lemon/grid_graph.h
author deba
Tue, 31 Jan 2006 19:33:48 +0000
changeset 1931 6abf67b02ff5
parent 1875 98698b69a902
child 1946 17eb3eaad9f8
permissions -rw-r--r--
New iterable map with comparable values
it uses linked lists and balanced binary tree

IterableBoolMap has ItemIt type as the other iterable maps

InvertableMap got ValueIterator
     1 /* -*- C++ -*-
     2  * lemon/grid_graph.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2006 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 #ifndef GRID_GRAPH_H
    18 #define GRID_GRAPH_H
    19 
    20 #include <iostream>
    21 #include <lemon/invalid.h>
    22 #include <lemon/utility.h>
    23 
    24 #include <lemon/bits/iterable_graph_extender.h>
    25 #include <lemon/bits/alteration_notifier.h>
    26 #include <lemon/bits/static_map.h>
    27 #include <lemon/bits/graph_extender.h>
    28 
    29 #include <lemon/xy.h>
    30 
    31 ///\ingroup graphs
    32 ///\file
    33 ///\brief GridGraph class.
    34 
    35 namespace lemon {
    36 
    37   /// \brief Base graph for GridGraph.
    38   ///
    39   /// Base graph for grid graph. It describes some member functions
    40   /// which can be used in the GridGraph.
    41   ///
    42   /// \warning Always use the GridGraph instead of this.
    43   /// \see GridGraph
    44   class GridGraphBase {
    45 
    46   public:
    47 
    48     typedef GridGraphBase Graph;
    49 
    50     class Node;
    51     class Edge;
    52 
    53   public:
    54 
    55     GridGraphBase() {}
    56 
    57   protected:
    58 
    59     /// \brief Creates a grid graph with the given size.
    60     ///
    61     /// Creates a grid graph with the given size.
    62     void construct(int width, int height) {
    63       _height = height; _width = width;
    64       _nodeNum = height * width; _edgeNum = 2 * _nodeNum - width - height;
    65       _edgeLimit = _nodeNum - width;
    66     }
    67 
    68     /// \brief Gives back the edge goes down from the node.
    69     ///
    70     /// Gives back the edge goes down from the node. If there is not
    71     /// outgoing edge then it gives back INVALID.
    72     Edge _down(Node n) const {
    73       if (n.id < _nodeNum - _width) {
    74 	return Edge(n.id);
    75       } else {
    76 	return INVALID;
    77       }
    78     }
    79 
    80     /// \brief Gives back the edge comes from up into the node.
    81     ///
    82     /// Gives back the edge comes from up into the node. If there is not
    83     /// incoming edge then it gives back INVALID.
    84     Edge _up(Node n) const {
    85       if (n.id >= _width) {
    86 	return Edge(n.id - _width);
    87       } else {
    88 	return INVALID;
    89       }
    90     }
    91 
    92     /// \brief Gives back the edge goes right from the node.
    93     ///
    94     /// Gives back the edge goes right from the node. If there is not
    95     /// outgoing edge then it gives back INVALID.
    96     Edge _right(Node n) const {
    97       if (n.id % _width < _width - 1) {
    98 	return _edgeLimit + n.id % _width + (n.id / _width) * (_width - 1);
    99       } else {
   100 	return INVALID;
   101       }
   102     }
   103 
   104     /// \brief Gives back the edge comes from left into the node.
   105     ///
   106     /// Gives back the edge comes left up into the node. If there is not
   107     /// incoming edge then it gives back INVALID.
   108     Edge _left(Node n) const {
   109       if (n.id % _width > 0) {
   110 	return _edgeLimit + n.id % _width + (n.id / _width) * (_width - 1) - 1;
   111       } else {
   112 	return INVALID;
   113       }
   114     }
   115 
   116 
   117   public:
   118     
   119     /// \brief The node on the given position.
   120     /// 
   121     /// Gives back the node on the given position.
   122     Node operator()(int i, int j) const {
   123       return Node(i + j * _width);
   124     }
   125 
   126     /// \brief Gives back the row index of the node.
   127     ///
   128     /// Gives back the row index of the node.
   129     int row(Node n) const {
   130       return n.id / _width;
   131     }
   132     
   133     /// \brief Gives back the coloumn index of the node.
   134     ///
   135     /// Gives back the coloumn index of the node.
   136     int col(Node n) const {
   137       return n.id % _width;    
   138     }
   139 
   140     /// \brief Gives back the width of the graph.
   141     ///
   142     /// Gives back the width of the graph.
   143     int width() const {
   144       return _width;
   145     }
   146 
   147     /// \brief Gives back the height of the graph.
   148     ///
   149     /// Gives back the height of the graph.
   150     int height() const {
   151       return _height;
   152     }
   153 
   154     typedef True NodeNumTag;
   155     typedef True EdgeNumTag;
   156 
   157     ///Number of nodes.
   158     int nodeNum() const { return _nodeNum; }
   159     ///Number of edges.
   160     int edgeNum() const { return _edgeNum; }
   161 
   162     /// Maximum node ID.
   163     
   164     /// Maximum node ID.
   165     ///\sa id(Node)
   166     int maxNodeId() const { return nodeNum() - 1; }
   167     /// Maximum edge ID.
   168     
   169     /// Maximum edge ID.
   170     ///\sa id(Edge)
   171     int maxEdgeId() const { return edgeNum() - 1; }
   172 
   173     /// \brief Gives back the source node of an edge.
   174     ///    
   175     /// Gives back the source node of an edge.
   176     Node source(Edge e) const {
   177       if (e.id < _edgeLimit) {
   178 	return e.id;
   179       } else {
   180 	return (e.id - _edgeLimit) % (_width - 1) +
   181 	  (e.id - _edgeLimit) / (_width - 1) * _width;
   182       }
   183     }
   184 
   185     /// \brief Gives back the target node of an edge.
   186     ///    
   187     /// Gives back the target node of an edge.
   188     Node target(Edge e) const {
   189       if (e.id < _edgeLimit) {
   190 	return e.id + _width;
   191       } else {
   192 	return (e.id - _edgeLimit) % (_width - 1) +
   193 	  (e.id - _edgeLimit) / (_width - 1) * _width + 1;
   194       }
   195     }
   196 
   197     /// Node ID.
   198     
   199     /// The ID of a valid Node is a nonnegative integer not greater than
   200     /// \ref maxNodeId(). The range of the ID's is not surely continuous
   201     /// and the greatest node ID can be actually less then \ref maxNodeId().
   202     ///
   203     /// The ID of the \ref INVALID node is -1.
   204     ///\return The ID of the node \c v. 
   205 
   206     static int id(Node v) { return v.id; }
   207     /// Edge ID.
   208     
   209     /// The ID of a valid Edge is a nonnegative integer not greater than
   210     /// \ref maxEdgeId(). The range of the ID's is not surely continuous
   211     /// and the greatest edge ID can be actually less then \ref maxEdgeId().
   212     ///
   213     /// The ID of the \ref INVALID edge is -1.
   214     ///\return The ID of the edge \c e. 
   215     static int id(Edge e) { return e.id; }
   216 
   217     static Node nodeFromId(int id) { return Node(id);}
   218     
   219     static Edge edgeFromId(int id) { return Edge(id);}
   220 
   221     typedef True FindEdgeTag;
   222 
   223     /// Finds an edge between two nodes.
   224     
   225     /// Finds an edge from node \c u to node \c v.
   226     ///
   227     /// If \c prev is \ref INVALID (this is the default value), then
   228     /// It finds the first edge from \c u to \c v. Otherwise it looks for
   229     /// the next edge from \c u to \c v after \c prev.
   230     /// \return The found edge or INVALID if there is no such an edge.
   231     Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
   232       if (prev != INVALID) return INVALID;
   233       if (v.id - u.id == _width) return Edge(u.id);
   234       if (v.id - u.id == 1 && u.id % _width < _width - 1) {
   235 	return Edge(u.id / _width * (_width - 1) +
   236 		    u.id % _width + _edgeLimit);
   237       }
   238       return INVALID;
   239     }
   240     
   241       
   242     class Node {
   243       friend class GridGraphBase;
   244 
   245     protected:
   246       int id;
   247       Node(int _id) { id = _id;}
   248     public:
   249       Node() {}
   250       Node (Invalid) { id = -1; }
   251       bool operator==(const Node node) const {return id == node.id;}
   252       bool operator!=(const Node node) const {return id != node.id;}
   253       bool operator<(const Node node) const {return id < node.id;}
   254     };
   255     
   256 
   257 
   258     class Edge {
   259       friend class GridGraphBase;
   260       
   261     protected:
   262       int id; 
   263 
   264       Edge(int _id) : id(_id) {}
   265 
   266     public:
   267       Edge() { }
   268       Edge (Invalid) { id = -1; }
   269       bool operator==(const Edge edge) const {return id == edge.id;}
   270       bool operator!=(const Edge edge) const {return id != edge.id;}
   271       bool operator<(const Edge edge) const {return id < edge.id;}
   272     };
   273 
   274     void first(Node& node) const {
   275       node.id = nodeNum() - 1;
   276     }
   277 
   278     static void next(Node& node) {
   279       --node.id;
   280     }
   281 
   282     void first(Edge& edge) const {
   283       edge.id = edgeNum() - 1;
   284     }
   285 
   286     static void next(Edge& edge) {
   287       --edge.id;
   288     }
   289 
   290     void firstOut(Edge& edge, const Node& node) const {
   291       if (node.id < _nodeNum - _width) {
   292 	edge.id = node.id;
   293       } else if (node.id % _width < _width - 1) {
   294 	edge.id = _edgeLimit + node.id % _width +
   295 	  (node.id / _width) * (_width - 1);
   296       } else {
   297 	edge.id = -1;
   298       }
   299     }
   300 
   301     void nextOut(Edge& edge) const {
   302       if (edge.id >= _edgeLimit) {
   303 	edge.id = -1;
   304       } else if (edge.id % _width < _width - 1) {
   305 	edge.id = _edgeLimit + edge.id % _width +
   306 	  (edge.id / _width) * (_width - 1);
   307       } else {
   308 	edge.id = -1;
   309       }
   310     }
   311 
   312     void firstIn(Edge& edge, const Node& node) const {
   313       if (node.id >= _width) {
   314 	edge.id = node.id - _width;
   315       } else if (node.id % _width > 0) {
   316 	edge.id = _edgeLimit + node.id % _width +
   317 	  (node.id / _width) * (_width - 1) - 1;
   318       } else {
   319 	edge.id = -1;
   320       }
   321     }
   322     
   323     void nextIn(Edge& edge) const {
   324       if (edge.id >= _edgeLimit) {
   325 	edge.id = -1;
   326       } else if (edge.id % _width > 0) {
   327 	edge.id = _edgeLimit + edge.id % _width +
   328 	  (edge.id / _width + 1) * (_width - 1) - 1;
   329       } else {
   330 	edge.id = -1;
   331       }
   332     }
   333 
   334   private:
   335     int _width, _height;
   336     int _nodeNum, _edgeNum;
   337     int _edgeLimit;
   338   };
   339 
   340 
   341   typedef StaticMappableUGraphExtender<
   342     IterableUGraphExtender<
   343     AlterableUGraphExtender<
   344     UGraphExtender<GridGraphBase> > > > ExtendedGridGraphBase;
   345 
   346   /// \ingroup graphs
   347   ///
   348   /// \brief Grid graph class
   349   ///
   350   /// This class implements a special graph type. The nodes of the
   351   /// graph can be indiced by two integer \c (i,j) value where \c i
   352   /// is in the \c [0,width) range and j is in the [0, height) range.
   353   /// Two nodes are connected in the graph if the indices differ only
   354   /// on one position and only one is the difference. 
   355   ///
   356   /// The graph can be indiced in the following way:
   357   /// \code
   358   /// GridGraph graph(w, h);
   359   /// GridGraph::NodeMap<int> val(graph); 
   360   /// for (int i = 0; i < graph.width(); ++i) {
   361   ///   for (int j = 0; j < graph.height(); ++j) {
   362   ///     val[graph(i, j)] = i + j;
   363   ///   }
   364   /// }
   365   /// \endcode
   366   ///
   367   /// The graph type is fully conform to the \ref concept::UGraph
   368   /// "Undirected Graph" concept.
   369   ///
   370   /// \author Balazs Dezso
   371   /// \see GridGraphBase
   372   class GridGraph : public ExtendedGridGraphBase {
   373   public:
   374 
   375     /// \brief Map to get the indices of the nodes as xy<int>.
   376     ///
   377     /// Map to get the indices of the nodes as xy<int>.
   378     class IndexMap {
   379     public:
   380       typedef True NeedCopy;
   381       /// \brief The key type of the map
   382       typedef GridGraph::Node Key;
   383       /// \brief The value type of the map
   384       typedef xy<int> Value;
   385 
   386       /// \brief Constructor
   387       ///
   388       /// Constructor
   389       IndexMap(const GridGraph& _graph) : graph(_graph) {}
   390 
   391       /// \brief The subscript operator
   392       ///
   393       /// The subscript operator.
   394       Value operator[](Key key) const {
   395 	return xy<int>(graph.row(key), graph.col(key));
   396       }
   397 
   398     private:
   399       const GridGraph& graph;
   400     };
   401 
   402     /// \brief Map to get the row of the nodes.
   403     ///
   404     /// Map to get the row of the nodes.
   405     class RowMap {
   406     public:
   407       typedef True NeedCopy;
   408       /// \brief The key type of the map
   409       typedef GridGraph::Node Key;
   410       /// \brief The value type of the map
   411       typedef int Value;
   412 
   413       /// \brief Constructor
   414       ///
   415       /// Constructor
   416       RowMap(const GridGraph& _graph) : graph(_graph) {}
   417 
   418       /// \brief The subscript operator
   419       ///
   420       /// The subscript operator.
   421       Value operator[](Key key) const {
   422 	return graph.row(key);
   423       }
   424 
   425     private:
   426       const GridGraph& graph;
   427     };
   428 
   429     /// \brief Map to get the column of the nodes.
   430     ///
   431     /// Map to get the column of the nodes.
   432     class ColMap {
   433     public:
   434       typedef True NeedCopy;
   435       /// \brief The key type of the map
   436       typedef GridGraph::Node Key;
   437       /// \brief The value type of the map
   438       typedef int Value;
   439 
   440       /// \brief Constructor
   441       ///
   442       /// Constructor
   443       ColMap(const GridGraph& _graph) : graph(_graph) {}
   444 
   445       /// \brief The subscript operator
   446       ///
   447       /// The subscript operator.
   448       Value operator[](Key key) const {
   449 	return graph.col(key);
   450       }
   451 
   452     private:
   453       const GridGraph& graph;
   454     };
   455 
   456     /// \brief Constructor
   457     ///
   458     /// 
   459     GridGraph(int n, int m) { construct(n, m); }
   460     
   461     /// \brief Gives back the edge goes down from the node.
   462     ///
   463     /// Gives back the edge goes down from the node. If there is not
   464     /// outgoing edge then it gives back INVALID.
   465     Edge down(Node n) const {
   466       UEdge ue = _down(n);
   467       return ue != INVALID ? direct(ue, true) : INVALID;
   468     }
   469     
   470     /// \brief Gives back the edge goes up from the node.
   471     ///
   472     /// Gives back the edge goes up from the node. If there is not
   473     /// outgoing edge then it gives back INVALID.
   474     Edge up(Node n) const {
   475       UEdge ue = _up(n);
   476       return ue != INVALID ? direct(ue, false) : INVALID;
   477     }
   478 
   479     /// \brief Gives back the edge goes right from the node.
   480     ///
   481     /// Gives back the edge goes right from the node. If there is not
   482     /// outgoing edge then it gives back INVALID.
   483     Edge right(Node n) const {
   484       UEdge ue = _right(n);
   485       return ue != INVALID ? direct(ue, true) : INVALID;
   486     }
   487 
   488     /// \brief Gives back the edge goes left from the node.
   489     ///
   490     /// Gives back the edge goes left from the node. If there is not
   491     /// outgoing edge then it gives back INVALID.
   492     Edge left(Node n) const {
   493       UEdge ue = _left(n);
   494       return ue != INVALID ? direct(ue, false) : INVALID;
   495     }
   496     
   497   };
   498 
   499   /// \brief Index map of the grid graph
   500   ///
   501   /// Just returns an IndexMap for the grid graph.
   502   GridGraph::IndexMap indexMap(const GridGraph& graph) {
   503     return GridGraph::IndexMap(graph);
   504   }
   505 
   506   /// \brief Row map of the grid graph
   507   ///
   508   /// Just returns a RowMap for the grid graph.
   509   GridGraph::RowMap rowMap(const GridGraph& graph) {
   510     return GridGraph::RowMap(graph);
   511   }
   512 
   513   /// \brief Column map of the grid graph
   514   ///
   515   /// Just returns a ColMap for the grid graph.
   516   GridGraph::ColMap colMap(const GridGraph& graph) {
   517     return GridGraph::ColMap(graph);
   518   }
   519 }
   520 #endif