src/work/bfs_iterator.hh
author alpar
Tue, 03 Feb 2004 13:29:49 +0000
changeset 54 acd0dc288149
child 58 f71840c04b2a
permissions -rw-r--r--
.
     1 #ifndef MARCI_BFS_HH
     2 #define MARCI_BFS_HH
     3 
     4 #include <queue>
     5 #include <stack>
     6 
     7 namespace marci {
     8 
     9   template <typename Graph>
    10   struct bfs {
    11     typedef typename Graph::NodeIt NodeIt;
    12     typedef typename Graph::EdgeIt EdgeIt;
    13     typedef typename Graph::EachNodeIt EachNodeIt;
    14     typedef typename Graph::OutEdgeIt OutEdgeIt;
    15     Graph& G;
    16     NodeIt s;
    17     typename Graph::NodeMap<bool> reached;
    18     typename Graph::NodeMap<EdgeIt> pred;
    19     typename Graph::NodeMap<int> dist;
    20     std::queue<NodeIt> bfs_queue;
    21     bfs(Graph& _G, NodeIt _s) : G(_G), s(_s), reached(_G), pred(_G), dist(_G) { 
    22       bfs_queue.push(s); 
    23       for(EachNodeIt i=G.template first<EachNodeIt>(); i.valid(); ++i) 
    24 	reached.set(i, false);
    25       reached.set(s, true);
    26       dist.set(s, 0); 
    27     }
    28     
    29     void run() {
    30       while (!bfs_queue.empty()) {
    31 	NodeIt v=bfs_queue.front();
    32 	OutEdgeIt e=G.template first<OutEdgeIt>(v);
    33 	bfs_queue.pop();
    34 	for( ; e.valid(); ++e) {
    35 	  NodeIt w=G.bNode(e);
    36 	  std::cout << "scan node " << G.id(w) << " from node " << G.id(v) << std::endl;
    37 	  if (!reached.get(w)) {
    38 	    std::cout << G.id(w) << " is newly reached :-)" << std::endl;
    39 	    bfs_queue.push(w);
    40 	    dist.set(w, dist.get(v)+1);
    41 	    pred.set(w, e);
    42 	    reached.set(w, true);
    43 	  } else {
    44 	    std::cout << G.id(w) << " is already reached" << std::endl;
    45 	  }
    46 	}
    47       }
    48     }
    49   };
    50 
    51   template <typename Graph> 
    52   struct bfs_visitor {
    53     typedef typename Graph::NodeIt NodeIt;
    54     typedef typename Graph::EdgeIt EdgeIt;
    55     typedef typename Graph::OutEdgeIt OutEdgeIt;
    56     Graph& G;
    57     bfs_visitor(Graph& _G) : G(_G) { }
    58     void at_previously_reached(OutEdgeIt& e) { 
    59       //NodeIt v=G.aNode(e);
    60       NodeIt w=G.bNode(e);
    61       std::cout << G.id(w) << " is already reached" << std::endl;
    62    }
    63     void at_newly_reached(OutEdgeIt& e) { 
    64       //NodeIt v=G.aNode(e);
    65       NodeIt w=G.bNode(e);
    66       std::cout << G.id(w) << " is newly reached :-)" << std::endl;
    67     }
    68   };
    69 
    70   template <typename Graph, typename ReachedMap, typename visitor_type>
    71   struct bfs_iterator {
    72     typedef typename Graph::NodeIt NodeIt;
    73     typedef typename Graph::EdgeIt EdgeIt;
    74     typedef typename Graph::OutEdgeIt OutEdgeIt;
    75     Graph& G;
    76     std::queue<OutEdgeIt>& bfs_queue;
    77     ReachedMap& reached;
    78     visitor_type& visitor;
    79     void process() {
    80       while ( !bfs_queue.empty() && !bfs_queue.front().valid() ) { bfs_queue.pop(); } 
    81       if (bfs_queue.empty()) return;
    82       OutEdgeIt e=bfs_queue.front();
    83       //NodeIt v=G.aNode(e);
    84       NodeIt w=G.bNode(e);
    85       if (!reached.get(w)) {
    86 	visitor.at_newly_reached(e);
    87 	bfs_queue.push(G.template first<OutEdgeIt>(w));
    88 	reached.set(w, true);
    89       } else {
    90 	visitor.at_previously_reached(e);
    91       }
    92     }
    93     bfs_iterator(Graph& _G, std::queue<OutEdgeIt>& _bfs_queue, ReachedMap& _reached, visitor_type& _visitor) : G(_G), bfs_queue(_bfs_queue), reached(_reached), visitor(_visitor) { 
    94       //while ( !bfs_queue.empty() && !bfs_queue.front().valid() ) { bfs_queue.pop(); } 
    95       valid();
    96     }
    97     bfs_iterator<Graph, ReachedMap, visitor_type>& operator++() { 
    98       //while ( !bfs_queue.empty() && !bfs_queue.front().valid() ) { bfs_queue.pop(); } 
    99       //if (bfs_queue.empty()) return *this;
   100       if (!valid()) return *this;
   101       ++(bfs_queue.front());
   102       //while ( !bfs_queue.empty() && !bfs_queue.front().valid() ) { bfs_queue.pop(); } 
   103       valid();
   104       return *this;
   105     }
   106     //void next() { 
   107     //  while ( !bfs_queue.empty() && !bfs_queue.front().valid() ) { bfs_queue.pop(); } 
   108     //  if (bfs_queue.empty()) return;
   109     //  ++(bfs_queue.front());
   110     //  while ( !bfs_queue.empty() && !bfs_queue.front().valid() ) { bfs_queue.pop(); } 
   111     //}
   112     bool valid() { 
   113       while ( !bfs_queue.empty() && !bfs_queue.front().valid() ) { bfs_queue.pop(); } 
   114       if (bfs_queue.empty()) return false; else return true;
   115     }
   116     //bool finished() { 
   117     //  while ( !bfs_queue.empty() && !bfs_queue.front().valid() ) { bfs_queue.pop(); } 
   118     //  if (bfs_queue.empty()) return true; else return false;
   119     //}
   120     operator EdgeIt () { return bfs_queue.front(); }
   121 
   122   };
   123 
   124   template <typename Graph, typename ReachedMap>
   125   struct bfs_iterator1 {
   126     typedef typename Graph::NodeIt NodeIt;
   127     typedef typename Graph::EdgeIt EdgeIt;
   128     typedef typename Graph::OutEdgeIt OutEdgeIt;
   129     Graph& G;
   130     std::queue<OutEdgeIt>& bfs_queue;
   131     ReachedMap& reached;
   132     bool _newly_reached;
   133     bfs_iterator1(Graph& _G, std::queue<OutEdgeIt>& _bfs_queue, ReachedMap& _reached) : G(_G), bfs_queue(_bfs_queue), reached(_reached) { 
   134       valid();
   135       if (!bfs_queue.empty() && bfs_queue.front().valid()) { 
   136 	OutEdgeIt e=bfs_queue.front();
   137 	NodeIt w=G.bNode(e);
   138 	if (!reached.get(w)) {
   139 	  bfs_queue.push(G.template first<OutEdgeIt>(w));
   140 	  reached.set(w, true);
   141 	  _newly_reached=true;
   142 	} else {
   143 	  _newly_reached=false;
   144 	}
   145       }
   146     }
   147     bfs_iterator1<Graph, ReachedMap>& operator++() { 
   148       if (!valid()) return *this;
   149       ++(bfs_queue.front());
   150       valid();
   151       if (!bfs_queue.empty() && bfs_queue.front().valid()) { 
   152 	OutEdgeIt e=bfs_queue.front();
   153 	NodeIt w=G.bNode(e);
   154 	if (!reached.get(w)) {
   155 	  bfs_queue.push(G.template first<OutEdgeIt>(w));
   156 	  reached.set(w, true);
   157 	  _newly_reached=true;
   158 	} else {
   159 	  _newly_reached=false;
   160 	}
   161       }
   162       return *this;
   163     }
   164     bool valid() { 
   165       while ( !bfs_queue.empty() && !bfs_queue.front().valid() ) { bfs_queue.pop(); } 
   166       if (bfs_queue.empty()) return false; else return true;
   167     }
   168     operator OutEdgeIt() { return bfs_queue.front(); }
   169     //ize
   170     bool newly_reached() { return _newly_reached; }
   171 
   172   };
   173 
   174   template <typename Graph, typename OutEdgeIt, typename ReachedMap>
   175   struct BfsIterator {
   176     typedef typename Graph::NodeIt NodeIt;
   177     Graph& G;
   178     std::queue<OutEdgeIt>& bfs_queue;
   179     ReachedMap& reached;
   180     bool b_node_newly_reached;
   181     OutEdgeIt actual_edge;
   182     BfsIterator(Graph& _G, 
   183 		std::queue<OutEdgeIt>& _bfs_queue, 
   184 		ReachedMap& _reached) : 
   185       G(_G), bfs_queue(_bfs_queue), reached(_reached) { 
   186       actual_edge=bfs_queue.front();
   187       if (actual_edge.valid()) { 
   188 	NodeIt w=G.bNode(actual_edge);
   189 	if (!reached.get(w)) {
   190 	  bfs_queue.push(G.firstOutEdge(w));
   191 	  reached.set(w, true);
   192 	  b_node_newly_reached=true;
   193 	} else {
   194 	  b_node_newly_reached=false;
   195 	}
   196       }
   197     }
   198     BfsIterator<Graph, OutEdgeIt, ReachedMap>& 
   199     operator++() { 
   200       if (bfs_queue.front().valid()) { 
   201 	++(bfs_queue.front());
   202 	actual_edge=bfs_queue.front();
   203 	if (actual_edge.valid()) {
   204 	  NodeIt w=G.bNode(actual_edge);
   205 	  if (!reached.get(w)) {
   206 	    bfs_queue.push(G.firstOutEdge(w));
   207 	    reached.set(w, true);
   208 	    b_node_newly_reached=true;
   209 	  } else {
   210 	    b_node_newly_reached=false;
   211 	  }
   212 	}
   213       } else {
   214 	bfs_queue.pop(); 
   215 	actual_edge=bfs_queue.front();
   216 	if (actual_edge.valid()) {
   217 	  NodeIt w=G.bNode(actual_edge);
   218 	  if (!reached.get(w)) {
   219 	    bfs_queue.push(G.firstOutEdge(w));
   220 	    reached.set(w, true);
   221 	    b_node_newly_reached=true;
   222 	  } else {
   223 	    b_node_newly_reached=false;
   224 	  }
   225 	}
   226       }
   227       return *this;
   228     }
   229     bool finished() { return bfs_queue.empty(); }
   230     operator OutEdgeIt () { return actual_edge; }
   231     bool bNodeIsNewlyReached() { return b_node_newly_reached; }
   232     bool aNodeIsExamined() { return !(actual_edge.valid()); }
   233   };
   234 
   235 
   236   template <typename Graph, typename OutEdgeIt, typename ReachedMap>
   237   struct DfsIterator {
   238     typedef typename Graph::NodeIt NodeIt;
   239     Graph& G;
   240     std::stack<OutEdgeIt>& bfs_queue;
   241     ReachedMap& reached;
   242     bool b_node_newly_reached;
   243     OutEdgeIt actual_edge;
   244     DfsIterator(Graph& _G, 
   245 		std::stack<OutEdgeIt>& _bfs_queue, 
   246 		ReachedMap& _reached) : 
   247       G(_G), bfs_queue(_bfs_queue), reached(_reached) { 
   248       actual_edge=bfs_queue.top();
   249       if (actual_edge.valid()) { 
   250 	NodeIt w=G.bNode(actual_edge);
   251 	if (!reached.get(w)) {
   252 	  bfs_queue.push(G.firstOutEdge(w));
   253 	  reached.set(w, true);
   254 	  b_node_newly_reached=true;
   255 	} else {
   256 	  ++(bfs_queue.top());
   257 	  b_node_newly_reached=false;
   258 	}
   259       } else {
   260 	bfs_queue.pop();
   261       }
   262     }
   263     DfsIterator<Graph, OutEdgeIt, ReachedMap>& 
   264     operator++() { 
   265       actual_edge=bfs_queue.top();
   266       if (actual_edge.valid()) { 
   267 	NodeIt w=G.bNode(actual_edge);
   268 	if (!reached.get(w)) {
   269 	  bfs_queue.push(G.firstOutEdge(w));
   270 	  reached.set(w, true);
   271 	  b_node_newly_reached=true;
   272 	} else {
   273 	  ++(bfs_queue.top());
   274 	  b_node_newly_reached=false;
   275 	}
   276       } else {
   277 	bfs_queue.pop();
   278       }
   279       return *this;
   280     }
   281     bool finished() { return bfs_queue.empty(); }
   282     operator OutEdgeIt () { return actual_edge; }
   283     bool bNodeIsNewlyReached() { return b_node_newly_reached; }
   284     bool aNodeIsLeaved() { return !(actual_edge.valid()); }
   285   };
   286 
   287   template <typename Graph, typename OutEdgeIt, typename ReachedMap>
   288   struct BfsIterator1 {
   289     typedef typename Graph::NodeIt NodeIt;
   290     Graph& G;
   291     std::queue<OutEdgeIt>& bfs_queue;
   292     ReachedMap& reached;
   293     bool b_node_newly_reached;
   294     OutEdgeIt actual_edge;
   295     BfsIterator1(Graph& _G, 
   296 		std::queue<OutEdgeIt>& _bfs_queue, 
   297 		ReachedMap& _reached) : 
   298       G(_G), bfs_queue(_bfs_queue), reached(_reached) { 
   299       actual_edge=bfs_queue.front();
   300       if (actual_edge.valid()) { 
   301       	NodeIt w=G.bNode(actual_edge);
   302 	if (!reached.get(w)) {
   303 	  bfs_queue.push(OutEdgeIt(G, w));
   304 	  reached.set(w, true);
   305 	  b_node_newly_reached=true;
   306 	} else {
   307 	  b_node_newly_reached=false;
   308 	}
   309       }
   310     }
   311     void next() { 
   312       if (bfs_queue.front().valid()) { 
   313 	++(bfs_queue.front());
   314 	actual_edge=bfs_queue.front();
   315 	if (actual_edge.valid()) {
   316 	  NodeIt w=G.bNode(actual_edge);
   317 	  if (!reached.get(w)) {
   318 	    bfs_queue.push(OutEdgeIt(G, w));
   319 	    reached.set(w, true);
   320 	    b_node_newly_reached=true;
   321 	  } else {
   322 	    b_node_newly_reached=false;
   323 	  }
   324 	}
   325       } else {
   326 	bfs_queue.pop(); 
   327 	actual_edge=bfs_queue.front();
   328 	if (actual_edge.valid()) {
   329 	  NodeIt w=G.bNode(actual_edge);
   330 	  if (!reached.get(w)) {
   331 	    bfs_queue.push(OutEdgeIt(G, w));
   332 	    reached.set(w, true);
   333 	    b_node_newly_reached=true;
   334 	  } else {
   335 	    b_node_newly_reached=false;
   336 	  }
   337 	}
   338       }
   339       //return *this;
   340     }
   341     bool finished() { return bfs_queue.empty(); }
   342     operator OutEdgeIt () { return actual_edge; }
   343     bool bNodeIsNewlyReached() { return b_node_newly_reached; }
   344     bool aNodeIsExamined() { return !(actual_edge.valid()); }
   345   };
   346 
   347 
   348   template <typename Graph, typename OutEdgeIt, typename ReachedMap>
   349   struct DfsIterator1 {
   350     typedef typename Graph::NodeIt NodeIt;
   351     Graph& G;
   352     std::stack<OutEdgeIt>& bfs_queue;
   353     ReachedMap& reached;
   354     bool b_node_newly_reached;
   355     OutEdgeIt actual_edge;
   356     DfsIterator1(Graph& _G, 
   357 		std::stack<OutEdgeIt>& _bfs_queue, 
   358 		ReachedMap& _reached) : 
   359       G(_G), bfs_queue(_bfs_queue), reached(_reached) { 
   360       //actual_edge=bfs_queue.top();
   361       //if (actual_edge.valid()) { 
   362       //	NodeIt w=G.bNode(actual_edge);
   363       //if (!reached.get(w)) {
   364       //  bfs_queue.push(OutEdgeIt(G, w));
   365       //  reached.set(w, true);
   366       //  b_node_newly_reached=true;
   367       //} else {
   368       //  ++(bfs_queue.top());
   369       //  b_node_newly_reached=false;
   370       //}
   371       //} else {
   372       //	bfs_queue.pop();
   373       //}
   374     }
   375     void next() { 
   376       actual_edge=bfs_queue.top();
   377       if (actual_edge.valid()) { 
   378 	NodeIt w=G.bNode(actual_edge);
   379 	if (!reached.get(w)) {
   380 	  bfs_queue.push(OutEdgeIt(G, w));
   381 	  reached.set(w, true);
   382 	  b_node_newly_reached=true;
   383 	} else {
   384 	  ++(bfs_queue.top());
   385 	  b_node_newly_reached=false;
   386 	}
   387       } else {
   388 	bfs_queue.pop();
   389       }
   390       //return *this;
   391     }
   392     bool finished() { return bfs_queue.empty(); }
   393     operator OutEdgeIt () { return actual_edge; }
   394     bool bNodeIsNewlyReached() { return b_node_newly_reached; }
   395     bool aNodeIsLeaved() { return !(actual_edge.valid()); }
   396   };
   397 
   398 } // namespace marci
   399 
   400 #endif //MARCI_BFS_HH