lemon/sub_graph.h
author alpar
Tue, 21 Feb 2006 08:48:11 +0000
changeset 1976 a71f388045f9
parent 1956 a055123339d5
child 1979 c2992fd74dad
permissions -rw-r--r--
Fix bug #26: Check if an edge is a loop and do not draw then
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2006
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_SUB_GRAPH_H
    20 #define LEMON_SUB_GRAPH_H
    21 
    22 #include <lemon/graph_adaptor.h>
    23 
    24 namespace lemon {
    25 
    26   /// \brief Base for the SubGraph.
    27   ///
    28   /// Base for the SubGraph.
    29   template <typename _Graph>
    30   class SubGraphBase : public GraphAdaptorBase<const _Graph> {
    31   public:
    32     typedef _Graph Graph;
    33     typedef SubGraphBase<_Graph> SubGraph;
    34     typedef GraphAdaptorBase<const _Graph> Parent;
    35     typedef Parent Base;
    36 
    37     typedef typename Parent::Node Node;
    38     typedef typename Parent::Edge Edge;
    39 
    40 
    41   protected:
    42 
    43     class NodesImpl;
    44     class EdgesImpl;
    45 
    46     SubGraphBase() {}
    47 
    48     void construct(const Graph& _graph, NodesImpl& _nodes, EdgesImpl& _edges) {
    49       Parent::setGraph(_graph);
    50       nodes = &_nodes;
    51       edges = &_edges;
    52       firstNode = INVALID;
    53 
    54       Node node;
    55       Parent::first(node);
    56       while (node != INVALID) {
    57 	(*nodes)[node].prev = node;
    58 	(*nodes)[node].firstIn = INVALID;
    59 	(*nodes)[node].firstOut = INVALID;
    60 	Parent::next(node);
    61       }
    62 
    63       Edge edge;
    64       Parent::first(edge);
    65       while (edge != INVALID) {
    66 	(*edges)[edge].prevOut = edge;
    67 	Parent::next(edge);
    68       }
    69     }
    70 
    71   public:
    72 
    73     void first(Node& node) const {
    74       node = firstNode;
    75     }
    76     void next(Node& node) const {
    77       node = (*nodes)[node].next;
    78     }
    79 
    80     void first(Edge& edge) const {
    81       Node node = firstNode;
    82       while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
    83 	node = (*nodes)[node].next;
    84       }
    85       if (node == INVALID) {
    86 	edge = INVALID;
    87       } else {
    88 	edge = (*nodes)[node].firstOut;
    89       }
    90     }
    91     void next(Edge& edge) const {
    92       if ((*edges)[edge].nextOut != INVALID) {
    93 	edge = (*edges)[edge].nextOut;
    94       } else {
    95 	Node node = (*nodes)[source(edge)].next;
    96 	while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
    97 	  node = (*nodes)[node].next;
    98 	}
    99 	if (node == INVALID) {
   100 	  edge = INVALID;
   101 	} else {
   102 	  edge = (*nodes)[node].firstOut;
   103 	}
   104       }
   105     }
   106 
   107     void firstOut(Edge& edge, const Node& node) const {
   108       edge = (*nodes)[node].firstOut;
   109     }
   110     void nextOut(Edge& edge) const {
   111       edge = (*edges)[edge].nextOut;
   112     }
   113 
   114     void firstIn(Edge& edge, const Node& node) const {
   115       edge = (*nodes)[node].firstIn;
   116     }
   117     void nextIn(Edge& edge) const {
   118       edge = (*edges)[edge].nextIn;
   119     }
   120 
   121     /// \brief Returns true when the given node is hidden.
   122     ///
   123     /// Returns true when the given node is hidden.
   124     bool hidden(const Node& node) const {
   125       return (*nodes)[node].prev == node;
   126     }
   127 
   128     /// \brief Hide the given node in the sub-graph.
   129     ///
   130     /// Hide the given node in the sub graph. It just lace out from
   131     /// the linked lists the given node. If there are incoming or outgoing
   132     /// edges into or from this node then all of these will be hidden.
   133     void hide(const Node& node) {
   134       if (hidden(node)) return;
   135       Edge edge;
   136       firstOut(edge, node);
   137       while (edge != INVALID) {
   138 	hide(edge);
   139 	firstOut(edge, node);
   140       }
   141 
   142       firstOut(edge, node);
   143       while (edge != INVALID) {
   144 	hide(edge);
   145 	firstOut(edge, node);
   146       }
   147       if ((*nodes)[node].prev != INVALID) {
   148 	(*nodes)[(*nodes)[node].prev].next = (*nodes)[node].next;
   149       } else {
   150 	firstNode = (*nodes)[node].next;
   151       }
   152       if ((*nodes)[node].next != INVALID) {
   153 	(*nodes)[(*nodes)[node].next].prev = (*nodes)[node].prev;
   154       }
   155       (*nodes)[node].prev = node;
   156       (*nodes)[node].firstIn = INVALID;
   157       (*nodes)[node].firstOut = INVALID;
   158     }
   159 
   160     /// \brief Unhide the given node in the sub-graph.
   161     ///
   162     /// Unhide the given node in the sub graph. It just lace in the given
   163     /// node into the linked lists.
   164     void unHide(const Node& node) {
   165       if (!hidden(node)) return;
   166       (*nodes)[node].next = firstNode;
   167       (*nodes)[node].prev = INVALID;
   168       if ((*nodes)[node].next != INVALID) {
   169 	(*nodes)[(*nodes)[node].next].prev = node;
   170       }
   171       firstNode = node;
   172     }
   173 
   174     /// \brief Returns true when the given edge is hidden.
   175     ///
   176     /// Returns true when the given edge is hidden.
   177     bool hidden(const Edge& edge) const {
   178       return (*edges)[edge].prevOut == edge;
   179     }
   180 
   181     /// \brief Hide the given edge in the sub-graph.
   182     ///
   183     /// Hide the given edge in the sub graph. It just lace out from
   184     /// the linked lists the given edge.
   185     void hide(const Edge& edge) {
   186       if (hidden(edge)) return;
   187       if ((*edges)[edge].prevOut == edge) return;
   188       if ((*edges)[edge].prevOut != INVALID) {
   189 	(*edges)[(*edges)[edge].prevOut].nextOut = (*edges)[edge].nextOut;
   190       } else {
   191 	(*nodes)[source(edge)].firstOut = (*edges)[edge].nextOut;
   192       }
   193       if ((*edges)[edge].nextOut != INVALID) {
   194 	(*edges)[(*edges)[edge].nextOut].prevOut = (*edges)[edge].prevOut;
   195       }
   196 
   197       if ((*edges)[edge].prevIn != INVALID) {
   198 	(*edges)[(*edges)[edge].prevIn].nextIn = (*edges)[edge].nextIn;
   199       } else {
   200 	(*nodes)[target(edge)].firstIn = (*edges)[edge].nextIn;
   201       }
   202       if ((*edges)[edge].nextIn != INVALID) {
   203 	(*edges)[(*edges)[edge].nextIn].prevIn = (*edges)[edge].prevIn;
   204       }
   205       (*edges)[edge].next = edge;
   206     }
   207 
   208     /// \brief Unhide the given edge in the sub-graph.
   209     ///
   210     /// Unhide the given edge in the sub graph. It just lace in the given
   211     /// edge into the linked lists. If the source or the target of the
   212     /// node is hidden then it will unhide it.
   213     void unHide(const Edge& edge) {
   214       if (!hidden(edge)) return;
   215 
   216       Node node;
   217 
   218       node = Parent::source(edge);
   219       unHide(node);
   220       (*edges)[edge].nextOut = (*nodes)[node].firstOut;
   221       (*edges)[edge].prevOut = INVALID;
   222       if ((*edges)[edge].nextOut != INVALID) {
   223 	(*edges)[(*edges)[edge].nextOut].prevOut = edge;
   224       }
   225       (*nodes)[node].firstOut = edge;
   226 
   227       node = Parent::target(edge);
   228       unHide(node);
   229       (*edges)[edge].nextIn = (*nodes)[node].firstIn;
   230       (*edges)[edge].prevIn = INVALID;
   231       if ((*edges)[edge].nextIn != INVALID) {
   232 	(*edges)[(*edges)[edge].nextIn].prevIn = edge;
   233       }
   234       (*nodes)[node].firstIn = edge;      
   235     }
   236     
   237     typedef False NodeNumTag;
   238     typedef False EdgeNumTag;
   239 
   240   protected:
   241     struct NodeT {
   242       Node prev, next;
   243       Edge firstIn, firstOut;
   244     };
   245     class NodesImpl : public Graph::template NodeMap<NodeT> {
   246       friend class SubGraphBase;
   247     public:
   248       typedef typename Graph::template NodeMap<NodeT> Parent;
   249 
   250       NodesImpl(SubGraph& _adaptor, const Graph& _graph) 
   251 	: Parent(_graph), adaptor(_adaptor) {}
   252 
   253       virtual ~NodesImpl() {}
   254 
   255       virtual void build() {
   256 	Parent::build();
   257 	Node node;
   258 	adaptor.Base::first(node);
   259 	while (node != INVALID) {
   260 	  Parent::operator[](node).prev = node;
   261 	  Parent::operator[](node).firstIn = INVALID;
   262 	  Parent::operator[](node).firstOut = INVALID;
   263 	  adaptor.Base::next(node);
   264 	}
   265       }
   266 
   267       virtual void clear() {
   268 	adaptor.firstNode = INVALID;
   269 	Parent::clear();
   270       }
   271 
   272       virtual void add(const Node& node) {
   273 	Parent::add(node);
   274 	Parent::operator[](node).prev = node;
   275 	Parent::operator[](node).firstIn = INVALID;
   276 	Parent::operator[](node).firstOut = INVALID;
   277       }
   278 
   279       virtual void add(const std::vector<Node>& nodes) {
   280 	Parent::add(nodes);
   281 	for (int i = 0; i < (int)nodes.size(); ++i) {
   282 	  Parent::operator[](nodes[i]).prev = nodes[i];
   283 	  Parent::operator[](nodes[i]).firstIn = INVALID;
   284 	  Parent::operator[](nodes[i]).firstOut = INVALID;
   285 	}
   286       } 
   287 
   288       virtual void erase(const Node& node) {
   289 	adaptor.hide(node);
   290 	Parent::erase(node);
   291       }
   292 
   293       virtual void erase(const std::vector<Node>& nodes) {
   294 	for (int i = 0; i < (int)nodes.size(); ++i) {
   295 	  adaptor.hide(nodes[i]);
   296 	}
   297 	Parent::erase(nodes);
   298       }
   299 
   300     private:
   301       SubGraph& adaptor;
   302     };
   303 
   304     struct EdgeT {
   305       Edge prevOut, nextOut;
   306       Edge prevIn, nextIn;
   307     };
   308     class EdgesImpl : public Graph::template EdgeMap<EdgeT> {
   309       friend class SubGraphBase;
   310     public:
   311       typedef typename Graph::template EdgeMap<EdgeT> Parent;
   312 
   313       EdgesImpl(SubGraph& _adaptor, const Graph& _graph) 
   314 	: Parent(_graph), adaptor(_adaptor) {}
   315 
   316       virtual ~EdgesImpl() {}
   317 
   318       virtual void build() {
   319 	Parent::build();
   320 	Edge edge;
   321 	adaptor.Base::first(edge);
   322 	while (edge != INVALID) {
   323 	  Parent::operator[](edge).prevOut = edge;
   324 	  adaptor.Base::next(edge);
   325 	}
   326       }
   327 
   328       virtual void clear() {
   329 	Node node;
   330 	adaptor.first(node);
   331 	while (node != INVALID) {
   332 	  (*adaptor.nodes).firstIn = INVALID;
   333 	  (*adaptor.nodes).firstOut = INVALID;
   334 	  adaptor.next(node);
   335 	}
   336 	Parent::clear();
   337       }
   338 
   339       virtual void add(const Edge& edge) {
   340 	Parent::add(edge);
   341 	Parent::operator[](edge).prevOut = edge;
   342       }
   343 
   344       virtual void add(const std::vector<Edge>& edges) {
   345 	Parent::add(edges);
   346 	for (int i = 0; i < (int)edges.size(); ++i) {
   347 	  Parent::operator[](edges[i]).prevOut = edges[i];
   348 	}
   349       }
   350 
   351       virtual void erase(const Edge& edge) {
   352 	adaptor.hide(edge);
   353 	Parent::erase(edge);
   354       }
   355 
   356       virtual void erase(const std::vector<Edge>& edges) {
   357 	for (int i = 0; i < (int)edges.size(); ++i) {
   358 	  adaptor.hide(edges[i]);
   359 	}
   360 	Parent::erase(edges);
   361       }
   362 
   363     private:
   364       SubGraph& adaptor;
   365     };
   366 
   367     NodesImpl* nodes;
   368     EdgesImpl* edges;
   369     Node firstNode;
   370   };
   371 
   372   /// \ingroup semi_adaptors
   373   ///
   374   /// \brief Graph which uses a subset of an other graph's nodes and edges.
   375   ///
   376   /// Graph which uses a subset of an other graph's nodes and edges. This class
   377   /// is an alternative to the SubGraphAdaptor which is created for the
   378   /// same reason. The main difference between the two class that it
   379   /// makes linked lists on the unhidden nodes and edges what cause that
   380   /// on sparse subgraphs the algorithms can be more efficient and some times
   381   /// provide better time complexity. On other way this implemetation is
   382   /// less efficient in most case when the subgraph filters out only
   383   /// a few nodes or edges.
   384   /// 
   385   /// \see SubGraphAdaptor
   386   /// \see EdgeSubGraphBase
   387   template <typename Graph>
   388   class SubGraph 
   389     : public IterableGraphExtender< SubGraphBase<Graph> > {
   390   public:
   391     typedef IterableGraphExtender< SubGraphBase<Graph> > Parent;
   392   public:
   393     /// \brief Constructor for sub-graph.
   394     ///
   395     /// Constructor for sub-graph. Initially all the edges and nodes
   396     /// are hidden in the graph.
   397     SubGraph(const Graph& _graph) 
   398       : Parent(), nodes(*this, _graph), edges(*this, _graph) { 
   399       Parent::construct(_graph, nodes, edges);
   400     }
   401   private:
   402     typename Parent::NodesImpl nodes;
   403     typename Parent::EdgesImpl edges;
   404   };
   405 
   406   /// \brief Base for the EdgeSubGraph.
   407   ///
   408   /// Base for the EdgeSubGraph.
   409   template <typename _Graph>
   410   class EdgeSubGraphBase : public GraphAdaptorBase<const _Graph> {
   411   public:
   412     typedef _Graph Graph;
   413     typedef EdgeSubGraphBase<_Graph> SubGraph;
   414     typedef GraphAdaptorBase<const _Graph> Parent;
   415     typedef Parent Base;
   416 
   417     typedef typename Parent::Node Node;
   418     typedef typename Parent::Edge Edge;
   419 
   420 
   421   protected:
   422 
   423     class NodesImpl;
   424     class EdgesImpl;
   425 
   426     EdgeSubGraphBase() {}
   427 
   428     void construct(const Graph& _graph, NodesImpl& _nodes, EdgesImpl& _edges) {
   429       Parent::setGraph(_graph);
   430       nodes = &_nodes;
   431       edges = &_edges;
   432 
   433       Node node;
   434       Parent::first(node);
   435       while (node != INVALID) {
   436 	(*nodes)[node].firstIn = INVALID;
   437 	(*nodes)[node].firstOut = INVALID;
   438 	Parent::next(node);
   439       }
   440 
   441       Edge edge;
   442       Parent::first(edge);
   443       while (edge != INVALID) {
   444 	(*edges)[edge].prevOut = edge;
   445 	Parent::next(edge);
   446       }
   447     }
   448 
   449   public:
   450 
   451     void first(Node& node) const {
   452       Parent::first(node);
   453     }
   454     void next(Node& node) const {
   455       Parent::next(node);
   456     }
   457 
   458     void first(Edge& edge) const {
   459       Node node;
   460       Parent::first(node);
   461       while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
   462 	Parent::next(node);
   463       }
   464       if (node == INVALID) {
   465 	edge = INVALID;
   466       } else {
   467 	edge = (*nodes)[node].firstOut;
   468       }
   469     }
   470     void next(Edge& edge) const {
   471       if ((*edges)[edge].nextOut != INVALID) {
   472 	edge = (*edges)[edge].nextOut;
   473       } else {
   474 	Node node = source(edge);
   475 	Parent::next(node);
   476 	while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
   477 	  Parent::next(node);
   478 	}
   479 	if (node == INVALID) {
   480 	  edge = INVALID;
   481 	} else {
   482 	  edge = (*nodes)[node].firstOut;
   483 	}
   484       }
   485     }
   486 
   487     void firstOut(Edge& edge, const Node& node) const {
   488       edge = (*nodes)[node].firstOut;
   489     }
   490     void nextOut(Edge& edge) const {
   491       edge = (*edges)[edge].nextOut;
   492     }
   493 
   494     void firstIn(Edge& edge, const Node& node) const {
   495       edge = (*nodes)[node].firstIn;
   496     }
   497     void nextIn(Edge& edge) const {
   498       edge = (*edges)[edge].nextIn;
   499     }
   500 
   501     /// \brief Returns true when the given edge is hidden.
   502     ///
   503     /// Returns true when the given edge is hidden.
   504     bool hidden(const Edge& edge) const {
   505       return (*edges)[edge].prevOut == edge;
   506     }
   507 
   508     /// \brief Hide the given edge in the sub-graph.
   509     ///
   510     /// Hide the given edge in the sub graph. It just lace out from
   511     /// the linked lists the given edge.
   512     void hide(const Edge& edge) {
   513       if (hidden(edge)) return;
   514       if ((*edges)[edge].prevOut != INVALID) {
   515 	(*edges)[(*edges)[edge].prevOut].nextOut = (*edges)[edge].nextOut;
   516       } else {
   517 	(*nodes)[source(edge)].firstOut = (*edges)[edge].nextOut;
   518       }
   519       if ((*edges)[edge].nextOut != INVALID) {
   520 	(*edges)[(*edges)[edge].nextOut].prevOut = (*edges)[edge].prevOut;
   521       }
   522 
   523       if ((*edges)[edge].prevIn != INVALID) {
   524 	(*edges)[(*edges)[edge].prevIn].nextIn = (*edges)[edge].nextIn;
   525       } else {
   526 	(*nodes)[target(edge)].firstIn = (*edges)[edge].nextIn;
   527       }
   528       if ((*edges)[edge].nextIn != INVALID) {
   529 	(*edges)[(*edges)[edge].nextIn].prevIn = (*edges)[edge].prevIn;
   530       }
   531       (*edges)[edge].prevOut = edge;
   532     }
   533 
   534     /// \brief Unhide the given edge in the sub-graph.
   535     ///
   536     /// Unhide the given edge in the sub graph. It just lace in the given
   537     /// edge into the linked lists.
   538     void unHide(const Edge& edge) {
   539       if (!hidden(edge)) return;
   540       Node node;
   541 
   542       node = Parent::source(edge);
   543       (*edges)[edge].nextOut = (*nodes)[node].firstOut;
   544       (*edges)[edge].prevOut = INVALID;
   545       if ((*edges)[edge].nextOut != INVALID) {
   546 	(*edges)[(*edges)[edge].nextOut].prevOut = edge;
   547       }
   548       (*nodes)[node].firstOut = edge;
   549 
   550       node = Parent::target(edge);
   551       (*edges)[edge].nextIn = (*nodes)[node].firstIn;
   552       (*edges)[edge].prevIn = INVALID;
   553       if ((*edges)[edge].nextIn != INVALID) {
   554 	(*edges)[(*edges)[edge].nextIn].prevIn = edge;
   555       }
   556       (*nodes)[node].firstIn = edge;      
   557     }
   558     
   559   protected:
   560     struct NodeT {
   561       Edge firstIn, firstOut;
   562     };
   563     class NodesImpl : public Graph::template NodeMap<NodeT> {
   564       friend class EdgeSubGraphBase;
   565     public:
   566       typedef typename Graph::template NodeMap<NodeT> Parent;
   567 
   568       NodesImpl(SubGraph& _adaptor, const Graph& _graph) 
   569 	: Parent(_graph), adaptor(_adaptor) {}
   570 
   571       virtual ~NodesImpl() {}
   572 
   573       virtual void build() {
   574 	Parent::build();
   575 	Node node;
   576 	adaptor.Base::first(node);
   577 	while (node != INVALID) {
   578 	  Parent::operator[](node).firstIn = INVALID;
   579 	  Parent::operator[](node).firstOut = INVALID;
   580 	  adaptor.Base::next(node);
   581 	}
   582       }
   583 
   584       virtual void add(const Node& node) {
   585 	Parent::add(node);
   586 	Parent::operator[](node).firstIn = INVALID;
   587 	Parent::operator[](node).firstOut = INVALID;
   588       }
   589 
   590       virtual void add(const std::vector<Node>& nodes) {
   591         Parent::add(nodes);
   592         for (int i = 0; i < (int)nodes.size(); ++i) {
   593           Parent::operator[](nodes[i]).firstIn = INVALID;
   594           Parent::operator[](nodes[i]).firstOut = INVALID;
   595         }
   596       }
   597 
   598     private:
   599       SubGraph& adaptor;
   600     };
   601 
   602     struct EdgeT {
   603       Edge prevOut, nextOut;
   604       Edge prevIn, nextIn;
   605     };
   606     class EdgesImpl : public Graph::template EdgeMap<EdgeT> {
   607       friend class EdgeSubGraphBase;
   608     public:
   609       typedef typename Graph::template EdgeMap<EdgeT> Parent;
   610 
   611       EdgesImpl(SubGraph& _adaptor, const Graph& _graph) 
   612 	: Parent(_graph), adaptor(_adaptor) {}
   613 
   614       virtual ~EdgesImpl() {}
   615 
   616       virtual void build() {
   617 	Parent::build();
   618 	Edge edge;
   619 	adaptor.Base::first(edge);
   620 	while (edge != INVALID) {
   621 	  Parent::operator[](edge).prevOut = edge;
   622 	  adaptor.Base::next(edge);
   623 	}
   624       }
   625 
   626       virtual void clear() {
   627 	Node node;
   628 	adaptor.Base::first(node);
   629 	while (node != INVALID) {
   630 	  (*adaptor.nodes)[node].firstIn = INVALID;
   631 	  (*adaptor.nodes)[node].firstOut = INVALID;
   632 	  adaptor.Base::next(node);
   633 	}
   634 	Parent::clear();
   635       }
   636 
   637       virtual void add(const Edge& edge) {
   638 	Parent::add(edge);
   639 	Parent::operator[](edge).prevOut = edge;
   640       }
   641 
   642       virtual void add(const std::vector<Edge>& edges) {
   643 	Parent::add(edges);
   644 	for (int i = 0; i < (int)edges.size(); ++i) {
   645 	  Parent::operator[](edges[i]).prevOut = edges[i];
   646 	}
   647       }
   648 
   649       virtual void erase(const Edge& edge) {
   650 	adaptor.hide(edge);
   651 	Parent::erase(edge);
   652       }
   653 
   654       virtual void erase(const std::vector<Edge>& edges) {
   655 	for (int i = 0; i < (int)edges.size(); ++i) {
   656 	  adaptor.hide(edges[i]);
   657 	}
   658 	Parent::erase(edges);
   659       }
   660 
   661     private:
   662       SubGraph& adaptor;
   663     };
   664 
   665     NodesImpl* nodes;
   666     EdgesImpl* edges;
   667   };
   668 
   669   /// \ingroup semi_adaptors
   670   ///
   671   /// \brief Graph which uses a subset of an other graph's edges.
   672   ///
   673   /// Graph which uses a subset of an other graph's edges. This class
   674   /// is an alternative to the EdgeSubGraphAdaptor which is created for the
   675   /// same reason. The main difference between the two class that it
   676   /// makes linked lists on the unhidden edges what cause that
   677   /// on sparse subgraphs the algorithms can be more efficient and some times
   678   /// provide better time complexity. On other way this implemetation is
   679   /// less efficient in most case when the subgraph filters out only
   680   /// a few edges.
   681   /// 
   682   /// \see EdgeSubGraphAdaptor
   683   /// \see EdgeSubGraphBase
   684   template <typename Graph>
   685   class EdgeSubGraph 
   686     : public IterableGraphExtender< EdgeSubGraphBase<Graph> > {
   687   public:
   688     typedef IterableGraphExtender< EdgeSubGraphBase<Graph> > Parent;
   689   public:
   690     /// \brief Constructor for sub-graph.
   691     ///
   692     /// Constructor for sub-graph. Initially all the edges are hidden in the 
   693     /// graph.
   694     EdgeSubGraph(const Graph& _graph) 
   695       : Parent(), nodes(*this, _graph), edges(*this, _graph) { 
   696       Parent::construct(_graph, nodes, edges);
   697     }
   698   private:
   699     typename Parent::NodesImpl nodes;
   700     typename Parent::EdgesImpl edges;
   701   };
   702 
   703 
   704 //   template<typename Graph, typename Number, 
   705 // 	   typename CapacityMap, typename FlowMap>
   706 //   class ResGraph
   707 //     : public IterableGraphExtender<EdgeSubGraphBase<
   708 //     UGraphAdaptor<Graph> > > {
   709 //   public:
   710 //     typedef IterableGraphExtender<EdgeSubGraphBase<
   711 //       UGraphAdaptor<Graph> > > Parent;
   712 
   713 //   protected:
   714 //     UGraphAdaptor<Graph> u;
   715 
   716 //     const CapacityMap* capacity;
   717 //     FlowMap* flow;
   718 
   719 //     typename Parent::NodesImpl nodes;
   720 //     typename Parent::EdgesImpl edges;
   721 
   722 //     void setCapacityMap(const CapacityMap& _capacity) {
   723 //       capacity=&_capacity;
   724 //     }
   725 
   726 //     void setFlowMap(FlowMap& _flow) {
   727 //       flow=&_flow;
   728 //     }
   729 
   730 //   public:
   731 
   732 //     typedef typename UGraphAdaptor<Graph>::Node Node;
   733 //     typedef typename UGraphAdaptor<Graph>::Edge Edge;
   734 //     typedef typename UGraphAdaptor<Graph>::UEdge UEdge;
   735 
   736 //     ResGraphAdaptor(Graph& _graph, 
   737 // 		    const CapacityMap& _capacity, FlowMap& _flow) 
   738 //       : Parent(), u(_graph), capacity(&_capacity), flow(&_flow),
   739 // 	nodes(*this, _graph), edges(*this, _graph) {
   740 //       Parent::construct(u, nodes, edges);
   741 //       setFlowMap(_flow);
   742 //       setCapacityMap(_capacity);
   743 //       typename Graph::Edge edge; 
   744 //       for (_graph.first(edge); edge != INVALID; _graph.next(edge)) {
   745 // 	if ((*flow)[edge] != (*capacity)[edge]) {
   746 // 	  Parent::unHide(direct(edge, true));
   747 // 	}
   748 // 	if ((*flow)[edge] != 0) {
   749 // 	  Parent::unHide(direct(edge, false));
   750 // 	}
   751 //       }
   752 //     }
   753 
   754 //     void augment(const Edge& e, Number a) {
   755 //       if (direction(e)) {
   756 // 	flow->set(e, (*flow)[e]+a);
   757 //       } else { 
   758 // 	flow->set(e, (*flow)[e]-a);
   759 //       }
   760 //       if ((*flow)[e] == (*capacity)[e]) {
   761 // 	Parent::hide(e);
   762 //       } else {
   763 // 	Parent::unHide(e);
   764 //       }
   765 //       if ((*flow)[e] == 0) {
   766 // 	Parent::hide(oppositeEdge(e));
   767 //       } else {
   768 // 	Parent::unHide(oppositeEdge(e));
   769 //       }
   770 //     }
   771 
   772 //     Number resCap(const Edge& e) {
   773 //       if (direction(e)) { 
   774 // 	return (*capacity)[e]-(*flow)[e]; 
   775 //       } else { 
   776 // 	return (*flow)[e];
   777 //       }
   778 //     }
   779     
   780 //     bool direction(const Edge& edge) const {
   781 //       return Parent::getGraph().direction(edge);
   782 //     }
   783 
   784 //     Edge direct(const UEdge& edge, bool direction) const {
   785 //       return Parent::getGraph().direct(edge, direction);
   786 //     }
   787 
   788 //     Edge direct(const UEdge& edge, const Node& node) const {
   789 //       return Parent::getGraph().direct(edge, node);
   790 //     }
   791 
   792 //     Edge oppositeEdge(const Edge& edge) const {
   793 //       return Parent::getGraph().oppositeEdge(edge);
   794 //     }
   795 
   796 //     /// \brief Residual capacity map.
   797 //     ///
   798 //     /// In generic residual graphs the residual capacity can be obtained 
   799 //     /// as a map. 
   800 //     class ResCap {
   801 //     protected:
   802 //       const ResGraphAdaptor* res_graph;
   803 //     public:
   804 //       typedef Number Value;
   805 //       typedef Edge Key;
   806 //       ResCap(const ResGraphAdaptor& _res_graph) 
   807 // 	: res_graph(&_res_graph) {}
   808 //       Number operator[](const Edge& e) const {
   809 // 	return res_graph->resCap(e);
   810 //       }
   811 //     };
   812 //   };
   813 
   814 }
   815 
   816 #endif