src/lemon/concept/graph_component.h
author deba
Thu, 16 Dec 2004 12:26:57 +0000
changeset 1039 bd01c5a3f989
parent 1022 567f392d1d2e
child 1043 52a2201a88e9
permissions -rw-r--r--
AlterationObserverRegistry -> AlterationNotifier
2 step
     1 /* -*- C++ -*-
     2  * src/lemon/concept/graph_component.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Combinatorial Optimization Research Group, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 ///\ingroup graph_concepts
    18 ///\file
    19 ///\brief The graph components.
    20 
    21 
    22 #ifndef LEMON_CONCEPT_GRAPH_COMPONENT_H
    23 #define LEMON_CONCEPT_GRAPH_COMPONENT_H
    24 
    25 #include <lemon/invalid.h>
    26 #include <lemon/concept/maps.h>
    27 
    28 namespace lemon {
    29   namespace concept {
    30 
    31     /// \addtogroup graph_concepts
    32     /// @{
    33 
    34     /****************   Graph iterator concepts   ****************/
    35 
    36     /// Skeleton class for graph Node and Edge types
    37 
    38     /// This class describes the interface of Node and Edge (and UndirEdge
    39     /// in undirected graphs) subtypes of graph types.
    40     ///
    41     /// \note This class is a template class so that we can use it to
    42     /// create graph skeleton classes. The reason for this is than Node
    43     /// and Edge types should \em not derive from the same base class.
    44     /// For Node you should instantiate it with character 'n' and for Edge
    45     /// with 'e'.
    46 
    47 #ifndef DOXYGEN
    48     template <char _selector = '0'>
    49 #endif
    50     class GraphItem {
    51     public:
    52       /// Default constructor.
    53       
    54       /// \warning The default constructor is not required to set
    55       /// the item to some well-defined value. So you should consider it
    56       /// as uninitialized.
    57       GraphItem() {}
    58       /// Copy constructor.
    59       
    60       /// Copy constructor.
    61       ///
    62       GraphItem(GraphItem const&) {}
    63       /// Invalid constructor \& conversion.
    64 
    65       /// This constructor initializes the item to be invalid.
    66       /// \sa Invalid for more details.
    67       GraphItem(Invalid) {}
    68       /// Assign operator for nodes.
    69 
    70       /// The nodes are assignable. 
    71       ///
    72       GraphItem& operator=(GraphItem const&) { return *this; }
    73       /// Equality operator.
    74       
    75       /// Two iterators are equal if and only if they represents the
    76       /// same node in the graph or both are invalid.
    77       bool operator==(GraphItem) const { return false; }
    78       /// Inequality operator.
    79 	
    80       /// \sa operator==(const Node& n)
    81       ///
    82       bool operator!=(GraphItem) const { return false; }
    83 
    84       /// Artificial ordering operator.
    85 
    86       /// To allow the use of graph descriptors as key type in std::map or
    87       /// similar associative container we require this.
    88       ///
    89       /// \note This operator only have to define some strict ordering of
    90       /// the items; this order has nothing to do with the iteration
    91       /// ordering of the items.
    92       ///
    93       /// \bug This is a technical requirement. Do we really need this?
    94       bool operator<(GraphItem) const { return false; }
    95 
    96       template<typename _GraphItem>
    97       struct Constraints {
    98 	void constraints() {
    99 	  _GraphItem i1;
   100 	  _GraphItem i2 = i1;
   101 	  _GraphItem i3 = INVALID;
   102 	  
   103 	  i1 = i2 = i3;
   104 
   105 	  bool b;
   106 	  //	  b = (ia == ib) && (ia != ib) && (ia < ib);
   107 	  b = (ia == ib) && (ia != ib);
   108 	  b = (ia == INVALID) && (ib != INVALID);
   109 	  b = (ia < ib);
   110 	}
   111 
   112 	const _GraphItem &ia;
   113 	const _GraphItem &ib;
   114       };
   115     };
   116 
   117     /// A type describing the concept of graph node
   118 
   119     /// This is an instantiation of \ref GraphItem which can be used as a
   120     /// Node subtype in graph skeleton definitions
   121     typedef GraphItem<'n'> GraphNode;
   122 
   123     /// A type describing the concept of graph edge
   124 
   125     /// This is an instantiation of \ref GraphItem which can be used as a
   126     /// Edge subtype in graph skeleton definitions
   127     typedef GraphItem<'e'> GraphEdge;
   128 
   129 
   130     /**************** Basic features of graphs ****************/
   131 
   132     /// An empty base graph class.
   133   
   134     /// This class provides the minimal set of features needed for a graph
   135     /// structure. All graph concepts have to be conform to this base
   136     /// graph.
   137     ///
   138     /// \bug This is not true. The minimal graph concept is the
   139     /// BaseIterableGraphComponent.
   140 
   141     class BaseGraphComponent {
   142     public:
   143 
   144       typedef BaseGraphComponent Graph;
   145       
   146       /// Node class of the graph.
   147 
   148       /// This class represents the Nodes of the graph. 
   149       ///
   150       typedef GraphItem<'n'> Node;
   151 
   152       /// Edge class of the graph.
   153 
   154       /// This class represents the Edges of the graph. 
   155       ///
   156       typedef GraphItem<'e'> Edge;
   157 
   158       ///Gives back the target node of an edge.
   159 
   160       ///Gives back the target node of an edge.
   161       ///
   162       Node target(const Edge&) const { return INVALID;}
   163 
   164       ///Gives back the source node of an edge.
   165 
   166       ///Gives back the source node of an edge.
   167       ///
   168       Node source(const Edge&) const { return INVALID;}
   169 
   170 
   171       template <typename _Graph>
   172       struct Constraints {
   173 	typedef typename _Graph::Node Node;
   174 	typedef typename _Graph::Edge Edge;
   175       
   176 	void constraints() {
   177 	  checkConcept<GraphItem<'n'>, Node>();
   178 	  checkConcept<GraphItem<'e'>, Edge>();
   179 	  {
   180 	    Node n;
   181 	    Edge e;
   182 	    n = graph.source(e);
   183 	    n = graph.target(e);
   184 	  }      
   185 	}
   186       
   187 	const _Graph& graph;
   188       };
   189     };
   190 
   191     /// An empty iterable base graph class.
   192   
   193     /// This class provides beside the core graph features
   194     /// core iterable interface for the graph structure.
   195     /// Most of the base graphs should be conform to this concept.
   196 
   197     class BaseIterableGraphComponent : virtual public BaseGraphComponent {
   198     public:
   199 
   200       typedef BaseGraphComponent::Node Node;
   201       typedef BaseGraphComponent::Edge Edge;
   202 
   203       /// Gives back the first Node in the iterating order.
   204       
   205       /// Gives back the first Node in the iterating order.
   206       ///     
   207       void first(Node&) const {}
   208 
   209       /// Gives back the next Node in the iterating order.
   210       
   211       /// Gives back the next Node in the iterating order.
   212       ///     
   213       void next(Node&) const {}
   214 
   215       /// Gives back the first Edge in the iterating order.
   216       
   217       /// Gives back the first Edge in the iterating order.
   218       ///     
   219       void first(Edge&) const {}
   220       /// Gives back the next Edge in the iterating order.
   221       
   222       /// Gives back the next Edge in the iterating order.
   223       ///     
   224       void next(Edge&) const {}
   225 
   226 
   227       /// Gives back the first of the Edges point to the given Node.
   228       
   229       /// Gives back the first of the Edges point to the given Node.
   230       ///     
   231       void firstIn(Edge&, const Node&) const {}
   232 
   233       /// Gives back the next of the Edges points to the given Node.
   234 
   235 
   236       /// Gives back the next of the Edges points to the given Node.
   237       ///
   238       void nextIn(Edge&) const {}
   239 
   240       /// Gives back the first of the Edges start from the given Node.
   241       
   242       /// Gives back the first of the Edges start from the given Node.
   243       ///     
   244       void firstOut(Edge&, const Node&) const {}
   245 
   246       /// Gives back the next of the Edges start from the given Node.
   247       
   248       /// Gives back the next of the Edges start from the given Node.
   249       ///     
   250       void nextOut(Edge&) const {}
   251 
   252 
   253       template <typename _Graph>
   254       struct Constraints {
   255       
   256 	void constraints() {
   257 	  checkConcept< BaseGraphComponent, _Graph >();
   258 	  typename _Graph::Node node;      
   259 	  typename _Graph::Edge edge;
   260 	  {
   261 	    graph.first(node);
   262 	    graph.next(node);
   263 	  }
   264 	  {
   265 	    graph.first(edge);
   266 	    graph.next(edge);
   267 	  }
   268 	  {
   269 	    graph.firstIn(edge, node);
   270 	    graph.nextIn(edge);
   271 	  }
   272 	  {
   273 	    graph.firstOut(edge, node);
   274 	    graph.nextOut(edge);
   275 	  }
   276 	}
   277 
   278 	const _Graph& graph;
   279       };
   280     };
   281 
   282     /// An empty idable base graph class.
   283   
   284     /// This class provides beside the core graph features
   285     /// core id functions for the graph structure.
   286     /// The most of the base graphs should be conform to this concept.
   287     /// The id's are unique and immutable.
   288     class IDableGraphComponent : virtual public BaseGraphComponent {
   289     public:
   290 
   291       typedef BaseGraphComponent::Node Node;
   292       typedef BaseGraphComponent::Edge Edge;
   293 
   294       /// Gives back an unique integer id for the Node. 
   295 
   296       /// Gives back an unique integer id for the Node. 
   297       ///
   298       int id(const Node&) const { return -1;}
   299 
   300       /// Gives back an unique integer id for the Edge. 
   301 
   302       /// Gives back an unique integer id for the Edge. 
   303       ///
   304       int id(const Edge&) const { return -1;}
   305 
   306       template <typename _Graph>
   307       struct Constraints {
   308 
   309 	void constraints() {
   310 	  checkConcept< BaseGraphComponent, _Graph >();
   311 	  typename _Graph::Node node;
   312 	  int nid = graph.id(node);
   313 	  nid = graph.id(node);
   314 	  typename _Graph::Edge edge;
   315 	  int eid = graph.id(edge);
   316 	  eid = graph.id(edge);
   317 	}
   318 
   319 	const _Graph& graph;
   320       };
   321     };
   322 
   323 
   324     /// An empty max-idable base graph class.
   325   
   326     /// This class provides beside the core graph features
   327     /// core max id functions for the graph structure.
   328     /// The most of the base graphs should be conform to this concept.
   329     /// The id's are unique and immutable.
   330     class MaxIDableGraphComponent : virtual public BaseGraphComponent {
   331     public:
   332 
   333       /// Gives back an integer greater or equal to the maximum Node id. 
   334 
   335       /// Gives back an integer greater or equal to the maximum Node id. 
   336       ///
   337       int maxId(Node = INVALID) const { return -1;}
   338 
   339       /// Gives back an integer greater or equal to the maximum Edge id. 
   340 
   341       /// Gives back an integer greater or equal to the maximum Edge id. 
   342       ///
   343       int maxId(Edge = INVALID) const { return -1;}
   344 
   345       template <typename _Graph>
   346       struct Constraints {
   347 
   348 	void constraints() {
   349 	  checkConcept<BaseGraphComponent, _Graph>();
   350 	  int nid = graph.maxId(typename _Graph::Node());
   351 	  ignore_unused_variable_warning(nid);
   352 	  int eid = graph.maxId(typename _Graph::Edge());
   353 	  ignore_unused_variable_warning(eid);
   354 	}
   355       
   356 	const _Graph& graph;
   357       };
   358     };
   359 
   360     /// An empty extendable base graph class.
   361   
   362     /// This class provides beside the core graph features
   363     /// core graph extend interface for the graph structure.
   364     /// The most of the base graphs should be conform to this concept.
   365     class BaseExtendableGraphComponent : virtual public BaseGraphComponent {
   366     public:
   367 
   368       typedef BaseGraphComponent::Node Node;
   369       typedef BaseGraphComponent::Edge Edge;
   370 
   371       /// Adds a new Node to the graph.
   372 
   373       /// Adds a new Node to the graph.
   374       ///
   375       Node addNode() {
   376 	return INVALID;
   377       }
   378     
   379       /// Adds a new Edge connects the two Nodes to the graph.
   380 
   381       /// Adds a new Edge connects the two Nodes to the graph.
   382       ///
   383       Edge addEdge(const Node& from, const Node& to) {
   384 	return INVALID;
   385       }
   386 
   387       template <typename _Graph>
   388       struct Constraints {
   389 	void constraints() {
   390 	  checkConcept<BaseGraphComponent, _Graph >();
   391 	  typename _Graph::Node node_a, node_b;
   392 	  node_a = graph.addNode();
   393 	  typename _Graph::Edge edge;
   394 	  edge = graph.addEdge(node_a, node_b);
   395 	}
   396 
   397 	_Graph& graph;
   398       };
   399     };
   400 
   401     /// An empty erasable base graph class.
   402   
   403     /// This class provides beside the core graph features
   404     /// core erase functions for the graph structure.
   405     /// The most of the base graphs should be conform to this concept.
   406     class BaseErasableGraphComponent : virtual public BaseGraphComponent {
   407     public:
   408 
   409       typedef BaseGraphComponent::Node Node;
   410       typedef BaseGraphComponent::Edge Edge;
   411 
   412       /// Erase a Node from the graph.
   413       
   414       /// Erase a Node from the graph. This function should not
   415       /// erase edges connecting to the Node.
   416       void erase(const Node&) {}    
   417 
   418       /// Erase an Edge from the graph.
   419 
   420       /// Erase an Edge from the graph.
   421       ///
   422       void erase(const Edge&) {}
   423 
   424       template <typename _Graph>
   425       struct Constraints {
   426 	void constraints() {
   427 	  checkConcept<BaseGraphComponent, _Graph>();
   428 	  typename _Graph::Node node;
   429 	  graph.erase(node);
   430 	  typename _Graph::Edge edge;
   431 	  graph.erase(edge);
   432 	}
   433 
   434 	_Graph& graph;
   435       };
   436     };
   437 
   438     /// An empty clearable base graph class.
   439   
   440     /// This class provides beside the core graph features
   441     /// core clear functions for the graph structure.
   442     /// The most of the base graphs should be conform to this concept.
   443     class ClearableGraphComponent : virtual public BaseGraphComponent {
   444     public:
   445 
   446       /// Erase all the Nodes and Edges from the graph.
   447 
   448       /// Erase all the Nodes and Edges from the graph.
   449       ///
   450       void clear() {}    
   451 
   452       template <typename _Graph>
   453       struct Constraints {
   454 	void constraints() {
   455 	  checkConcept<BaseGraphComponent, _Graph>();
   456 	  graph.clear();
   457 	}
   458 
   459 	_Graph graph;
   460       };
   461     };
   462 
   463 
   464     /// Skeleton class for graph NodeIt and EdgeIt
   465 
   466     /// Skeleton class for graph NodeIt and EdgeIt.
   467     ///
   468     template <typename _Graph, typename _Item>
   469     class GraphIterator : public _Item {
   470     public:
   471       /// \todo Don't we need the Item type as typedef?
   472 
   473       /// Default constructor.
   474       
   475       /// @warning The default constructor sets the iterator
   476       /// to an undefined value.
   477       GraphIterator() {}
   478       /// Copy constructor.
   479       
   480       /// Copy constructor.
   481       ///
   482       GraphIterator(GraphIterator const&) {}
   483       /// Sets the iterator to the first item.
   484       
   485       /// Sets the iterator to the first item of \c the graph.
   486       ///
   487       explicit GraphIterator(const _Graph&) {}
   488       /// Invalid constructor \& conversion.
   489 
   490       /// This constructor initializes the item to be invalid.
   491       /// \sa Invalid for more details.
   492       GraphIterator(Invalid) {}
   493       /// Assign operator for items.
   494 
   495       /// The items are assignable. 
   496       ///
   497       GraphIterator& operator=(GraphIterator const&) { return *this; }      
   498       /// Next item.
   499 
   500       /// Assign the iterator to the next item.
   501       ///
   502       GraphIterator& operator++() { return *this; }
   503       //	Node operator*() const { return INVALID; }
   504       /// Equality operator
   505 
   506       /// Two iterators are equal if and only if they point to the
   507       /// same object or both are invalid.
   508       bool operator==(const GraphIterator&) const { return true;}
   509       /// Inequality operator
   510 	
   511       /// \sa operator==(Node n)
   512       ///
   513       bool operator!=(const GraphIterator&) const { return true;}
   514       
   515       template<typename _GraphIterator>
   516       struct Constraints {
   517 	void constraints() {
   518 	  //	  checkConcept< Item, _GraphIterator >();
   519 	  _GraphIterator it1(g);
   520 	
   521 	  /// \todo Do we need NodeIt(Node) kind of constructor?
   522 	  //	_GraphIterator it2(bj);
   523 	  _GraphIterator it2;
   524 
   525 	  it2 = ++it1;
   526 	  ++it2 = it1;
   527 	  ++(++it1);
   528 	  /// \bug This should be: is_base_and_derived<BaseItem, _GraphIterator>
   529 	  _Item bi = it1;
   530 	  bi = it2;
   531 	}
   532 	_Graph& g;
   533       };
   534     };
   535 
   536     /// Skeleton class for graph InEdgeIt and OutEdgeIt
   537 
   538     /// \note Because InEdgeIt and OutEdgeIt may not inherit from the same
   539     /// base class, the _selector is a additional template parameter. For 
   540     /// InEdgeIt you should instantiate it with character 'i' and for 
   541     /// OutEdgeIt with 'o'.
   542     /// \todo Is this a good name for this concept?
   543     template <typename Graph,
   544 	      typename Edge = typename Graph::Edge,
   545 	      char _selector = '0'>
   546     class GraphIncIterator : public Edge {
   547     public:
   548       /// Default constructor.
   549       
   550       /// @warning The default constructor sets the iterator
   551       /// to an undefined value.
   552       GraphIncIterator() {}
   553       /// Copy constructor.
   554       
   555       /// Copy constructor.
   556       ///
   557       GraphIncIterator(GraphIncIterator const&) {}
   558       /// Sets the iterator to the first edge incoming into or outgoing from the node.
   559       
   560       /// Sets the iterator to the first edge incoming into or outgoing from the node.
   561       ///
   562       explicit GraphIncIterator(const Graph&, const typename Graph::Node&) {}
   563       /// Invalid constructor \& conversion.
   564 
   565       /// This constructor initializes the item to be invalid.
   566       /// \sa Invalid for more details.
   567       GraphIncIterator(Invalid) {}
   568       /// Assign operator for nodes.
   569 
   570       /// The nodes are assignable. 
   571       ///
   572       GraphIncIterator& operator=(GraphIncIterator const&) { return *this; }      
   573       /// Next edge.
   574 
   575       /// Assign the iterator to the next node.
   576       ///
   577       GraphIncIterator& operator++() { return *this; }
   578 
   579       //	Node operator*() const { return INVALID; }
   580 
   581       /// Equality operator
   582 
   583       /// Two iterators are equal if and only if they point to the
   584       /// same object or both are invalid.
   585       bool operator==(const GraphIncIterator&) const { return true;}
   586 
   587       /// Inequality operator
   588 	
   589       /// \sa operator==(Node n)
   590       ///
   591       bool operator!=(const GraphIncIterator&) const { return true;}
   592 
   593       template <typename _GraphIncIterator>
   594       struct Constraints {
   595 	typedef typename Graph::Node Node;
   596 	void constraints() {
   597 	  checkConcept<GraphItem<'e'>, _GraphIncIterator>();
   598 	  _GraphIncIterator it1(graph, node);
   599 	  /// \todo Do we need OutEdgeIt(Edge) kind of constructor?
   600 	  //	_GraphIncIterator it2(edge);
   601 	  _GraphIncIterator it2;
   602 
   603 	  it2 = ++it1;
   604 	  ++it2 = it1;
   605 	  ++(++it1);
   606 	  Edge e = it1;
   607 	  e = it2;
   608 	}
   609 
   610 	Edge& edge;
   611 	Node& node;
   612 	Graph& graph;
   613       };
   614     };
   615 
   616 
   617     /// An empty iterable base graph class.
   618   
   619     /// This class provides beside the core graph features
   620     /// iterator based iterable interface for the graph structure.
   621     /// This concept is part of the StaticGraphConcept.
   622     class IterableGraphComponent : virtual public BaseGraphComponent {
   623 
   624     public:
   625     
   626       typedef IterableGraphComponent Graph;
   627 
   628       typedef BaseGraphComponent::Node Node;
   629       typedef BaseGraphComponent::Edge Edge;
   630 
   631       /// This iterator goes through each node.
   632 
   633       /// This iterator goes through each node.
   634       ///
   635       typedef GraphIterator<Graph, Node> NodeIt;
   636       /// This iterator goes through each node.
   637 
   638       /// This iterator goes through each node.
   639       ///
   640       typedef GraphIterator<Graph, Edge> EdgeIt;
   641       /// This iterator goes trough the incoming edges of a node.
   642 
   643       /// This iterator goes trough the \e inccoming edges of a certain node
   644       /// of a graph.
   645       typedef GraphIncIterator<Graph, Edge, 'i'> InEdgeIt;
   646       /// This iterator goes trough the outgoing edges of a node.
   647 
   648       /// This iterator goes trough the \e outgoing edges of a certain node
   649       /// of a graph.
   650       typedef GraphIncIterator<Graph, Edge, 'o'> OutEdgeIt;
   651     };
   652     
   653     template <typename _Graph> 
   654     struct Constraints {
   655       void constraints() {
   656   	checkConcept< BaseGraphComponent, _Graph>();
   657 
   658 	checkConcept<GraphIterator<_Graph, typename _Graph::Edge>, typename _Graph::EdgeIt >();
   659 	checkConcept<GraphIterator<_Graph, typename _Graph::Node>, typename _Graph::NodeIt >();
   660 	checkConcept<GraphIncIterator<_Graph>, typename _Graph::InEdgeIt >();
   661 	checkConcept<GraphIncIterator<_Graph>, typename _Graph::OutEdgeIt >();
   662       }
   663     };
   664 
   665 
   666     /// Class describing the concept of graph maps
   667 
   668     /// This class describes the common interface of the graph maps
   669     /// (NodeMap, EdgeMap), that is \ref maps "maps" which can be used to
   670     /// associate data to graph descriptors (nodes or edges).
   671     template <typename Graph, typename Item, typename _Value>
   672     class GraphMap : public ReadWriteMap<Item, _Value> {
   673     protected:      
   674       GraphMap() {}
   675     public:
   676       explicit GraphMap(const Graph&) {}
   677       GraphMap(const Graph&, const _Value&) {}
   678       GraphMap(const GraphMap&) {}
   679       
   680       GraphMap& operator=(const GraphMap&) { return *this;}
   681 
   682       template<typename _Map>
   683       struct Constraints {
   684 	void constraints() {
   685 	  checkConcept<ReadWriteMap<Item, _Value>, _Map >();
   686 	  // Construction with a graph parameter
   687 	  _Map a(g);
   688 	  // Constructor with a graph and a default value parameter
   689 	  _Map a2(g,t);
   690 	  // Copy constructor. Do we need it?
   691 	  _Map b=c;
   692 	  // Copy operator. Do we need it?
   693 	  a=b;
   694 
   695 	  ignore_unused_variable_warning(a2);
   696 	}
   697 
   698 	const _Map &c;
   699 	const Graph &g;
   700 	const typename GraphMap::Value &t;
   701       };
   702 
   703     };
   704 
   705     /// An empty mappable base graph class.
   706   
   707     /// This class provides beside the core graph features
   708     /// map interface for the graph structure.
   709     /// This concept is part of the StaticGraphConcept.
   710     class MappableGraphComponent : virtual public BaseGraphComponent {
   711     public:
   712 
   713       typedef MappableGraphComponent Graph;
   714 
   715       typedef BaseGraphComponent::Node Node;
   716       typedef BaseGraphComponent::Edge Edge;
   717 
   718       /// ReadWrite map of the nodes.
   719     
   720       /// ReadWrite map of the nodes.
   721       ///
   722       template <typename _Value>
   723       class NodeMap : public GraphMap<Graph, Node, _Value> {
   724       private:
   725 	NodeMap();
   726       public:
   727 	// \todo call the right parent class constructor
   728 	explicit NodeMap(const Graph&) {}
   729 	NodeMap(const Graph&, const _Value&) {}
   730 	NodeMap(const NodeMap&) {}
   731 
   732 	NodeMap& operator=(const NodeMap&) { return *this;}
   733 
   734       };
   735 
   736       /// ReadWrite map of the edges.
   737     
   738       /// ReadWrite map of the edges.
   739       ///
   740       template <typename _Value>
   741       class EdgeMap : public GraphMap<Graph, Edge, _Value> {
   742       private:
   743 	EdgeMap();
   744       public:
   745 	// \todo call the right parent class constructor
   746 	explicit EdgeMap(const Graph&) {}
   747 	EdgeMap(const Graph&, const _Value&) {}
   748 	EdgeMap(const EdgeMap&) {}
   749 
   750 	EdgeMap& operator=(const EdgeMap&) { return *this;}
   751 
   752       };
   753 
   754       template <typename _Graph>
   755       struct Constraints {
   756 
   757 	struct Type {
   758 	  int value;
   759 	  Type() : value(0) {}
   760 	  Type(int _v) : value(_v) {}
   761 	};
   762 
   763 	void constraints() {
   764 	  checkConcept<BaseGraphComponent, _Graph>();
   765 	  { // int map test
   766 	    typedef typename _Graph::template NodeMap<int> IntNodeMap;
   767 	    checkConcept<GraphMap<_Graph, typename _Graph::Node, int>, IntNodeMap >();
   768 	  } { // bool map test
   769 	    typedef typename _Graph::template NodeMap<bool> BoolNodeMap;
   770 	    checkConcept<GraphMap<_Graph, typename _Graph::Node, bool>, BoolNodeMap >();
   771 	  } { // Type map test
   772 	    typedef typename _Graph::template NodeMap<Type> TypeNodeMap;
   773 	    checkConcept<GraphMap<_Graph, typename _Graph::Node, Type>, TypeNodeMap >();
   774 	  } 
   775 
   776 	  { // int map test
   777 	    typedef typename _Graph::template EdgeMap<int> IntEdgeMap;
   778 	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, int>, IntEdgeMap >();
   779 	  } { // bool map test
   780 	    typedef typename _Graph::template EdgeMap<bool> BoolEdgeMap;
   781 	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, bool>, BoolEdgeMap >();
   782 	  } { // Type map test
   783 	    typedef typename _Graph::template EdgeMap<Type> TypeEdgeMap;
   784 	    checkConcept<GraphMap<_Graph, typename _Graph::Edge, Type>, TypeEdgeMap >();
   785 	  } 
   786 	}
   787 
   788 	_Graph& graph;
   789       };
   790     };
   791 
   792 
   793     class ExtendableGraphComponent : virtual public BaseGraphComponent {
   794     public:
   795 
   796       typedef ExtendableGraphComponent Graph;
   797 
   798       typedef BaseGraphComponent::Node Node;
   799       typedef BaseGraphComponent::Edge Edge;
   800 
   801       Node addNode() {
   802 	return INVALID;
   803       }
   804     
   805       Edge addEdge(const Node& from, const Node& to) {
   806 	return INVALID;
   807       }
   808 
   809       template <typename _Graph>
   810       struct Constraints {
   811 	void constraints() {
   812 	  checkConcept<BaseGraphComponent, _Graph >();
   813 	  typename _Graph::Node node_a, node_b;
   814 	  node_a = graph.addNode();
   815 	  typename _Graph::Edge edge;
   816 	  edge = graph.addEdge(node_a, node_b);      
   817 	}
   818 	_Graph& graph;
   819       };
   820     };
   821     class ErasableGraphComponent : virtual public BaseGraphComponent {
   822     public:
   823 
   824       typedef ErasableGraphComponent Graph;
   825 
   826       typedef BaseGraphComponent::Node Node;
   827       typedef BaseGraphComponent::Edge Edge;
   828 
   829       void erase(const Node&) {}    
   830       void erase(const Edge&) {}
   831 
   832       template <typename _Graph>
   833       struct Constraints {
   834 	void constraints() {
   835 	  checkConcept<BaseGraphComponent, _Graph >();
   836 	  typename _Graph::Node node;
   837 	  graph.erase(node);
   838 	  typename _Graph::Edge edge;
   839 	  graph.erase(edge);      
   840 	}
   841 
   842 	_Graph& graph;
   843       };
   844     };
   845 
   846     /// @}
   847 
   848   }
   849 
   850 }
   851 
   852 #endif