lemon/concept/heap.h
author hegyi
Tue, 14 Jun 2005 16:56:37 +0000
changeset 1486 5f87111056b8
parent 1359 1581f961cfaa
child 1494 ae55ba000ebb
permissions -rw-r--r--
Sorry, the previous commit was uncorrect. Erasing is now possible on edges, but on nodes not.
     1 /* -*- C++ -*-
     2  * lemon/concept/heap.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 ///\ingroup concept
    18 ///\file
    19 ///\brief Classes for representing heaps.
    20 ///
    21 
    22 #ifndef LEMON_CONCEPT_HEAP_H
    23 #define LEMON_CONCEPT_HEAP_H
    24 
    25 #include <lemon/invalid.h>
    26 
    27 namespace lemon {
    28   namespace concept {
    29     /// \addtogroup concept
    30     /// @{
    31 
    32 
    33     /// \brief A concept structure describes the main interface of heaps.
    34     ///
    35     /// A concept structure describes the main interface of heaps.
    36     ///
    37     template <typename Item, typename Prio, typename ItemIntMap>
    38     class Heap {
    39     public:
    40   
    41 
    42       /// \brief Type to represent the items states.
    43       ///
    44       /// Each Item element have a state associated to it. It may be "in heap",
    45       /// "pre heap" or "post heap". The later two are indifferent from the
    46       /// heap's point of view, but may be useful to the user.
    47       ///
    48       /// The ItemIntMap _should_ be initialized in such way, that it maps
    49       /// PRE_HEAP (-1) to any element to be put in the heap...
    50       enum state_enum {
    51 	IN_HEAP = 0,
    52 	PRE_HEAP = -1,
    53 	POST_HEAP = -2
    54       };
    55       
    56       /// \brief The constructor.
    57       ///
    58       /// The constructor.
    59       /// \param _iim should be given to the constructor, since it is used
    60       /// internally to handle the cross references. The value of the map
    61       /// should be PRE_HEAP (-1) for each element.
    62       explicit Heap(ItemIntMap &_iim) {}
    63 
    64       /// The number of items stored in the heap.
    65       ///
    66       /// \brief Returns the number of items stored in the heap.
    67       int size() const { return 0; }
    68       /// \brief Checks if the heap stores no items.
    69       ///
    70       /// Returns \c true if and only if the heap stores no items.
    71       bool empty() const { return false; }
    72 
    73       /// \brief Insert an item into the heap with the given heap.
    74       ///    
    75       /// Adds \c i to the heap with priority \c p. 
    76       /// \param i The item to insert.
    77       /// \param p The priority of the item.
    78       void push(const Item &i, const Prio &p) {}
    79 
    80       /// \brief Returns the item with minimum priority.
    81       ///
    82       /// This method returns the item with minimum priority.  
    83       /// \pre The heap must be nonempty.  
    84       Item top() const {}
    85 
    86       /// \brief Returns the minimum priority.
    87       ///
    88       /// It returns the minimum priority.
    89       /// \pre The heap must be nonempty.
    90       Prio prio() const {}
    91 
    92       /// \brief Deletes the item with minimum priority.
    93       ///
    94       /// This method deletes the item with minimum priority.
    95       /// \pre The heap must be non-empty.  
    96       void pop() {}
    97 
    98       /// \brief Deletes \c i from the heap.
    99       ///
   100       /// This method deletes item \c i from the heap, if \c i was
   101       /// already stored in the heap.
   102       /// \param i The item to erase. 
   103       void erase(const Item &i) {}
   104 
   105       /// \brief Returns the priority of \c i.
   106       ///
   107       /// This function returns the priority of item \c i.  
   108       /// \pre \c i must be in the heap.
   109       /// \param i The item.
   110       Prio operator[](const Item &i) const {}
   111 
   112       /// \brief \c i gets to the heap with priority \c p independently 
   113       /// if \c i was already there.
   114       ///
   115       /// This method calls \ref push(\c i, \c p) if \c i is not stored
   116       /// in the heap and sets the priority of \c i to \c p otherwise.
   117       /// It may throw an \e UnderFlowPriorityException. 
   118       /// \param i The item.
   119       /// \param p The priority.
   120       void set(const Item &i, const Prio &p) {}
   121       
   122       /// \brief Decreases the priority of \c i to \c p.
   123       ///
   124       /// This method decreases the priority of item \c i to \c p.
   125       /// \pre \c i must be stored in the heap with priority at least \c p.
   126       /// \param i The item.
   127       /// \param p The priority.
   128       void decrease(const Item &i, const Prio &p) {}
   129 
   130       /// \brief Increases the priority of \c i to \c p.
   131       ///
   132       /// This method sets the priority of item \c i to \c p. 
   133       /// \pre \c i must be stored in the heap with priority at most \c
   134       /// p relative to \c Compare.
   135       /// \param i The item.
   136       /// \param p The priority.
   137       void increase(const Item &i, const Prio &p) {}
   138 
   139       /// \brief Returns if \c item is in, has already been in, or has 
   140       /// never been in the heap.
   141       ///
   142       /// This method returns PRE_HEAP if \c item has never been in the
   143       /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
   144       /// otherwise. In the latter case it is possible that \c item will
   145       /// get back to the heap again.
   146       /// \param i The item.
   147       state_enum state(const Item &i) const {}
   148 
   149 
   150       template <typename _Heap>
   151       struct Constraints {
   152       public:
   153     
   154 	void constraints() {
   155 	  Item item;
   156 	  Prio prio;
   157 
   158 	  ignore_unused_variable_warning(item);
   159 	  ignore_unused_variable_warning(prio);
   160 
   161 	  typedef typename _Heap::state_enum state_enum;
   162 	  state_enum state;
   163 
   164 	  ignore_unused_variable_warning(state);
   165       
   166 	  _Heap heap1 = _Heap(map);
   167 
   168 	  ignore_unused_variable_warning(heap1);
   169       
   170 	  heap.push(item, prio);
   171 
   172 	  prio = heap.prio();
   173 	  item = heap.top();
   174 
   175 	  heap.pop();
   176 
   177 	  heap.set(item, prio);
   178 	  heap.decrease(item, prio);
   179 	  heap.increase(item, prio);
   180 	  prio = heap[item];
   181 
   182 	  heap.erase(item);
   183 
   184 	  state = heap.state(item);
   185 
   186 	  state = _Heap::PRE_HEAP;
   187 	  state = _Heap::IN_HEAP;
   188 	  state = _Heap::POST_HEAP;
   189 	}
   190     
   191 	_Heap& heap;
   192 	ItemIntMap& map;
   193 
   194 	Constraints() : heap(0), map(0) {}
   195       };
   196     };
   197 
   198     /// @}
   199   } // namespace lemon
   200 }
   201 #endif // LEMON_CONCEPT_PATH_H