1420     /// \warning The queue must not be empty!
  1421     Node processNextNode(Node target, bool& reached) {
  1422       Node n = _list[++_list_front];
  1423       _visitor->process(n);
  1424       Edge e;
  1425       for (_graph->firstOut(e, n); e != INVALID; _graph->nextOut(e)) {
  1426         Node m = _graph->target(e);
  1427         if (!(*_reached)[m]) {
  1428           _visitor->discover(e);
  1429           _visitor->reach(m);
  1430           _reached->set(m, true);
  1431           _list[++_list_back] = m;
  1432           reached = reached || (target == m);
  1433         } else {
  1434           _visitor->examine(e);
  1435         }
  1436       }
  1437       return n;
  1438     }
  1439 
  1440     /// \brief Processes the next node.
  1441     ///
  1442     /// Processes the next node. And checks that at least one of
  1443     /// reached node has true value in the \c nm nodemap. If one node
  1444     /// with true value is reachable from the processed node then the
  1445     /// reached parameter will be set true. The reached parameter
  1446     /// should be initially false.
  1447     ///
  1448     /// \param target The nodemaps of possible targets.
  1449     /// \retval reached Indicates that one of the target nodes is reached.
  1450     /// \return The processed node.
  1451     ///
  1452     /// \warning The queue must not be empty!
  1453     template <typename NM>
  1454     Node processNextNode(const NM& nm, bool& reached) {
  1455       Node n = _list[++_list_front];
  1456       _visitor->process(n);
  1457       Edge e;
  1458       for (_graph->firstOut(e, n); e != INVALID; _graph->nextOut(e)) {
  1459         Node m = _graph->target(e);
  1460         if (!(*_reached)[m]) {
  1461           _visitor->discover(e);
  1462           _visitor->reach(m);
  1463           _reached->set(m, true);
  1464           _list[++_list_back] = m;
  1465           reached = reached || nm[m];
  1466         } else {
  1467           _visitor->examine(e);
  1468         }
  1469       }
  1470       return n;
  1471     }
  1472 
  1473     /// \brief Next node to be processed.
  1474     ///
  1475     /// Next node to be processed.
  1476     ///
  1477     /// \return The next node to be processed or INVALID if the stack is
  1478     /// empty.
  1479     Node nextNode() { 
  1480       return _list_front != _list_back ? _list[_list_front + 1] : INVALID;
  1481     }
  1482 
  1483     /// \brief Returns \c false if there are nodes
  1484     /// to be processed in the queue
  1485     ///
  1486     /// Returns \c false if there are nodes
  1487     /// to be processed in the queue
  1488     bool emptyQueue() { return _list_front == _list_back; }
  1489 
  1490     /// \brief Returns the number of the nodes to be processed.
  1491     ///
  1492     /// Returns the number of the nodes to be processed in the queue.
  1493     int queueSize() { return _list_back - _list_front; }
  1494     
  1495     /// \brief Executes the algorithm.
  1496     ///
  1497     /// Executes the algorithm.
  1498     ///
  1499     /// \pre init() must be called and at least one node should be added
  1500     /// with addSource() before using this function.
  1501     void start() {
  1502       while ( !emptyQueue() ) processNextNode();
  1503     }
  1504     
  1505     /// \brief Executes the algorithm until \c dest will be next processed.
  1506     ///
  1507     /// Executes the algorithm until \c dest will be next processed.
  1508     ///
  1509     /// \pre init() must be called and at least one node should be added
  1510     /// with addSource() before using this function.
  1511     void start(Node dest) {
  1512       bool reached = false;
  1513       while (!emptyQueue() && !reached) { 
  1514 	processNextNode(dest, reached);
  1515       }
  1516     }
  1517     
  1518     /// \brief Executes the algorithm until a condition is met.
  1519     ///
  1520     /// Executes the algorithm until a condition is met.
  1521     ///
  1522     /// \pre init() must be called and at least one node should be added
  1523     /// with addSource() before using this function.
  1524     ///
  1525     ///\param nm must be a bool (or convertible) node map. The
  1526     ///algorithm will stop when it reaches a node \c v with
  1527     ///<tt>nm[v]</tt> true.
  1528     template <typename NM>
  1529     void start(const NM &nm) {
  1530       bool reached = false;
  1531       while (!emptyQueue() && !reached) {
  1532         processNextNode(nm, reached);
  1533       }
  1534     }
  1535 
  1536     /// \brief Runs %BFSVisit algorithm from node \c s.
  1537     ///
  1538     /// This method runs the %BFS algorithm from a root node \c s.
  1539     /// \note b.run(s) is just a shortcut of the following code.
  1540     ///\code
  1541     ///   b.init();
  1542     ///   b.addSource(s);
  1543     ///   b.start();
  1544     ///\endcode
  1545     void run(Node s) {
  1546       init();
  1547       addSource(s);
  1548       start();
  1549     }
  1550 
  1551     /// \brief Runs %BFSVisit algorithm to visit all nodes in the graph.
  1552     ///    
  1553     /// This method runs the %BFS algorithm in order to
  1554     /// compute the %BFS path to each node. The algorithm computes
  1555     /// - The %BFS tree.
  1556     /// - The distance of each node from the root in the %BFS tree.
  1557     ///
  1558     ///\note b.run() is just a shortcut of the following code.
  1559     ///\code
  1560     ///  b.init();
  1561     ///  for (NodeIt it(graph); it != INVALID; ++it) {
  1562     ///    if (!b.reached(it)) {
  1563     ///      b.addSource(it);
  1564     ///      b.start();
  1565     ///    }
  1566     ///  }
  1567     ///\endcode
  1568     void run() {
  1569       init();
  1570       for (NodeIt it(*_graph); it != INVALID; ++it) {
  1571         if (!reached(it)) {
  1572           addSource(it);
  1573           start();
  1574         }
  1575       }
  1576     }
  1577     ///@}
  1578 
  1579     /// \name Query Functions
  1580     /// The result of the %BFS algorithm can be obtained using these
  1581     /// functions.\n
  1582     /// Before the use of these functions,
  1583     /// either run() or start() must be called.
  1584     ///@{
  1585 
  1586     /// \brief Checks if a node is reachable from the root.
  1587     ///
  1588     /// Returns \c true if \c v is reachable from the root(s).
  1589     /// \warning The source nodes are inditated as unreachable.
  1590     /// \pre Either \ref run() or \ref start()
  1591     /// must be called before using this function.
  1592     ///
  1593     bool reached(Node v) { return (*_reached)[v]; }
  1594     ///@}
  1595   };
  1596 
  1597 } //END OF NAMESPACE LEMON
  1598 
  1599 #endif
  1600