lemon/color.h
author deba
Tue, 26 Jun 2007 14:02:08 +0000
changeset 2458 93b4132ac1e8
parent 2391 14a343be7a5a
child 2553 bfced05fa852
permissions -rw-r--r--
The mip column addition hack is necessary only for 4.16
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2007
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_COLOR_H
    20 #define LEMON_COLOR_H
    21 
    22 #include<vector>
    23 #include<cmath>
    24 #include<lemon/maps.h>
    25 
    26 
    27 ///\ingroup misc
    28 ///\file
    29 ///\brief Tools to manage RGB colors.
    30 ///
    31 ///\author Alpar Juttner
    32 
    33 namespace lemon {
    34 
    35 
    36   /// \addtogroup misc
    37   /// @{
    38 
    39   ///Data structure representing RGB colors.
    40 
    41   ///Data structure representing RGB colors.
    42   class Color
    43   {
    44     double _r,_g,_b;
    45   public:
    46     ///Default constructor
    47     Color() {}
    48     ///Constructor
    49     Color(double r,double g,double b) :_r(r),_g(g),_b(b) {};
    50     ///Set the red component
    51     double & red() {return _r;}
    52     ///Return the red component
    53     const double & red() const {return _r;}
    54     ///Set the green component
    55     double & green() {return _g;}
    56     ///Return the green component
    57     const double & green() const {return _g;}
    58     ///Set the blue component
    59     double & blue() {return _b;}
    60     ///Return the blue component
    61     const double & blue() const {return _b;}
    62     ///Set the color components
    63     void set(double r,double g,double b) { _r=r;_g=g;_b=b; };
    64   };
    65 
    66   /// White color constant
    67   extern const Color WHITE;  
    68   /// Black color constant
    69   extern const Color BLACK;
    70   /// Red color constant
    71   extern const Color RED;
    72   /// Green color constant
    73   extern const Color GREEN;
    74   /// Blue color constant
    75   extern const Color BLUE;
    76   /// Yellow color constant
    77   extern const Color YELLOW;
    78   /// Magenta color constant
    79   extern const Color MAGENTA;
    80   /// Cyan color constant
    81   extern const Color CYAN;
    82   /// Grey color constant
    83   extern const Color GREY;
    84   /// Dark red color constant
    85   extern const Color DARK_RED;
    86   /// Dark green color constant
    87   extern const Color DARK_GREEN;
    88   /// Drak blue color constant
    89   extern const Color DARK_BLUE;
    90   /// Dark yellow color constant
    91   extern const Color DARK_YELLOW;
    92   /// Dark magenta color constant
    93   extern const Color DARK_MAGENTA;
    94   /// Dark cyan color constant
    95   extern const Color DARK_CYAN;
    96 
    97   ///Map <tt>int</tt>s to different \ref Color "Color"s
    98 
    99   ///This map assigns one of the predefined \ref Color "Color"s to
   100   ///each <tt>int</tt>. It is possible to change the colors as well as
   101   ///their number. The integer range is cyclically mapped to the
   102   ///provided set of colors.
   103   ///
   104   ///This is a true \ref concepts::ReferenceMap "reference map", so
   105   ///you can also change the actual colors.
   106 
   107   class Palette : public MapBase<int,Color>
   108   {
   109     std::vector<Color> colors;
   110   public:
   111     ///Constructor
   112 
   113     ///Constructor 
   114     ///\param num the number of the allocated colors. If it is \c -1,
   115     ///the default color configuration is set up (26 color plus the
   116     ///white).  If \c num is less then 26/27 then the default color
   117     ///list is cut. Otherwise the color list is filled repeatedly with
   118     ///the default color list.  (The colors can be changed later on.)
   119     ///\param have_white indicates whether white is amongst the
   120     ///provided color (\c true) or not (\c false). If it is true,
   121     ///white will be assigned to \c 0.
   122     Palette(int num=-1,bool have_white=false)
   123     {
   124       if (num==0) return;
   125       do {
   126         if(have_white) colors.push_back(Color(1,1,1));
   127 
   128         colors.push_back(Color(0,0,0));
   129         colors.push_back(Color(1,0,0));
   130         colors.push_back(Color(0,1,0));
   131         colors.push_back(Color(0,0,1));
   132         colors.push_back(Color(1,1,0));
   133         colors.push_back(Color(1,0,1));
   134         colors.push_back(Color(0,1,1));
   135       
   136         colors.push_back(Color(.5,0,0));
   137         colors.push_back(Color(0,.5,0));
   138         colors.push_back(Color(0,0,.5));
   139         colors.push_back(Color(.5,.5,0));
   140         colors.push_back(Color(.5,0,.5));
   141         colors.push_back(Color(0,.5,.5));
   142       
   143         colors.push_back(Color(.5,.5,.5));
   144         colors.push_back(Color(1,.5,.5));
   145         colors.push_back(Color(.5,1,.5));
   146         colors.push_back(Color(.5,.5,1));
   147         colors.push_back(Color(1,1,.5));
   148         colors.push_back(Color(1,.5,1));
   149         colors.push_back(Color(.5,1,1));
   150       
   151         colors.push_back(Color(1,.5,0));
   152         colors.push_back(Color(.5,1,0));
   153         colors.push_back(Color(1,0,.5));
   154         colors.push_back(Color(0,1,.5));
   155         colors.push_back(Color(0,.5,1));
   156         colors.push_back(Color(.5,0,1));
   157       } while(int(colors.size())<num);
   158       //    colors.push_back(Color(1,1,1));
   159       if(num>=0) colors.resize(num);
   160     }
   161     ///\e
   162     Color &operator[](int i)
   163     {
   164       return colors[i%colors.size()];
   165     }
   166     ///\e
   167     const Color &operator[](int i) const
   168     {
   169       return colors[i%colors.size()];
   170     }
   171     ///\e
   172     void set(int i,const Color &c)
   173     {
   174       colors[i%colors.size()]=c;
   175     }
   176     ///\e
   177     void add(const Color &c) 
   178     {
   179       colors.push_back(c);
   180     }
   181 
   182     ///Sets the number of the exiting colors.
   183     void resize(int s) { colors.resize(s);}
   184     ///Returns the number of the existing colors.
   185     int size() const { return int(colors.size());}
   186   };
   187 
   188   ///Returns a visible distinct \ref Color
   189 
   190   ///Returns a \ref Color which is as different from the given parameter
   191   ///as it is possible.
   192   inline Color distantColor(const Color &c) 
   193   {
   194     return Color(c.red()<.5?1:0,c.green()<.5?1:0,c.blue()<.5?1:0);
   195   }
   196   ///Returns black for light colors and white for the dark ones.
   197 
   198   ///Returns black for light colors and white for the dark ones.
   199   inline Color distantBW(const Color &c){
   200     return (.2125*c.red()+.7154*c.green()+.0721*c.blue())<.5 ? WHITE : BLACK;
   201   }
   202 
   203   /// @}
   204 
   205 } //END OF NAMESPACE LEMON
   206 
   207 #endif // LEMON_COLOR_H