lemon/edge_set.h
author deba
Thu, 20 Mar 2008 16:57:12 +0000
changeset 2597 91e2b6a4b96e
parent 2498 290e43cddc1a
child 2618 6aa6fcaeaea5
permissions -rw-r--r--
Correcting broken repo
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2008
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_EDGE_SET_H
    20 #define LEMON_EDGE_SET_H
    21 
    22 
    23 #include <lemon/bits/default_map.h>
    24 #include <lemon/bits/edge_set_extender.h>
    25 
    26 /// \ingroup semi_adaptors
    27 /// \file
    28 /// \brief EdgeSet classes.
    29 ///
    30 /// Graphs which use another graph's node-set as own. 
    31 
    32 namespace lemon {
    33 
    34   template <typename _Graph>
    35   class ListEdgeSetBase {
    36   public:
    37 
    38     typedef _Graph Graph;
    39     typedef typename Graph::Node Node;
    40     typedef typename Graph::NodeIt NodeIt;
    41 
    42   protected:
    43 
    44     struct NodeT {
    45       int first_out, first_in;
    46       NodeT() : first_out(-1), first_in(-1) {}
    47     };
    48 
    49     typedef DefaultMap<Graph, Node, NodeT> NodesImplBase;
    50 
    51     NodesImplBase* nodes;
    52 
    53     struct EdgeT {
    54       Node source, target;
    55       int next_out, next_in;
    56       int prev_out, prev_in;
    57       EdgeT() : prev_out(-1), prev_in(-1) {}
    58     };
    59 
    60     std::vector<EdgeT> edges;
    61 
    62     int first_edge;
    63     int first_free_edge;
    64 
    65     const Graph* graph;
    66 
    67     void initalize(const Graph& _graph, NodesImplBase& _nodes) {
    68       graph = &_graph;
    69       nodes = &_nodes;
    70     }
    71     
    72   public:
    73 
    74     class Edge {
    75       friend class ListEdgeSetBase<Graph>;
    76     protected:
    77       Edge(int _id) : id(_id) {}
    78       int id;
    79     public:
    80       Edge() {}
    81       Edge(Invalid) : id(-1) {}
    82       bool operator==(const Edge& edge) const { return id == edge.id; }
    83       bool operator!=(const Edge& edge) const { return id != edge.id; }
    84       bool operator<(const Edge& edge) const { return id < edge.id; }
    85     };
    86 
    87     ListEdgeSetBase() : first_edge(-1), first_free_edge(-1) {} 
    88 
    89     Edge addEdge(const Node& u, const Node& v) {
    90       int n;
    91       if (first_free_edge == -1) {
    92 	n = edges.size();
    93 	edges.push_back(EdgeT());
    94       } else {
    95 	n = first_free_edge;
    96 	first_free_edge = edges[first_free_edge].next_in;
    97       }
    98       edges[n].next_in = (*nodes)[v].first_in;
    99       if ((*nodes)[v].first_in != -1) {
   100         edges[(*nodes)[v].first_in].prev_in = n;
   101       }
   102       (*nodes)[v].first_in = n;
   103       edges[n].next_out = (*nodes)[u].first_out;
   104       if ((*nodes)[u].first_out != -1) {
   105         edges[(*nodes)[u].first_out].prev_out = n;
   106       }
   107       (*nodes)[u].first_out = n;
   108       edges[n].source = u;
   109       edges[n].target = v;
   110       return Edge(n);
   111     }
   112 
   113     void erase(const Edge& edge) {
   114       int n = edge.id;
   115       if (edges[n].prev_in != -1) {
   116 	edges[edges[n].prev_in].next_in = edges[n].next_in;
   117       } else {
   118 	(*nodes)[edges[n].target].first_in = edges[n].next_in;
   119       }
   120       if (edges[n].next_in != -1) {
   121 	edges[edges[n].next_in].prev_in = edges[n].prev_in;
   122       }
   123 
   124       if (edges[n].prev_out != -1) {
   125 	edges[edges[n].prev_out].next_out = edges[n].next_out;
   126       } else {
   127 	(*nodes)[edges[n].source].first_out = edges[n].next_out;
   128       }
   129       if (edges[n].next_out != -1) {
   130 	edges[edges[n].next_out].prev_out = edges[n].prev_out;
   131       }
   132            
   133     }
   134 
   135     void clear() {
   136       Node node;
   137       for (first(node); node != INVALID; next(node)) {
   138         (*nodes)[node].first_in = -1;
   139         (*nodes)[node].first_out = -1;
   140       }
   141       edges.clear();
   142       first_edge = -1;
   143       first_free_edge = -1;
   144     }
   145 
   146     void first(Node& node) const {
   147       graph->first(node);
   148     }
   149 
   150     void next(Node& node) const {
   151       graph->next(node);
   152     }
   153 
   154     void first(Edge& edge) const {
   155       Node node;
   156       for (first(node); node != INVALID && (*nodes)[node].first_in == -1; 
   157 	   next(node));
   158       edge.id = (node == INVALID) ? -1 : (*nodes)[node].first_in;
   159     }
   160 
   161     void next(Edge& edge) const {
   162       if (edges[edge.id].next_in != -1) {
   163 	edge.id = edges[edge.id].next_in;
   164       } else {
   165 	Node node = edges[edge.id].target;
   166 	for (next(node); node != INVALID && (*nodes)[node].first_in == -1; 
   167 	     next(node));
   168 	edge.id = (node == INVALID) ? -1 : (*nodes)[node].first_in;
   169       }      
   170     }
   171 
   172     void firstOut(Edge& edge, const Node& node) const {
   173       edge.id = (*nodes)[node].first_out;    
   174     }
   175     
   176     void nextOut(Edge& edge) const {
   177       edge.id = edges[edge.id].next_out;        
   178     }
   179 
   180     void firstIn(Edge& edge, const Node& node) const {
   181       edge.id = (*nodes)[node].first_in;          
   182     }
   183 
   184     void nextIn(Edge& edge) const {
   185       edge.id = edges[edge.id].next_in;    
   186     }
   187 
   188     int id(const Node& node) const { return graph->id(node); }
   189     int id(const Edge& edge) const { return edge.id; }
   190 
   191     Node nodeFromId(int ix) const { return graph->nodeFromId(ix); }
   192     Edge edgeFromId(int ix) const { return Edge(ix); }
   193 
   194     int maxNodeId() const { return graph->maxNodeId(); };
   195     int maxEdgeId() const { return edges.size() - 1; }
   196 
   197     Node source(const Edge& edge) const { return edges[edge.id].source;}
   198     Node target(const Edge& edge) const { return edges[edge.id].target;}
   199 
   200     typedef typename ItemSetTraits<Graph, Node>::ItemNotifier NodeNotifier;
   201 
   202     NodeNotifier& notifier(Node) const {
   203       return graph->notifier(Node());
   204     } 
   205 
   206     template <typename _Value>
   207     class NodeMap : public Graph::template NodeMap<_Value> {
   208     public:
   209 
   210       typedef typename _Graph::template NodeMap<_Value> Parent;
   211 
   212       explicit NodeMap(const ListEdgeSetBase<Graph>& edgeset) 
   213 	: Parent(*edgeset.graph) {}
   214 
   215       NodeMap(const ListEdgeSetBase<Graph>& edgeset, const _Value& value)
   216 	: Parent(*edgeset.graph, value) {}
   217 
   218       NodeMap& operator=(const NodeMap& cmap) {
   219         return operator=<NodeMap>(cmap);
   220       }
   221 
   222       template <typename CMap>
   223       NodeMap& operator=(const CMap& cmap) {
   224         Parent::operator=(cmap);
   225         return *this;
   226       }
   227     };
   228 
   229   };
   230 
   231   /// \ingroup semi_adaptors
   232   ///
   233   /// \brief Graph using a node set of another graph and an
   234   /// own edge set.
   235   ///
   236   /// This structure can be used to establish another graph over a node set
   237   /// of an existing one. The node iterator will go through the nodes of the
   238   /// original graph.
   239   ///
   240   /// \param _Graph The type of the graph which shares its node set with 
   241   /// this class. Its interface must conform to the \ref concepts::Graph
   242   /// "Graph" concept.
   243   ///
   244   template <typename _Graph>
   245   class ListEdgeSet : public EdgeSetExtender<ListEdgeSetBase<_Graph> > {
   246 
   247   public:
   248 
   249     typedef EdgeSetExtender<ListEdgeSetBase<_Graph> > Parent;
   250     
   251     typedef typename Parent::Node Node;
   252     typedef typename Parent::Edge Edge;
   253     
   254     typedef _Graph Graph;
   255 
   256 
   257     typedef typename Parent::NodesImplBase NodesImplBase;
   258 
   259     void eraseNode(const Node& node) {
   260       Edge edge;
   261       Parent::firstOut(edge, node);
   262       while (edge != INVALID ) {
   263 	erase(edge);
   264 	Parent::firstOut(edge, node);
   265       } 
   266 
   267       Parent::firstIn(edge, node);
   268       while (edge != INVALID ) {
   269 	erase(edge);
   270 	Parent::firstIn(edge, node);
   271       }
   272     }
   273     
   274     void clearNodes() {
   275       Parent::clear();
   276     }
   277 
   278     class NodesImpl : public NodesImplBase {
   279     public:
   280       typedef NodesImplBase Parent;
   281       
   282       NodesImpl(const Graph& graph, ListEdgeSet& edgeset) 
   283 	: Parent(graph), _edgeset(edgeset) {}
   284 
   285       virtual ~NodesImpl() {}
   286       
   287     protected:
   288 
   289       virtual void erase(const Node& node) {
   290 	_edgeset.eraseNode(node);
   291 	Parent::erase(node);
   292       }
   293       virtual void erase(const std::vector<Node>& nodes) {
   294         for (int i = 0; i < int(nodes.size()); ++i) {
   295           _edgeset.eraseNode(nodes[i]);
   296         }
   297 	Parent::erase(nodes);
   298       }
   299       virtual void clear() {
   300 	_edgeset.clearNodes();
   301 	Parent::clear();
   302       }
   303 
   304     private:
   305       ListEdgeSet& _edgeset;
   306     };
   307 
   308     NodesImpl nodes;
   309     
   310   public:
   311 
   312     /// \brief Constructor of the adaptor.
   313     /// 
   314     /// Constructor of the adaptor.
   315     ListEdgeSet(const Graph& graph) : nodes(graph, *this) {
   316       Parent::initalize(graph, nodes);
   317     }
   318     
   319   };
   320 
   321   template <typename _Graph>
   322   class ListUEdgeSetBase {
   323   public:
   324 
   325     typedef _Graph Graph;
   326     typedef typename Graph::Node Node;
   327     typedef typename Graph::NodeIt NodeIt;
   328 
   329   protected:
   330 
   331     struct NodeT {
   332       int first_out;
   333       NodeT() : first_out(-1) {}
   334     };
   335 
   336     typedef DefaultMap<Graph, Node, NodeT> NodesImplBase;
   337 
   338     NodesImplBase* nodes;
   339 
   340     struct EdgeT {
   341       Node target;
   342       int prev_out, next_out;
   343       EdgeT() : prev_out(-1), next_out(-1) {}
   344     };
   345 
   346     std::vector<EdgeT> edges;
   347 
   348     int first_edge;
   349     int first_free_edge;
   350 
   351     const Graph* graph;
   352 
   353     void initalize(const Graph& _graph, NodesImplBase& _nodes) {
   354       graph = &_graph;
   355       nodes = &_nodes;
   356     }
   357     
   358   public:
   359 
   360     class UEdge {
   361       friend class ListUEdgeSetBase;
   362     protected:
   363 
   364       int id;
   365       explicit UEdge(int _id) { id = _id;}
   366 
   367     public:
   368       UEdge() {}
   369       UEdge (Invalid) { id = -1; }
   370       bool operator==(const UEdge& edge) const {return id == edge.id;}
   371       bool operator!=(const UEdge& edge) const {return id != edge.id;}
   372       bool operator<(const UEdge& edge) const {return id < edge.id;}
   373     };
   374 
   375     class Edge {
   376       friend class ListUEdgeSetBase;
   377     protected:
   378       Edge(int _id) : id(_id) {}
   379       int id;
   380     public:
   381       operator UEdge() const { return uEdgeFromId(id / 2); }
   382 
   383       Edge() {}
   384       Edge(Invalid) : id(-1) {}
   385       bool operator==(const Edge& edge) const { return id == edge.id; }
   386       bool operator!=(const Edge& edge) const { return id != edge.id; }
   387       bool operator<(const Edge& edge) const { return id < edge.id; }
   388     };
   389 
   390     ListUEdgeSetBase() : first_edge(-1), first_free_edge(-1) {} 
   391 
   392     UEdge addEdge(const Node& u, const Node& v) {
   393       int n;
   394 
   395       if (first_free_edge == -1) {
   396 	n = edges.size();
   397 	edges.push_back(EdgeT());
   398 	edges.push_back(EdgeT());
   399       } else {
   400 	n = first_free_edge;
   401 	first_free_edge = edges[n].next_out;
   402       }
   403       
   404       edges[n].target = u;
   405       edges[n | 1].target = v;
   406 
   407       edges[n].next_out = (*nodes)[v].first_out;
   408       if ((*nodes)[v].first_out != -1) {
   409 	edges[(*nodes)[v].first_out].prev_out = n;
   410       }
   411       (*nodes)[v].first_out = n;
   412       edges[n].prev_out = -1;
   413       
   414       if ((*nodes)[u].first_out != -1) {
   415 	edges[(*nodes)[u].first_out].prev_out = (n | 1);
   416       }
   417       edges[n | 1].next_out = (*nodes)[u].first_out;
   418       (*nodes)[u].first_out = (n | 1);
   419       edges[n | 1].prev_out = -1;
   420 
   421       return UEdge(n / 2);
   422     }
   423 
   424     void erase(const UEdge& edge) {
   425       int n = edge.id * 2;
   426       
   427       if (edges[n].next_out != -1) {
   428 	edges[edges[n].next_out].prev_out = edges[n].prev_out;
   429       } 
   430 
   431       if (edges[n].prev_out != -1) {
   432 	edges[edges[n].prev_out].next_out = edges[n].next_out;
   433       } else {
   434 	(*nodes)[edges[n | 1].target].first_out = edges[n].next_out;
   435       }
   436 
   437       if (edges[n | 1].next_out != -1) {
   438 	edges[edges[n | 1].next_out].prev_out = edges[n | 1].prev_out;
   439       } 
   440 
   441       if (edges[n | 1].prev_out != -1) {
   442 	edges[edges[n | 1].prev_out].next_out = edges[n | 1].next_out;
   443       } else {
   444 	(*nodes)[edges[n].target].first_out = edges[n | 1].next_out;
   445       }
   446       
   447       edges[n].next_out = first_free_edge;
   448       first_free_edge = n;      
   449            
   450     }
   451 
   452     void clear() {
   453       Node node;
   454       for (first(node); node != INVALID; next(node)) {
   455         (*nodes)[node].first_out = -1;
   456       }
   457       edges.clear();
   458       first_edge = -1;
   459       first_free_edge = -1;
   460     }
   461 
   462     void first(Node& node) const {
   463       graph->first(node);
   464     }
   465 
   466     void next(Node& node) const {
   467       graph->next(node);
   468     }
   469 
   470     void first(Edge& edge) const {
   471       Node node;
   472       first(node);
   473       while (node != INVALID && (*nodes)[node].first_out == -1) {
   474         next(node);
   475       }
   476       edge.id = (node == INVALID) ? -1 : (*nodes)[node].first_out;
   477     }
   478 
   479     void next(Edge& edge) const {
   480       if (edges[edge.id].next_out != -1) {
   481 	edge.id = edges[edge.id].next_out;
   482       } else {
   483 	Node node = edges[edge.id ^ 1].target;
   484 	next(node);
   485         while(node != INVALID && (*nodes)[node].first_out == -1) {
   486           next(node);
   487         }
   488 	edge.id = (node == INVALID) ? -1 : (*nodes)[node].first_out;
   489       }      
   490     }
   491 
   492     void first(UEdge& uedge) const {
   493       Node node;
   494       first(node);
   495       while (node != INVALID) {
   496         uedge.id = (*nodes)[node].first_out;
   497         while ((uedge.id & 1) != 1) {
   498           uedge.id = edges[uedge.id].next_out;
   499         }
   500         if (uedge.id != -1) {
   501           uedge.id /= 2;
   502           return;
   503         } 
   504         next(node);
   505       }
   506       uedge.id = -1;
   507     }
   508 
   509     void next(UEdge& uedge) const {
   510       Node node = edges[uedge.id * 2].target;
   511       uedge.id = edges[(uedge.id * 2) | 1].next_out;
   512       while ((uedge.id & 1) != 1) {
   513         uedge.id = edges[uedge.id].next_out;
   514       }
   515       if (uedge.id != -1) {
   516         uedge.id /= 2;
   517         return;
   518       } 
   519       next(node);
   520       while (node != INVALID) {
   521         uedge.id = (*nodes)[node].first_out;
   522         while ((uedge.id & 1) != 1) {
   523           uedge.id = edges[uedge.id].next_out;
   524         }
   525         if (uedge.id != -1) {
   526           uedge.id /= 2;
   527           return;
   528         } 
   529 	next(node);
   530       }
   531       uedge.id = -1;
   532     }
   533 
   534     void firstOut(Edge& edge, const Node& node) const {
   535       edge.id = (*nodes)[node].first_out;
   536     }
   537     
   538     void nextOut(Edge& edge) const {
   539       edge.id = edges[edge.id].next_out;        
   540     }
   541 
   542     void firstIn(Edge& edge, const Node& node) const {
   543       edge.id = (((*nodes)[node].first_out) ^ 1);
   544       if (edge.id == -2) edge.id = -1;
   545     }
   546 
   547     void nextIn(Edge& edge) const {
   548       edge.id = ((edges[edge.id ^ 1].next_out) ^ 1);
   549       if (edge.id == -2) edge.id = -1;
   550     }
   551 
   552     void firstInc(UEdge &edge, bool& dir, const Node& node) const {
   553       int de = (*nodes)[node].first_out;
   554       if (de != -1 ) {
   555         edge.id = de / 2;
   556         dir = ((de & 1) == 1);
   557       } else {
   558         edge.id = -1;
   559         dir = true;
   560       }
   561     }
   562     void nextInc(UEdge &edge, bool& dir) const {
   563       int de = (edges[(edge.id * 2) | (dir ? 1 : 0)].next_out);
   564       if (de != -1 ) {
   565         edge.id = de / 2;
   566         dir = ((de & 1) == 1);
   567       } else {
   568         edge.id = -1;
   569         dir = true;
   570       }
   571     }
   572 
   573     static bool direction(Edge edge) {
   574       return (edge.id & 1) == 1;
   575     }
   576 
   577     static Edge direct(UEdge uedge, bool dir) {
   578       return Edge(uedge.id * 2 + (dir ? 1 : 0));
   579     }
   580 
   581     int id(const Node& node) const { return graph->id(node); }
   582     static int id(Edge e) { return e.id; }
   583     static int id(UEdge e) { return e.id; }
   584 
   585     Node nodeFromId(int id) const { return graph->nodeFromId(id); }
   586     static Edge edgeFromId(int id) { return Edge(id);}
   587     static UEdge uEdgeFromId(int id) { return UEdge(id);}
   588 
   589     int maxNodeId() const { return graph->maxNodeId(); };
   590     int maxUEdgeId() const { return edges.size() / 2 - 1; }
   591     int maxEdgeId() const { return edges.size()-1; }
   592 
   593     Node source(Edge e) const { return edges[e.id ^ 1].target; }
   594     Node target(Edge e) const { return edges[e.id].target; }
   595 
   596     Node source(UEdge e) const { return edges[2 * e.id].target; }
   597     Node target(UEdge e) const { return edges[2 * e.id + 1].target; }
   598 
   599     typedef typename ItemSetTraits<Graph, Node>::ItemNotifier NodeNotifier;
   600 
   601     NodeNotifier& notifier(Node) const {
   602       return graph->notifier(Node());
   603     } 
   604 
   605     template <typename _Value>
   606     class NodeMap : public Graph::template NodeMap<_Value> {
   607     public:
   608 
   609       typedef typename _Graph::template NodeMap<_Value> Parent;
   610 
   611       explicit NodeMap(const ListUEdgeSetBase<Graph>& edgeset) 
   612 	: Parent(*edgeset.graph) {}
   613 
   614       NodeMap(const ListUEdgeSetBase<Graph>& edgeset, const _Value& value)
   615 	: Parent(*edgeset.graph, value) {}
   616 
   617       NodeMap& operator=(const NodeMap& cmap) {
   618         return operator=<NodeMap>(cmap);
   619       }
   620 
   621       template <typename CMap>
   622       NodeMap& operator=(const CMap& cmap) {
   623         Parent::operator=(cmap);
   624         return *this;
   625       }
   626     };
   627 
   628   };
   629 
   630   /// \ingroup semi_adaptors
   631   ///
   632   /// \brief Graph using a node set of another graph and an
   633   /// own uedge set.
   634   ///
   635   /// This structure can be used to establish another graph over a node set
   636   /// of an existing one. The node iterator will go through the nodes of the
   637   /// original graph.
   638   ///
   639   /// \param _Graph The type of the graph which shares its node set with 
   640   /// this class. Its interface must conform to the \ref concepts::Graph
   641   /// "Graph" concept.
   642   ///
   643   /// In the edge extension and removing it conforms to the 
   644   /// \ref concepts::UGraph "UGraph" concept.
   645   template <typename _Graph>
   646   class ListUEdgeSet : public UEdgeSetExtender<ListUEdgeSetBase<_Graph> > {
   647 
   648   public:
   649 
   650     typedef UEdgeSetExtender<ListUEdgeSetBase<_Graph> > Parent;
   651     
   652     typedef typename Parent::Node Node;
   653     typedef typename Parent::Edge Edge;
   654     
   655     typedef _Graph Graph;
   656 
   657 
   658     typedef typename Parent::NodesImplBase NodesImplBase;
   659 
   660     void eraseNode(const Node& node) {
   661       Edge edge;
   662       Parent::firstOut(edge, node);
   663       while (edge != INVALID ) {
   664 	erase(edge);
   665 	Parent::firstOut(edge, node);
   666       } 
   667 
   668     }
   669     
   670     void clearNodes() {
   671       Parent::clear();
   672     }
   673 
   674     class NodesImpl : public NodesImplBase {
   675     public:
   676       typedef NodesImplBase Parent;
   677       
   678       NodesImpl(const Graph& graph, ListUEdgeSet& edgeset) 
   679 	: Parent(graph), _edgeset(edgeset) {}
   680 
   681       virtual ~NodesImpl() {}
   682       
   683     protected:
   684 
   685       virtual void erase(const Node& node) {
   686 	_edgeset.eraseNode(node);
   687 	Parent::erase(node);
   688       }
   689       virtual void erase(const std::vector<Node>& nodes) {
   690 	for (int i = 0; i < int(nodes.size()); ++i) {
   691 	  _edgeset.eraseNode(nodes[i]);
   692 	}
   693 	Parent::erase(nodes);
   694       }
   695       virtual void clear() {
   696 	_edgeset.clearNodes();
   697 	Parent::clear();
   698       }
   699 
   700     private:
   701       ListUEdgeSet& _edgeset;
   702     };
   703 
   704     NodesImpl nodes;
   705     
   706   public:
   707 
   708     /// \brief Constructor of the adaptor.
   709     /// 
   710     /// Constructor of the adaptor.
   711     ListUEdgeSet(const Graph& graph) : nodes(graph, *this) {
   712       Parent::initalize(graph, nodes);
   713     }
   714     
   715   };
   716 
   717   template <typename _Graph>
   718   class SmartEdgeSetBase {
   719   public:
   720 
   721     typedef _Graph Graph;
   722     typedef typename Graph::Node Node;
   723     typedef typename Graph::NodeIt NodeIt;
   724 
   725   protected:
   726 
   727     struct NodeT {
   728       int first_out, first_in;
   729       NodeT() : first_out(-1), first_in(-1) {}
   730     };
   731 
   732     typedef DefaultMap<Graph, Node, NodeT> NodesImplBase;
   733 
   734     NodesImplBase* nodes;
   735 
   736     struct EdgeT {
   737       Node source, target;
   738       int next_out, next_in;
   739       EdgeT() {}
   740     };
   741 
   742     std::vector<EdgeT> edges;
   743 
   744     const Graph* graph;
   745 
   746     void initalize(const Graph& _graph, NodesImplBase& _nodes) {
   747       graph = &_graph;
   748       nodes = &_nodes;
   749     }
   750     
   751   public:
   752 
   753     class Edge {
   754       friend class SmartEdgeSetBase<Graph>;
   755     protected:
   756       Edge(int _id) : id(_id) {}
   757       int id;
   758     public:
   759       Edge() {}
   760       Edge(Invalid) : id(-1) {}
   761       bool operator==(const Edge& edge) const { return id == edge.id; }
   762       bool operator!=(const Edge& edge) const { return id != edge.id; }
   763       bool operator<(const Edge& edge) const { return id < edge.id; }
   764     };
   765 
   766     SmartEdgeSetBase() {} 
   767 
   768     Edge addEdge(const Node& u, const Node& v) {
   769       int n = edges.size();
   770       edges.push_back(EdgeT());
   771       edges[n].next_in = (*nodes)[v].first_in;
   772       (*nodes)[v].first_in = n;
   773       edges[n].next_out = (*nodes)[u].first_out;
   774       (*nodes)[u].first_out = n;
   775       edges[n].source = u;
   776       edges[n].target = v;
   777       return Edge(n);
   778     }
   779 
   780     void clear() {
   781       Node node;
   782       for (first(node); node != INVALID; next(node)) {
   783         (*nodes)[node].first_in = -1;
   784         (*nodes)[node].first_out = -1;
   785       }
   786       edges.clear();
   787     }
   788 
   789     void first(Node& node) const {
   790       graph->first(node);
   791     }
   792 
   793     void next(Node& node) const {
   794       graph->next(node);
   795     }
   796 
   797     void first(Edge& edge) const {
   798       edge.id = edges.size() - 1;
   799     }
   800 
   801     void next(Edge& edge) const {
   802       --edge.id;
   803     }
   804 
   805     void firstOut(Edge& edge, const Node& node) const {
   806       edge.id = (*nodes)[node].first_out;    
   807     }
   808     
   809     void nextOut(Edge& edge) const {
   810       edge.id = edges[edge.id].next_out;        
   811     }
   812 
   813     void firstIn(Edge& edge, const Node& node) const {
   814       edge.id = (*nodes)[node].first_in;          
   815     }
   816 
   817     void nextIn(Edge& edge) const {
   818       edge.id = edges[edge.id].next_in;    
   819     }
   820 
   821     int id(const Node& node) const { return graph->id(node); }
   822     int id(const Edge& edge) const { return edge.id; }
   823 
   824     Node nodeFromId(int ix) const { return graph->nodeFromId(ix); }
   825     Edge edgeFromId(int ix) const { return Edge(ix); }
   826 
   827     int maxNodeId() const { return graph->maxNodeId(); };
   828     int maxEdgeId() const { return edges.size() - 1; }
   829 
   830     Node source(const Edge& edge) const { return edges[edge.id].source;}
   831     Node target(const Edge& edge) const { return edges[edge.id].target;}
   832 
   833     typedef typename ItemSetTraits<Graph, Node>::ItemNotifier NodeNotifier;
   834 
   835     NodeNotifier& notifier(Node) const {
   836       return graph->notifier(Node());
   837     } 
   838 
   839     template <typename _Value>
   840     class NodeMap : public Graph::template NodeMap<_Value> {
   841     public:
   842 
   843       typedef typename _Graph::template NodeMap<_Value> Parent;
   844 
   845       explicit NodeMap(const SmartEdgeSetBase<Graph>& edgeset) 
   846 	: Parent(*edgeset.graph) { }
   847 
   848       NodeMap(const SmartEdgeSetBase<Graph>& edgeset, const _Value& value)
   849 	: Parent(*edgeset.graph, value) { }
   850 
   851       NodeMap& operator=(const NodeMap& cmap) {
   852         return operator=<NodeMap>(cmap);
   853       }
   854 
   855       template <typename CMap>
   856       NodeMap& operator=(const CMap& cmap) {
   857         Parent::operator=(cmap);
   858         return *this;
   859       }
   860     };
   861 
   862   };
   863 
   864 
   865   /// \ingroup semi_adaptors
   866   ///
   867   /// \brief Graph using a node set of another graph and an
   868   /// own edge set.
   869   ///
   870   /// This structure can be used to establish another graph over a node set
   871   /// of an existing one. The node iterator will go through the nodes of the
   872   /// original graph.
   873   ///
   874   /// \param _Graph The type of the graph which shares its node set with 
   875   /// this class. Its interface must conform to the \ref concepts::Graph
   876   /// "Graph" concept.
   877   ///
   878   /// In the edge extension and removing it conforms to the 
   879   /// \ref concepts::Graph "Graph" concept.
   880   template <typename _Graph>
   881   class SmartEdgeSet : public EdgeSetExtender<SmartEdgeSetBase<_Graph> > {
   882 
   883   public:
   884 
   885     typedef EdgeSetExtender<SmartEdgeSetBase<_Graph> > Parent;
   886     
   887     typedef typename Parent::Node Node;
   888     typedef typename Parent::Edge Edge;
   889     
   890     typedef _Graph Graph;
   891 
   892   protected:
   893 
   894     typedef typename Parent::NodesImplBase NodesImplBase;
   895 
   896     void eraseNode(const Node& node) {
   897       if (Parent::InEdgeIt(*this, node) == INVALID &&
   898           Parent::OutEdgeIt(*this, node) == INVALID) {
   899         return;
   900       }
   901       throw typename NodesImplBase::Notifier::ImmediateDetach();
   902     }
   903     
   904     void clearNodes() {
   905       Parent::clear();
   906     }
   907 
   908     class NodesImpl : public NodesImplBase {
   909     public:
   910       typedef NodesImplBase Parent;
   911       
   912       NodesImpl(const Graph& graph, SmartEdgeSet& edgeset) 
   913 	: Parent(graph), _edgeset(edgeset) {}
   914 
   915       virtual ~NodesImpl() {}
   916       
   917       bool attached() const {
   918         return Parent::attached();
   919       }
   920 
   921     protected:
   922 
   923       virtual void erase(const Node& node) {
   924         try {
   925           _edgeset.eraseNode(node);
   926           Parent::erase(node);
   927         } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
   928           Parent::clear();
   929           throw;
   930         }
   931       }
   932       virtual void erase(const std::vector<Node>& nodes) {
   933         try {
   934           for (int i = 0; i < int(nodes.size()); ++i) {
   935             _edgeset.eraseNode(nodes[i]);
   936           }
   937           Parent::erase(nodes);
   938         } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
   939           Parent::clear();
   940           throw;
   941         }
   942       }
   943       virtual void clear() {
   944 	_edgeset.clearNodes();
   945 	Parent::clear();
   946       }
   947 
   948     private:
   949       SmartEdgeSet& _edgeset;
   950     };
   951 
   952     NodesImpl nodes;
   953     
   954   public:
   955 
   956     /// \brief Constructor of the adaptor.
   957     /// 
   958     /// Constructor of the adaptor.
   959     SmartEdgeSet(const Graph& graph) : nodes(graph, *this) {
   960       Parent::initalize(graph, nodes);
   961     }
   962 
   963     bool valid() const {
   964       return nodes.attached();
   965     }
   966     
   967   };
   968 
   969 
   970   template <typename _Graph>
   971   class SmartUEdgeSetBase {
   972   public:
   973 
   974     typedef _Graph Graph;
   975     typedef typename Graph::Node Node;
   976     typedef typename Graph::NodeIt NodeIt;
   977 
   978   protected:
   979 
   980     struct NodeT {
   981       int first_out;
   982       NodeT() : first_out(-1) {}
   983     };
   984 
   985     typedef DefaultMap<Graph, Node, NodeT> NodesImplBase;
   986 
   987     NodesImplBase* nodes;
   988 
   989     struct EdgeT {
   990       Node target;
   991       int next_out;
   992       EdgeT() {}
   993     };
   994 
   995     std::vector<EdgeT> edges;
   996 
   997     const Graph* graph;
   998 
   999     void initalize(const Graph& _graph, NodesImplBase& _nodes) {
  1000       graph = &_graph;
  1001       nodes = &_nodes;
  1002     }
  1003     
  1004   public:
  1005 
  1006     class UEdge {
  1007       friend class SmartUEdgeSetBase;
  1008     protected:
  1009 
  1010       int id;
  1011       explicit UEdge(int _id) { id = _id;}
  1012 
  1013     public:
  1014       UEdge() {}
  1015       UEdge (Invalid) { id = -1; }
  1016       bool operator==(const UEdge& edge) const {return id == edge.id;}
  1017       bool operator!=(const UEdge& edge) const {return id != edge.id;}
  1018       bool operator<(const UEdge& edge) const {return id < edge.id;}
  1019     };
  1020 
  1021     class Edge {
  1022       friend class SmartUEdgeSetBase;
  1023     protected:
  1024       Edge(int _id) : id(_id) {}
  1025       int id;
  1026     public:
  1027       operator UEdge() const { return uEdgeFromId(id / 2); }
  1028 
  1029       Edge() {}
  1030       Edge(Invalid) : id(-1) {}
  1031       bool operator==(const Edge& edge) const { return id == edge.id; }
  1032       bool operator!=(const Edge& edge) const { return id != edge.id; }
  1033       bool operator<(const Edge& edge) const { return id < edge.id; }
  1034     };
  1035 
  1036     SmartUEdgeSetBase() {} 
  1037 
  1038     UEdge addEdge(const Node& u, const Node& v) {
  1039       int n = edges.size();
  1040       edges.push_back(EdgeT());
  1041       edges.push_back(EdgeT());
  1042       
  1043       edges[n].target = u;
  1044       edges[n | 1].target = v;
  1045 
  1046       edges[n].next_out = (*nodes)[v].first_out;
  1047       (*nodes)[v].first_out = n;
  1048 
  1049       edges[n | 1].next_out = (*nodes)[u].first_out;	
  1050       (*nodes)[u].first_out = (n | 1);
  1051 
  1052       return UEdge(n / 2);
  1053     }
  1054 
  1055     void clear() {
  1056       Node node;
  1057       for (first(node); node != INVALID; next(node)) {
  1058         (*nodes)[node].first_out = -1;
  1059       }
  1060       edges.clear();
  1061     }
  1062 
  1063     void first(Node& node) const {
  1064       graph->first(node);
  1065     }
  1066 
  1067     void next(Node& node) const {
  1068       graph->next(node);
  1069     }
  1070 
  1071     void first(Edge& edge) const { 
  1072       edge.id = edges.size() - 1;
  1073     }
  1074 
  1075     void next(Edge& edge) const {
  1076       --edge.id;
  1077     }
  1078 
  1079     void first(UEdge& edge) const { 
  1080       edge.id = edges.size() / 2 - 1;
  1081     }
  1082 
  1083     void next(UEdge& edge) const {
  1084       --edge.id;
  1085     }
  1086 
  1087     void firstOut(Edge& edge, const Node& node) const {
  1088       edge.id = (*nodes)[node].first_out;    
  1089     }
  1090     
  1091     void nextOut(Edge& edge) const {
  1092       edge.id = edges[edge.id].next_out;        
  1093     }
  1094 
  1095     void firstIn(Edge& edge, const Node& node) const {
  1096       edge.id = (((*nodes)[node].first_out) ^ 1);
  1097       if (edge.id == -2) edge.id = -1;
  1098     }
  1099 
  1100     void nextIn(Edge& edge) const {
  1101       edge.id = ((edges[edge.id ^ 1].next_out) ^ 1);
  1102       if (edge.id == -2) edge.id = -1;
  1103     }
  1104 
  1105     void firstInc(UEdge &edge, bool& dir, const Node& node) const {
  1106       int de = (*nodes)[node].first_out;
  1107       if (de != -1 ) {
  1108         edge.id = de / 2;
  1109         dir = ((de & 1) == 1);
  1110       } else {
  1111         edge.id = -1;
  1112         dir = true;
  1113       }
  1114     }
  1115     void nextInc(UEdge &edge, bool& dir) const {
  1116       int de = (edges[(edge.id * 2) | (dir ? 1 : 0)].next_out);
  1117       if (de != -1 ) {
  1118         edge.id = de / 2;
  1119         dir = ((de & 1) == 1);
  1120       } else {
  1121         edge.id = -1;
  1122         dir = true;
  1123       }
  1124     }
  1125 
  1126     static bool direction(Edge edge) {
  1127       return (edge.id & 1) == 1;
  1128     }
  1129 
  1130     static Edge direct(UEdge uedge, bool dir) {
  1131       return Edge(uedge.id * 2 + (dir ? 1 : 0));
  1132     }
  1133 
  1134     int id(Node node) const { return graph->id(node); }
  1135     static int id(Edge edge) { return edge.id; }
  1136     static int id(UEdge edge) { return edge.id; }
  1137 
  1138     Node nodeFromId(int id) const { return graph->nodeFromId(id); }
  1139     static Edge edgeFromId(int id) { return Edge(id); }
  1140     static UEdge uEdgeFromId(int id) { return UEdge(id);}
  1141 
  1142     int maxNodeId() const { return graph->maxNodeId(); };
  1143     int maxEdgeId() const { return edges.size() - 1; }
  1144     int maxUEdgeId() const { return edges.size() / 2 - 1; }
  1145 
  1146     Node source(Edge e) const { return edges[e.id ^ 1].target; }
  1147     Node target(Edge e) const { return edges[e.id].target; }
  1148 
  1149     Node source(UEdge e) const { return edges[2 * e.id].target; }
  1150     Node target(UEdge e) const { return edges[2 * e.id + 1].target; }
  1151 
  1152     typedef typename ItemSetTraits<Graph, Node>::ItemNotifier NodeNotifier;
  1153 
  1154     NodeNotifier& notifier(Node) const {
  1155       return graph->notifier(Node());
  1156     } 
  1157 
  1158     template <typename _Value>
  1159     class NodeMap : public Graph::template NodeMap<_Value> {
  1160     public:
  1161 
  1162       typedef typename _Graph::template NodeMap<_Value> Parent;
  1163 
  1164       explicit NodeMap(const SmartUEdgeSetBase<Graph>& edgeset) 
  1165 	: Parent(*edgeset.graph) { }
  1166 
  1167       NodeMap(const SmartUEdgeSetBase<Graph>& edgeset, const _Value& value)
  1168 	: Parent(*edgeset.graph, value) { }
  1169 
  1170       NodeMap& operator=(const NodeMap& cmap) {
  1171         return operator=<NodeMap>(cmap);
  1172       }
  1173 
  1174       template <typename CMap>
  1175       NodeMap& operator=(const CMap& cmap) {
  1176         Parent::operator=(cmap);
  1177         return *this;
  1178       }
  1179     };
  1180 
  1181   };
  1182 
  1183   /// \ingroup semi_adaptors
  1184   ///
  1185   /// \brief Graph using a node set of another graph and an
  1186   /// own uedge set.
  1187   ///
  1188   /// This structure can be used to establish another graph over a node set
  1189   /// of an existing one. The node iterator will go through the nodes of the
  1190   /// original graph.
  1191   ///
  1192   /// \param _Graph The type of the graph which shares its node set with 
  1193   /// this class. Its interface must conform to the \ref concepts::Graph
  1194   /// "Graph" concept.
  1195   ///
  1196   /// In the edge extension and removing it conforms to the 
  1197   /// \ref concepts::UGraph "UGraph" concept.
  1198   template <typename _Graph>
  1199   class SmartUEdgeSet : public UEdgeSetExtender<SmartUEdgeSetBase<_Graph> > {
  1200 
  1201   public:
  1202 
  1203     typedef UEdgeSetExtender<SmartUEdgeSetBase<_Graph> > Parent;
  1204     
  1205     typedef typename Parent::Node Node;
  1206     typedef typename Parent::Edge Edge;
  1207     
  1208     typedef _Graph Graph;
  1209 
  1210   protected:
  1211 
  1212     typedef typename Parent::NodesImplBase NodesImplBase;
  1213 
  1214     void eraseNode(const Node& node) {
  1215       if (typename Parent::IncEdgeIt(*this, node) == INVALID) {
  1216         return;
  1217       }
  1218       throw typename NodesImplBase::Notifier::ImmediateDetach();
  1219     }
  1220     
  1221     void clearNodes() {
  1222       Parent::clear();
  1223     }
  1224 
  1225     class NodesImpl : public NodesImplBase {
  1226     public:
  1227       typedef NodesImplBase Parent;
  1228       
  1229       NodesImpl(const Graph& graph, SmartUEdgeSet& edgeset) 
  1230 	: Parent(graph), _edgeset(edgeset) {}
  1231 
  1232       virtual ~NodesImpl() {}
  1233 
  1234       bool attached() const {
  1235         return Parent::attached();
  1236       }
  1237       
  1238     protected:
  1239 
  1240       virtual void erase(const Node& node) {
  1241         try {
  1242           _edgeset.eraseNode(node);
  1243           Parent::erase(node);
  1244         } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
  1245           Parent::clear();
  1246           throw;
  1247         }
  1248       }
  1249       virtual void erase(const std::vector<Node>& nodes) {
  1250         try {
  1251           for (int i = 0; i < int(nodes.size()); ++i) {
  1252             _edgeset.eraseNode(nodes[i]);
  1253           }
  1254           Parent::erase(nodes);
  1255         } catch (const typename NodesImplBase::Notifier::ImmediateDetach&) {
  1256           Parent::clear();
  1257           throw;
  1258         }
  1259       }
  1260       virtual void clear() {
  1261 	_edgeset.clearNodes();
  1262 	Parent::clear();
  1263       }
  1264 
  1265     private:
  1266       SmartUEdgeSet& _edgeset;
  1267     };
  1268 
  1269     NodesImpl nodes;
  1270     
  1271   public:
  1272 
  1273     /// \brief Constructor of the adaptor.
  1274     /// 
  1275     /// Constructor of the adaptor.
  1276     SmartUEdgeSet(const Graph& graph) : nodes(graph, *this) {
  1277       Parent::initalize(graph, nodes);
  1278     }
  1279 
  1280     bool valid() const {
  1281       return nodes.attached();
  1282     }
  1283     
  1284   };
  1285 
  1286 }
  1287 
  1288 #endif