EdgeMap and NodeMap creation is done, at last. Bach 4ever.
11 #include <lemon/list_graph.h>
12 #include <lemon/graph_reader.h>
13 #include <lemon/graph_writer.h>
14 #include <lemon/graph_utils.h>
15 #include <lemon/maps.h>
16 #include <lemon/error.h>
19 enum {E_WIDTH, E_COLOR, E_TEXT, EDGE_PROPERTY_NUM}; // edge properties;
20 enum {N_RADIUS, N_COLOR, N_TEXT, NODE_PROPERTY_NUM}; // node properties;
21 enum {MOVE, CREATE_NODE, CREATE_EDGE, ERASER, EDGE_MAP_EDIT, NODE_MAP_EDIT, TOOL_NUM}; // tools;
24 #define WIN_HEIGHT 600
25 #define ALMOST_ONE 0.9999999999
28 extern std::vector <std::string> edge_property_strings;
29 extern std::vector <double> edge_property_defaults;
30 extern std::vector <std::string> node_property_strings;
31 extern std::vector <double> node_property_defaults;
34 using namespace lemon;
36 typedef xy<double> Coordinates;
37 typedef ListGraph Graph;
38 typedef Graph::NodeMap<Coordinates> CoordinatesMap;
39 typedef Graph::Node Node;
40 typedef Graph::EdgeIt EdgeIt;
41 typedef Graph::NodeIt NodeIt;
43 #endif // ALL_INCLUDE_H