src/lemon/concept/graph_component.h
author marci
Mon, 31 Jan 2005 17:00:12 +0000
changeset 1110 ba28dfbea5f2
parent 1043 52a2201a88e9
child 1134 56b07afdbf8d
permissions -rw-r--r--
new functions for changing lower and upper bounds of variables
     1 /* -*- C++ -*-
     2  * src/lemon/concept/graph_component.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Combinatorial Optimization Research Group, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 ///\ingroup graph_concepts
    18 ///\file
    19 ///\brief The graph components.
    20 
    21 
    22 #ifndef LEMON_CONCEPT_GRAPH_COMPONENT_H
    23 #define LEMON_CONCEPT_GRAPH_COMPONENT_H
    24 
    25 #include <lemon/invalid.h>
    26 #include <lemon/concept/maps.h>
    27 
    28 namespace lemon {
    29   namespace concept {
    30 
    31     /// \addtogroup graph_concepts
    32     /// @{
    33 
    34     /****************   Graph iterator concepts   ****************/
    35 
    36     /// Skeleton class for graph Node and Edge types
    37 
    38     /// This class describes the interface of Node and Edge (and UndirEdge
    39     /// in undirected graphs) subtypes of graph types.
    40     ///
    41     /// \note This class is a template class so that we can use it to
    42     /// create graph skeleton classes. The reason for this is than Node
    43     /// and Edge types should \em not derive from the same base class.
    44     /// For Node you should instantiate it with character 'n' and for Edge
    45     /// with 'e'.
    46 
    47 #ifndef DOXYGEN
    48     template <char _selector = '0'>
    49 #endif
    50     class GraphItem {
    51     public:
    52       /// Default constructor.
    53       
    54       /// \warning The default constructor is not required to set
    55       /// the item to some well-defined value. So you should consider it
    56       /// as uninitialized.
    57       GraphItem() {}
    58       /// Copy constructor.
    59       
    60       /// Copy constructor.
    61       ///
    62       GraphItem(GraphItem const&) {}
    63       /// Invalid constructor \& conversion.
    64 
    65       /// This constructor initializes the item to be invalid.
    66       /// \sa Invalid for more details.
    67       GraphItem(Invalid) {}
    68       /// Assign operator for nodes.
    69 
    70       /// The nodes are assignable. 
    71       ///
    72       GraphItem& operator=(GraphItem const&) { return *this; }
    73       /// Equality operator.
    74       
    75       /// Two iterators are equal if and only if they represents the
    76       /// same node in the graph or both are invalid.
    77       bool operator==(GraphItem) const { return false; }
    78       /// Inequality operator.
    79 	
    80       /// \sa operator==(const Node& n)
    81       ///
    82       bool operator!=(GraphItem) const { return false; }
    83 
    84       /// Artificial ordering operator.
    85 
    86       /// To allow the use of graph descriptors as key type in std::map or
    87       /// similar associative container we require this.
    88       ///
    89       /// \note This operator only have to define some strict ordering of
    90       /// the items; this order has nothing to do with the iteration
    91       /// ordering of the items.
    92       ///
    93       /// \bug This is a technical requirement. Do we really need this?
    94       bool operator<(GraphItem) const { return false; }
    95 
    96       template<typename _GraphItem>
    97       struct Constraints {
    98 	void constraints() {
    99 	  _GraphItem i1;
   100 	  _GraphItem i2 = i1;
   101 	  _GraphItem i3 = INVALID;
   102 	  
   103 	  i1 = i2 = i3;
   104 
   105 	  bool b;
   106 	  //	  b = (ia == ib) && (ia != ib) && (ia < ib);
   107 	  b = (ia == ib) && (ia != ib);
   108 	  b = (ia == INVALID) && (ib != INVALID);
   109 	  b = (ia < ib);
   110 	}
   111 
   112 	const _GraphItem &ia;
   113 	const _GraphItem &ib;
   114       };
   115     };
   116 
   117     /// A type describing the concept of graph node
   118 
   119     /// This is an instantiation of \ref GraphItem which can be used as a
   120     /// Node subtype in graph skeleton definitions
   121     typedef GraphItem<'n'> GraphNode;
   122 
   123     /// A type describing the concept of graph edge
   124 
   125     /// This is an instantiation of \ref GraphItem which can be used as a
   126     /// Edge subtype in graph skeleton definitions
   127     typedef GraphItem<'e'> GraphEdge;
   128 
   129 
   130     /**************** Basic features of graphs ****************/
   131 
   132     /// An empty base graph class.
   133   
   134     /// This class provides the minimal set of features needed for a graph
   135     /// structure. All graph concepts have to be conform to this base
   136     /// graph.
   137     ///
   138     /// \bug This is not true. The minimal graph concept is the
   139     /// BaseIterableGraphComponent.
   140 
   141     class BaseGraphComponent {
   142     public:
   143 
   144       typedef BaseGraphComponent Graph;
   145       
   146       /// Node class of the graph.
   147 
   148       /// This class represents the Nodes of the graph. 
   149       ///
   150       typedef GraphItem<'n'> Node;
   151 
   152       /// Edge class of the graph.
   153 
   154       /// This class represents the Edges of the graph. 
   155       ///
   156       typedef GraphItem<'e'> Edge;
   157 
   158       ///Gives back the target node of an edge.
   159 
   160       ///Gives back the target node of an edge.
   161       ///
   162       Node target(const Edge&) const { return INVALID;}
   163 
   164       ///Gives back the source node of an edge.
   165 
   166       ///Gives back the source node of an edge.
   167       ///
   168       Node source(const Edge&) const { return INVALID;}
   169 
   170 
   171       template <typename _Graph>
   172       struct Constraints {
   173 	typedef typename _Graph::Node Node;
   174 	typedef typename _Graph::Edge Edge;
   175       
   176 	void constraints() {
   177 	  checkConcept<GraphItem<'n'>, Node>();
   178 	  checkConcept<GraphItem<'e'>, Edge>();
   179 	  {
   180 	    Node n;
   181 	    Edge e;
   182 	    n = graph.source(e);
   183 	    n = graph.target(e);
   184 	  }      
   185 	}
   186       
   187 	const _Graph& graph;
   188       };
   189     };
   190 
   191     /// An empty iterable base graph class.
   192   
   193     /// This class provides beside the core graph features
   194     /// core iterable interface for the graph structure.
   195     /// Most of the base graphs should be conform to this concept.
   196 
   197     class BaseIterableGraphComponent : virtual public BaseGraphComponent {
   198     public:
   199 
   200       typedef BaseGraphComponent::Node Node;
   201       typedef BaseGraphComponent::Edge Edge;
   202 
   203       /// Gives back the first Node in the iterating order.
   204       
   205       /// Gives back the first Node in the iterating order.
   206       ///     
   207       void first(Node&) const {}
   208 
   209       /// Gives back the next Node in the iterating order.
   210       
   211       /// Gives back the next Node in the iterating order.
   212       ///     
   213       void next(Node&) const {}
   214 
   215       /// Gives back the first Edge in the iterating order.
   216       
   217       /// Gives back the first Edge in the iterating order.
   218       ///     
   219       void first(Edge&) const {}
   220       /// Gives back the next Edge in the iterating order.
   221       
   222       /// Gives back the next Edge in the iterating order.
   223       ///     
   224       void next(Edge&) const {}
   225 
   226 
   227       /// Gives back the first of the Edges point to the given Node.
   228       
   229       /// Gives back the first of the Edges point to the given Node.
   230       ///     
   231       void firstIn(Edge&, const Node&) const {}
   232 
   233       /// Gives back the next of the Edges points to the given Node.
   234 
   235 
   236       /// Gives back the next of the Edges points to the given Node.
   237       ///
   238       void nextIn(Edge&) const {}
   239 
   240       /// Gives back the first of the Edges start from the given Node.
   241       
   242       /// Gives back the first of the Edges start from the given Node.
   243       ///     
   244       void firstOut(Edge&, const Node&) const {}
   245 
   246       /// Gives back the next of the Edges start from the given Node.
   247       
   248       /// Gives back the next of the Edges start from the given Node.
   249       ///     
   250       void nextOut(Edge&) const {}
   251 
   252 
   253       template <typename _Graph>
   254       struct Constraints {
   255       
   256 	void constraints() {
   257 	  checkConcept< BaseGraphComponent, _Graph >();
   258 	  typename _Graph::Node node;      
   259 	  typename _Graph::Edge edge;
   260 	  {
   261 	    graph.first(node);
   262 	    graph.next(node);
   263 	  }
   264 	  {
   265 	    graph.first(edge);
   266 	    graph.next(edge);
   267 	  }
   268 	  {
   269 	    graph.firstIn(edge, node);
   270 	    graph.nextIn(edge);
   271 	  }
   272 	  {
   273 	    graph.firstOut(edge, node);
   274 	    graph.nextOut(edge);
   275 	  }
   276 	}
   277 
   278 	const _Graph& graph;
   279       };
   280     };
   281 
   282     /// An empty idable base graph class.
   283   
   284     /// This class provides beside the core graph features
   285     /// core id functions for the graph structure.
   286     /// The most of the base graphs should be conform to this concept.
   287     /// The id's are unique and immutable.
   288     class IDableGraphComponent : virtual public BaseGraphComponent {
   289     public:
   290 
   291       typedef BaseGraphComponent::Node Node;
   292       typedef BaseGraphComponent::Edge Edge;
   293 
   294       /// Gives back an unique integer id for the Node. 
   295 
   296       /// Gives back an unique integer id for the Node. 
   297       ///
   298       int id(const Node&) const { return -1;}
   299 
   300       /// \brief Gives back the node by the unique id.
   301       ///
   302       /// Gives back the node by the unique id.
   303       /// If the graph does not contain node with the given id
   304       /// then the result of the function is undetermined. 
   305       Node fromId(int id, Node) const { return INVALID;}
   306 
   307       /// \brief Gives back an unique integer id for the Edge. 
   308       ///
   309       /// Gives back an unique integer id for the Edge. 
   310       ///
   311       int id(const Edge&) const { return -1;}
   312 
   313       /// \brief Gives back the edge by the unique id.
   314       ///
   315       /// Gives back the edge by the unique id.
   316       /// If the graph does not contain edge with the given id
   317       /// then the result of the function is undetermined. 
   318       Edge fromId(int id, Edge) const { return INVALID;}
   319 
   320       template <typename _Graph>
   321       struct Constraints {
   322 
   323 	void constraints() {
   324 	  checkConcept< BaseGraphComponent, _Graph >();
   325 	  typename _Graph::Node node;
   326 	  int nid = graph.id(node);
   327 	  nid = graph.id(node);
   328 	  node = graph.fromId(nid, Node());
   329 	  typename _Graph::Edge edge;
   330 	  int eid = graph.id(edge);
   331 	  eid = graph.id(edge);
   332 	  edge = graph.fromId(eid, Edge());
   333 	}
   334 
   335 	const _Graph& graph;
   336       };
   337     };
   338 
   339 
   340     /// An empty max-idable base graph class.
   341   
   342     /// This class provides beside the core graph features
   343     /// core max id functions for the graph structure.
   344     /// The most of the base graphs should be conform to this concept.
   345     /// The id's are unique and immutable.
   346     class MaxIDableGraphComponent : virtual public BaseGraphComponent {
   347     public:
   348 
   349       /// Gives back an integer greater or equal to the maximum Node id. 
   350 
   351       /// Gives back an integer greater or equal to the maximum Node id. 
   352       ///
   353       int maxId(Node = INVALID) const { return -1;}
   354 
   355       /// Gives back an integer greater or equal to the maximum Edge id. 
   356 
   357       /// Gives back an integer greater or equal to the maximum Edge id. 
   358       ///
   359       int maxId(Edge = INVALID) const { return -1;}
   360 
   361       template <typename _Graph>
   362       struct Constraints {
   363 
   364 	void constraints() {
   365 	  checkConcept<BaseGraphComponent, _Graph>();
   366 	  int nid = graph.maxId(typename _Graph::Node());
   367 	  ignore_unused_variable_warning(nid);
   368 	  int eid = graph.maxId(typename _Graph::Edge());
   369 	  ignore_unused_variable_warning(eid);
   370 	}
   371       
   372 	const _Graph& graph;
   373       };
   374     };
   375 
   376     /// An empty extendable base graph class.
   377   
   378     /// This class provides beside the core graph features
   379     /// core graph extend interface for the graph structure.
   380     /// The most of the base graphs should be conform to this concept.
   381     class BaseExtendableGraphComponent : virtual public BaseGraphComponent {
   382     public:
   383 
   384       typedef BaseGraphComponent::Node Node;
   385       typedef BaseGraphComponent::Edge Edge;
   386 
   387       /// Adds a new Node to the graph.
   388 
   389       /// Adds a new Node to the graph.
   390       ///
   391       Node addNode() {
   392 	return INVALID;
   393       }
   394     
   395       /// Adds a new Edge connects the two Nodes to the graph.
   396 
   397       /// Adds a new Edge connects the two Nodes to the graph.
   398       ///
   399       Edge addEdge(const Node& from, const Node& to) {
   400 	return INVALID;
   401       }
   402 
   403       template <typename _Graph>
   404       struct Constraints {
   405 	void constraints() {
   406 	  checkConcept<BaseGraphComponent, _Graph >();
   407 	  typename _Graph::Node node_a, node_b;
   408 	  node_a = graph.addNode();
   409 	  typename _Graph::Edge edge;
   410 	  edge = graph.addEdge(node_a, node_b);
   411 	}
   412 
   413 	_Graph& graph;
   414       };
   415     };
   416 
   417     /// An empty erasable base graph class.
   418   
   419     /// This class provides beside the core graph features
   420     /// core erase functions for the graph structure.
   421     /// The most of the base graphs should be conform to this concept.
   422     class BaseErasableGraphComponent : virtual public BaseGraphComponent {
   423     public:
   424 
   425       typedef BaseGraphComponent::Node Node;
   426       typedef BaseGraphComponent::Edge Edge;
   427 
   428       /// Erase a Node from the graph.
   429       
   430       /// Erase a Node from the graph. This function should not
   431       /// erase edges connecting to the Node.
   432       void erase(const Node&) {}    
   433 
   434       /// Erase an Edge from the graph.
   435 
   436       /// Erase an Edge from the graph.
   437       ///
   438       void erase(const Edge&) {}
   439 
   440       template <typename _Graph>
   441       struct Constraints {
   442 	void constraints() {
   443 	  checkConcept<BaseGraphComponent, _Graph>();
   444 	  typename _Graph::Node node;
   445 	  graph.erase(node);
   446 	  typename _Graph::Edge edge;
   447 	  graph.erase(edge);
   448 	}
   449 
   450 	_Graph& graph;
   451       };
   452     };
   453 
   454     /// An empty clearable base graph class.
   455   
   456     /// This class provides beside the core graph features
   457     /// core clear functions for the graph structure.
   458     /// The most of the base graphs should be conform to this concept.
   459     class ClearableGraphComponent : virtual public BaseGraphComponent {
   460     public:
   461 
   462       /// Erase all the Nodes and Edges from the graph.
   463 
   464       /// Erase all the Nodes and Edges from the graph.
   465       ///
   466       void clear() {}    
   467 
   468       template <typename _Graph>
   469       struct Constraints {
   470 	void constraints() {
   471 	  checkConcept<BaseGraphComponent, _Graph>();
   472 	  graph.clear();
   473 	}
   474 
   475 	_Graph graph;
   476       };
   477     };
   478 
   479 
   480     /// Skeleton class for graph NodeIt and EdgeIt
   481 
   482     /// Skeleton class for graph NodeIt and EdgeIt.
   483     ///
   484     template <typename _Graph, typename _Item>
   485     class GraphIterator : public _Item {
   486     public:
   487       /// \todo Don't we need the Item type as typedef?
   488 
   489       /// Default constructor.
   490       
   491       /// @warning The default constructor sets the iterator
   492       /// to an undefined value.
   493       GraphIterator() {}
   494       /// Copy constructor.
   495       
   496       /// Copy constructor.
   497       ///
   498       GraphIterator(GraphIterator const&) {}
   499       /// Sets the iterator to the first item.
   500       
   501       /// Sets the iterator to the first item of \c the graph.
   502       ///
   503       explicit GraphIterator(const _Graph&) {}
   504       /// Invalid constructor \& conversion.
   505 
   506       /// This constructor initializes the item to be invalid.
   507       /// \sa Invalid for more details.
   508       GraphIterator(Invalid) {}
   509       /// Assign operator for items.
   510 
   511       /// The items are assignable. 
   512       ///
   513       GraphIterator& operator=(GraphIterator const&) { return *this; }      
   514       /// Next item.
   515 
   516       /// Assign the iterator to the next item.
   517       ///
   518       GraphIterator& operator++() { return *this; }
   519       //	Node operator*() const { return INVALID; }
   520       /// Equality operator
   521 
   522       /// Two iterators are equal if and only if they point to the
   523       /// same object or both are invalid.
   524       bool operator==(const GraphIterator&) const { return true;}
   525       /// Inequality operator
   526 	
   527       /// \sa operator==(Node n)
   528       ///
   529       bool operator!=(const GraphIterator&) const { return true;}
   530       
   531       template<typename _GraphIterator>
   532       struct Constraints {
   533 	void constraints() {
   534 	  //	  checkConcept< Item, _GraphIterator >();
   535 	  _GraphIterator it1(g);
   536 	
   537 	  /// \todo Do we need NodeIt(Node) kind of constructor?
   538 	  //	_GraphIterator it2(bj);
   539 	  _GraphIterator it2;
   540 
   541 	  it2 = ++it1;
   542 	  ++it2 = it1;
   543 	  ++(++it1);
   544 	  /// \bug This should be: is_base_and_derived<BaseItem, _GraphIterator>
   545 	  _Item bi = it1;
   546 	  bi = it2;
   547 	}
   548 	_Graph& g;
   549       };
   550     };
   551 
   552     /// Skeleton class for graph InEdgeIt and OutEdgeIt
   553 
   554     /// \note Because InEdgeIt and OutEdgeIt may not inherit from the same
   555     /// base class, the _selector is a additional template parameter. For 
   556     /// InEdgeIt you should instantiate it with character 'i' and for 
   557     /// OutEdgeIt with 'o'.
   558     /// \todo Is this a good name for this concept?
   559     template <typename Graph,
   560 	      typename Edge = typename Graph::Edge,
   561 	      char _selector = '0'>
   562     class GraphIncIterator : public Edge {
   563     public:
   564       /// Default constructor.
   565       
   566       /// @warning The default constructor sets the iterator
   567       /// to an undefined value.
   568       GraphIncIterator() {}
   569       /// Copy constructor.
   570       
   571       /// Copy constructor.
   572       ///
   573       GraphIncIterator(GraphIncIterator const&) {}
   574       /// Sets the iterator to the first edge incoming into or outgoing from the node.
   575       
   576       /// Sets the iterator to the first edge incoming into or outgoing from the node.
   577       ///
   578       explicit GraphIncIterator(const Graph&, const typename Graph::Node&) {}
   579       /// Invalid constructor \& conversion.
   580 
   581       /// This constructor initializes the item to be invalid.
   582       /// \sa Invalid for more details.
   583       GraphIncIterator(Invalid) {}
   584       /// Assign operator for nodes.
   585 
   586       /// The nodes are assignable. 
   587       ///
   588       GraphIncIterator& operator=(GraphIncIterator const&) { return *this; }      
   589       /// Next edge.
   590 
   591       /// Assign the iterator to the next node.
   592       ///
   593       GraphIncIterator& operator++() { return *this; }
   594 
   595       //	Node operator*() const { return INVALID; }
   596 
   597       /// Equality operator
   598 
   599       /// Two iterators are equal if and only if they point to the
   600       /// same object or both are invalid.
   601       bool operator==(const GraphIncIterator&) const { return true;}
   602 
   603       /// Inequality operator
   604 	
   605       /// \sa operator==(Node n)
   606       ///
   607       bool operator!=(const GraphIncIterator&) const { return true;}
   608 
   609       template <typename _GraphIncIterator>
   610       struct Constraints {
   611 	typedef typename Graph::Node Node;
   612 	void constraints() {
   613 	  checkConcept<GraphItem<'e'>, _GraphIncIterator>();
   614 	  _GraphIncIterator it1(graph, node);
   615 	  /// \todo Do we need OutEdgeIt(Edge) kind of constructor?
   616 	  //	_GraphIncIterator it2(edge);
   617 	  _GraphIncIterator it2;
   618 
   619 	  it2 = ++it1;
   620 	  ++it2 = it1;
   621 	  ++(++it1);
   622 	  Edge e = it1;
   623 	  e = it2;
   624 	}
   625 
   626 	Edge& edge;
   627 	Node& node;
   628 	Graph& graph;
   629       };
   630     };
   631 
   632 
   633     /// An empty iterable base graph class.
   634   
   635     /// This class provides beside the core graph features
   636     /// iterator based iterable interface for the graph structure.
   637     /// This concept is part of the StaticGraphConcept.
   638     class IterableGraphComponent : virtual public BaseGraphComponent {
   639 
   640     public:
   641     
   642       typedef IterableGraphComponent Graph;
   643 
   644       typedef BaseGraphComponent::Node Node;
   645       typedef BaseGraphComponent::Edge Edge;
   646 
   647       /// This iterator goes through each node.
   648 
   649       /// This iterator goes through each node.
   650       ///
   651       typedef GraphIterator<Graph, Node> NodeIt;
   652       /// This iterator goes through each node.
   653 
   654       /// This iterator goes through each node.
   655       ///
   656       typedef GraphIterator<Graph, Edge> EdgeIt;
   657       /// This iterator goes trough the incoming edges of a node.
   658 
   659       /// This iterator goes trough the \e inccoming edges of a certain node
   660       /// of a graph.
   661       typedef GraphIncIterator<Graph, Edge, 'i'> InEdgeIt;
   662       /// This iterator goes trough the outgoing edges of a node.
   663 
   664       /// This iterator goes trough the \e outgoing edges of a certain node
   665       /// of a graph.
   666       typedef GraphIncIterator<Graph, Edge, 'o'> OutEdgeIt;
   667     };
   668     
   669     template <typename _Graph> 
   670     struct Constraints {
   671       void constraints() {
   672   	checkConcept< BaseGraphComponent, _Graph>();
   673 
   674 	checkConcept<GraphIterator<_Graph, typename _Graph::Edge>, typename _Graph::EdgeIt >();
   675 	checkConcept<GraphIterator<_Graph, typename _Graph::Node>, typename _Graph::NodeIt >();
   676 	checkConcept<GraphIncIterator<_Graph>, typename _Graph::InEdgeIt >();
   677 	checkConcept<GraphIncIterator<_Graph>, typename _Graph::OutEdgeIt >();
   678       }
   679     };
   680 
   681 
   682     /// Class describing the concept of graph maps
   683 
   684     /// This class describes the common interface of the graph maps
   685     /// (NodeMap, EdgeMap), that is \ref maps-pages "maps" which can be used to
   686     /// associate data to graph descriptors (nodes or edges).
   687     template <typename Graph, typename Item, typename _Value>
   688     class GraphMap : public ReadWriteMap<Item, _Value> {
   689     protected:      
   690       GraphMap() {}
   691     public:
   692       explicit GraphMap(const Graph&) {}
   693       GraphMap(const Graph&, const _Value&) {}
   694       GraphMap(const GraphMap&) {}
   695       
   696       GraphMap& operator=(const GraphMap&) { return *this;}
   697 
   698       template<typename _Map>
   699       struct Constraints {
   700 	void constraints() {
   701 	  checkConcept<ReadWriteMap<Item, _Value>, _Map >();
   702 	  // Construction with a graph parameter
   703 	  _Map a(g);
   704 	  // Constructor with a graph and a default value parameter
   705 	  _Map a2(g,t);
   706 	  // Copy constructor. Do we need it?
   707 	  _Map b=c;
   708 	  // Copy operator. Do we need it?
   709 	  a=b;
   710 
   711 	  ignore_unused_variable_warning(a2);
   712 	}
   713 
   714 	const _Map &c;
   715 	const Graph &g;
   716 	const typename GraphMap::Value &t;
   717       };
   718 
   719     };
   720 
   721     /// An empty mappable base graph class.
   722   
   723     /// This class provides beside the core graph features
   724     /// map interface for the graph structure.
   725     /// This concept is part of the StaticGraphConcept.
   726     class MappableGraphComponent : virtual public BaseGraphComponent {
   727     public:
   728 
   729       typedef MappableGraphComponent Graph;
   730 
   731       typedef BaseGraphComponent::Node Node;
   732       typedef BaseGraphComponent::Edge Edge;
   733 
   734       /// ReadWrite map of the nodes.
   735     
   736       /// ReadWrite map of the nodes.
   737       ///
   738       template <typename _Value>
   739       class NodeMap : public GraphMap<Graph, Node, _Value> {
   740       private:
   741 	NodeMap();
   742       public:
   743 	// \todo call the right parent class constructor
   744 	explicit NodeMap(const Graph&) {}
   745 	NodeMap(const Graph&, const _Value&) {}
   746 	NodeMap(const NodeMap&) {}
   747 
   748 	NodeMap& operator=(const NodeMap&) { return *this;}
   749 
   750       };
   751 
   752       /// ReadWrite map of the edges.
   753     
   754       /// ReadWrite map of the edges.
   755       ///
   756       template <typename _Value>
   757       class EdgeMap : public GraphMap<Graph, Edge, _Value> {
   758       private:
   759 	EdgeMap();
   760       public:
   761 	// \todo call the right parent class constructor
   762 	explicit EdgeMap(const Graph&) {}
   763 	EdgeMap(const Graph&, const _Value&) {}
   764 	EdgeMap(const EdgeMap&) {}
   765 
   766 	EdgeMap& operator=(const EdgeMap&) { return *this;}
   767 
   768       };
   769 
   770       template <typename _Graph>
   771       struct Constraints {
   772 
   773 	struct Type {
   774 	  int value;
   775 	  Type() : value(0) {}
   776 	  Type(int _v) : value(_v) {}
   777 	};
   778 
   779 	void constraints() {
   780 	  checkConcept<BaseGraphComponent, _Graph>();
   781 	  { // int map test
   782 	    typedef typename _Graph::template NodeMap<int> IntNodeMap;
   783 	    checkConcept<GraphMap<_Graph, typename _Graph::Node, int>, IntNodeMap >();
   784 	  } { // bool map test
   785 	    typedef typename _Graph::template NodeMap<bool> BoolNodeMap;
   786 	    checkConcept<GraphMap<_Graph, typename _Graph::Node, bool>, BoolNodeMap >();
   787 	  } { // Type map test
   788 	    typedef typename _Graph::template NodeMap<Type> TypeNodeMap;
   789 	    checkConcept<GraphMap<_Graph, typename _Graph::Node, Type>, TypeNodeMap >();
   790 	  } 
   791 
   792 	  { // int map test
   793 	    typedef typename _Graph::template EdgeMap<int> IntEdgeMap;
   794 	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, int>, IntEdgeMap >();
   795 	  } { // bool map test
   796 	    typedef typename _Graph::template EdgeMap<bool> BoolEdgeMap;
   797 	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, bool>, BoolEdgeMap >();
   798 	  } { // Type map test
   799 	    typedef typename _Graph::template EdgeMap<Type> TypeEdgeMap;
   800 	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, Type>, TypeEdgeMap >();
   801 	  } 
   802 	}
   803 
   804 	_Graph& graph;
   805       };
   806     };
   807 
   808 
   809     class ExtendableGraphComponent : virtual public BaseGraphComponent {
   810     public:
   811 
   812       typedef ExtendableGraphComponent Graph;
   813 
   814       typedef BaseGraphComponent::Node Node;
   815       typedef BaseGraphComponent::Edge Edge;
   816 
   817       Node addNode() {
   818 	return INVALID;
   819       }
   820     
   821       Edge addEdge(const Node& from, const Node& to) {
   822 	return INVALID;
   823       }
   824 
   825       template <typename _Graph>
   826       struct Constraints {
   827 	void constraints() {
   828 	  checkConcept<BaseGraphComponent, _Graph >();
   829 	  typename _Graph::Node node_a, node_b;
   830 	  node_a = graph.addNode();
   831 	  typename _Graph::Edge edge;
   832 	  edge = graph.addEdge(node_a, node_b);      
   833 	}
   834 	_Graph& graph;
   835       };
   836     };
   837     class ErasableGraphComponent : virtual public BaseGraphComponent {
   838     public:
   839 
   840       typedef ErasableGraphComponent Graph;
   841 
   842       typedef BaseGraphComponent::Node Node;
   843       typedef BaseGraphComponent::Edge Edge;
   844 
   845       void erase(const Node&) {}    
   846       void erase(const Edge&) {}
   847 
   848       template <typename _Graph>
   849       struct Constraints {
   850 	void constraints() {
   851 	  checkConcept<BaseGraphComponent, _Graph >();
   852 	  typename _Graph::Node node;
   853 	  graph.erase(node);
   854 	  typename _Graph::Edge edge;
   855 	  graph.erase(edge);      
   856 	}
   857 
   858 	_Graph& graph;
   859       };
   860     };
   861 
   862     /// @}
   863 
   864   }
   865 
   866 }
   867 
   868 #endif