lemon/smart_graph.h
author alpar
Mon, 20 Feb 2006 06:32:15 +0000
changeset 1969 68c2c1176e9e
parent 1910 f95eea8c34b0
child 1979 c2992fd74dad
permissions -rw-r--r--
One more step towards Undir -> U conversion...
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_SMART_GRAPH_H
    20 #define LEMON_SMART_GRAPH_H
    21 
    22 ///\ingroup graphs
    23 ///\file
    24 ///\brief SmartGraph and SmartUGraph classes.
    25 
    26 #include <vector>
    27 
    28 #include <lemon/invalid.h>
    29 
    30 #include <lemon/bits/clearable_graph_extender.h>
    31 #include <lemon/bits/extendable_graph_extender.h>
    32 #include <lemon/bits/iterable_graph_extender.h>
    33 #include <lemon/bits/alteration_notifier.h>
    34 #include <lemon/bits/default_map.h>
    35 #include <lemon/bits/graph_extender.h>
    36 
    37 #include <lemon/utility.h>
    38 #include <lemon/error.h>
    39 
    40 namespace lemon {
    41 
    42   class SmartGraph;
    43   ///Base of SmartGraph
    44 
    45   ///Base of SmartGraph
    46   ///
    47   class SmartGraphBase {
    48 
    49     friend class SmatGraph;
    50 
    51   protected:
    52     struct NodeT 
    53     {
    54       int first_in,first_out;      
    55       NodeT() : first_in(-1), first_out(-1) {}
    56     };
    57     struct EdgeT 
    58     {
    59       int target, source, next_in, next_out;      
    60       //FIXME: is this necessary?
    61       EdgeT() : next_in(-1), next_out(-1) {}  
    62     };
    63 
    64     std::vector<NodeT> nodes;
    65 
    66     std::vector<EdgeT> edges;
    67     
    68     
    69   public:
    70 
    71     typedef SmartGraphBase Graph;
    72 
    73     class Node;
    74     class Edge;
    75 
    76     
    77   public:
    78 
    79     SmartGraphBase() : nodes(), edges() { }
    80     SmartGraphBase(const SmartGraphBase &_g) 
    81       : nodes(_g.nodes), edges(_g.edges) { }
    82     
    83     typedef True NodeNumTag;
    84     typedef True EdgeNumTag;
    85 
    86     ///Number of nodes.
    87     int nodeNum() const { return nodes.size(); }
    88     ///Number of edges.
    89     int edgeNum() const { return edges.size(); }
    90 
    91     /// Maximum node ID.
    92     
    93     /// Maximum node ID.
    94     ///\sa id(Node)
    95     int maxNodeId() const { return nodes.size()-1; }
    96     /// Maximum edge ID.
    97     
    98     /// Maximum edge ID.
    99     ///\sa id(Edge)
   100     int maxEdgeId() const { return edges.size()-1; }
   101 
   102     Node source(Edge e) const { return edges[e.n].source; }
   103     Node target(Edge e) const { return edges[e.n].target; }
   104 
   105     /// Node ID.
   106     
   107     /// The ID of a valid Node is a nonnegative integer not greater than
   108     /// \ref maxNodeId(). The range of the ID's is not surely continuous
   109     /// and the greatest node ID can be actually less then \ref maxNodeId().
   110     ///
   111     /// The ID of the \ref INVALID node is -1.
   112     ///\return The ID of the node \c v. 
   113     static int id(Node v) { return v.n; }
   114     /// Edge ID.
   115     
   116     /// The ID of a valid Edge is a nonnegative integer not greater than
   117     /// \ref maxEdgeId(). The range of the ID's is not surely continuous
   118     /// and the greatest edge ID can be actually less then \ref maxEdgeId().
   119     ///
   120     /// The ID of the \ref INVALID edge is -1.
   121     ///\return The ID of the edge \c e. 
   122     static int id(Edge e) { return e.n; }
   123 
   124     static Node nodeFromId(int id) { return Node(id);}
   125 
   126     static Edge edgeFromId(int id) { return Edge(id);}
   127 
   128     Node addNode() {
   129       Node n; n.n=nodes.size();
   130       nodes.push_back(NodeT()); //FIXME: Hmmm...
   131       return n;
   132     }
   133     
   134     Edge addEdge(Node u, Node v) {
   135       Edge e; e.n=edges.size(); edges.push_back(EdgeT()); //FIXME: Hmmm...
   136       edges[e.n].source=u.n; edges[e.n].target=v.n;
   137       edges[e.n].next_out=nodes[u.n].first_out;
   138       edges[e.n].next_in=nodes[v.n].first_in;
   139       nodes[u.n].first_out=nodes[v.n].first_in=e.n;
   140 
   141       return e;
   142     }
   143 
   144     void clear() {
   145       edges.clear();
   146       nodes.clear();
   147     }
   148 
   149 
   150     class Node {
   151       friend class SmartGraphBase;
   152       friend class SmartGraph;
   153 
   154     protected:
   155       int n;
   156       Node(int nn) {n=nn;}
   157     public:
   158       Node() {}
   159       Node (Invalid) { n=-1; }
   160       bool operator==(const Node i) const {return n==i.n;}
   161       bool operator!=(const Node i) const {return n!=i.n;}
   162       bool operator<(const Node i) const {return n<i.n;}
   163     };
   164     
   165 
   166     class Edge {
   167       friend class SmartGraphBase;
   168       friend class SmartGraph;
   169 
   170     protected:
   171       int n;
   172       Edge(int nn) {n=nn;}
   173     public:
   174       Edge() { }
   175       Edge (Invalid) { n=-1; }
   176       bool operator==(const Edge i) const {return n==i.n;}
   177       bool operator!=(const Edge i) const {return n!=i.n;}
   178       bool operator<(const Edge i) const {return n<i.n;}
   179     };
   180 
   181     void first(Node& node) const {
   182       node.n = nodes.size() - 1;
   183     }
   184 
   185     static void next(Node& node) {
   186       --node.n;
   187     }
   188 
   189     void first(Edge& edge) const {
   190       edge.n = edges.size() - 1;
   191     }
   192 
   193     static void next(Edge& edge) {
   194       --edge.n;
   195     }
   196 
   197     void firstOut(Edge& edge, const Node& node) const {
   198       edge.n = nodes[node.n].first_out;
   199     }
   200 
   201     void nextOut(Edge& edge) const {
   202       edge.n = edges[edge.n].next_out;
   203     }
   204 
   205     void firstIn(Edge& edge, const Node& node) const {
   206       edge.n = nodes[node.n].first_in;
   207     }
   208     
   209     void nextIn(Edge& edge) const {
   210       edge.n = edges[edge.n].next_in;
   211     }
   212 
   213     Node _split(Node n, bool connect = true)
   214     {
   215       Node b = addNode();
   216       nodes[b.n].first_out=nodes[n.n].first_out;
   217       nodes[n.n].first_out=-1;
   218       for(int i=nodes[b.n].first_out;i!=-1;i++) edges[i].source=b.n;
   219       if(connect) addEdge(n,b);
   220       return b;
   221     }
   222 
   223   };
   224 
   225   typedef ClearableGraphExtender<
   226     ExtendableGraphExtender<
   227     MappableGraphExtender<
   228     IterableGraphExtender<
   229     AlterableGraphExtender<
   230     GraphExtender<SmartGraphBase> > > > > > ExtendedSmartGraphBase;
   231 
   232   /// \ingroup graphs
   233 
   234   ///A smart graph class.
   235 
   236   ///This is a simple and fast graph implementation.
   237   ///It is also quite memory efficient, but at the price
   238   ///that <b> it does support only limited (only stack-like)
   239   ///node and edge deletions</b>.
   240   ///It conforms to 
   241   ///the \ref concept::ExtendableGraph "ExtendableGraph" concept.
   242   ///\sa concept::ExtendableGraph.
   243   ///
   244   ///\author Alpar Juttner
   245   class SmartGraph : public ExtendedSmartGraphBase {
   246   public:
   247     
   248     class Snapshot;
   249     friend class Snapshot;
   250 
   251   protected:
   252     void restoreSnapshot(const Snapshot &s)
   253     {
   254       while(s.edge_num<edges.size()) {
   255 	Parent::getNotifier(Edge()).erase(Edge(edges.size()-1));
   256 	nodes[edges.back().target].first_in=edges.back().next_in;
   257 	nodes[edges.back().source].first_out=edges.back().next_out;
   258 	edges.pop_back();
   259       }
   260       //nodes.resize(s.nodes_num);
   261       while(s.node_num<nodes.size()) {
   262 	Parent::getNotifier(Node()).erase(Node(nodes.size()-1));
   263 	nodes.pop_back();
   264       }
   265     }    
   266 
   267   public:
   268 
   269     ///Split a node.
   270     
   271     ///This function splits a node. First a new node is added to the graph,
   272     ///then the source of each outgoing edge of \c n is moved to this new node.
   273     ///If \c connect is \c true (this is the default value), then a new edge
   274     ///from \c n to the newly created node is also added.
   275     ///\return The newly created node.
   276     ///
   277     ///\note The <tt>Edge</tt>s
   278     ///referencing a moved edge remain
   279     ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s
   280     ///may be invalidated.
   281     ///\warning This functionality cannot be used together with the Snapshot
   282     ///feature.
   283     ///\todo It could be implemented in a bit faster way.
   284     Node split(Node n, bool connect = true) 
   285     {
   286       Node b = _split(n,connect);
   287       return b;
   288     }
   289   
   290 
   291     ///Class to make a snapshot of the graph and to restrore to it later.
   292 
   293     ///Class to make a snapshot of the graph and to restrore to it later.
   294     ///
   295     ///The newly added nodes and edges can be removed using the
   296     ///restore() function.
   297     ///\note After you restore a state, you cannot restore
   298     ///a later state, in other word you cannot add again the edges deleted
   299     ///by restore() using another Snapshot instance.
   300     ///
   301     class Snapshot 
   302     {
   303       SmartGraph *g;
   304     protected:
   305       friend class SmartGraph;
   306       unsigned int node_num;
   307       unsigned int edge_num;
   308     public:
   309       ///Default constructor.
   310       
   311       ///Default constructor.
   312       ///To actually make a snapshot you must call save().
   313       ///
   314       Snapshot() : g(0) {}
   315       ///Constructor that immediately makes a snapshot
   316       
   317       ///This constructor immediately makes a snapshot of the graph.
   318       ///\param _g The graph we make a snapshot of.
   319       Snapshot(SmartGraph &_g) :g(&_g) {
   320 	node_num=g->nodes.size();
   321 	edge_num=g->edges.size();
   322       }
   323 
   324       ///Make a snapshot.
   325 
   326       ///Make a snapshot of the graph.
   327       ///
   328       ///This function can be called more than once. In case of a repeated
   329       ///call, the previous snapshot gets lost.
   330       ///\param _g The graph we make the snapshot of.
   331       void save(SmartGraph &_g) 
   332       {
   333 	g=&_g;
   334 	node_num=g->nodes.size();
   335 	edge_num=g->edges.size();
   336       }
   337 
   338       ///Undo the changes until a snapshot.
   339       
   340       ///Undo the changes until a snapshot created by save().
   341       ///
   342       ///\note After you restored a state, you cannot restore
   343       ///a later state, in other word you cannot add again the edges deleted
   344       ///by restore().
   345       ///
   346       ///\todo This function might be called undo().
   347       
   348       void restore()
   349       {
   350 	g->restoreSnapshot(*this);
   351       }
   352     };
   353   };
   354 
   355 
   356   /**************** Undirected List Graph ****************/
   357 
   358   typedef ClearableUGraphExtender<
   359     ExtendableUGraphExtender<
   360     MappableUGraphExtender<
   361     IterableUGraphExtender<
   362     AlterableUGraphExtender<
   363     UGraphExtender<SmartGraphBase> > > > > > ExtendedSmartUGraphBase;
   364 
   365   /// \ingroup graphs
   366   ///
   367   /// \brief A smart undirected graph class.
   368   ///
   369   /// This is a simple and fast undirected graph implementation.
   370   /// It is also quite memory efficient, but at the price
   371   /// that <b> it does support only limited (only stack-like)
   372   /// node and edge deletions</b>.
   373   /// Except from this it conforms to 
   374   /// the \ref concept::UGraph "UGraph" concept.
   375   /// \sa concept::UGraph.
   376   ///
   377   /// \todo Snapshot hasn't been implemented yet.
   378   ///
   379   class SmartUGraph : public ExtendedSmartUGraphBase {
   380   };
   381 
   382 
   383   class SmartBpUGraphBase {
   384   public:
   385 
   386     class NodeSetError : public LogicError {
   387       virtual const char* exceptionName() const { 
   388 	return "lemon::SmartBpUGraph::NodeSetError";
   389       }
   390     };
   391 
   392   protected:
   393 
   394     struct NodeT {
   395       int first;
   396       NodeT() {}
   397       NodeT(int _first) : first(_first) {}
   398     };
   399 
   400     struct EdgeT {
   401       int aNode, next_out;
   402       int bNode, next_in;
   403     };
   404 
   405     std::vector<NodeT> aNodes;
   406     std::vector<NodeT> bNodes;
   407 
   408     std::vector<EdgeT> edges;
   409 
   410   public:
   411   
   412     class Node {
   413       friend class SmartBpUGraphBase;
   414     protected:
   415       int id;
   416 
   417       Node(int _id) : id(_id) {}
   418     public:
   419       Node() {}
   420       Node(Invalid) { id = -1; }
   421       bool operator==(const Node i) const {return id==i.id;}
   422       bool operator!=(const Node i) const {return id!=i.id;}
   423       bool operator<(const Node i) const {return id<i.id;}
   424     };
   425 
   426     class Edge {
   427       friend class SmartBpUGraphBase;
   428     protected:
   429       int id;
   430 
   431       Edge(int _id) { id = _id;}
   432     public:
   433       Edge() {}
   434       Edge (Invalid) { id = -1; }
   435       bool operator==(const Edge i) const {return id==i.id;}
   436       bool operator!=(const Edge i) const {return id!=i.id;}
   437       bool operator<(const Edge i) const {return id<i.id;}
   438     };
   439 
   440     void firstANode(Node& node) const {
   441       node.id = 2 * aNodes.size() - 2;
   442       if (node.id < 0) node.id = -1; 
   443     }
   444     void nextANode(Node& node) const {
   445       node.id -= 2;
   446       if (node.id < 0) node.id = -1; 
   447     }
   448 
   449     void firstBNode(Node& node) const {
   450       node.id = 2 * bNodes.size() - 1;
   451     }
   452     void nextBNode(Node& node) const {
   453       node.id -= 2;
   454     }
   455 
   456     void first(Node& node) const {
   457       if (aNodes.size() > 0) {
   458 	node.id = 2 * aNodes.size() - 2;
   459       } else {
   460 	node.id = 2 * bNodes.size() - 1;
   461       }
   462     }
   463     void next(Node& node) const {
   464       node.id -= 2;
   465       if (node.id == -2) {
   466 	node.id = 2 * bNodes.size() - 1;
   467       }
   468     }
   469   
   470     void first(Edge& edge) const {
   471       edge.id = edges.size() - 1;
   472     }
   473     void next(Edge& edge) const {
   474       --edge.id;
   475     }
   476 
   477     void firstOut(Edge& edge, const Node& node) const {
   478       LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
   479       edge.id = aNodes[node.id >> 1].first;
   480     }
   481     void nextOut(Edge& edge) const {
   482       edge.id = edges[edge.id].next_out;
   483     }
   484 
   485     void firstIn(Edge& edge, const Node& node) const {
   486       LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
   487       edge.id = bNodes[node.id >> 1].first;
   488     }
   489     void nextIn(Edge& edge) const {
   490       edge.id = edges[edge.id].next_in;
   491     }
   492 
   493     static int id(const Node& node) {
   494       return node.id;
   495     }
   496     static Node nodeFromId(int id) {
   497       return Node(id);
   498     }
   499     int maxNodeId() const {
   500       return aNodes.size() > bNodes.size() ?
   501 	aNodes.size() * 2 - 2 : bNodes.size() * 2 - 1;
   502     }
   503   
   504     static int id(const Edge& edge) {
   505       return edge.id;
   506     }
   507     static Edge edgeFromId(int id) {
   508       return Edge(id);
   509     }
   510     int maxEdgeId() const {
   511       return edges.size();
   512     }
   513   
   514     static int aNodeId(const Node& node) {
   515       return node.id >> 1;
   516     }
   517     static Node fromANodeId(int id, Node) {
   518       return Node(id << 1);
   519     }
   520     int maxANodeId() const {
   521       return aNodes.size();
   522     }
   523 
   524     static int bNodeId(const Node& node) {
   525       return node.id >> 1;
   526     }
   527     static Node fromBNodeId(int id) {
   528       return Node((id << 1) + 1);
   529     }
   530     int maxBNodeId() const {
   531       return bNodes.size();
   532     }
   533 
   534     Node aNode(const Edge& edge) const {
   535       return Node(edges[edge.id].aNode);
   536     }
   537     Node bNode(const Edge& edge) const {
   538       return Node(edges[edge.id].bNode);
   539     }
   540 
   541     static bool aNode(const Node& node) {
   542       return (node.id & 1) == 0;
   543     }
   544 
   545     static bool bNode(const Node& node) {
   546       return (node.id & 1) == 1;
   547     }
   548 
   549     Node addANode() {
   550       NodeT nodeT;
   551       nodeT.first = -1;
   552       aNodes.push_back(nodeT);
   553       return Node(aNodes.size() * 2 - 2);
   554     }
   555 
   556     Node addBNode() {
   557       NodeT nodeT;
   558       nodeT.first = -1;
   559       bNodes.push_back(nodeT);
   560       return Node(bNodes.size() * 2 - 1);
   561     }
   562 
   563     Edge addEdge(const Node& source, const Node& target) {
   564       LEMON_ASSERT(((source.id ^ target.id) & 1) == 1, NodeSetError());
   565       EdgeT edgeT;
   566       if ((source.id & 1) == 0) {
   567 	edgeT.aNode = source.id;
   568 	edgeT.bNode = target.id;
   569       } else {
   570 	edgeT.aNode = target.id;
   571 	edgeT.bNode = source.id;
   572       }
   573       edgeT.next_out = aNodes[edgeT.aNode >> 1].first;
   574       aNodes[edgeT.aNode >> 1].first = edges.size();
   575       edgeT.next_in = bNodes[edgeT.bNode >> 1].first;
   576       bNodes[edgeT.bNode >> 1].first = edges.size();
   577       edges.push_back(edgeT);
   578       return Edge(edges.size() - 1);
   579     }
   580 
   581     void clear() {
   582       aNodes.clear();
   583       bNodes.clear();
   584       edges.clear();
   585     }
   586 
   587   };
   588 
   589 
   590   typedef ClearableBpUGraphExtender<
   591     ExtendableBpUGraphExtender<
   592     MappableBpUGraphExtender<
   593     IterableBpUGraphExtender<
   594     AlterableBpUGraphExtender<
   595     BpUGraphExtender <
   596     SmartBpUGraphBase> > > > > >
   597   ExtendedSmartBpUGraphBase;
   598 
   599   /// \ingroup graphs
   600   ///
   601   /// \brief A smart bipartite undirected graph class.
   602   ///
   603   /// This is a simple and fast bipartite undirected graph implementation.
   604   /// It is also quite memory efficient, but at the price
   605   /// that <b> it does not support node and edge deletions</b>.
   606   /// Except from this it conforms to 
   607   /// the \ref concept::BpUGraph "BpUGraph" concept.
   608   /// \sa concept::BpUGraph.
   609   ///
   610   class SmartBpUGraph : public ExtendedSmartBpUGraphBase {};
   611 
   612   
   613   /// @}  
   614 } //namespace lemon
   615 
   616 
   617 #endif //LEMON_SMART_GRAPH_H