lemon/bellman_ford.h
author deba
Fri, 14 Mar 2008 14:50:04 +0000
changeset 2594 97dcc3c5ea31
parent 2517 d9cfac072869
permissions -rw-r--r--
Executable property removed
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2008
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_BELMANN_FORD_H
    20 #define LEMON_BELMANN_FORD_H
    21 
    22 /// \ingroup shortest_path
    23 /// \file
    24 /// \brief BellmanFord algorithm.
    25 ///
    26 
    27 #include <lemon/list_graph.h>
    28 #include <lemon/bits/path_dump.h>
    29 #include <lemon/bits/invalid.h>
    30 #include <lemon/graph_utils.h>
    31 #include <lemon/error.h>
    32 #include <lemon/maps.h>
    33 
    34 #include <limits>
    35 
    36 namespace lemon {
    37 
    38   /// \brief Default OperationTraits for the BellmanFord algorithm class.
    39   ///  
    40   /// It defines all computational operations and constants which are
    41   /// used in the Bellman-Ford algorithm. The default implementation
    42   /// is based on the numeric_limits class. If the numeric type does not
    43   /// have infinity value then the maximum value is used as extremal
    44   /// infinity value.
    45   template <
    46     typename Value, 
    47     bool has_infinity = std::numeric_limits<Value>::has_infinity>
    48   struct BellmanFordDefaultOperationTraits {
    49     /// \brief Gives back the zero value of the type.
    50     static Value zero() {
    51       return static_cast<Value>(0);
    52     }
    53     /// \brief Gives back the positive infinity value of the type.
    54     static Value infinity() {
    55       return std::numeric_limits<Value>::infinity();
    56     }
    57     /// \brief Gives back the sum of the given two elements.
    58     static Value plus(const Value& left, const Value& right) {
    59       return left + right;
    60     }
    61     /// \brief Gives back true only if the first value less than the second.
    62     static bool less(const Value& left, const Value& right) {
    63       return left < right;
    64     }
    65   };
    66 
    67   template <typename Value>
    68   struct BellmanFordDefaultOperationTraits<Value, false> {
    69     static Value zero() {
    70       return static_cast<Value>(0);
    71     }
    72     static Value infinity() {
    73       return std::numeric_limits<Value>::max();
    74     }
    75     static Value plus(const Value& left, const Value& right) {
    76       if (left == infinity() || right == infinity()) return infinity();
    77       return left + right;
    78     }
    79     static bool less(const Value& left, const Value& right) {
    80       return left < right;
    81     }
    82   };
    83   
    84   /// \brief Default traits class of BellmanFord class.
    85   ///
    86   /// Default traits class of BellmanFord class.
    87   /// \param _Graph Graph type.
    88   /// \param _LegthMap Type of length map.
    89   template<class _Graph, class _LengthMap>
    90   struct BellmanFordDefaultTraits {
    91     /// The graph type the algorithm runs on. 
    92     typedef _Graph Graph;
    93 
    94     /// \brief The type of the map that stores the edge lengths.
    95     ///
    96     /// The type of the map that stores the edge lengths.
    97     /// It must meet the \ref concepts::ReadMap "ReadMap" concept.
    98     typedef _LengthMap LengthMap;
    99 
   100     // The type of the length of the edges.
   101     typedef typename _LengthMap::Value Value;
   102 
   103     /// \brief Operation traits for Bellman-Ford algorithm.
   104     ///
   105     /// It defines the infinity type on the given Value type
   106     /// and the used operation.
   107     /// \see BellmanFordDefaultOperationTraits
   108     typedef BellmanFordDefaultOperationTraits<Value> OperationTraits;
   109  
   110     /// \brief The type of the map that stores the last edges of the 
   111     /// shortest paths.
   112     /// 
   113     /// The type of the map that stores the last
   114     /// edges of the shortest paths.
   115     /// It must meet the \ref concepts::WriteMap "WriteMap" concept.
   116     ///
   117     typedef typename Graph::template NodeMap<typename _Graph::Edge> PredMap;
   118 
   119     /// \brief Instantiates a PredMap.
   120     /// 
   121     /// This function instantiates a \ref PredMap. 
   122     /// \param graph is the graph, to which we would like to define the PredMap.
   123     static PredMap *createPredMap(const _Graph& graph) {
   124       return new PredMap(graph);
   125     }
   126 
   127     /// \brief The type of the map that stores the dists of the nodes.
   128     ///
   129     /// The type of the map that stores the dists of the nodes.
   130     /// It must meet the \ref concepts::WriteMap "WriteMap" concept.
   131     ///
   132     typedef typename Graph::template NodeMap<typename _LengthMap::Value> 
   133     DistMap;
   134 
   135     /// \brief Instantiates a DistMap.
   136     ///
   137     /// This function instantiates a \ref DistMap. 
   138     /// \param graph is the graph, to which we would like to define the 
   139     /// \ref DistMap
   140     static DistMap *createDistMap(const _Graph& graph) {
   141       return new DistMap(graph);
   142     }
   143 
   144   };
   145   
   146   /// \brief %BellmanFord algorithm class.
   147   ///
   148   /// \ingroup shortest_path
   149   /// This class provides an efficient implementation of \c Bellman-Ford 
   150   /// algorithm. The edge lengths are passed to the algorithm using a
   151   /// \ref concepts::ReadMap "ReadMap", so it is easy to change it to any 
   152   /// kind of length.
   153   ///
   154   /// The Bellman-Ford algorithm solves the shortest path from one node
   155   /// problem when the edges can have negative length but the graph should
   156   /// not contain cycles with negative sum of length. If we can assume
   157   /// that all edge is non-negative in the graph then the dijkstra algorithm
   158   /// should be used rather.
   159   ///
   160   /// The maximal time complexity of the algorithm is \f$ O(ne) \f$.
   161   ///
   162   /// The type of the length is determined by the
   163   /// \ref concepts::ReadMap::Value "Value" of the length map.
   164   ///
   165   /// \param _Graph The graph type the algorithm runs on. The default value
   166   /// is \ref ListGraph. The value of _Graph is not used directly by
   167   /// BellmanFord, it is only passed to \ref BellmanFordDefaultTraits.
   168   /// \param _LengthMap This read-only EdgeMap determines the lengths of the
   169   /// edges. The default map type is \ref concepts::Graph::EdgeMap 
   170   /// "Graph::EdgeMap<int>".  The value of _LengthMap is not used directly 
   171   /// by BellmanFord, it is only passed to \ref BellmanFordDefaultTraits.  
   172   /// \param _Traits Traits class to set various data types used by the 
   173   /// algorithm.  The default traits class is \ref BellmanFordDefaultTraits
   174   /// "BellmanFordDefaultTraits<_Graph,_LengthMap>".  See \ref
   175   /// BellmanFordDefaultTraits for the documentation of a BellmanFord traits
   176   /// class.
   177   ///
   178   /// \author Balazs Dezso
   179 
   180 #ifdef DOXYGEN
   181   template <typename _Graph, typename _LengthMap, typename _Traits>
   182 #else
   183   template <typename _Graph=ListGraph,
   184 	    typename _LengthMap=typename _Graph::template EdgeMap<int>,
   185 	    typename _Traits=BellmanFordDefaultTraits<_Graph,_LengthMap> >
   186 #endif
   187   class BellmanFord {
   188   public:
   189     
   190     /// \brief \ref Exception for uninitialized parameters.
   191     ///
   192     /// This error represents problems in the initialization
   193     /// of the parameters of the algorithms.
   194 
   195     class UninitializedParameter : public lemon::UninitializedParameter {
   196     public:
   197       virtual const char* what() const throw() {
   198 	return "lemon::BellmanFord::UninitializedParameter";
   199       }
   200     };
   201 
   202     typedef _Traits Traits;
   203     ///The type of the underlying graph.
   204     typedef typename _Traits::Graph Graph;
   205 
   206     typedef typename Graph::Node Node;
   207     typedef typename Graph::NodeIt NodeIt;
   208     typedef typename Graph::Edge Edge;
   209     typedef typename Graph::OutEdgeIt OutEdgeIt;
   210     
   211     /// \brief The type of the length of the edges.
   212     typedef typename _Traits::LengthMap::Value Value;
   213     /// \brief The type of the map that stores the edge lengths.
   214     typedef typename _Traits::LengthMap LengthMap;
   215     /// \brief The type of the map that stores the last
   216     /// edges of the shortest paths.
   217     typedef typename _Traits::PredMap PredMap;
   218     /// \brief The type of the map that stores the dists of the nodes.
   219     typedef typename _Traits::DistMap DistMap;
   220     /// \brief The operation traits.
   221     typedef typename _Traits::OperationTraits OperationTraits;
   222   private:
   223     /// Pointer to the underlying graph.
   224     const Graph *graph;
   225     /// Pointer to the length map
   226     const LengthMap *length;
   227     ///Pointer to the map of predecessors edges.
   228     PredMap *_pred;
   229     ///Indicates if \ref _pred is locally allocated (\c true) or not.
   230     bool local_pred;
   231     ///Pointer to the map of distances.
   232     DistMap *_dist;
   233     ///Indicates if \ref _dist is locally allocated (\c true) or not.
   234     bool local_dist;
   235 
   236     typedef typename Graph::template NodeMap<bool> MaskMap;
   237     MaskMap *_mask;
   238 
   239     std::vector<Node> _process;
   240 
   241     /// Creates the maps if necessary.
   242     void create_maps() {
   243       if(!_pred) {
   244 	local_pred = true;
   245 	_pred = Traits::createPredMap(*graph);
   246       }
   247       if(!_dist) {
   248 	local_dist = true;
   249 	_dist = Traits::createDistMap(*graph);
   250       }
   251       _mask = new MaskMap(*graph, false);
   252     }
   253     
   254   public :
   255  
   256     typedef BellmanFord Create;
   257 
   258     /// \name Named template parameters
   259 
   260     ///@{
   261 
   262     template <class T>
   263     struct DefPredMapTraits : public Traits {
   264       typedef T PredMap;
   265       static PredMap *createPredMap(const Graph&) {
   266 	throw UninitializedParameter();
   267       }
   268     };
   269 
   270     /// \brief \ref named-templ-param "Named parameter" for setting PredMap 
   271     /// type
   272     /// \ref named-templ-param "Named parameter" for setting PredMap type
   273     ///
   274     template <class T>
   275     struct DefPredMap 
   276       : public BellmanFord< Graph, LengthMap, DefPredMapTraits<T> > {
   277       typedef BellmanFord< Graph, LengthMap, DefPredMapTraits<T> > Create;
   278     };
   279     
   280     template <class T>
   281     struct DefDistMapTraits : public Traits {
   282       typedef T DistMap;
   283       static DistMap *createDistMap(const Graph&) {
   284 	throw UninitializedParameter();
   285       }
   286     };
   287 
   288     /// \brief \ref named-templ-param "Named parameter" for setting DistMap 
   289     /// type
   290     ///
   291     /// \ref named-templ-param "Named parameter" for setting DistMap type
   292     ///
   293     template <class T>
   294     struct DefDistMap 
   295       : public BellmanFord< Graph, LengthMap, DefDistMapTraits<T> > {
   296       typedef BellmanFord< Graph, LengthMap, DefDistMapTraits<T> > Create;
   297     };
   298     
   299     template <class T>
   300     struct DefOperationTraitsTraits : public Traits {
   301       typedef T OperationTraits;
   302     };
   303     
   304     /// \brief \ref named-templ-param "Named parameter" for setting 
   305     /// OperationTraits type
   306     ///
   307     /// \ref named-templ-param "Named parameter" for setting OperationTraits
   308     /// type
   309     template <class T>
   310     struct DefOperationTraits
   311       : public BellmanFord< Graph, LengthMap, DefOperationTraitsTraits<T> > {
   312       typedef BellmanFord< Graph, LengthMap, DefOperationTraitsTraits<T> >
   313       Create;
   314     };
   315     
   316     ///@}
   317 
   318   protected:
   319     
   320     BellmanFord() {}
   321 
   322   public:      
   323     
   324     /// \brief Constructor.
   325     ///
   326     /// \param _graph the graph the algorithm will run on.
   327     /// \param _length the length map used by the algorithm.
   328     BellmanFord(const Graph& _graph, const LengthMap& _length) :
   329       graph(&_graph), length(&_length),
   330       _pred(0), local_pred(false),
   331       _dist(0), local_dist(false), _mask(0) {}
   332     
   333     ///Destructor.
   334     ~BellmanFord() {
   335       if(local_pred) delete _pred;
   336       if(local_dist) delete _dist;
   337       if(_mask) delete _mask;
   338     }
   339 
   340     /// \brief Sets the length map.
   341     ///
   342     /// Sets the length map.
   343     /// \return \c (*this)
   344     BellmanFord &lengthMap(const LengthMap &m) {
   345       length = &m;
   346       return *this;
   347     }
   348 
   349     /// \brief Sets the map storing the predecessor edges.
   350     ///
   351     /// Sets the map storing the predecessor edges.
   352     /// If you don't use this function before calling \ref run(),
   353     /// it will allocate one. The destuctor deallocates this
   354     /// automatically allocated map, of course.
   355     /// \return \c (*this)
   356     BellmanFord &predMap(PredMap &m) {
   357       if(local_pred) {
   358 	delete _pred;
   359 	local_pred=false;
   360       }
   361       _pred = &m;
   362       return *this;
   363     }
   364 
   365     /// \brief Sets the map storing the distances calculated by the algorithm.
   366     ///
   367     /// Sets the map storing the distances calculated by the algorithm.
   368     /// If you don't use this function before calling \ref run(),
   369     /// it will allocate one. The destuctor deallocates this
   370     /// automatically allocated map, of course.
   371     /// \return \c (*this)
   372     BellmanFord &distMap(DistMap &m) {
   373       if(local_dist) {
   374 	delete _dist;
   375 	local_dist=false;
   376       }
   377       _dist = &m;
   378       return *this;
   379     }
   380 
   381     /// \name Execution control
   382     /// The simplest way to execute the algorithm is to use
   383     /// one of the member functions called \c run(...).
   384     /// \n
   385     /// If you need more control on the execution,
   386     /// first you must call \ref init(), then you can add several source nodes
   387     /// with \ref addSource().
   388     /// Finally \ref start() will perform the actual path
   389     /// computation.
   390 
   391     ///@{
   392 
   393     /// \brief Initializes the internal data structures.
   394     /// 
   395     /// Initializes the internal data structures.
   396     void init(const Value value = OperationTraits::infinity()) {
   397       create_maps();
   398       for (NodeIt it(*graph); it != INVALID; ++it) {
   399 	_pred->set(it, INVALID);
   400 	_dist->set(it, value);
   401       }
   402       _process.clear();
   403       if (OperationTraits::less(value, OperationTraits::infinity())) {
   404 	for (NodeIt it(*graph); it != INVALID; ++it) {
   405 	  _process.push_back(it);
   406 	  _mask->set(it, true);
   407 	}
   408       }
   409     }
   410     
   411     /// \brief Adds a new source node.
   412     ///
   413     /// Adds a new source node. The optional second parameter is the 
   414     /// initial distance of the node. It just sets the distance of the 
   415     /// node to the given value.
   416     void addSource(Node source, Value dst = OperationTraits::zero()) {
   417       _dist->set(source, dst);
   418       if (!(*_mask)[source]) {
   419 	_process.push_back(source);
   420 	_mask->set(source, true);
   421       }
   422     }
   423 
   424     /// \brief Executes one round from the Bellman-Ford algorithm.
   425     ///
   426     /// If the algoritm calculated the distances in the previous round
   427     /// exactly for all at most \f$ k \f$ length path lengths then it will
   428     /// calculate the distances exactly for all at most \f$ k + 1 \f$
   429     /// length path lengths. With \f$ k \f$ iteration this function
   430     /// calculates the at most \f$ k \f$ length path lengths.
   431     ///
   432     /// \warning The paths with limited edge number cannot be retrieved
   433     /// easily with \ref path() or \ref predEdge() functions. If you
   434     /// need the shortest path and not just the distance you should store
   435     /// after each iteration the \ref predMap() map and manually build
   436     /// the path.
   437     ///
   438     /// \return \c true when the algorithm have not found more shorter
   439     /// paths.
   440     bool processNextRound() {
   441       for (int i = 0; i < int(_process.size()); ++i) {
   442 	_mask->set(_process[i], false);
   443       }
   444       std::vector<Node> nextProcess;
   445       std::vector<Value> values(_process.size());
   446       for (int i = 0; i < int(_process.size()); ++i) {
   447 	values[i] = (*_dist)[_process[i]];
   448       }
   449       for (int i = 0; i < int(_process.size()); ++i) {
   450 	for (OutEdgeIt it(*graph, _process[i]); it != INVALID; ++it) {
   451 	  Node target = graph->target(it);
   452 	  Value relaxed = OperationTraits::plus(values[i], (*length)[it]);
   453 	  if (OperationTraits::less(relaxed, (*_dist)[target])) {
   454 	    _pred->set(target, it);
   455 	    _dist->set(target, relaxed);
   456 	    if (!(*_mask)[target]) {
   457 	      _mask->set(target, true);
   458 	      nextProcess.push_back(target);
   459 	    }
   460 	  }	  
   461 	}
   462       }
   463       _process.swap(nextProcess);
   464       return _process.empty();
   465     }
   466 
   467     /// \brief Executes one weak round from the Bellman-Ford algorithm.
   468     ///
   469     /// If the algorithm calculated the distances in the
   470     /// previous round at least for all at most k length paths then it will
   471     /// calculate the distances at least for all at most k + 1 length paths.
   472     /// This function does not make it possible to calculate strictly the
   473     /// at most k length minimal paths, this is why it is
   474     /// called just weak round.
   475     /// \return \c true when the algorithm have not found more shorter paths.
   476     bool processNextWeakRound() {
   477       for (int i = 0; i < int(_process.size()); ++i) {
   478 	_mask->set(_process[i], false);
   479       }
   480       std::vector<Node> nextProcess;
   481       for (int i = 0; i < int(_process.size()); ++i) {
   482 	for (OutEdgeIt it(*graph, _process[i]); it != INVALID; ++it) {
   483 	  Node target = graph->target(it);
   484 	  Value relaxed = 
   485 	    OperationTraits::plus((*_dist)[_process[i]], (*length)[it]);
   486 	  if (OperationTraits::less(relaxed, (*_dist)[target])) {
   487 	    _pred->set(target, it);
   488 	    _dist->set(target, relaxed);
   489 	    if (!(*_mask)[target]) {
   490 	      _mask->set(target, true);
   491 	      nextProcess.push_back(target);
   492 	    }
   493 	  }	  
   494 	}
   495       }
   496       _process.swap(nextProcess);
   497       return _process.empty();
   498     }
   499 
   500     /// \brief Executes the algorithm.
   501     ///
   502     /// \pre init() must be called and at least one node should be added
   503     /// with addSource() before using this function.
   504     ///
   505     /// This method runs the %BellmanFord algorithm from the root node(s)
   506     /// in order to compute the shortest path to each node. The algorithm 
   507     /// computes 
   508     /// - The shortest path tree.
   509     /// - The distance of each node from the root(s).
   510     void start() {
   511       int num = countNodes(*graph) - 1;
   512       for (int i = 0; i < num; ++i) {
   513 	if (processNextWeakRound()) break;
   514       }
   515     }
   516 
   517     /// \brief Executes the algorithm and checks the negative cycles.
   518     ///
   519     /// \pre init() must be called and at least one node should be added
   520     /// with addSource() before using this function. 
   521     ///
   522     /// This method runs the %BellmanFord algorithm from the root node(s)
   523     /// in order to compute the shortest path to each node. The algorithm 
   524     /// computes 
   525     /// - The shortest path tree.
   526     /// - The distance of each node from the root(s).
   527     /// 
   528     /// \return \c false if there is a negative cycle in the graph.
   529     bool checkedStart() {
   530       int num = countNodes(*graph);
   531       for (int i = 0; i < num; ++i) {
   532 	if (processNextWeakRound()) return true;
   533       }
   534       return _process.empty();
   535     }
   536 
   537     /// \brief Executes the algorithm with path length limit.
   538     ///
   539     /// \pre init() must be called and at least one node should be added
   540     /// with addSource() before using this function.
   541     ///
   542     /// This method runs the %BellmanFord algorithm from the root
   543     /// node(s) in order to compute the shortest path lengths with at
   544     /// most \c num edge.
   545     ///
   546     /// \warning The paths with limited edge number cannot be retrieved
   547     /// easily with \ref path() or \ref predEdge() functions. If you
   548     /// need the shortest path and not just the distance you should store
   549     /// after each iteration the \ref predMap() map and manually build
   550     /// the path.
   551     ///
   552     /// The algorithm computes
   553     /// - The predecessor edge from each node.
   554     /// - The limited distance of each node from the root(s).
   555     void limitedStart(int num) {
   556       for (int i = 0; i < num; ++i) {
   557 	if (processNextRound()) break;
   558       }
   559     }
   560     
   561     /// \brief Runs %BellmanFord algorithm from node \c s.
   562     ///    
   563     /// This method runs the %BellmanFord algorithm from a root node \c s
   564     /// in order to compute the shortest path to each node. The algorithm 
   565     /// computes
   566     /// - The shortest path tree.
   567     /// - The distance of each node from the root.
   568     ///
   569     /// \note d.run(s) is just a shortcut of the following code.
   570     ///\code
   571     ///  d.init();
   572     ///  d.addSource(s);
   573     ///  d.start();
   574     ///\endcode
   575     void run(Node s) {
   576       init();
   577       addSource(s);
   578       start();
   579     }
   580     
   581     /// \brief Runs %BellmanFord algorithm with limited path length 
   582     /// from node \c s.
   583     ///    
   584     /// This method runs the %BellmanFord algorithm from a root node \c s
   585     /// in order to compute the shortest path with at most \c len edges 
   586     /// to each node. The algorithm computes
   587     /// - The shortest path tree.
   588     /// - The distance of each node from the root.
   589     ///
   590     /// \note d.run(s, num) is just a shortcut of the following code.
   591     ///\code
   592     ///  d.init();
   593     ///  d.addSource(s);
   594     ///  d.limitedStart(num);
   595     ///\endcode
   596     void run(Node s, int num) {
   597       init();
   598       addSource(s);
   599       limitedStart(num);
   600     }
   601     
   602     ///@}
   603 
   604     /// \name Query Functions
   605     /// The result of the %BellmanFord algorithm can be obtained using these
   606     /// functions.\n
   607     /// Before the use of these functions,
   608     /// either run() or start() must be called.
   609     
   610     ///@{
   611 
   612     /// \brief Lemon iterator for get the active nodes.
   613     ///
   614     /// Lemon iterator for get the active nodes. This class provides a
   615     /// common style lemon iterator which gives back a subset of the
   616     /// nodes. The iterated nodes are active in the algorithm after
   617     /// the last phase so these should be checked in the next phase to
   618     /// find augmenting edges from these.
   619     class ActiveIt {
   620     public:
   621 
   622       /// \brief Constructor.
   623       ///
   624       /// Constructor for get the nodeset of the variable. 
   625       ActiveIt(const BellmanFord& algorithm) : _algorithm(&algorithm)
   626       {
   627         _index = _algorithm->_process.size() - 1;
   628       }
   629 
   630       /// \brief Invalid constructor.
   631       ///
   632       /// Invalid constructor.
   633       ActiveIt(Invalid) : _algorithm(0), _index(-1) {}
   634 
   635       /// \brief Conversion to node.
   636       ///
   637       /// Conversion to node.
   638       operator Node() const { 
   639         return _index >= 0 ? _algorithm->_process[_index] : INVALID;
   640       }
   641 
   642       /// \brief Increment operator.
   643       ///
   644       /// Increment operator.
   645       ActiveIt& operator++() {
   646         --_index;
   647         return *this; 
   648       }
   649 
   650       bool operator==(const ActiveIt& it) const { 
   651         return static_cast<Node>(*this) == static_cast<Node>(it); 
   652       }
   653       bool operator!=(const ActiveIt& it) const { 
   654         return static_cast<Node>(*this) != static_cast<Node>(it); 
   655       }
   656       bool operator<(const ActiveIt& it) const { 
   657         return static_cast<Node>(*this) < static_cast<Node>(it); 
   658       }
   659       
   660     private:
   661       const BellmanFord* _algorithm;
   662       int _index;
   663     };
   664 
   665     typedef PredMapPath<Graph, PredMap> Path;
   666 
   667     /// \brief Gives back the shortest path.
   668     ///    
   669     /// Gives back the shortest path.
   670     /// \pre The \c t should be reachable from the source.
   671     Path path(Node t) 
   672     {
   673       return Path(*graph, *_pred, t);
   674     }
   675 
   676 
   677     // TODO : implement negative cycle
   678 //     /// \brief Gives back a negative cycle.
   679 //     ///    
   680 //     /// This function gives back a negative cycle.
   681 //     /// If the algorithm have not found yet negative cycle it will give back
   682 //     /// an empty path.
   683 //     Path negativeCycle() {
   684 //       typename Graph::template NodeMap<int> state(*graph, 0);
   685 //       for (ActiveIt it(*this); it != INVALID; ++it) {
   686 //         if (state[it] == 0) {
   687 //           for (Node t = it; predEdge(t) != INVALID; t = predNode(t)) {
   688 //             if (state[t] == 0) {
   689 //               state[t] = 1;
   690 //             } else if (state[t] == 2) {
   691 //               break;
   692 //             } else {
   693 //               p.clear();
   694 //               typename Path::Builder b(p);
   695 //               b.setStartNode(t);
   696 //               b.pushFront(predEdge(t));
   697 //               for(Node s = predNode(t); s != t; s = predNode(s)) {
   698 //                 b.pushFront(predEdge(s));
   699 //               }
   700 //               b.commit();
   701 //               return true;
   702 //             }
   703 //           }
   704 //           for (Node t = it; predEdge(t) != INVALID; t = predNode(t)) {
   705 //             if (state[t] == 1) {
   706 //               state[t] = 2;
   707 //             } else {
   708 //               break;
   709 //             }
   710 //           }
   711 //         }
   712 //       }
   713 //       return false;
   714 //     }
   715 	  
   716     /// \brief The distance of a node from the root.
   717     ///
   718     /// Returns the distance of a node from the root.
   719     /// \pre \ref run() must be called before using this function.
   720     /// \warning If node \c v in unreachable from the root the return value
   721     /// of this funcion is undefined.
   722     Value dist(Node v) const { return (*_dist)[v]; }
   723 
   724     /// \brief Returns the 'previous edge' of the shortest path tree.
   725     ///
   726     /// For a node \c v it returns the 'previous edge' of the shortest path 
   727     /// tree, i.e. it returns the last edge of a shortest path from the root 
   728     /// to \c v. It is \ref INVALID if \c v is unreachable from the root or 
   729     /// if \c v=s. The shortest path tree used here is equal to the shortest 
   730     /// path tree used in \ref predNode(). 
   731     /// \pre \ref run() must be called before using
   732     /// this function.
   733     Edge predEdge(Node v) const { return (*_pred)[v]; }
   734 
   735     /// \brief Returns the 'previous node' of the shortest path tree.
   736     ///
   737     /// For a node \c v it returns the 'previous node' of the shortest path 
   738     /// tree, i.e. it returns the last but one node from a shortest path from 
   739     /// the root to \c /v. It is INVALID if \c v is unreachable from the root 
   740     /// or if \c v=s. The shortest path tree used here is equal to the 
   741     /// shortest path tree used in \ref predEdge().  \pre \ref run() must be 
   742     /// called before using this function.
   743     Node predNode(Node v) const { 
   744       return (*_pred)[v] == INVALID ? INVALID : graph->source((*_pred)[v]); 
   745     }
   746     
   747     /// \brief Returns a reference to the NodeMap of distances.
   748     ///
   749     /// Returns a reference to the NodeMap of distances. \pre \ref run() must
   750     /// be called before using this function.
   751     const DistMap &distMap() const { return *_dist;}
   752  
   753     /// \brief Returns a reference to the shortest path tree map.
   754     ///
   755     /// Returns a reference to the NodeMap of the edges of the
   756     /// shortest path tree.
   757     /// \pre \ref run() must be called before using this function.
   758     const PredMap &predMap() const { return *_pred; }
   759  
   760     /// \brief Checks if a node is reachable from the root.
   761     ///
   762     /// Returns \c true if \c v is reachable from the root.
   763     /// \pre \ref run() must be called before using this function.
   764     ///
   765     bool reached(Node v) { return (*_dist)[v] != OperationTraits::infinity(); }
   766     
   767     ///@}
   768   };
   769  
   770   /// \brief Default traits class of BellmanFord function.
   771   ///
   772   /// Default traits class of BellmanFord function.
   773   /// \param _Graph Graph type.
   774   /// \param _LengthMap Type of length map.
   775   template <typename _Graph, typename _LengthMap>
   776   struct BellmanFordWizardDefaultTraits {
   777     /// \brief The graph type the algorithm runs on. 
   778     typedef _Graph Graph;
   779 
   780     /// \brief The type of the map that stores the edge lengths.
   781     ///
   782     /// The type of the map that stores the edge lengths.
   783     /// It must meet the \ref concepts::ReadMap "ReadMap" concept.
   784     typedef _LengthMap LengthMap;
   785 
   786     /// \brief The value type of the length map.
   787     typedef typename _LengthMap::Value Value;
   788 
   789     /// \brief Operation traits for Bellman-Ford algorithm.
   790     ///
   791     /// It defines the infinity type on the given Value type
   792     /// and the used operation.
   793     /// \see BellmanFordDefaultOperationTraits
   794     typedef BellmanFordDefaultOperationTraits<Value> OperationTraits;
   795 
   796     /// \brief The type of the map that stores the last
   797     /// edges of the shortest paths.
   798     /// 
   799     /// The type of the map that stores the last
   800     /// edges of the shortest paths.
   801     /// It must meet the \ref concepts::WriteMap "WriteMap" concept.
   802     typedef NullMap <typename _Graph::Node,typename _Graph::Edge> PredMap;
   803 
   804     /// \brief Instantiates a PredMap.
   805     /// 
   806     /// This function instantiates a \ref PredMap. 
   807     static PredMap *createPredMap(const _Graph &) {
   808       return new PredMap();
   809     }
   810     /// \brief The type of the map that stores the dists of the nodes.
   811     ///
   812     /// The type of the map that stores the dists of the nodes.
   813     /// It must meet the \ref concepts::WriteMap "WriteMap" concept.
   814     typedef NullMap<typename Graph::Node, Value> DistMap;
   815     /// \brief Instantiates a DistMap.
   816     ///
   817     /// This function instantiates a \ref DistMap. 
   818     static DistMap *createDistMap(const _Graph &) {
   819       return new DistMap();
   820     }
   821   };
   822   
   823   /// \brief Default traits used by \ref BellmanFordWizard
   824   ///
   825   /// To make it easier to use BellmanFord algorithm
   826   /// we have created a wizard class.
   827   /// This \ref BellmanFordWizard class needs default traits,
   828   /// as well as the \ref BellmanFord class.
   829   /// The \ref BellmanFordWizardBase is a class to be the default traits of the
   830   /// \ref BellmanFordWizard class.
   831   /// \todo More named parameters are required...
   832   template<class _Graph,class _LengthMap>
   833   class BellmanFordWizardBase 
   834     : public BellmanFordWizardDefaultTraits<_Graph,_LengthMap> {
   835 
   836     typedef BellmanFordWizardDefaultTraits<_Graph,_LengthMap> Base;
   837   protected:
   838     /// Type of the nodes in the graph.
   839     typedef typename Base::Graph::Node Node;
   840 
   841     /// Pointer to the underlying graph.
   842     void *_graph;
   843     /// Pointer to the length map
   844     void *_length;
   845     ///Pointer to the map of predecessors edges.
   846     void *_pred;
   847     ///Pointer to the map of distances.
   848     void *_dist;
   849     ///Pointer to the source node.
   850     Node _source;
   851 
   852     public:
   853     /// Constructor.
   854     
   855     /// This constructor does not require parameters, therefore it initiates
   856     /// all of the attributes to default values (0, INVALID).
   857     BellmanFordWizardBase() : _graph(0), _length(0), _pred(0),
   858 			   _dist(0), _source(INVALID) {}
   859 
   860     /// Constructor.
   861     
   862     /// This constructor requires some parameters,
   863     /// listed in the parameters list.
   864     /// Others are initiated to 0.
   865     /// \param graph is the initial value of  \ref _graph
   866     /// \param length is the initial value of  \ref _length
   867     /// \param source is the initial value of  \ref _source
   868     BellmanFordWizardBase(const _Graph& graph, 
   869 			  const _LengthMap& length, 
   870 			  Node source = INVALID) :
   871       _graph(reinterpret_cast<void*>(const_cast<_Graph*>(&graph))), 
   872       _length(reinterpret_cast<void*>(const_cast<_LengthMap*>(&length))), 
   873       _pred(0), _dist(0), _source(source) {}
   874 
   875   };
   876   
   877   /// A class to make the usage of BellmanFord algorithm easier
   878 
   879   /// This class is created to make it easier to use BellmanFord algorithm.
   880   /// It uses the functions and features of the plain \ref BellmanFord,
   881   /// but it is much simpler to use it.
   882   ///
   883   /// Simplicity means that the way to change the types defined
   884   /// in the traits class is based on functions that returns the new class
   885   /// and not on templatable built-in classes.
   886   /// When using the plain \ref BellmanFord
   887   /// the new class with the modified type comes from
   888   /// the original class by using the ::
   889   /// operator. In the case of \ref BellmanFordWizard only
   890   /// a function have to be called and it will
   891   /// return the needed class.
   892   ///
   893   /// It does not have own \ref run method. When its \ref run method is called
   894   /// it initiates a plain \ref BellmanFord class, and calls the \ref 
   895   /// BellmanFord::run method of it.
   896   template<class _Traits>
   897   class BellmanFordWizard : public _Traits {
   898     typedef _Traits Base;
   899 
   900     ///The type of the underlying graph.
   901     typedef typename _Traits::Graph Graph;
   902 
   903     typedef typename Graph::Node Node;
   904     typedef typename Graph::NodeIt NodeIt;
   905     typedef typename Graph::Edge Edge;
   906     typedef typename Graph::OutEdgeIt EdgeIt;
   907     
   908     ///The type of the map that stores the edge lengths.
   909     typedef typename _Traits::LengthMap LengthMap;
   910 
   911     ///The type of the length of the edges.
   912     typedef typename LengthMap::Value Value;
   913 
   914     ///\brief The type of the map that stores the last
   915     ///edges of the shortest paths.
   916     typedef typename _Traits::PredMap PredMap;
   917 
   918     ///The type of the map that stores the dists of the nodes.
   919     typedef typename _Traits::DistMap DistMap;
   920 
   921   public:
   922     /// Constructor.
   923     BellmanFordWizard() : _Traits() {}
   924 
   925     /// \brief Constructor that requires parameters.
   926     ///
   927     /// Constructor that requires parameters.
   928     /// These parameters will be the default values for the traits class.
   929     BellmanFordWizard(const Graph& graph, const LengthMap& length, 
   930 		      Node src = INVALID) 
   931       : _Traits(graph, length, src) {}
   932 
   933     /// \brief Copy constructor
   934     BellmanFordWizard(const _Traits &b) : _Traits(b) {}
   935 
   936     ~BellmanFordWizard() {}
   937 
   938     /// \brief Runs BellmanFord algorithm from a given node.
   939     ///    
   940     /// Runs BellmanFord algorithm from a given node.
   941     /// The node can be given by the \ref source function.
   942     void run() {
   943       if(Base::_source == INVALID) throw UninitializedParameter();
   944       BellmanFord<Graph,LengthMap,_Traits> 
   945 	bf(*reinterpret_cast<const Graph*>(Base::_graph), 
   946            *reinterpret_cast<const LengthMap*>(Base::_length));
   947       if (Base::_pred) bf.predMap(*reinterpret_cast<PredMap*>(Base::_pred));
   948       if (Base::_dist) bf.distMap(*reinterpret_cast<DistMap*>(Base::_dist));
   949       bf.run(Base::_source);
   950     }
   951 
   952     /// \brief Runs BellmanFord algorithm from the given node.
   953     ///
   954     /// Runs BellmanFord algorithm from the given node.
   955     /// \param src is the given source.
   956     void run(Node src) {
   957       Base::_source = src;
   958       run();
   959     }
   960 
   961     template<class T>
   962     struct DefPredMapBase : public Base {
   963       typedef T PredMap;
   964       static PredMap *createPredMap(const Graph &) { return 0; };
   965       DefPredMapBase(const _Traits &b) : _Traits(b) {}
   966     };
   967     
   968     ///\brief \ref named-templ-param "Named parameter"
   969     ///function for setting PredMap type
   970     ///
   971     /// \ref named-templ-param "Named parameter"
   972     ///function for setting PredMap type
   973     ///
   974     template<class T>
   975     BellmanFordWizard<DefPredMapBase<T> > predMap(const T &t) 
   976     {
   977       Base::_pred=reinterpret_cast<void*>(const_cast<T*>(&t));
   978       return BellmanFordWizard<DefPredMapBase<T> >(*this);
   979     }
   980     
   981     template<class T>
   982     struct DefDistMapBase : public Base {
   983       typedef T DistMap;
   984       static DistMap *createDistMap(const Graph &) { return 0; };
   985       DefDistMapBase(const _Traits &b) : _Traits(b) {}
   986     };
   987     
   988     ///\brief \ref named-templ-param "Named parameter"
   989     ///function for setting DistMap type
   990     ///
   991     /// \ref named-templ-param "Named parameter"
   992     ///function for setting DistMap type
   993     ///
   994     template<class T>
   995     BellmanFordWizard<DefDistMapBase<T> > distMap(const T &t) {
   996       Base::_dist=reinterpret_cast<void*>(const_cast<T*>(&t));
   997       return BellmanFordWizard<DefDistMapBase<T> >(*this);
   998     }
   999 
  1000     template<class T>
  1001     struct DefOperationTraitsBase : public Base {
  1002       typedef T OperationTraits;
  1003       DefOperationTraitsBase(const _Traits &b) : _Traits(b) {}
  1004     };
  1005     
  1006     ///\brief \ref named-templ-param "Named parameter"
  1007     ///function for setting OperationTraits type
  1008     ///
  1009     /// \ref named-templ-param "Named parameter"
  1010     ///function for setting OperationTraits type
  1011     ///
  1012     template<class T>
  1013     BellmanFordWizard<DefOperationTraitsBase<T> > distMap() {
  1014       return BellmanFordWizard<DefDistMapBase<T> >(*this);
  1015     }
  1016     
  1017     /// \brief Sets the source node, from which the BellmanFord algorithm runs.
  1018     ///
  1019     /// Sets the source node, from which the BellmanFord algorithm runs.
  1020     /// \param src is the source node.
  1021     BellmanFordWizard<_Traits>& source(Node src) {
  1022       Base::_source = src;
  1023       return *this;
  1024     }
  1025     
  1026   };
  1027   
  1028   /// \brief Function type interface for BellmanFord algorithm.
  1029   ///
  1030   /// \ingroup shortest_path
  1031   /// Function type interface for BellmanFord algorithm.
  1032   ///
  1033   /// This function also has several \ref named-templ-func-param 
  1034   /// "named parameters", they are declared as the members of class 
  1035   /// \ref BellmanFordWizard.
  1036   /// The following
  1037   /// example shows how to use these parameters.
  1038   ///\code
  1039   /// bellmanford(g,length,source).predMap(preds).run();
  1040   ///\endcode
  1041   /// \warning Don't forget to put the \ref BellmanFordWizard::run() "run()"
  1042   /// to the end of the parameter list.
  1043   /// \sa BellmanFordWizard
  1044   /// \sa BellmanFord
  1045   template<class _Graph, class _LengthMap>
  1046   BellmanFordWizard<BellmanFordWizardBase<_Graph,_LengthMap> >
  1047   bellmanFord(const _Graph& graph,
  1048 	      const _LengthMap& length, 
  1049 	      typename _Graph::Node source = INVALID) {
  1050     return BellmanFordWizard<BellmanFordWizardBase<_Graph,_LengthMap> >
  1051       (graph, length, source);
  1052   }
  1053 
  1054 } //END OF NAMESPACE LEMON
  1055 
  1056 #endif
  1057