lemon/list_graph.h
author deba
Mon, 03 Oct 2005 10:11:29 +0000
changeset 1694 6d81e6f7a88d
parent 1669 66ae78d29f1e
child 1702 44d495c659b5
permissions -rw-r--r--
Fixing naming conventions
Temporarly bugfix with named-parameters
Removing dead codes
     1 /* -*- C++ -*-
     2  * lemon/list_graph.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 #ifndef LEMON_LIST_GRAPH_H
    18 #define LEMON_LIST_GRAPH_H
    19 
    20 ///\ingroup graphs
    21 ///\file
    22 ///\brief ListGraph, UndirListGraph classes.
    23 
    24 #include <lemon/bits/erasable_graph_extender.h>
    25 #include <lemon/bits/clearable_graph_extender.h>
    26 #include <lemon/bits/extendable_graph_extender.h>
    27 #include <lemon/bits/iterable_graph_extender.h>
    28 #include <lemon/bits/alteration_notifier.h>
    29 #include <lemon/bits/default_map.h>
    30 
    31 #include <lemon/bits/undir_graph_extender.h>
    32 
    33 #include <list>
    34 
    35 namespace lemon {
    36 
    37   class ListGraphBase {
    38 
    39   protected:
    40     struct NodeT {
    41       int first_in, first_out;
    42       int prev, next;
    43     };
    44  
    45     struct EdgeT {
    46       int target, source;
    47       int prev_in, prev_out;
    48       int next_in, next_out;
    49     };
    50 
    51     std::vector<NodeT> nodes;
    52 
    53     int first_node;
    54 
    55     int first_free_node;
    56 
    57     std::vector<EdgeT> edges;
    58 
    59     int first_free_edge;
    60     
    61   public:
    62     
    63     typedef ListGraphBase Graph;
    64     
    65     class Node {
    66       friend class ListGraphBase;
    67     protected:
    68 
    69       int id;
    70       Node(int pid) { id = pid;}
    71 
    72     public:
    73       Node() {}
    74       Node (Invalid) { id = -1; }
    75       bool operator==(const Node& node) const {return id == node.id;}
    76       bool operator!=(const Node& node) const {return id != node.id;}
    77       bool operator<(const Node& node) const {return id < node.id;}
    78     };
    79 
    80     class Edge {
    81       friend class ListGraphBase;
    82     protected:
    83 
    84       int id;
    85       Edge(int pid) { id = pid;}
    86 
    87     public:
    88       Edge() {}
    89       Edge (Invalid) { id = -1; }
    90       bool operator==(const Edge& edge) const {return id == edge.id;}
    91       bool operator!=(const Edge& edge) const {return id != edge.id;}
    92       bool operator<(const Edge& edge) const {return id < edge.id;}
    93     };
    94 
    95 
    96 
    97     ListGraphBase()
    98       : nodes(), first_node(-1),
    99 	first_free_node(-1), edges(), first_free_edge(-1) {}
   100 
   101     
   102     /// Maximum node ID.
   103     
   104     /// Maximum node ID.
   105     ///\sa id(Node)
   106     int maxId(Node = INVALID) const { return nodes.size()-1; } 
   107 
   108     /// Maximum edge ID.
   109     
   110     /// Maximum edge ID.
   111     ///\sa id(Edge)
   112     int maxId(Edge = INVALID) const { return edges.size()-1; }
   113 
   114     Node source(Edge e) const { return edges[e.id].source; }
   115     Node target(Edge e) const { return edges[e.id].target; }
   116 
   117 
   118     void first(Node& node) const { 
   119       node.id = first_node;
   120     }
   121 
   122     void next(Node& node) const {
   123       node.id = nodes[node.id].next;
   124     }
   125 
   126 
   127     void first(Edge& e) const { 
   128       int n;
   129       for(n = first_node; 
   130 	  n!=-1 && nodes[n].first_in == -1; 
   131 	  n = nodes[n].next);
   132       e.id = (n == -1) ? -1 : nodes[n].first_in;
   133     }
   134 
   135     void next(Edge& edge) const {
   136       if (edges[edge.id].next_in != -1) {
   137 	edge.id = edges[edge.id].next_in;
   138       } else {
   139 	int n;
   140 	for(n = nodes[edges[edge.id].target].next;
   141 	  n!=-1 && nodes[n].first_in == -1; 
   142 	  n = nodes[n].next);
   143 	edge.id = (n == -1) ? -1 : nodes[n].first_in;
   144       }      
   145     }
   146 
   147     void firstOut(Edge &e, const Node& v) const {
   148       e.id = nodes[v.id].first_out;
   149     }
   150     void nextOut(Edge &e) const {
   151       e.id=edges[e.id].next_out;
   152     }
   153 
   154     void firstIn(Edge &e, const Node& v) const {
   155       e.id = nodes[v.id].first_in;
   156     }
   157     void nextIn(Edge &e) const {
   158       e.id=edges[e.id].next_in;
   159     }
   160 
   161     
   162     static int id(Node v) { return v.id; }
   163     static int id(Edge e) { return e.id; }
   164 
   165     static Node fromId(int id, Node) { return Node(id);}
   166     static Edge fromId(int id, Edge) { return Edge(id);}
   167 
   168     /// Adds a new node to the graph.
   169 
   170     /// \warning It adds the new node to the front of the list.
   171     /// (i.e. the lastly added node becomes the first.)
   172     Node addNode() {     
   173       int n;
   174       
   175       if(first_free_node==-1) {
   176 	n = nodes.size();
   177 	nodes.push_back(NodeT());
   178       } else {
   179 	n = first_free_node;
   180 	first_free_node = nodes[n].next;
   181       }
   182       
   183       nodes[n].next = first_node;
   184       if(first_node != -1) nodes[first_node].prev = n;
   185       first_node = n;
   186       nodes[n].prev = -1;
   187       
   188       nodes[n].first_in = nodes[n].first_out = -1;
   189       
   190       return Node(n);
   191     }
   192     
   193     Edge addEdge(Node u, Node v) {
   194       int n;      
   195 
   196       if (first_free_edge == -1) {
   197 	n = edges.size();
   198 	edges.push_back(EdgeT());
   199       } else {
   200 	n = first_free_edge;
   201 	first_free_edge = edges[n].next_in;
   202       }
   203       
   204       edges[n].source = u.id; 
   205       edges[n].target = v.id;
   206 
   207       edges[n].next_out = nodes[u.id].first_out;
   208       if(nodes[u.id].first_out != -1) {
   209 	edges[nodes[u.id].first_out].prev_out = n;
   210       }
   211       
   212       edges[n].next_in = nodes[v.id].first_in;
   213       if(nodes[v.id].first_in != -1) {
   214 	edges[nodes[v.id].first_in].prev_in = n;
   215       }
   216       
   217       edges[n].prev_in = edges[n].prev_out = -1;
   218 	
   219       nodes[u.id].first_out = nodes[v.id].first_in = n;
   220 
   221       return Edge(n);
   222     }
   223     
   224     void erase(const Node& node) {
   225       int n = node.id;
   226       
   227       if(nodes[n].next != -1) {
   228 	nodes[nodes[n].next].prev = nodes[n].prev;
   229       }
   230       
   231       if(nodes[n].prev != -1) {
   232 	nodes[nodes[n].prev].next = nodes[n].next;
   233       } else {
   234 	first_node = nodes[n].next;
   235       }
   236       
   237       nodes[n].next = first_free_node;
   238       first_free_node = n;
   239 
   240     }
   241     
   242     void erase(const Edge& edge) {
   243       int n = edge.id;
   244       
   245       if(edges[n].next_in!=-1) {
   246 	edges[edges[n].next_in].prev_in = edges[n].prev_in;
   247       }
   248 
   249       if(edges[n].prev_in!=-1) {
   250 	edges[edges[n].prev_in].next_in = edges[n].next_in;
   251       } else {
   252 	nodes[edges[n].target].first_in = edges[n].next_in;
   253       }
   254 
   255       
   256       if(edges[n].next_out!=-1) {
   257 	edges[edges[n].next_out].prev_out = edges[n].prev_out;
   258       } 
   259 
   260       if(edges[n].prev_out!=-1) {
   261 	edges[edges[n].prev_out].next_out = edges[n].next_out;
   262       } else {
   263 	nodes[edges[n].source].first_out = edges[n].next_out;
   264       }
   265       
   266       edges[n].next_in = first_free_edge;
   267       first_free_edge = n;      
   268 
   269     }
   270 
   271     void clear() {
   272       edges.clear();
   273       nodes.clear();
   274       first_node = first_free_node = first_free_edge = -1;
   275     }
   276 
   277   protected:
   278     void _changeTarget(Edge e, Node n) 
   279     {
   280       if(edges[e.id].next_in != -1)
   281 	edges[edges[e.id].next_in].prev_in = edges[e.id].prev_in;
   282       if(edges[e.id].prev_in != -1)
   283 	edges[edges[e.id].prev_in].next_in = edges[e.id].next_in;
   284       else nodes[edges[e.id].target].first_in = edges[e.id].next_in;
   285       edges[e.id].target = n.id;
   286       edges[e.id].prev_in = -1;
   287       edges[e.id].next_in = nodes[n.id].first_in;
   288       nodes[n.id].first_in = e.id;
   289     }
   290     void _changeSource(Edge e, Node n) 
   291     {
   292       if(edges[e.id].next_out != -1)
   293 	edges[edges[e.id].next_out].prev_out = edges[e.id].prev_out;
   294       if(edges[e.id].prev_out != -1)
   295 	edges[edges[e.id].prev_out].next_out = edges[e.id].next_out;
   296       else nodes[edges[e.id].source].first_out = edges[e.id].next_out;
   297       edges[e.id].source = n.id;
   298       edges[e.id].prev_out = -1;
   299       edges[e.id].next_out = nodes[n.id].first_out;
   300       nodes[n.id].first_out = e.id;
   301     }
   302 
   303   };
   304 
   305   typedef AlterableGraphExtender<ListGraphBase> AlterableListGraphBase;
   306   typedef IterableGraphExtender<AlterableListGraphBase> IterableListGraphBase;
   307   typedef MappableGraphExtender<IterableListGraphBase> MappableListGraphBase;
   308   typedef ExtendableGraphExtender<MappableListGraphBase> ExtendableListGraphBase;
   309   typedef ClearableGraphExtender<ExtendableListGraphBase> ClearableListGraphBase;
   310   typedef ErasableGraphExtender<
   311     ClearableGraphExtender<
   312     ExtendableGraphExtender<
   313     MappableGraphExtender<
   314     IterableGraphExtender<
   315     AlterableGraphExtender<ListGraphBase> > > > > > ExtendedListGraphBase;
   316 
   317 /// \addtogroup graphs
   318 /// @{
   319 
   320   ///A list graph class.
   321 
   322   ///This is a simple and fast erasable graph implementation.
   323   ///
   324   ///It addition that it conforms to the
   325   ///\ref concept::ErasableGraph "ErasableGraph" concept,
   326   ///it also provides several additional useful extra functionalities.
   327   ///\sa concept::ErasableGraph.
   328 
   329   class ListGraph : public ExtendedListGraphBase 
   330   {
   331   public:
   332     /// Changes the target of \c e to \c n
   333 
   334     /// Changes the target of \c e to \c n
   335     ///
   336     ///\note The <tt>Edge</tt>'s and <tt>OutEdge</tt>'s
   337     ///referencing the changed edge remain
   338     ///valid. However <tt>InEdge</tt>'s are invalidated.
   339     void changeTarget(Edge e, Node n) { _changeTarget(e,n); }
   340     /// Changes the source of \c e to \c n
   341 
   342     /// Changes the source of \c e to \c n
   343     ///
   344     ///\note The <tt>Edge</tt>'s and <tt>InEdge</tt>'s
   345     ///referencing the changed edge remain
   346     ///valid. However <tt>OutEdge</tt>'s are invalidated.
   347     void changeSource(Edge e, Node n) { _changeSource(e,n); }
   348 
   349     /// Invert the direction of an edge.
   350 
   351     ///\note The <tt>Edge</tt>'s
   352     ///referencing the changed edge remain
   353     ///valid. However <tt>OutEdge</tt>'s  and <tt>InEdge</tt>'s are invalidated.
   354     void reverseEdge(Edge e) {
   355       Node t=target(e);
   356       _changeTarget(e,source(e));
   357       _changeSource(e,t);
   358     }
   359 
   360     ///Using this it possible to avoid the superfluous memory allocation.
   361 
   362     ///Using this it possible to avoid the superfluous memory allocation.
   363     ///\todo more docs...
   364     void reserveEdge(int n) { edges.reserve(n); };
   365 
   366     ///Contract two nodes.
   367 
   368     ///This function contracts two nodes.
   369     ///
   370     ///Node \p b will be removed but instead of deleting
   371     ///its neighboring edges, they will be joined to \p a.
   372     ///The last parameter \p r controls whether to remove loops. \c true
   373     ///means that loops will be removed.
   374     ///
   375     ///\note The <tt>Edge</tt>s
   376     ///referencing a moved edge remain
   377     ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s
   378     ///may be invalidated.
   379     void contract(Node a,Node b,bool r=true) 
   380     {
   381       for(OutEdgeIt e(*this,b);e!=INVALID;) {
   382 	OutEdgeIt f=e;
   383 	++f;
   384 	if(r && target(e)==a) erase(e);
   385 	else changeSource(e,a);
   386 	e=f;
   387       }
   388       for(InEdgeIt e(*this,b);e!=INVALID;) {
   389 	InEdgeIt f=e;
   390 	++f;
   391 	if(r && source(e)==a) erase(e);
   392 	else changeTarget(e,a);
   393 	e=f;
   394       }
   395       erase(b);
   396     }
   397 
   398     ///Split a node.
   399 
   400     ///This function splits a node. First a new node is added to the graph,
   401     ///then the source of each outgoing edge of \c n is moved to this new node.
   402     ///If \c connect is \c true (this is the default value), then a new edge
   403     ///from \c n to the newly created node is also added.
   404     ///\return The newly created node.
   405     ///
   406     ///\note The <tt>Edge</tt>s
   407     ///referencing a moved edge remain
   408     ///valid. However <tt>InEdge</tt>'s and <tt>OutEdge</tt>'s
   409     ///may be invalidated.
   410     ///\warning This functionality cannot be used together with the SnapShot
   411     ///feature.
   412     ///\todo It could be implemented in a bit faster way.
   413     Node split(Node n, bool connect = true) 
   414     {
   415       Node b = addNode();
   416       for(OutEdgeIt e(*this,n);e!=INVALID;) {
   417  	OutEdgeIt f=e;
   418 	++f;
   419 	changeSource(e,b);
   420 	e=f;
   421       }
   422       if(connect) addEdge(n,b);
   423       return b;
   424     }
   425       
   426     ///Class to make a snapshot of the graph and to restrore to it later.
   427 
   428     ///Class to make a snapshot of the graph and to restrore to it later.
   429     ///
   430     ///The newly added nodes and edges can be removed using the
   431     ///restore() function.
   432     ///
   433     ///\warning Edge and node deletions cannot be restored.
   434     ///\warning SnapShots cannot be nested.
   435     ///\todo \c SnapShot or \c Snapshot?
   436     class SnapShot : protected AlterationNotifier<Node>::ObserverBase,
   437 		     protected AlterationNotifier<Edge>::ObserverBase
   438     {
   439       protected:
   440       
   441       ListGraph *g;
   442       std::list<Node> added_nodes;
   443       std::list<Edge> added_edges;
   444       
   445       bool active;
   446       virtual void add(const Node& n) {
   447 	added_nodes.push_back(n);
   448       };
   449       ///\bug Exception...
   450       ///
   451       virtual void erase(const Node&) 
   452       {
   453 	exit(1);
   454       }
   455       virtual void add(const Edge& n) {
   456 	added_edges.push_back(n);
   457       };
   458       ///\bug Exception...
   459       ///
   460       virtual void erase(const Edge&) 
   461       {
   462 	exit(1);
   463       }
   464 
   465       ///\bug What is this used for?
   466       ///
   467       virtual void build() {}
   468       ///\bug What is this used for?
   469       ///
   470       virtual void clear() {}
   471 
   472       void regist(ListGraph &_g) {
   473 	g=&_g;
   474 	AlterationNotifier<Node>::ObserverBase::
   475 	  attach(g->getNotifier(Node()));
   476 	AlterationNotifier<Edge>::ObserverBase::
   477 	  attach(g->getNotifier(Edge()));
   478       }
   479             
   480       void deregist() {
   481 	AlterationNotifier<Node>::ObserverBase::
   482 	  detach();
   483 	AlterationNotifier<Edge>::ObserverBase::
   484 	  detach();
   485 	g=0;
   486       }
   487             
   488     public:
   489       ///Default constructur.
   490       
   491       ///Default constructur.
   492       ///To actually make a snapshot you must call save().
   493       ///
   494       SnapShot() : g(0) {}
   495       ///Constructor that immediately makes a snapshot.
   496       
   497       ///This constructor immediately makes a snapshot of the graph.
   498       ///\param _g The graph we make a snapshot of.
   499       SnapShot(ListGraph &_g) {
   500 	regist(_g);
   501       }
   502       ///\bug Is it necessary?
   503       ///
   504       ~SnapShot() 
   505       {
   506 	if(g) deregist();
   507       }
   508       
   509       ///Make a snapshot.
   510 
   511       ///Make a snapshot of the graph.
   512       ///
   513       ///This function can be called more than once. In case of a repeated
   514       ///call, the previous snapshot gets lost.
   515       ///\param _g The graph we make the snapshot of.
   516       void save(ListGraph &_g) 
   517       {
   518 	if(g!=&_g) {
   519 	  if(g) deregist();
   520 	  regist(_g);
   521 	}
   522 	added_nodes.clear();
   523 	added_edges.clear();
   524       }
   525       
   526     ///Undo the changes until the last snapshot.
   527 
   528     ///Undo the changes until last snapshot created by save().
   529     ///
   530     ///\todo This function might be called undo().
   531       void restore() {
   532 	ListGraph &old_g=*g;
   533 	deregist();
   534 	while(!added_edges.empty()) {
   535 	  old_g.erase(added_edges.front());
   536 	  added_edges.pop_front();
   537 	}
   538  	while(!added_nodes.empty()) {
   539 	  old_g.erase(added_nodes.front());
   540 	  added_nodes.pop_front();
   541 	}
   542       }
   543     };
   544     
   545   };
   546 
   547   ///@}
   548 
   549   /**************** Undirected List Graph ****************/
   550 
   551   typedef ErasableUndirGraphExtender<
   552     ClearableUndirGraphExtender<
   553     ExtendableUndirGraphExtender<
   554     MappableUndirGraphExtender<
   555     IterableUndirGraphExtender<
   556     AlterableUndirGraphExtender<
   557     UndirGraphExtender<ListGraphBase> > > > > > > ExtendedUndirListGraphBase;
   558 
   559 /// \addtogroup graphs
   560 /// @{
   561 
   562   ///An undirected list graph class.
   563 
   564   ///This is a simple and fast erasable undirected graph implementation.
   565   ///
   566   ///It conforms to the
   567   ///\ref concept::UndirGraph "UndirGraph" concept.
   568   ///
   569   ///\sa concept::UndirGraph.
   570   ///
   571   ///\todo SnapShot, reverseEdge(), changeTarget(), changeSource(), contract()
   572   ///haven't been implemented yet.
   573   ///
   574   class UndirListGraph : public ExtendedUndirListGraphBase {
   575   };
   576 
   577   
   578   /// @}  
   579 } //namespace lemon
   580   
   581 
   582 #endif