Small fixes in README.
3 * This file is a part of LEMON, a generic C++ optimization library
5 * Copyright (C) 2003-2008
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
21 \page quicktour Quick Tour to LEMON
23 Let us first answer the question <b>"What do I want to use LEMON for?"</b>.
24 LEMON is a C++ library, so you can use it if you want to write C++
25 programs. What kind of tasks does the library LEMON help to solve?
26 It helps to write programs that solve optimization problems that arise
27 frequently when <b>designing and testing certain networks</b>, for example
28 in telecommunication, computer networks, and other areas that I cannot
29 think of now. A very natural way of modelling these networks is by means
30 of a <b> graph</b> (we will always mean a directed graph by that and say
31 <b> undirected graph </b> otherwise).
32 So if you want to write a program that works with
33 graphs then you might find it useful to use our library LEMON. LEMON
34 defines various graph concepts depending on what you want to do with the
35 graph: a very good description can be found in the page
36 about \ref graphs "graphs".
38 You will also want to assign data to the edges or nodes of the graph, for
39 example a length or capacity function defined on the edges. You can do this in
40 LEMON using so called \b maps. You can define a map on the nodes or on the edges of the graph and the value of the map (the range of the function) can be practically almost of any type. Read more about maps \ref maps-page "here".
42 In this quick tour we want to show you some facilities LEMON library can provide through examples (simple demo programs). The examples will only show part of the functionality, but links will always be given to reach complete details.
43 You will find links next to the code fragments that help to download full demo programs: save them on your computer and compile them according to the description in the page about \ref getstart "How to start using LEMON".
47 <ul> <li> The first thing to discuss is the way one can create data structures
48 like graphs and maps in a program using LEMON.
49 //There are more graph types
50 //implemented in LEMON and you can implement your own graph type just as well:
51 //read more about this in the already mentioned page on \ref graphs "graphs".
53 First we show how to add nodes and edges to a graph manually. We will also
54 define a map on the edges of the graph. After this we show the way one can
55 read a graph (and perhaps maps on it) from a stream (e.g. a file). Of course
56 we also have routines that write a graph (and perhaps maps) to a stream
57 (file): this will also be shown. LEMON supports the DIMACS file formats to
58 read network optimization problems, but more importantly we also have our own
59 file format that gives a more flexible way to store data related to network
62 <ol> <li>The following code shows how to build a graph from scratch
63 and iterate on its nodes and edges. This example also shows how to
64 give a map on the edges of the graph. The type Listgraph is one of
65 the LEMON graph types: the typedefs in the beginning are for
66 convenience and we will assume them later as well.
68 \dontinclude hello_lemon.cc
72 See the whole program in file \ref hello_lemon.cc in the \c demo subdir of
75 If you want to read more on the LEMON graph structures and
76 concepts, read the page about \ref graphs "graphs".
79 <li>LEMON has an own file format for storing graphs, maps on edges/nodes and some other things. Instead of any explanation let us give a
80 short example file in this format: read the detailed description of the LEMON
81 graph file format and input-output routines here: \ref graph-io-page.
83 So here is a file describing a graph of 6 nodes (0 to 5), two nodemaps
84 (called \c coordinates_x and \c coordinates_y), several edges, an edge map
85 called \c capacity and two designated nodes (called \c source and \c target).
89 id coordinates_x coordinates_y
105 #This is a comment here
111 author "Attila BERNATH"
115 Finally let us give a simple example that reads a graph from a file and writes
116 it to the standard output.
118 \dontinclude reader_writer_demo.cc
123 See the whole program in file \ref reader_writer_demo.cc.
125 <li> The following code shows how to read a graph from a stream
126 (e.g. a file) in the DIMACS file format (find the documentation of the
127 DIMACS file formats on the web).
131 std::ifstream f("graph.dim");
135 One can also store network (graph+capacity on the edges) instances and
136 other things (minimum cost flow instances etc.) in DIMACS format and
137 read these in LEMON: to see the details read the documentation of the
138 \ref dimacs.h "Dimacs file format reader".
141 <li> If you want to solve some transportation problems in a network then
142 you will want to find shortest paths between nodes of a graph. This is
143 usually solved using Dijkstra's algorithm. A utility
144 that solves this is the \ref lemon::Dijkstra "LEMON Dijkstra class".
145 The following code is a simple program using the
146 \ref lemon::Dijkstra "LEMON Dijkstra class": it calculates the shortest path between node \c s and \c t in a graph \c g.
147 We omit the part reading the graph \c g and the length map \c len.
149 \dontinclude dijkstra_demo.cc
153 \skip Dijkstra algorithm
154 \until std::cout << g.id(s)
156 See the whole program in \ref dijkstra_demo.cc.
158 Some explanation: after instantiating a member of the Dijkstra class
159 we run the Dijkstra algorithm from node \c s. After this we read some
160 of the results. You can do much more with the Dijkstra class, for
161 example you can run it step by step and gain full control of the
162 execution. For a detailed description, see the documentation of the
163 \ref lemon::Dijkstra "LEMON Dijkstra class".
166 <li> If you want to design a network and want to minimize the total
167 length of wires then you might be looking for a <b>minimum spanning
168 tree</b> in an undirected graph. This can be found using the Kruskal
169 algorithm: the function \ref lemon::kruskal "LEMON Kruskal " does this
172 First make a graph \c g and a cost map \c
173 edge_cost_map, then make a bool edgemap \c tree_map or a vector \c
174 tree_edge_vec for the algorithm output. After calling the function it
175 gives back the weight of the minimum spanning tree and the \c tree_map or
176 the \c tree_edge_vec contains the edges of the tree.
178 If you want to store the edges in a bool edgemap, then use the
181 \dontinclude kruskal_demo.cc
182 \skip Kruskal with boolmap;
185 And if you rather use a vector instead of a bool map:
187 \skip Kruskal with vector;
190 See the whole program in \ref kruskal_demo.cc.
194 <li>Many problems in network optimization can be formalized by means
195 of a linear programming problem (LP problem, for short). In our
196 library we decided not to write an LP solver, since such packages are
197 available in the commercial world just as well as in the open source
198 world, and it is also a difficult task to compete these. Instead we
199 decided to develop an interface that makes it easier to use these
200 solvers together with LEMON. The advantage of this approach is
201 twofold. Firstly our C++ interface is more comfortable than the
202 solvers' native interface. Secondly, changing the underlying solver in
203 a certain software using LEMON's LP interface needs zero effort. So,
204 for example, one may try his idea using a free solver, demonstrate its
205 usability for a customer and if it works well, but the performance
206 should be improved, then one may decide to purchase and use a better
210 interface for the commercial LP solver software \b CPLEX (developed by ILOG)
211 and for the open source solver \b GLPK (a shorthand for Gnu Linear Programming
214 We will show two examples, the first one shows how simple it is to formalize
215 and solve an LP problem in LEMON, while the second one shows how LEMON
216 facilitates solving network optimization problems using LP solvers.
219 <li>The following code shows how to solve an LP problem using the LEMON lp
220 interface. The code together with the comments is self-explanatory.
222 \dontinclude lp_demo.cc
223 \skip A default solver is taken
224 \until End of LEMON style code
226 See the whole code in \ref lp_demo.cc.
228 <li>The second example shows how easy it is to formalize a max-flow
229 problem as an LP problem using the LEMON LP interface: we are looking
230 for a real valued function defined on the edges of the digraph
231 satisfying the nonnegativity-, the capacity constraints and the
232 flow-conservation constraints and giving the largest flow value
233 between to designated nodes.
235 In the following code we suppose that we already have the graph \c g,
236 the capacity map \c cap, the source node \c s and the target node \c t
237 in the memory. We will also omit the typedefs.
239 \dontinclude lp_maxflow_demo.cc
240 \skip Define a map on the edges for the variables of the LP problem
242 \skip Solve with the underlying solver
246 The complete program can be found in file \ref lp_maxflow_demo.cc. After compiling run it in the form:
248 <tt>./lp_maxflow_demo < sample.lgf</tt>
250 where sample.lgf is a file in the lemon format containing a maxflow instance (designated "source", "target" nodes and "capacity" map on the edges).