Converted the "minlengthpaths" alg. to the new style graph_wrappers.
3 #ifndef HUGO_SMART_GRAPH_H
4 #define HUGO_SMART_GRAPH_H
7 ///\brief SmartGraph and SymSmartGraph classes.
18 ///A smart graph class.
20 ///This is a simple and fast graph implementation.
21 ///It is also quite memory efficient, but at the price
22 ///that <b> it does not support node and edge deletion</b>.
23 ///It conforms to the graph interface documented under
24 ///the description of \ref GraphSkeleton.
25 ///\sa \ref GraphSkeleton.
30 int first_in,first_out;
31 NodeT() : first_in(-1), first_out(-1) {}
35 int head, tail, next_in, next_out;
36 //FIXME: is this necessary?
37 EdgeT() : next_in(-1), next_out(-1) {}
40 std::vector<NodeT> nodes;
42 std::vector<EdgeT> edges;
46 template <typename Key> class DynMapBase
51 virtual void add(const Key k) = NULL;
52 virtual void erase(const Key k) = NULL;
53 DynMapBase(const SmartGraph &_G) : G(&_G) {}
54 virtual ~DynMapBase() {}
55 friend class SmartGraph;
59 template <typename T> class EdgeMap;
60 template <typename T> class EdgeMap;
68 ///\bug It must be public because of SymEdgeMap.
70 mutable std::vector<DynMapBase<Node> * > dyn_node_maps;
71 ///\bug It must be public because of SymEdgeMap.
73 mutable std::vector<DynMapBase<Edge> * > dyn_edge_maps;
82 template <typename T> class NodeMap;
83 template <typename T> class EdgeMap;
87 SmartGraph() : nodes(), edges() { }
88 SmartGraph(const SmartGraph &_g) : nodes(_g.nodes), edges(_g.edges) { }
92 for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
93 i!=dyn_node_maps.end(); ++i) (**i).G=NULL;
94 for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
95 i!=dyn_edge_maps.end(); ++i) (**i).G=NULL;
98 int nodeNum() const { return nodes.size(); } //FIXME: What is this?
99 int edgeNum() const { return edges.size(); } //FIXME: What is this?
101 ///\bug This function does something different than
102 ///its name would suggests...
103 int maxNodeId() const { return nodes.size(); } //FIXME: What is this?
104 ///\bug This function does something different than
105 ///its name would suggests...
106 int maxEdgeId() const { return edges.size(); } //FIXME: What is this?
108 Node tail(Edge e) const { return edges[e.n].tail; }
109 Node head(Edge e) const { return edges[e.n].head; }
111 Node aNode(OutEdgeIt e) const { return edges[e.n].tail; }
112 Node aNode(InEdgeIt e) const { return edges[e.n].head; }
114 Node bNode(OutEdgeIt e) const { return edges[e.n].head; }
115 Node bNode(InEdgeIt e) const { return edges[e.n].tail; }
117 NodeIt& first(NodeIt& v) const {
118 v=NodeIt(*this); return v; }
119 EdgeIt& first(EdgeIt& e) const {
120 e=EdgeIt(*this); return e; }
121 OutEdgeIt& first(OutEdgeIt& e, const Node v) const {
122 e=OutEdgeIt(*this,v); return e; }
123 InEdgeIt& first(InEdgeIt& e, const Node v) const {
124 e=InEdgeIt(*this,v); return e; }
126 template< typename It >
127 It first() const { It e; first(e); return e; }
129 template< typename It >
130 It first(Node v) const { It e; first(e,v); return e; }
132 bool valid(Edge e) const { return e.n!=-1; }
133 bool valid(Node n) const { return n.n!=-1; }
135 void setInvalid(Edge &e) { e.n=-1; }
136 void setInvalid(Node &n) { n.n=-1; }
138 template <typename It> It getNext(It it) const
139 { It tmp(it); return next(tmp); }
141 NodeIt& next(NodeIt& it) const {
142 it.n=(it.n+2)%(nodes.size()+1)-1;
145 OutEdgeIt& next(OutEdgeIt& it) const
146 { it.n=edges[it.n].next_out; return it; }
147 InEdgeIt& next(InEdgeIt& it) const
148 { it.n=edges[it.n].next_in; return it; }
149 EdgeIt& next(EdgeIt& it) const { --it.n; return it; }
151 int id(Node v) const { return v.n; }
152 int id(Edge e) const { return e.n; }
155 Node n; n.n=nodes.size();
156 nodes.push_back(NodeT()); //FIXME: Hmmm...
158 for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
159 i!=dyn_node_maps.end(); ++i) (**i).add(n.n);
164 Edge addEdge(Node u, Node v) {
165 Edge e; e.n=edges.size(); edges.push_back(EdgeT()); //FIXME: Hmmm...
166 edges[e.n].tail=u.n; edges[e.n].head=v.n;
167 edges[e.n].next_out=nodes[u.n].first_out;
168 edges[e.n].next_in=nodes[v.n].first_in;
169 nodes[u.n].first_out=nodes[v.n].first_in=e.n;
171 for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
172 i!=dyn_edge_maps.end(); ++i) (**i).add(e);
177 void clear() {nodes.clear();edges.clear();}
180 friend class SmartGraph;
181 template <typename T> friend class NodeMap;
184 friend class OutEdgeIt;
185 friend class InEdgeIt;
186 friend class SymEdge;
190 friend int SmartGraph::id(Node v) const;
194 Node (Invalid i) { n=-1; }
195 bool operator==(const Node i) const {return n==i.n;}
196 bool operator!=(const Node i) const {return n!=i.n;}
197 bool operator<(const Node i) const {return n<i.n;}
200 class NodeIt : public Node {
201 friend class SmartGraph;
203 NodeIt(const SmartGraph& G) : Node(G.nodes.size()?0:-1) { }
204 NodeIt() : Node() { }
208 friend class SmartGraph;
209 template <typename T> friend class EdgeMap;
211 //template <typename T> friend class SymSmartGraph::SymEdgeMap;
212 //friend Edge SymSmartGraph::opposite(Edge) const;
218 friend int SmartGraph::id(Edge e) const;
223 Edge (Invalid) { n=-1; }
224 bool operator==(const Edge i) const {return n==i.n;}
225 bool operator!=(const Edge i) const {return n!=i.n;}
226 bool operator<(const Edge i) const {return n<i.n;}
227 ///\bug This is a workaround until somebody tells me how to
228 ///make class \c SymSmartGraph::SymEdgeMap friend of Edge
229 int &idref() {return n;}
230 const int &idref() const {return n;}
233 class EdgeIt : public Edge {
234 friend class SmartGraph;
236 EdgeIt(const SmartGraph& G) : Edge(G.edges.size()-1) { }
237 EdgeIt (Invalid i) : Edge(i) { }
238 EdgeIt() : Edge() { }
239 ///\bug This is a workaround until somebody tells me how to
240 ///make class \c SymSmartGraph::SymEdgeMap friend of Edge
241 int &idref() {return n;}
244 class OutEdgeIt : public Edge {
245 friend class SmartGraph;
247 OutEdgeIt() : Edge() { }
248 OutEdgeIt (Invalid i) : Edge(i) { }
250 OutEdgeIt(const SmartGraph& G,const Node v)
251 : Edge(G.nodes[v.n].first_out) {}
254 class InEdgeIt : public Edge {
255 friend class SmartGraph;
257 InEdgeIt() : Edge() { }
258 InEdgeIt (Invalid i) : Edge(i) { }
259 InEdgeIt(const SmartGraph& G,Node v) :Edge(G.nodes[v.n].first_in){}
262 template <typename T> class NodeMap : public DynMapBase<Node>
264 std::vector<T> container;
268 typedef Node KeyType;
270 NodeMap(const SmartGraph &_G) :
271 DynMapBase<Node>(_G), container(_G.maxNodeId())
273 G->dyn_node_maps.push_back(this);
275 NodeMap(const SmartGraph &_G,const T &t) :
276 DynMapBase<Node>(_G), container(_G.maxNodeId(),t)
278 G->dyn_node_maps.push_back(this);
281 NodeMap(const NodeMap<T> &m) :
282 DynMapBase<Node>(*m.G), container(m.container)
284 G->dyn_node_maps.push_back(this);
287 template<typename TT> friend class NodeMap;
289 ///\todo It can copy between different types.
291 template<typename TT> NodeMap(const NodeMap<TT> &m) :
292 DynMapBase<Node>(*m.G)
294 G->dyn_node_maps.push_back(this);
295 typename std::vector<TT>::const_iterator i;
296 for(typename std::vector<TT>::const_iterator i=m.container.begin();
297 i!=m.container.end();
299 container.push_back(*i);
304 std::vector<DynMapBase<Node>* >::iterator i;
305 for(i=G->dyn_node_maps.begin();
306 i!=G->dyn_node_maps.end() && *i!=this; ++i) ;
307 //if(*i==this) G->dyn_node_maps.erase(i); //FIXME: Way too slow...
308 //A better way to do that: (Is this really important?)
310 *i=G->dyn_node_maps.back();
311 G->dyn_node_maps.pop_back();
316 void add(const Node k)
318 if(k.n>=int(container.size())) container.resize(k.n+1);
321 void erase(const Node) { }
323 void set(Node n, T a) { container[n.n]=a; }
324 //'T& operator[](Node n)' would be wrong here
325 typename std::vector<T>::reference
326 operator[](Node n) { return container[n.n]; }
327 //'const T& operator[](Node n)' would be wrong here
328 typename std::vector<T>::const_reference
329 operator[](Node n) const { return container[n.n]; }
331 ///\warning There is no safety check at all!
332 ///Using operator = between maps attached to different graph may
333 ///cause serious problem.
334 ///\todo Is this really so?
335 ///\todo It can copy between different types.
336 const NodeMap<T>& operator=(const NodeMap<T> &m)
338 container = m.container;
341 template<typename TT>
342 const NodeMap<T>& operator=(const NodeMap<TT> &m)
344 copy(m.container.begin(), m.container.end(), container.begin());
348 void update() {} //Useless for Dynamic Maps
349 void update(T a) {} //Useless for Dynamic Maps
352 template <typename T> class EdgeMap : public DynMapBase<Edge>
354 std::vector<T> container;
358 typedef Edge KeyType;
360 EdgeMap(const SmartGraph &_G) :
361 DynMapBase<Edge>(_G), container(_G.maxEdgeId())
363 //FIXME: What if there are empty Id's?
364 //FIXME: Can I use 'this' in a constructor?
365 G->dyn_edge_maps.push_back(this);
367 EdgeMap(const SmartGraph &_G,const T &t) :
368 DynMapBase<Edge>(_G), container(_G.maxEdgeId(),t)
370 G->dyn_edge_maps.push_back(this);
372 EdgeMap(const EdgeMap<T> &m) :
373 DynMapBase<Edge>(*m.G), container(m.container)
375 G->dyn_node_maps.push_back(this);
378 template<typename TT> friend class EdgeMap;
380 ///\todo It can copy between different types.
382 template<typename TT> EdgeMap(const EdgeMap<TT> &m) :
383 DynMapBase<Edge>(*m.G)
385 G->dyn_node_maps.push_back(this);
386 typename std::vector<TT>::const_iterator i;
387 for(typename std::vector<TT>::const_iterator i=m.container.begin();
388 i!=m.container.end();
390 container.push_back(*i);
395 std::vector<DynMapBase<Edge>* >::iterator i;
396 for(i=G->dyn_edge_maps.begin();
397 i!=G->dyn_edge_maps.end() && *i!=this; ++i) ;
398 //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
399 //A better way to do that: (Is this really important?)
401 *i=G->dyn_edge_maps.back();
402 G->dyn_edge_maps.pop_back();
407 void add(const Edge k)
409 if(k.n>=int(container.size())) container.resize(k.n+1);
411 void erase(const Edge) { }
413 void set(Edge n, T a) { container[n.n]=a; }
414 //T get(Edge n) const { return container[n.n]; }
415 typename std::vector<T>::reference
416 operator[](Edge n) { return container[n.n]; }
417 typename std::vector<T>::const_reference
418 operator[](Edge n) const { return container[n.n]; }
420 ///\warning There is no safety check at all!
421 ///Using operator = between maps attached to different graph may
422 ///cause serious problem.
423 ///\todo Is this really so?
424 ///\todo It can copy between different types.
425 const EdgeMap<T>& operator=(const EdgeMap<T> &m)
427 container = m.container;
430 template<typename TT>
431 const EdgeMap<T>& operator=(const EdgeMap<TT> &m)
433 copy(m.container.begin(), m.container.end(), container.begin());
437 void update() {} //Useless for DynMaps
438 void update(T a) {} //Useless for DynMaps
443 ///Graph for bidirectional edges.
445 ///The purpose of this graph structure is to handle graphs
446 ///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair
447 ///of oppositely directed edges.
448 ///There is a new edge map type called
449 ///\ref SymSmartGraph::SymEdgeMap "SymEdgeMap"
450 ///that complements this
452 ///storing shared values for the edge pairs. The usual
453 ///\ref GraphSkeleton::EdgeMap "EdgeMap"
457 ///The oppositely directed edge can also be obtained easily
458 ///using \ref opposite.
459 ///\warning It shares the similarity with \ref SmartGraph that
460 ///it is not possible to delete edges or nodes from the graph.
461 //\sa \ref SmartGraph.
463 class SymSmartGraph : public SmartGraph
466 template<typename T> class SymEdgeMap;
467 template<typename T> friend class SymEdgeMap;
469 SymSmartGraph() : SmartGraph() { }
470 SymSmartGraph(const SmartGraph &_g) : SmartGraph(_g) { }
471 Edge addEdge(Node u, Node v)
473 Edge e = SmartGraph::addEdge(u,v);
474 SmartGraph::addEdge(v,u);
478 ///The oppositely directed edge.
480 ///Returns the oppositely directed
481 ///pair of the edge \c e.
482 Edge opposite(Edge e) const
485 f.idref() = e.idref() - 2*(e.idref()%2) + 1;
489 ///Common data storage for the edge pairs.
491 ///This map makes it possible to store data shared by the oppositely
492 ///directed pairs of edges.
493 template <typename T> class SymEdgeMap : public DynMapBase<Edge>
495 std::vector<T> container;
499 typedef Edge KeyType;
501 SymEdgeMap(const SymSmartGraph &_G) :
502 DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2)
504 static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.push_back(this);
506 SymEdgeMap(const SymSmartGraph &_G,const T &t) :
507 DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2,t)
509 G->dyn_edge_maps.push_back(this);
512 SymEdgeMap(const SymEdgeMap<T> &m) :
513 DynMapBase<SymEdge>(*m.G), container(m.container)
515 G->dyn_node_maps.push_back(this);
518 // template<typename TT> friend class SymEdgeMap;
520 ///\todo It can copy between different types.
523 template<typename TT> SymEdgeMap(const SymEdgeMap<TT> &m) :
524 DynMapBase<SymEdge>(*m.G)
526 G->dyn_node_maps.push_back(this);
527 typename std::vector<TT>::const_iterator i;
528 for(typename std::vector<TT>::const_iterator i=m.container.begin();
529 i!=m.container.end();
531 container.push_back(*i);
537 std::vector<DynMapBase<Edge>* >::iterator i;
538 for(i=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.begin();
539 i!=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.end()
541 //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
542 //A better way to do that: (Is this really important?)
544 *i=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.back();
545 static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.pop_back();
550 void add(const Edge k)
552 if(!k.idref()%2&&k.idref()/2>=int(container.size()))
553 container.resize(k.idref()/2+1);
555 void erase(const Edge k) { }
557 void set(Edge n, T a) { container[n.idref()/2]=a; }
558 //T get(Edge n) const { return container[n.idref()/2]; }
559 typename std::vector<T>::reference
560 operator[](Edge n) { return container[n.idref()/2]; }
561 typename std::vector<T>::const_reference
562 operator[](Edge n) const { return container[n.idref()/2]; }
564 ///\warning There is no safety check at all!
565 ///Using operator = between maps attached to different graph may
566 ///cause serious problem.
567 ///\todo Is this really so?
568 ///\todo It can copy between different types.
569 const SymEdgeMap<T>& operator=(const SymEdgeMap<T> &m)
571 container = m.container;
574 template<typename TT>
575 const SymEdgeMap<T>& operator=(const SymEdgeMap<TT> &m)
577 copy(m.container.begin(), m.container.end(), container.begin());
581 void update() {} //Useless for DynMaps
582 void update(T a) {} //Useless for DynMaps
594 #endif //SMART_GRAPH_H