src/lemon/full_graph.h
author alpar
Tue, 09 Nov 2004 17:48:52 +0000
changeset 973 6a6f3ac07b20
parent 951 0f1fe84ff36c
child 977 48962802d168
permissions -rw-r--r--
- Add makeSnapshot()/rollBack() functionality
- Remove an unnecessary #include
     1 /* -*- C++ -*-
     2  * src/lemon/full_graph.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Combinatorial Optimization Research Group, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 #ifndef LEMON_FULL_GRAPH_H
    18 #define LEMON_FULL_GRAPH_H
    19 
    20 
    21 #include <lemon/idmappable_graph_extender.h>
    22 
    23 #include <lemon/iterable_graph_extender.h>
    24 
    25 #include <lemon/alteration_observer_registry.h>
    26 #include <lemon/default_map.h>
    27 
    28 ///\ingroup graphs
    29 ///\file
    30 ///\brief FullGraph and SymFullGraph classes.
    31 
    32 
    33 #include <lemon/invalid.h>
    34 
    35 namespace lemon {
    36 
    37 /// \addtogroup graphs
    38 /// @{
    39 
    40   class FullGraphBase {
    41     int NodeNum;
    42     int EdgeNum;
    43   public:
    44 
    45     typedef FullGraphBase Graph;
    46 
    47     class Node;
    48     class Edge;
    49 
    50   public:
    51 
    52     FullGraphBase() {}
    53 
    54 
    55     ///Creates a full graph with \c n nodes.
    56     void construct(int n) { NodeNum = n; EdgeNum = n * n; }
    57     ///
    58     //    FullGraphBase(const FullGraphBase &_g)
    59     //      : NodeNum(_g.nodeNum()), EdgeNum(NodeNum*NodeNum) { }
    60     
    61     ///Number of nodes.
    62     int nodeNum() const { return NodeNum; }
    63     ///Number of edges.
    64     int edgeNum() const { return EdgeNum; }
    65 
    66     /// Maximum node ID.
    67     
    68     /// Maximum node ID.
    69     ///\sa id(Node)
    70     int maxNodeId() const { return NodeNum-1; }
    71     /// Maximum edge ID.
    72     
    73     /// Maximum edge ID.
    74     ///\sa id(Edge)
    75     int maxEdgeId() const { return EdgeNum-1; }
    76 
    77     Node tail(Edge e) const { return e.id % NodeNum; }
    78     Node head(Edge e) const { return e.id / NodeNum; }
    79 
    80 
    81     /// Node ID.
    82     
    83     /// The ID of a valid Node is a nonnegative integer not greater than
    84     /// \ref maxNodeId(). The range of the ID's is not surely continuous
    85     /// and the greatest node ID can be actually less then \ref maxNodeId().
    86     ///
    87     /// The ID of the \ref INVALID node is -1.
    88     ///\return The ID of the node \c v. 
    89 
    90     static int id(Node v) { return v.id; }
    91     /// Edge ID.
    92     
    93     /// The ID of a valid Edge is a nonnegative integer not greater than
    94     /// \ref maxEdgeId(). The range of the ID's is not surely continuous
    95     /// and the greatest edge ID can be actually less then \ref maxEdgeId().
    96     ///
    97     /// The ID of the \ref INVALID edge is -1.
    98     ///\return The ID of the edge \c e. 
    99     static int id(Edge e) { return e.id; }
   100 
   101     /// Finds an edge between two nodes.
   102     
   103     /// Finds an edge from node \c u to node \c v.
   104     ///
   105     /// If \c prev is \ref INVALID (this is the default value), then
   106     /// It finds the first edge from \c u to \c v. Otherwise it looks for
   107     /// the next edge from \c u to \c v after \c prev.
   108     /// \return The found edge or INVALID if there is no such an edge.
   109     Edge findEdge(Node u,Node v, Edge prev = INVALID) 
   110     {
   111       return prev.id == -1 ? Edge(*this, u.id, v.id) : INVALID;
   112     }
   113     
   114       
   115     class Node {
   116       friend class FullGraphBase;
   117 
   118     protected:
   119       int id;
   120       Node(int _id) { id = _id;}
   121     public:
   122       Node() {}
   123       Node (Invalid) { id = -1; }
   124       bool operator==(const Node node) const {return id == node.id;}
   125       bool operator!=(const Node node) const {return id != node.id;}
   126       bool operator<(const Node node) const {return id < node.id;}
   127     };
   128     
   129 
   130 
   131     class Edge {
   132       friend class FullGraphBase;
   133       
   134     protected:
   135       int id;  // NodeNum * head + tail;
   136 
   137       Edge(int _id) : id(_id) {}
   138 
   139       Edge(const FullGraphBase& _graph, int tail, int head) 
   140 	: id(_graph.NodeNum * head+tail) {}
   141     public:
   142       Edge() { }
   143       Edge (Invalid) { id = -1; }
   144       bool operator==(const Edge edge) const {return id == edge.id;}
   145       bool operator!=(const Edge edge) const {return id != edge.id;}
   146       bool operator<(const Edge edge) const {return id < edge.id;}
   147     };
   148 
   149     void first(Node& node) const {
   150       node.id = NodeNum-1;
   151     }
   152 
   153     static void next(Node& node) {
   154       --node.id;
   155     }
   156 
   157     void first(Edge& edge) const {
   158       edge.id = EdgeNum-1;
   159     }
   160 
   161     static void next(Edge& edge) {
   162       --edge.id;
   163     }
   164 
   165     void firstOut(Edge& edge, const Node& node) const {
   166       edge.id = EdgeNum + node.id - NodeNum;
   167     }
   168 
   169     void nextOut(Edge& edge) const {
   170       edge.id -= NodeNum;
   171       if (edge.id < 0) edge.id = -1;
   172     }
   173 
   174     void firstIn(Edge& edge, const Node& node) const {
   175       edge.id = node.id * NodeNum;
   176     }
   177     
   178     void nextIn(Edge& edge) const {
   179       ++edge.id;
   180       if (edge.id % NodeNum == 0) edge.id = -1;
   181     }
   182 
   183   };
   184 
   185 
   186   typedef AlterableGraphExtender<FullGraphBase> AlterableFullGraphBase;
   187   typedef IterableGraphExtender<AlterableFullGraphBase> IterableFullGraphBase;
   188   typedef IdMappableGraphExtender<IterableFullGraphBase> IdMappableFullGraphBase;
   189   typedef DefaultMappableGraphExtender<IdMappableFullGraphBase> MappableFullGraphBase;
   190 
   191   ///A full graph class.
   192 
   193   ///This is a simple and fast directed full graph implementation.
   194   ///It is completely static, so you can neither add nor delete either
   195   ///edges or nodes.
   196   ///Thus it conforms to
   197   ///the \ref concept::StaticGraph "StaticGraph" concept
   198   ///\sa concept::StaticGraph.
   199   ///\todo What about loops?
   200   ///\todo Don't we need SymEdgeMap?
   201   ///
   202   ///\author Alpar Juttner
   203   class FullGraph : public MappableFullGraphBase {
   204   public:
   205 
   206     FullGraph(int n) { construct(n); }
   207   };
   208 
   209   template <>
   210   int countNodes<FullGraph>(const FullGraph& graph) {
   211     return graph.nodeNum();
   212   }
   213 
   214   template <>
   215   int countEdges<FullGraph>(const FullGraph& graph) {
   216     return graph.edgeNum();
   217   }
   218 
   219   /// @}  
   220 
   221 } //namespace lemon
   222 
   223 
   224 
   225 
   226 #endif //LEMON_FULL_GRAPH_H