src/work/jacint/fib_heap.h
author alpar
Wed, 10 Mar 2004 16:43:50 +0000
changeset 162 abfae454c3b5
parent 159 0defa5aa1229
permissions -rw-r--r--
Declarations and definitions of Invalid and INVALID
     1 // -*- C++ -*-
     2 /*
     3  *template <typename Item, 
     4  *          typename Prio, 
     5  *          typename ItemIntMap, 
     6  *          typename Compare = std::less<Prio> >
     7  * 
     8  *constructors:
     9  *
    10  *FibHeap(ItemIntMap),   FibHeap(ItemIntMap, Compare)
    11  *
    12  *Member functions:
    13  *
    14  *int size() : returns the number of elements in the heap
    15  *
    16  *bool empty() : true iff size()=0
    17  *
    18  *void set(Item, Prio) : calls push(Item, Prio) if Item is not
    19  *     in the heap, and calls decrease/increase(Item, Prio) otherwise
    20  *
    21  *void push(Item, Prio) : pushes Item to the heap with priority Prio. Item
    22  *     mustn't be in the heap.
    23  *
    24  *Item top() : returns the Item with least Prio
    25  *
    26  *Prio prio() : returns the least Prio
    27  *  
    28  *Prio get(Item) : returns Prio of Item
    29  *
    30  *void pop() : deletes the Item with least Prio
    31  *
    32  *void erase(Item) : deletes Item from the heap if it was already there
    33  *
    34  *void decrease(Item, P) : decreases prio of Item to P. Item must be in the heap 
    35  *     with prio at least P.
    36  *
    37  *void increase(Item, P) : sets prio of Item to P. 
    38  *
    39  *
    40  *In Fibonacci heaps, increase and erase are not efficient, in case of
    41  *many calls to these operations, it is better to use bin_heap.
    42  */
    43 
    44 #ifndef FIB_HEAP_H
    45 #define FIB_HEAP_H
    46 
    47 #include <vector>
    48 #include <functional>
    49 #include <math.h>
    50 
    51 namespace hugo {
    52   
    53   template <typename Item, typename Prio, typename ItemIntMap, 
    54     typename Compare = std::less<Prio> >
    55  
    56   class FibHeap {
    57   
    58     typedef Prio PrioType;
    59     
    60     class store;
    61     
    62     std::vector<store> container;
    63     int minimum;
    64     bool blank;
    65     ItemIntMap &iimap;
    66     Compare comp;
    67     
    68   public :
    69     
    70     FibHeap(ItemIntMap &_iimap) : minimum(), blank(true), iimap(_iimap) {} 
    71     FibHeap(ItemIntMap &_iimap, const Compare &_comp) : minimum(), 
    72       blank(true), iimap(_iimap), comp(_comp) {}
    73     
    74     
    75     int size() const {
    76       int s=0;
    77       for ( unsigned int i=0; i!=container.size(); ++i )
    78 	if ( container[i].in ) ++s;
    79       return s; 
    80     }
    81 
    82 
    83     bool empty() const { return blank; }
    84 
    85 
    86     void set (Item const it, PrioType const value) {
    87       int i=iimap.get(it);
    88       if ( i >= 0 && container[i].in ) {
    89 	if ( !comp(container[i].prio, value) ) decrease(it, value); 
    90 	if ( comp(container[i].prio, value) ) increase(it, value); 
    91       } else push(it, value);
    92     }
    93     
    94 
    95     void push (Item const it, PrioType const value) {
    96       int i=iimap.get(it);      
    97       if ( i < 0 ) {
    98 	int s=container.size();
    99 	iimap.set( it, s );	
   100 	store st;
   101 	st.name=it;
   102 	container.push_back(st);
   103 	i=s;
   104       }
   105       
   106       if ( !blank ) {
   107 	container[container[minimum].right_neighbor].left_neighbor=i;
   108 	container[i].right_neighbor=container[minimum].right_neighbor;
   109 	container[minimum].right_neighbor=i;
   110 	container[i].left_neighbor=minimum;
   111 	if ( !comp( container[minimum].prio, value) ) minimum=i; 
   112 	
   113       } else {
   114 	container[i].right_neighbor=container[i].left_neighbor=i;
   115 	minimum=i;	
   116 	blank=false;
   117       }
   118       container[i].prio=value;
   119     }
   120     
   121 
   122 
   123     Item top() const {
   124       if ( !blank ) { 
   125 	return container[minimum].name;
   126       } else {
   127 	return Item();
   128       }
   129     }
   130     
   131     
   132     PrioType prio() const {
   133       if ( !blank ) { 
   134 	return container[minimum].prio;
   135       } else {
   136 	return PrioType();
   137       }
   138     }
   139     
   140 
   141     const PrioType get(const Item& it) const
   142     {
   143       int i=iimap.get(it);
   144       
   145       if ( i >= 0 && container[i].in ) { 
   146 	return container[i].prio;
   147       } else {
   148 	return PrioType();
   149       }
   150     }
   151 
   152 
   153     void pop() {
   154       if ( !blank ) {
   155 	
   156 	/*The first case is that there are only one root.*/
   157 	if ( container[minimum].left_neighbor==minimum ) {
   158 	  container[minimum].in=false;
   159 	  if ( container[minimum].degree==0 ) blank=true; 
   160 	  else { 
   161 	    makeroot(container[minimum].child);
   162 	    minimum=container[minimum].child;
   163 	    balance();
   164 	  } 
   165        } else {
   166 	 int right=container[minimum].right_neighbor;
   167 	 unlace(minimum);
   168 	 container[minimum].in=false;
   169 	 if ( container[minimum].degree > 0 ) {
   170 	   int left=container[minimum].left_neighbor;
   171 	   int child=container[minimum].child;
   172 	   int last_child=container[child].left_neighbor;
   173 	   
   174 	   container[left].right_neighbor=child;
   175 	   container[child].left_neighbor=left;
   176 	   container[right].left_neighbor=last_child;
   177 	   container[last_child].right_neighbor=right;
   178 	   
   179 	   makeroot(child);
   180 	 }
   181 	 minimum=right;
   182 	 balance();
   183        } // the case where there are more roots
   184      } 
   185    }
   186 
   187     
   188    void erase (const Item& it) {
   189      int i=iimap.get(it);
   190      
   191      if ( i >= 0 && container[i].in ) { 
   192 	
   193        if ( container[i].parent!=-1 ) {
   194 	 int p=container[i].parent;
   195 	 cut(i,p);	    
   196 	 cascade(p);
   197 	 minimum=i;     //As if its prio would be -infinity
   198        }
   199        pop();
   200      }
   201    }
   202     
   203 
   204     void decrease (Item it, PrioType const value) {
   205       int i=iimap.get(it);
   206       container[i].prio=value;
   207       int p=container[i].parent;
   208  
   209       if ( p!=-1 && comp(value, container[p].prio) ) {
   210 	cut(i,p);	    
   211 	cascade(p);
   212 	if ( comp(value, container[minimum].prio) ) minimum=i; 
   213       }
   214     }
   215    
   216 
   217     void increase (Item it, PrioType const value) {
   218       erase(it);
   219       push(it, value);
   220     }
   221 
   222 
   223   private:
   224     
   225     void balance() {      
   226     int maxdeg=int( floor( 2.08*log(double(container.size()))))+1;
   227   
   228     std::vector<int> A(maxdeg,-1); 
   229     
   230     /*
   231      *Recall that now minimum does not point to the minimum prio element.
   232      *We set minimum to this during balance().
   233      */
   234     int anchor=container[minimum].left_neighbor; 
   235     int next=minimum; 
   236     bool end=false; 
   237     	
   238        do {
   239 	int active=next;
   240 	int d=container[active].degree;
   241 	if ( anchor==active ) end=true;
   242 	next = container[active].right_neighbor;
   243 	if ( !comp(container[minimum].prio, container[active].prio) )
   244 	  minimum=active;
   245 
   246 	while (A[d]!=-1) {
   247 	  
   248 	  if( comp(container[active].prio, container[A[d]].prio) ) {
   249 	    fuse(active,A[d]); 
   250 	  } else { 
   251 	    fuse(A[d],active);
   252 	    active=A[d];
   253 	  } 
   254 	  A[d]=-1;
   255 	  ++d;
   256 	}
   257 	
   258 	A[d]=active;
   259        } while ( !end );
   260   }
   261 
   262 
   263 
   264 
   265     /*
   266      *All the siblings of a are made roots.
   267      */
   268     void makeroot (int c)  
   269     {
   270       int s=c;
   271       do {  
   272 	container[s].parent=-1;
   273 	s=container[s].right_neighbor;
   274       } while ( s != c );
   275     }
   276     
   277 
   278     void cut (int a, int b) 
   279     {    
   280 
   281       /*
   282        *Replacing a from the children of b.
   283        */
   284       --container[b].degree;
   285 
   286       if ( container[b].degree !=0 ) {
   287       int child=container[b].child;
   288       if ( child==a ) 
   289 	container[b].child=container[child].right_neighbor;
   290       
   291       unlace(a);
   292 	
   293       }
   294     
   295 
   296       /*Lacing i to the roots.*/
   297       int right=container[minimum].right_neighbor;
   298       container[minimum].right_neighbor=a;
   299       container[a].left_neighbor=minimum;
   300       container[a].right_neighbor=right;
   301       container[right].left_neighbor=a;
   302 
   303       container[a].parent=-1;
   304       container[a].marked=false;
   305     }
   306 
   307 
   308     void cascade (int a) 
   309     {
   310       if ( container[a].parent!=-1 ) {
   311 	int p=container[a].parent;
   312 	
   313 	if ( container[a].marked==false ) container[a].marked=true;
   314 	else {
   315 	  cut(a,p);
   316 	  cascade(p);
   317 	}
   318       }
   319     }
   320 
   321 
   322     void fuse (int a, int b) 
   323     {
   324       
   325       unlace(b);
   326 
   327       
   328       /*Lacing b under a.*/
   329       container[b].parent=a;
   330 
   331       if (container[a].degree==0) {
   332 	container[b].left_neighbor=b;
   333 	container[b].right_neighbor=b;
   334 	container[a].child=b;	
   335       } else {
   336 	int child=container[a].child;
   337 	int last_child=container[child].left_neighbor;
   338 	container[child].left_neighbor=b;
   339 	container[b].right_neighbor=child;
   340 	container[last_child].right_neighbor=b;
   341 	container[b].left_neighbor=last_child;
   342       }
   343 
   344       ++container[a].degree;
   345       
   346       container[b].marked=false;
   347     }
   348 
   349 
   350     /*
   351      *It is invoked only if a has siblings.
   352      */
   353 
   354     void unlace (int a) {      
   355       int leftn=container[a].left_neighbor;
   356       int rightn=container[a].right_neighbor;
   357       container[leftn].right_neighbor=rightn;
   358       container[rightn].left_neighbor=leftn;
   359     }
   360 
   361 
   362     class store {
   363       friend class FibHeap;
   364       
   365       Item name;
   366       int parent;
   367       int left_neighbor;
   368       int right_neighbor;
   369       int child;
   370       int degree;  
   371       bool marked;
   372       bool in;
   373       PrioType prio;
   374 
   375       store() : parent(-1), child(-1), degree(), marked(false), in(true) {} 
   376     };
   377     
   378   };
   379   
   380 } //namespace hugo
   381 #endif 
   382 
   383 
   384 
   385 
   386 
   387