3 * This file is a part of LEMON, a generic C++ optimization library
5 * Copyright (C) 2003-2008
6 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
7 * (Egervary Research Group on Combinatorial Optimization, EGRES).
9 * Permission to use, modify and distribute this software is granted
10 * provided that this copyright notice appears in all copies. For
11 * precise terms see the accompanying LICENSE file.
13 * This software is provided "AS IS" with no warranty of any kind,
14 * express or implied, and with no claim as to its suitability for any
20 @defgroup datas Data Structures
21 This group describes the several graph structures implemented in LEMON.
25 @defgroup graphs Graph Structures
27 \brief Graph structures implemented in LEMON.
29 The implementation of combinatorial algorithms heavily relies on
30 efficient graph implementations. LEMON offers data structures which are
31 planned to be easily used in an experimental phase of implementation studies,
32 and thereafter the program code can be made efficient by small modifications.
34 The most efficient implementation of diverse applications require the
35 usage of different physical graph implementations. These differences
36 appear in the size of graph we require to handle, memory or time usage
37 limitations or in the set of operations through which the graph can be
38 accessed. LEMON provides several physical graph structures to meet
39 the diverging requirements of the possible users. In order to save on
40 running time or on memory usage, some structures may fail to provide
41 some graph features like edge or node deletion.
43 Alteration of standard containers need a very limited number of
44 operations, these together satisfy the everyday requirements.
45 In the case of graph structures, different operations are needed which do
46 not alter the physical graph, but gives another view. If some nodes or
47 edges have to be hidden or the reverse oriented graph have to be used, then
48 this is the case. It also may happen that in a flow implementation
49 the residual graph can be accessed by another algorithm, or a node-set
50 is to be shrunk for another algorithm.
51 LEMON also provides a variety of graphs for these requirements called
52 \ref graph_adaptors "graph adaptors". Adaptors cannot be used alone but only
53 in conjunction with other graph representation.
55 You are free to use the graph structure that fit your requirements
56 the best, most graph algorithms and auxiliary data structures can be used
57 with any graph structures.
61 @defgroup semi_adaptors Semi-Adaptors Classes for Graphs
63 \brief Graph types between real graphs and graph adaptors.
65 Graph types between real graphs and graph adaptors. These classes wrap
66 graphs to give new functionality as the adaptors do it. On the other
67 hand they are not light-weight structures as the adaptors.
73 \brief Some special purpose map to make life easier.
75 LEMON provides several special maps that e.g. combine
76 new maps from existing ones.
80 @defgroup graph_maps Graph Maps
82 \brief Special Graph-Related Maps.
84 These maps are specifically designed to assign values to the nodes and edges of
90 \defgroup map_adaptors Map Adaptors
92 \brief Tools to create new maps from existing ones
94 Map adaptors are used to create "implicit" maps from other maps.
96 Most of them are \ref lemon::concepts::ReadMap "ReadMap"s. They can
97 make arithmetic operations between one or two maps (negation, scaling,
98 addition, multiplication etc.) or e.g. convert a map to another one
99 of different Value type.
101 The typical usage of this classes is the passing implicit maps to
102 algorithms. If a function type algorithm is called then the function
103 type map adaptors can be used comfortable. For example let's see the
104 usage of map adaptors with the \c graphToEps() function:
106 Color nodeColor(int deg) {
108 return Color(0.5, 0.0, 0.5);
109 } else if (deg == 1) {
110 return Color(1.0, 0.5, 1.0);
112 return Color(0.0, 0.0, 0.0);
116 Graph::NodeMap<int> degree_map(graph);
118 graphToEps(graph, "graph.eps")
119 .coords(coords).scaleToA4().undirected()
120 .nodeColors(composeMap(functorMap(nodeColor), degree_map))
123 The \c functorMap() function makes an \c int to \c Color map from the
124 \e nodeColor() function. The \c composeMap() compose the \e degree_map
125 and the previous created map. The composed map is proper function to
126 get color of each node.
128 The usage with class type algorithms is little bit harder. In this
129 case the function type map adaptors can not be used, because the
130 function map adaptors give back temporarly objects.
134 typedef Graph::EdgeMap<double> DoubleEdgeMap;
135 DoubleEdgeMap length(graph);
136 DoubleEdgeMap speed(graph);
138 typedef DivMap<DoubleEdgeMap, DoubleEdgeMap> TimeMap;
140 TimeMap time(length, speed);
142 Dijkstra<Graph, TimeMap> dijkstra(graph, time);
143 dijkstra.run(source, target);
146 We have a length map and a maximum speed map on a graph. The minimum
147 time to pass the edge can be calculated as the division of the two
148 maps which can be done implicitly with the \c DivMap template
149 class. We use the implicit minimum time map as the length map of the
150 \c Dijkstra algorithm.
154 @defgroup matrices Matrices
156 \brief Two dimensional data storages.
158 Two dimensional data storages.
162 @defgroup paths Path Structures
164 \brief Path structures implemented in LEMON.
166 LEMON provides flexible data structures
169 All of them have similar interfaces, and it can be copied easily with
170 assignment operator and copy constructor. This make it easy and
171 efficient to have e.g. the Dijkstra algorithm to store its result in
172 any kind of path structure.
174 \sa lemon::concepts::Path
179 @defgroup auxdat Auxiliary Data Structures
181 \brief Some data structures implemented in LEMON.
183 This group describes the data structures implemented in LEMON in
184 order to make it easier to implement combinatorial algorithms.
189 @defgroup algs Algorithms
190 \brief This group describes the several algorithms
191 implemented in LEMON.
193 This group describes the several algorithms
194 implemented in LEMON.
198 @defgroup search Graph Search
200 \brief This group contains the common graph
203 This group contains the common graph
204 search algorithms like Bfs and Dfs.
208 @defgroup shortest_path Shortest Path algorithms
210 \brief This group describes the algorithms
211 for finding shortest paths.
213 This group describes the algorithms for finding shortest paths in
219 @defgroup max_flow Maximum Flow algorithms
221 \brief This group describes the algorithms for finding maximum flows.
223 This group describes the algorithms for finding maximum flows and
224 feasible circulations.
226 The maximum flow problem is to find a flow between a single-source and
227 single-target that is maximum. Formally, there is \f$G=(V,A)\f$
228 directed graph, an \f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity
229 function and given \f$s, t \in V\f$ source and target node. The
230 maximum flow is the solution of the next optimization problem:
232 \f[ 0 \le f_a \le c_a \f]
233 \f[ \sum_{v\in\delta^{-}(u)}f_{vu}=\sum_{v\in\delta^{+}(u)}f_{uv} \quad u \in V \setminus \{s,t\}\f]
234 \f[ \max \sum_{v\in\delta^{+}(s)}f_{uv} - \sum_{v\in\delta^{-}(s)}f_{vu}\f]
236 The lemon contains several algorithms for solve maximum flow problems:
237 - \ref lemon::EdmondsKarp "Edmonds-Karp"
238 - \ref lemon::Preflow "Goldberg's Preflow algorithm"
239 - \ref lemon::DinitzSleatorTarjan "Dinitz's blocking flow algorithm with dynamic tree"
240 - \ref lemon::GoldbergTarjan "Preflow algorithm with dynamic trees"
242 In most cases the \ref lemon::Preflow "preflow" algorithm provides the
243 fastest method to compute the maximum flow. All impelementations
244 provides functions for query the minimum cut, which is the dual linear
245 programming probelm of the maximum flow.
250 @defgroup min_cost_flow Minimum Cost Flow algorithms
253 \brief This group describes the algorithms
254 for finding minimum cost flows and circulations.
256 This group describes the algorithms for finding minimum cost flows and
261 @defgroup min_cut Minimum Cut algorithms
264 \brief This group describes the algorithms for finding minimum cut in
267 This group describes the algorithms for finding minimum cut in graphs.
269 The minimum cut problem is to find a non-empty and non-complete
270 \f$X\f$ subset of the vertices with minimum overall capacity on
271 outgoing arcs. Formally, there is \f$G=(V,A)\f$ directed graph, an
272 \f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity function. The minimum
273 cut is the solution of the next optimization problem:
275 \f[ \min_{X \subset V, X\not\in \{\emptyset, V\}}\sum_{uv\in A, u\in X, v\not\in X}c_{uv}\f]
277 The lemon contains several algorithms related to minimum cut problems:
279 - \ref lemon::HaoOrlin "Hao-Orlin algorithm" for calculate minimum cut
281 - \ref lemon::NagamochiIbaraki "Nagamochi-Ibaraki algorithm" for
282 calculate minimum cut in undirected graphs
283 - \ref lemon::GomoryHuTree "Gomory-Hu tree computation" for calculate all
284 pairs minimum cut in undirected graphs
286 If you want to find minimum cut just between two distinict nodes,
287 please see the \ref max_flow "Maximum Flow page".
292 @defgroup graph_prop Connectivity and other graph properties
294 \brief This group describes the algorithms
295 for discover the graph properties
297 This group describes the algorithms for discover the graph properties
298 like connectivity, bipartiteness, euler property, simplicity, etc...
300 \image html edge_biconnected_components.png
301 \image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth
305 @defgroup planar Planarity embedding and drawing
307 \brief This group contains algorithms for planarity embedding and drawing
309 This group contains algorithms for planarity checking, embedding and drawing.
311 \image html planar.png
312 \image latex planar.eps "Plane graph" width=\textwidth
316 @defgroup matching Matching algorithms
318 \brief This group describes the algorithms
319 for find matchings in graphs and bipartite graphs.
321 This group provides some algorithm objects and function to calculate
322 matchings in graphs and bipartite graphs. The general matching problem is
323 finding a subset of the edges which does not shares common endpoints.
325 There are several different algorithms for calculate matchings in
326 graphs. The matching problems in bipartite graphs are generally
327 easier than in general graphs. The goal of the matching optimization
328 can be the finding maximum cardinality, maximum weight or minimum cost
329 matching. The search can be constrained to find perfect or
330 maximum cardinality matching.
332 Lemon contains the next algorithms:
333 - \ref lemon::MaxBipartiteMatching "MaxBipartiteMatching" Hopcroft-Karp
334 augmenting path algorithm for calculate maximum cardinality matching in
336 - \ref lemon::PrBipartiteMatching "PrBipartiteMatching" Push-Relabel
337 algorithm for calculate maximum cardinality matching in bipartite graphs
338 - \ref lemon::MaxWeightedBipartiteMatching "MaxWeightedBipartiteMatching"
339 Successive shortest path algorithm for calculate maximum weighted matching
340 and maximum weighted bipartite matching in bipartite graph
341 - \ref lemon::MinCostMaxBipartiteMatching "MinCostMaxBipartiteMatching"
342 Successive shortest path algorithm for calculate minimum cost maximum
343 matching in bipartite graph
344 - \ref lemon::MaxMatching "MaxMatching" Edmond's blossom shrinking algorithm
345 for calculate maximum cardinality matching in general graph
346 - \ref lemon::MaxWeightedMatching "MaxWeightedMatching" Edmond's blossom
347 shrinking algorithm for calculate maximum weighted matching in general
349 - \ref lemon::MaxWeightedPerfectMatching "MaxWeightedPerfectMatching"
350 Edmond's blossom shrinking algorithm for calculate maximum weighted
351 perfect matching in general graph
353 \image html bipartite_matching.png
354 \image latex bipartite_matching.eps "Bipartite Matching" width=\textwidth
359 @defgroup spantree Minimum Spanning Tree algorithms
361 \brief This group contains the algorithms for finding a minimum cost spanning
364 This group contains the algorithms for finding a minimum cost spanning
370 @defgroup auxalg Auxiliary algorithms
372 \brief Some algorithms implemented in LEMON.
374 This group describes the algorithms in LEMON in order to make
375 it easier to implement complex algorithms.
379 @defgroup approx Approximation algorithms
380 \brief Approximation algorithms
382 Approximation and heuristic algorithms
386 @defgroup gen_opt_group General Optimization Tools
387 \brief This group describes some general optimization frameworks
388 implemented in LEMON.
390 This group describes some general optimization frameworks
391 implemented in LEMON.
396 @defgroup lp_group Lp and Mip solvers
397 @ingroup gen_opt_group
398 \brief Lp and Mip solver interfaces for LEMON.
400 This group describes Lp and Mip solver interfaces for LEMON. The
401 various LP solvers could be used in the same manner with this
407 @defgroup lp_utils Tools for Lp and Mip solvers
409 \brief This group adds some helper tools to the Lp and Mip solvers
410 implemented in LEMON.
412 This group adds some helper tools to general optimization framework
413 implemented in LEMON.
417 @defgroup metah Metaheuristics
418 @ingroup gen_opt_group
419 \brief Metaheuristics for LEMON library.
421 This group contains some metaheuristic optimization tools.
425 @defgroup utils Tools and Utilities
426 \brief Tools and Utilities for Programming in LEMON
428 Tools and Utilities for Programming in LEMON
432 @defgroup gutils Basic Graph Utilities
434 \brief This group describes some simple basic graph utilities.
436 This group describes some simple basic graph utilities.
440 @defgroup misc Miscellaneous Tools
442 Here you can find several useful tools for development,
443 debugging and testing.
448 @defgroup timecount Time measuring and Counting
450 Here you can find simple tools for measuring the performance
455 @defgroup graphbits Tools for Graph Implementation
457 \brief Tools to Make It Easier to Make Graphs.
459 This group describes the tools that makes it easier to make graphs and
460 the maps that dynamically update with the graph changes.
464 @defgroup exceptions Exceptions
466 This group contains the exceptions thrown by LEMON library
470 @defgroup io_group Input-Output
471 \brief Several Graph Input-Output methods
473 Here you can find tools for importing and exporting graphs
474 and graph related data. Now it supports the LEMON format, the
475 \c DIMACS format and the encapsulated postscript format.
479 @defgroup lemon_io Lemon Input-Output
481 \brief Reading and writing LEMON format
483 Methods for reading and writing LEMON format. More about this
484 format you can find on the \ref graph-io-page "Graph Input-Output"
489 @defgroup section_io Section readers and writers
491 \brief Section readers and writers for lemon Input-Output.
493 Here you can find which section readers and writers can attach to
494 the LemonReader and LemonWriter.
498 @defgroup item_io Item Readers and Writers
500 \brief Item readers and writers for lemon Input-Output.
502 The Input-Output classes can handle more data type by example
503 as map or attribute value. Each of these should be written and
504 read some way. The module make possible to do this.
508 @defgroup eps_io Postscript exporting
510 \brief General \c EPS drawer and graph exporter
512 This group contains general \c EPS drawing methods and special
513 graph exporting tools.
518 @defgroup concept Concepts
519 \brief Skeleton classes and concept checking classes
521 This group describes the data/algorithm skeletons and concept checking
522 classes implemented in LEMON.
524 The purpose of the classes in this group is fourfold.
526 - These classes contain the documentations of the concepts. In order
527 to avoid document multiplications, an implementation of a concept
528 simply refers to the corresponding concept class.
530 - These classes declare every functions, <tt>typedef</tt>s etc. an
531 implementation of the concepts should provide, however completely
532 without implementations and real data structures behind the
533 interface. On the other hand they should provide nothing else. All
534 the algorithms working on a data structure meeting a certain concept
535 should compile with these classes. (Though it will not run properly,
536 of course.) In this way it is easily to check if an algorithm
537 doesn't use any extra feature of a certain implementation.
539 - The concept descriptor classes also provide a <em>checker class</em>
540 that makes it possible check whether a certain implementation of a
541 concept indeed provides all the required features.
543 - Finally, They can serve as a skeleton of a new implementation of a concept.
549 @defgroup graph_concepts Graph Structure Concepts
551 \brief Skeleton and concept checking classes for graph structures
553 This group contains the skeletons and concept checking classes of LEMON's
554 graph structures and helper classes used to implement these.
558 @defgroup experimental Experimental Structures and Algorithms
559 This group contains some Experimental structures and algorithms.
560 The stuff here is subject to change.
566 @defgroup demos Demo programs
568 Some demo programs are listed here. Their full source codes can be found in
569 the \c demo subdirectory of the source tree.
571 The standard compilation procedure (<tt>./configure;make</tt>) will compile
577 @defgroup tools Standalone utility applications
579 Some utility applications are listed here.
581 The standard compilation procedure (<tt>./configure;make</tt>) will compile