src/hugo/smart_graph.h
author deba
Fri, 07 May 2004 08:18:30 +0000
changeset 571 9632ea8be6ca
parent 539 fb261e3a9a0f
child 579 859f8c7e2a40
permissions -rw-r--r--
(none)
     1 // -*- mode:C++ -*-
     2 
     3 #ifndef HUGO_SMART_GRAPH_H
     4 #define HUGO_SMART_GRAPH_H
     5 
     6 ///\ingroup graphs
     7 ///\file
     8 ///\brief SmartGraph and SymSmartGraph classes.
     9 
    10 #include <vector>
    11 #include <limits.h>
    12 
    13 #include <hugo/invalid.h>
    14 
    15 namespace hugo {
    16 
    17 /// \addtogroup graphs
    18 /// @{
    19   class SymSmartGraph;
    20 
    21   ///A smart graph class.
    22 
    23   ///This is a simple and fast graph implementation.
    24   ///It is also quite memory efficient, but at the price
    25   ///that <b> it does not support node and edge deletion</b>.
    26   ///It conforms to the graph interface documented under
    27   ///the description of \ref GraphSkeleton.
    28   ///\sa \ref GraphSkeleton.
    29   ///
    30   ///\todo Some member functions could be \c static.
    31   ///\author Alpar Juttner
    32   class SmartGraph {
    33 
    34     struct NodeT 
    35     {
    36       int first_in,first_out;      
    37       NodeT() : first_in(-1), first_out(-1) {}
    38     };
    39     struct EdgeT 
    40     {
    41       int head, tail, next_in, next_out;      
    42       //FIXME: is this necessary?
    43       EdgeT() : next_in(-1), next_out(-1) {}  
    44     };
    45 
    46     std::vector<NodeT> nodes;
    47 
    48     std::vector<EdgeT> edges;
    49     
    50     protected:
    51     
    52     template <typename Key> class DynMapBase
    53     {
    54     protected:
    55       const SmartGraph* G; 
    56     public:
    57       virtual void add(const Key k) = 0;
    58       virtual void erase(const Key k) = 0;
    59       DynMapBase(const SmartGraph &_G) : G(&_G) {}
    60       virtual ~DynMapBase() {}
    61       friend class SmartGraph;
    62     };
    63     
    64   public:
    65     template <typename T> class EdgeMap;
    66     template <typename T> class EdgeMap;
    67 
    68     class Node;
    69     class Edge;
    70 
    71     //  protected:
    72     // HELPME:
    73   protected:
    74     ///\bug It must be public because of SymEdgeMap.
    75     ///
    76     mutable std::vector<DynMapBase<Node> * > dyn_node_maps;
    77     ///\bug It must be public because of SymEdgeMap.
    78     ///
    79     mutable std::vector<DynMapBase<Edge> * > dyn_edge_maps;
    80     
    81   public:
    82 
    83 
    84     class NodeIt;
    85     class EdgeIt;
    86     class OutEdgeIt;
    87     class InEdgeIt;
    88     
    89     template <typename T> class NodeMap;
    90     template <typename T> class EdgeMap;
    91     
    92   public:
    93 
    94     SmartGraph() : nodes(), edges() { }
    95     SmartGraph(const SmartGraph &_g) : nodes(_g.nodes), edges(_g.edges) { }
    96     
    97     ~SmartGraph()
    98     {
    99       for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
   100 	  i!=dyn_node_maps.end(); ++i) (**i).G=NULL;
   101       for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
   102 	  i!=dyn_edge_maps.end(); ++i) (**i).G=NULL;
   103     }
   104 
   105     int nodeNum() const { return nodes.size(); }  //FIXME: What is this?
   106     int edgeNum() const { return edges.size(); }  //FIXME: What is this?
   107 
   108     ///\bug This function does something different than
   109     ///its name would suggests...
   110     int maxNodeId() const { return nodes.size(); }  //FIXME: What is this?
   111     ///\bug This function does something different than
   112     ///its name would suggests...
   113     int maxEdgeId() const { return edges.size(); }  //FIXME: What is this?
   114 
   115     Node tail(Edge e) const { return edges[e.n].tail; }
   116     Node head(Edge e) const { return edges[e.n].head; }
   117 
   118     Node aNode(OutEdgeIt e) const { return edges[e.n].tail; }
   119     Node aNode(InEdgeIt e) const { return edges[e.n].head; }
   120 
   121     Node bNode(OutEdgeIt e) const { return edges[e.n].head; }
   122     Node bNode(InEdgeIt e) const { return edges[e.n].tail; }
   123 
   124     NodeIt& first(NodeIt& v) const { 
   125       v=NodeIt(*this); return v; }
   126     EdgeIt& first(EdgeIt& e) const { 
   127       e=EdgeIt(*this); return e; }
   128     OutEdgeIt& first(OutEdgeIt& e, const Node v) const { 
   129       e=OutEdgeIt(*this,v); return e; }
   130     InEdgeIt& first(InEdgeIt& e, const Node v) const { 
   131       e=InEdgeIt(*this,v); return e; }
   132 
   133 //     template< typename It >
   134 //     It first() const { It e; first(e); return e; }
   135 
   136 //     template< typename It >
   137 //     It first(Node v) const { It e; first(e,v); return e; }
   138 
   139     bool valid(Edge e) const { return e.n!=-1; }
   140     bool valid(Node n) const { return n.n!=-1; }
   141     
   142     ///\deprecated Use
   143     ///\code
   144     ///  e=INVALID;
   145     ///\endcode
   146     ///instead.
   147     void setInvalid(Edge &e) { e.n=-1; }
   148     ///\deprecated Use
   149     ///\code
   150     ///  e=INVALID;
   151     ///\endcode
   152     ///instead.
   153     void setInvalid(Node &n) { n.n=-1; }
   154     
   155     template <typename It> It getNext(It it) const
   156     { It tmp(it); return next(tmp); }
   157 
   158     NodeIt& next(NodeIt& it) const { 
   159       it.n=(it.n+2)%(nodes.size()+1)-1; 
   160       return it; 
   161     }
   162     OutEdgeIt& next(OutEdgeIt& it) const
   163     { it.n=edges[it.n].next_out; return it; }
   164     InEdgeIt& next(InEdgeIt& it) const
   165     { it.n=edges[it.n].next_in; return it; }
   166     EdgeIt& next(EdgeIt& it) const { --it.n; return it; }
   167 
   168     int id(Node v) const { return v.n; }
   169     int id(Edge e) const { return e.n; }
   170 
   171     Node addNode() {
   172       Node n; n.n=nodes.size();
   173       nodes.push_back(NodeT()); //FIXME: Hmmm...
   174 
   175       for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
   176 	  i!=dyn_node_maps.end(); ++i) (**i).add(n);
   177 
   178       return n;
   179     }
   180     
   181     Edge addEdge(Node u, Node v) {
   182       Edge e; e.n=edges.size(); edges.push_back(EdgeT()); //FIXME: Hmmm...
   183       edges[e.n].tail=u.n; edges[e.n].head=v.n;
   184       edges[e.n].next_out=nodes[u.n].first_out;
   185       edges[e.n].next_in=nodes[v.n].first_in;
   186       nodes[u.n].first_out=nodes[v.n].first_in=e.n;
   187 
   188       for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
   189 	  i!=dyn_edge_maps.end(); ++i) (**i).add(e);
   190 
   191       return e;
   192     }
   193 
   194     void clear() {nodes.clear();edges.clear();}
   195 
   196     class Node {
   197       friend class SmartGraph;
   198       template <typename T> friend class NodeMap;
   199       
   200       friend class Edge;
   201       friend class OutEdgeIt;
   202       friend class InEdgeIt;
   203       friend class SymEdge;
   204 
   205     protected:
   206       int n;
   207       friend int SmartGraph::id(Node v) const; 
   208       Node(int nn) {n=nn;}
   209     public:
   210       Node() {}
   211       Node (Invalid) { n=-1; }
   212       bool operator==(const Node i) const {return n==i.n;}
   213       bool operator!=(const Node i) const {return n!=i.n;}
   214       bool operator<(const Node i) const {return n<i.n;}
   215     };
   216     
   217     class NodeIt : public Node {
   218       friend class SmartGraph;
   219     public:
   220       NodeIt() : Node() { }
   221       NodeIt(Invalid i) : Node(i) { }
   222       NodeIt(const SmartGraph& G) : Node(G.nodes.size()?0:-1) { }
   223     };
   224 
   225     class Edge {
   226       friend class SmartGraph;
   227       template <typename T> friend class EdgeMap;
   228 
   229       //template <typename T> friend class SymSmartGraph::SymEdgeMap;      
   230       //friend Edge SymSmartGraph::opposite(Edge) const;
   231       
   232       friend class Node;
   233       friend class NodeIt;
   234     protected:
   235       int n;
   236       friend int SmartGraph::id(Edge e) const;
   237 
   238       Edge(int nn) {n=nn;}
   239     public:
   240       Edge() { }
   241       Edge (Invalid) { n=-1; }
   242       bool operator==(const Edge i) const {return n==i.n;}
   243       bool operator!=(const Edge i) const {return n!=i.n;}
   244       bool operator<(const Edge i) const {return n<i.n;}
   245       ///\bug This is a workaround until somebody tells me how to
   246       ///make class \c SymSmartGraph::SymEdgeMap friend of Edge
   247       int &idref() {return n;}
   248       const int &idref() const {return n;}
   249     };
   250     
   251     class EdgeIt : public Edge {
   252       friend class SmartGraph;
   253     public:
   254       EdgeIt(const SmartGraph& G) : Edge(G.edges.size()-1) { }
   255       EdgeIt (Invalid i) : Edge(i) { }
   256       EdgeIt() : Edge() { }
   257       ///\bug This is a workaround until somebody tells me how to
   258       ///make class \c SymSmartGraph::SymEdgeMap friend of Edge
   259       int &idref() {return n;}
   260     };
   261     
   262     class OutEdgeIt : public Edge {
   263       friend class SmartGraph;
   264     public: 
   265       OutEdgeIt() : Edge() { }
   266       OutEdgeIt (Invalid i) : Edge(i) { }
   267 
   268       OutEdgeIt(const SmartGraph& G,const Node v)
   269 	: Edge(G.nodes[v.n].first_out) {}
   270     };
   271     
   272     class InEdgeIt : public Edge {
   273       friend class SmartGraph;
   274     public: 
   275       InEdgeIt() : Edge() { }
   276       InEdgeIt (Invalid i) : Edge(i) { }
   277       InEdgeIt(const SmartGraph& G,Node v) :Edge(G.nodes[v.n].first_in){}
   278     };
   279 
   280     template <typename T> class NodeMap : public DynMapBase<Node>
   281     {
   282       std::vector<T> container;
   283 
   284     public:
   285       typedef T ValueType;
   286       typedef Node KeyType;
   287 
   288       NodeMap(const SmartGraph &_G) :
   289 	DynMapBase<Node>(_G), container(_G.maxNodeId())
   290       {
   291 	G->dyn_node_maps.push_back(this);
   292       }
   293       NodeMap(const SmartGraph &_G,const T &t) :
   294 	DynMapBase<Node>(_G), container(_G.maxNodeId(),t)
   295       {
   296 	G->dyn_node_maps.push_back(this);
   297       }
   298       
   299       NodeMap(const NodeMap<T> &m) :
   300  	DynMapBase<Node>(*m.G), container(m.container)
   301       {
   302  	G->dyn_node_maps.push_back(this);
   303       }
   304 
   305       template<typename TT> friend class NodeMap;
   306  
   307       ///\todo It can copy between different types.
   308       ///
   309       template<typename TT> NodeMap(const NodeMap<TT> &m) :
   310 	DynMapBase<Node>(*m.G)
   311       {
   312 	G->dyn_node_maps.push_back(this);
   313 	typename std::vector<TT>::const_iterator i;
   314 	for(typename std::vector<TT>::const_iterator i=m.container.begin();
   315 	    i!=m.container.end();
   316 	    i++)
   317 	  container.push_back(*i);
   318       }
   319       ~NodeMap()
   320       {
   321 	if(G) {
   322 	  std::vector<DynMapBase<Node>* >::iterator i;
   323 	  for(i=G->dyn_node_maps.begin();
   324 	      i!=G->dyn_node_maps.end() && *i!=this; ++i) ;
   325 	  //if(*i==this) G->dyn_node_maps.erase(i); //FIXME: Way too slow...
   326 	  //A better way to do that: (Is this really important?)
   327 	  if(*i==this) {
   328 	    *i=G->dyn_node_maps.back();
   329 	    G->dyn_node_maps.pop_back();
   330 	  }
   331 	}
   332       }
   333 
   334       void add(const Node k) 
   335       {
   336 	if(k.n>=int(container.size())) container.resize(k.n+1);
   337       }
   338 
   339       void erase(const Node) { }
   340       
   341       void set(Node n, T a) { container[n.n]=a; }
   342       //'T& operator[](Node n)' would be wrong here
   343       typename std::vector<T>::reference
   344       operator[](Node n) { return container[n.n]; }
   345       //'const T& operator[](Node n)' would be wrong here
   346       typename std::vector<T>::const_reference 
   347       operator[](Node n) const { return container[n.n]; }
   348 
   349       ///\warning There is no safety check at all!
   350       ///Using operator = between maps attached to different graph may
   351       ///cause serious problem.
   352       ///\todo Is this really so?
   353       ///\todo It can copy between different types.
   354       const NodeMap<T>& operator=(const NodeMap<T> &m)
   355       {
   356 	container = m.container;
   357 	return *this;
   358       }
   359       template<typename TT>
   360       const NodeMap<T>& operator=(const NodeMap<TT> &m)
   361       {
   362 	std::copy(m.container.begin(), m.container.end(), container.begin());
   363 	return *this;
   364       }
   365       
   366       void update() {}    //Useless for Dynamic Maps
   367       void update(T a) {}  //Useless for Dynamic Maps
   368     };
   369     
   370     template <typename T> class EdgeMap : public DynMapBase<Edge>
   371     {
   372       std::vector<T> container;
   373 
   374     public:
   375       typedef T ValueType;
   376       typedef Edge KeyType;
   377 
   378       EdgeMap(const SmartGraph &_G) :
   379 	DynMapBase<Edge>(_G), container(_G.maxEdgeId())
   380       {
   381 	//FIXME: What if there are empty Id's?
   382 	//FIXME: Can I use 'this' in a constructor?
   383 	G->dyn_edge_maps.push_back(this);
   384       }
   385       EdgeMap(const SmartGraph &_G,const T &t) :
   386 	DynMapBase<Edge>(_G), container(_G.maxEdgeId(),t)
   387       {
   388 	G->dyn_edge_maps.push_back(this);
   389       } 
   390       EdgeMap(const EdgeMap<T> &m) :
   391  	DynMapBase<Edge>(*m.G), container(m.container)
   392       {
   393  	G->dyn_edge_maps.push_back(this);
   394       }
   395 
   396       template<typename TT> friend class EdgeMap;
   397 
   398       ///\todo It can copy between different types.
   399       ///
   400       template<typename TT> EdgeMap(const EdgeMap<TT> &m) :
   401 	DynMapBase<Edge>(*m.G)
   402       {
   403 	G->dyn_edge_maps.push_back(this);
   404 	typename std::vector<TT>::const_iterator i;
   405 	for(typename std::vector<TT>::const_iterator i=m.container.begin();
   406 	    i!=m.container.end();
   407 	    i++)
   408 	  container.push_back(*i);
   409       }
   410       ~EdgeMap()
   411       {
   412 	if(G) {
   413 	  std::vector<DynMapBase<Edge>* >::iterator i;
   414 	  for(i=G->dyn_edge_maps.begin();
   415 	      i!=G->dyn_edge_maps.end() && *i!=this; ++i) ;
   416 	  //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
   417 	  //A better way to do that: (Is this really important?)
   418 	  if(*i==this) {
   419 	    *i=G->dyn_edge_maps.back();
   420 	    G->dyn_edge_maps.pop_back();
   421 	  }
   422 	}
   423       }
   424       
   425       void add(const Edge k) 
   426       {
   427 	if(k.n>=int(container.size())) container.resize(k.n+1);
   428       }
   429       void erase(const Edge) { }
   430       
   431       void set(Edge n, T a) { container[n.n]=a; }
   432       //T get(Edge n) const { return container[n.n]; }
   433       typename std::vector<T>::reference
   434       operator[](Edge n) { return container[n.n]; }
   435       typename std::vector<T>::const_reference
   436       operator[](Edge n) const { return container[n.n]; }
   437 
   438       ///\warning There is no safety check at all!
   439       ///Using operator = between maps attached to different graph may
   440       ///cause serious problem.
   441       ///\todo Is this really so?
   442       ///\todo It can copy between different types.
   443       const EdgeMap<T>& operator=(const EdgeMap<T> &m)
   444       {
   445 	container = m.container;
   446 	return *this;
   447       }
   448       template<typename TT>
   449       const EdgeMap<T>& operator=(const EdgeMap<TT> &m)
   450       {
   451 	std::copy(m.container.begin(), m.container.end(), container.begin());
   452 	return *this;
   453       }
   454       
   455       void update() {}    //Useless for DynMaps
   456       void update(T a) {}  //Useless for DynMaps
   457     };
   458 
   459   };
   460 
   461   ///Graph for bidirectional edges.
   462 
   463   ///The purpose of this graph structure is to handle graphs
   464   ///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair
   465   ///of oppositely directed edges.
   466   ///There is a new edge map type called
   467   ///\ref SymSmartGraph::SymEdgeMap "SymEdgeMap"
   468   ///that complements this
   469   ///feature by
   470   ///storing shared values for the edge pairs. The usual
   471   ///\ref GraphSkeleton::EdgeMap "EdgeMap"
   472   ///can be used
   473   ///as well.
   474   ///
   475   ///The oppositely directed edge can also be obtained easily
   476   ///using \ref opposite.
   477   ///\warning It shares the similarity with \ref SmartGraph that
   478   ///it is not possible to delete edges or nodes from the graph.
   479   //\sa \ref SmartGraph.
   480 
   481   class SymSmartGraph : public SmartGraph
   482   {
   483   public:
   484     template<typename T> class SymEdgeMap;
   485     template<typename T> friend class SymEdgeMap;
   486 
   487     SymSmartGraph() : SmartGraph() { }
   488     SymSmartGraph(const SmartGraph &_g) : SmartGraph(_g) { }
   489     ///Adds a pair of oppositely directed edges to the graph.
   490     Edge addEdge(Node u, Node v)
   491     {
   492       Edge e = SmartGraph::addEdge(u,v);
   493       SmartGraph::addEdge(v,u);
   494       return e;
   495     }
   496 
   497     ///The oppositely directed edge.
   498 
   499     ///Returns the oppositely directed
   500     ///pair of the edge \c e.
   501     Edge opposite(Edge e) const
   502     {
   503       Edge f;
   504       f.idref() = e.idref() - 2*(e.idref()%2) + 1;
   505       return f;
   506     }
   507     
   508     ///Common data storage for the edge pairs.
   509 
   510     ///This map makes it possible to store data shared by the oppositely
   511     ///directed pairs of edges.
   512     template <typename T> class SymEdgeMap : public DynMapBase<Edge>
   513     {
   514       std::vector<T> container;
   515       
   516     public:
   517       typedef T ValueType;
   518       typedef Edge KeyType;
   519 
   520       SymEdgeMap(const SymSmartGraph &_G) :
   521 	DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2)
   522       {
   523 	static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.push_back(this);
   524       }
   525       SymEdgeMap(const SymSmartGraph &_G,const T &t) :
   526 	DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2,t)
   527       {
   528 	G->dyn_edge_maps.push_back(this);
   529       }
   530 
   531       SymEdgeMap(const SymEdgeMap<T> &m) :
   532  	DynMapBase<SymEdge>(*m.G), container(m.container)
   533       {
   534  	G->dyn_node_maps.push_back(this);
   535       }
   536 
   537       //      template<typename TT> friend class SymEdgeMap;
   538 
   539       ///\todo It can copy between different types.
   540       ///
   541 
   542       template<typename TT> SymEdgeMap(const SymEdgeMap<TT> &m) :
   543 	DynMapBase<SymEdge>(*m.G)
   544       {
   545 	G->dyn_node_maps.push_back(this);
   546 	typename std::vector<TT>::const_iterator i;
   547 	for(typename std::vector<TT>::const_iterator i=m.container.begin();
   548 	    i!=m.container.end();
   549 	    i++)
   550 	  container.push_back(*i);
   551       }
   552  
   553       ~SymEdgeMap()
   554       {
   555 	if(G) {
   556 	  std::vector<DynMapBase<Edge>* >::iterator i;
   557 	  for(i=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.begin();
   558 	      i!=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.end()
   559 		&& *i!=this; ++i) ;
   560 	  //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
   561 	  //A better way to do that: (Is this really important?)
   562 	  if(*i==this) {
   563 	    *i=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.back();
   564 	    static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.pop_back();
   565 	  }
   566 	}
   567       }
   568       
   569       void add(const Edge k) 
   570       {
   571 	if(!k.idref()%2&&k.idref()/2>=int(container.size()))
   572 	  container.resize(k.idref()/2+1);
   573       }
   574       void erase(const Edge k) { }
   575       
   576       void set(Edge n, T a) { container[n.idref()/2]=a; }
   577       //T get(Edge n) const { return container[n.idref()/2]; }
   578       typename std::vector<T>::reference
   579       operator[](Edge n) { return container[n.idref()/2]; }
   580       typename std::vector<T>::const_reference
   581       operator[](Edge n) const { return container[n.idref()/2]; }
   582 
   583       ///\warning There is no safety check at all!
   584       ///Using operator = between maps attached to different graph may
   585       ///cause serious problem.
   586       ///\todo Is this really so?
   587       ///\todo It can copy between different types.
   588       const SymEdgeMap<T>& operator=(const SymEdgeMap<T> &m)
   589       {
   590 	container = m.container;
   591 	return *this;
   592       }
   593       template<typename TT>
   594       const SymEdgeMap<T>& operator=(const SymEdgeMap<TT> &m)
   595       {
   596 	std::copy(m.container.begin(), m.container.end(), container.begin());
   597 	return *this;
   598       }
   599       
   600       void update() {}    //Useless for DynMaps
   601       void update(T a) {}  //Useless for DynMaps
   602 
   603     };
   604 
   605   };
   606   
   607   /// @}  
   608 
   609 } //namespace hugo
   610 
   611 
   612 
   613 
   614 #endif //SMART_GRAPH_H