Structure of GUI is now more clear-cut than before.
1 #include "graph_displayer_canvas.h"
4 GraphDisplayerCanvas::BrokenEdge::BrokenEdge(Gnome::Canvas::Group & g, Gnome::Canvas::Points p, GraphDisplayerCanvas & gc) : Line(g), gdc(gc), isbutton(false)
6 my_points=new Gnome::Art::Point[3];
8 arrow=new Gnome::Canvas::Polygon(g);
9 *arrow << Gnome::Canvas::Properties::fill_color("red");
10 arrow->signal_event().connect(sigc::mem_fun(*this, &GraphDisplayerCanvas::BrokenEdge::edgeFormerEventHandler));
11 arrow->lower_to_bottom();
15 GraphDisplayerCanvas::BrokenEdge::~BrokenEdge()
17 if(arrow)delete(arrow);
20 void GraphDisplayerCanvas::BrokenEdge::setPoints(Gnome::Canvas::Points p, bool move)
23 //red arrow losts its position-right button
29 Gnome::Canvas::Points points_with_center;
30 points_with_center.push_back(my_points[0]=p[0]);
31 points_with_center.push_back(my_points[1]=Gnome::Art::Point( (p[0].get_x()+p[1].get_x())/2+0 , (p[0].get_y()+p[1].get_y())/2 )+0 );
32 points_with_center.push_back(my_points[2]=p[1]);
33 property_points().set_value(points_with_center);
38 property_points().set_value(p);
47 //arrow keeps its position-left button
51 // Gnome::Canvas::Points points;
54 // for(int i=0;i<3;i++)
56 // points.push_back(my_points[i]);
58 // property_points().set_value(points);
62 //////////////////////////////////////////////////////////////////////////////////////////////////////
63 /////////// keeps shape-with scalar multiplication - version 2.
64 //////////////////////////////////////////////////////////////////////////////////////////////////////
68 //old vector from one to the other node - a
69 xy<double> a_v(my_points[2].get_x()-my_points[0].get_x(),my_points[2].get_y()-my_points[0].get_y());
70 //new vector from one to the other node - b
71 xy<double> b_v(p[1].get_x()-p[0].get_x(),p[1].get_y()-p[0].get_y());
73 double absa=sqrt(a_v.normSquare());
74 double absb=sqrt(b_v.normSquare());
76 if((absa!=0)&&(absb!=0))
78 //old vector from one node to the breakpoint - c
79 xy<double> c_v(my_points[1].get_x()-my_points[0].get_x(),my_points[1].get_y()-my_points[0].get_y());
81 //unit vector with the same direction to a_v
82 xy<double> a_v_u(a_v.x/absa,a_v.y/absa);
84 //normal vector of unit vector with the same direction to a_v
85 xy<double> a_v_u_n(((-1)*a_v_u.y),a_v_u.x);
87 //unit vector with the same direction to b_v
88 xy<double> b_v_u(b_v.x/absb,b_v.y/absb);
90 //normal vector of unit vector with the same direction to b_v
91 xy<double> b_v_u_n(((-1)*b_v_u.y),b_v_u.x);
93 //vector c in a_v_u and a_v_u_n co-ordinate system
94 xy<double> c_a(c_v*a_v_u,c_v*a_v_u_n);
96 //new vector from one node to the breakpoint - d - we have to calculate this one
97 xy<double> d_v=absb/absa*(c_a.x*b_v_u+c_a.y*b_v_u_n);
99 my_points[1]=Gnome::Art::Point(d_v.x+p[0].get_x(),d_v.y+p[0].get_y());
104 Gnome::Canvas::Points points;
107 points.push_back(my_points[i]);
109 property_points().set_value(points);
113 //if distance is 0, segmentation would be occured
114 //in calculations, because of division by zero
115 //But we have luck: the edge cannot be seen in
116 //this case, so no update needed
123 //calculating coordinates of the direction indicator arrow
125 xy<gdouble> target( my_points[2].get_x(), my_points[2].get_y() );
126 xy<gdouble> center( my_points[1].get_x(), my_points[1].get_y() );
128 xy<gdouble> unit_vector_in_dir(target-center);
129 double length=sqrt( unit_vector_in_dir.normSquare() );
131 // std::cout << target << " - " << center << " = " << unit_vector_in_dir << " / " <<unit_vector_in_dir.normSquare() ;
132 unit_vector_in_dir/=length;
133 // std::cout << " = " << unit_vector_in_dir << std::endl;
135 xy<gdouble> unit_norm_vector(0-unit_vector_in_dir.y, unit_vector_in_dir.x);
136 // std::cout << unit_norm_vector << std::endl;
141 // - - // c(enter)l(eft), ccl, ccr, cr
143 // || // b(ottom)l, br
148 xy<gdouble> bl (center - unit_vector_in_dir * 3 * size + unit_norm_vector * size );
149 xy<gdouble> br (center - unit_vector_in_dir * 3 * size - unit_norm_vector * size );
150 xy<gdouble> ccl(center + unit_vector_in_dir * size + unit_norm_vector * size );
151 xy<gdouble> ccr(center + unit_vector_in_dir * size - unit_norm_vector * size );
152 xy<gdouble> cl (center + unit_vector_in_dir * size + unit_norm_vector * 2 * size );
153 xy<gdouble> cr (center + unit_vector_in_dir * size - unit_norm_vector * 2 * size );
154 xy<gdouble> top(center + unit_vector_in_dir * 3 * size);
156 //std::cout << bl << " " << br << " " << ccl << " " << ccr << " " << cl << " " << cr << " " << top << std::endl;
158 Gnome::Canvas::Points arrow_points;
159 arrow_points.push_back(Gnome::Art::Point( bl.x , bl.y ) );
160 arrow_points.push_back(Gnome::Art::Point( br.x , br.y ) );
161 arrow_points.push_back(Gnome::Art::Point( ccr.x, ccr.y ) );
162 arrow_points.push_back(Gnome::Art::Point( cr.x , cr.y ) );
163 arrow_points.push_back(Gnome::Art::Point( top.x, top.y ) );
164 arrow_points.push_back(Gnome::Art::Point( cl.x , cl.y ) );
165 arrow_points.push_back(Gnome::Art::Point( ccl.x, ccl.y ) );
167 arrow->property_points().set_value(arrow_points);
171 bool GraphDisplayerCanvas::BrokenEdge::edgeFormerEventHandler(GdkEvent* e)
175 case GDK_BUTTON_PRESS:
176 //we mark the location of the event to be able to calculate parameters of dragging
177 if(gdc.getActualTool()!=CREATE_NODE)
179 gdc.toggleEdgeActivity(this, true);
180 clicked_x=e->button.x;
181 clicked_y=e->button.y;
185 case GDK_BUTTON_RELEASE:
186 if(gdc.getActualTool()!=CREATE_NODE)
188 gdc.toggleEdgeActivity(this, false);
192 case GDK_MOTION_NOTIFY:
193 //we only have to do sg. if the mouse button is pressed
196 //new coordinates will be the old values,
197 //because the item will be moved to the
198 //new coordinate therefore the new movement
199 //has to be calculated from here
201 double dx=e->motion.x-clicked_x;
202 double dy=e->motion.y-clicked_y;
204 Gnome::Canvas::Points points_new;
206 points_new.push_back(my_points[0]);
207 points_new.push_back(my_points[1]=Gnome::Art::Point(my_points[1].get_x()+dx,my_points[1].get_y()+dy));
208 points_new.push_back(my_points[2]);
210 setPoints(points_new);
211 gdc.textReposition(xy<double>(my_points[1].get_x(),my_points[1].get_y()));
213 clicked_x=e->motion.x;
214 clicked_y=e->motion.y;
223 xy<double> GraphDisplayerCanvas::BrokenEdge::getArrowPos()
225 xy<double> ret_val(my_points[1].get_x(),my_points[1].get_y());