lemon/grid_graph.h
author deba
Thu, 11 Aug 2005 13:20:52 +0000
changeset 1623 c3defc3590aa
child 1680 4f8b9cee576b
permissions -rw-r--r--
Matrix graph renamed to grid graph
Some usefull function and documentation
     1 /* -*- C++ -*-
     2  * lemon/grid_graph.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 #ifndef GRID_GRAPH_H
    18 #define GRID_GRAPH_H
    19 
    20 #include <iostream>
    21 #include <lemon/invalid.h>
    22 #include <lemon/utility.h>
    23 
    24 #include <lemon/bits/iterable_graph_extender.h>
    25 #include <lemon/bits/alteration_notifier.h>
    26 #include <lemon/bits/default_map.h>
    27 
    28 #include <lemon/bits/undir_graph_extender.h>
    29 
    30 namespace lemon {
    31 
    32   class GridGraphBase {
    33 
    34   public:
    35 
    36     typedef GridGraphBase Graph;
    37 
    38     class Node;
    39     class Edge;
    40 
    41   public:
    42 
    43     GridGraphBase() {}
    44 
    45   protected:
    46 
    47     /// \brief Creates a grid graph with the given size.
    48     ///
    49     /// Creates a grid graph with the given size.
    50     void construct(int height, int width) {
    51       _height = height; _width = width;
    52       _nodeNum = height * width; _edgeNum = 2 * _nodeNum - width - height;
    53       _edgeLimit = _nodeNum - width;
    54     }
    55 
    56   public:
    57     
    58     /// \brief The node on the given position.
    59     /// 
    60     /// Gives back the node on the given position.
    61     Node operator()(int i, int j) const {
    62       return Node(i * _width + j);
    63     }
    64 
    65     /// \brief Gives back the row index of the node.
    66     ///
    67     /// Gives back the row index of the node.
    68     int row(Node n) const {
    69       return n.id / _width;
    70     }
    71     
    72     /// \brief Gives back the coloumn index of the node.
    73     ///
    74     /// Gives back the coloumn index of the node.
    75     int col(Node node) const {
    76       return n.id % _width;    
    77     }
    78 
    79     /// \brief Gives back the width of the graph.
    80     ///
    81     /// Gives back the width of the graph.
    82     int width() const {
    83       return _width;
    84     }
    85 
    86     /// \brief Gives back the height of the graph.
    87     ///
    88     /// Gives back the height of the graph.
    89     int height() const {
    90       return _height;
    91     }
    92 
    93     typedef True NodeNumTag;
    94     typedef True EdgeNumTag;
    95 
    96     ///Number of nodes.
    97     int nodeNum() const { return _nodeNum; }
    98     ///Number of edges.
    99     int edgeNum() const { return _edgeNum; }
   100 
   101     /// Maximum node ID.
   102     
   103     /// Maximum node ID.
   104     ///\sa id(Node)
   105     int maxId(Node = INVALID) const { return nodeNum() - 1; }
   106     /// Maximum edge ID.
   107     
   108     /// Maximum edge ID.
   109     ///\sa id(Edge)
   110     int maxId(Edge = INVALID) const { return edgeNum() - 1; }
   111 
   112     /// \brief Gives back the source node of an edge.
   113     ///    
   114     /// Gives back the source node of an edge.
   115     Node source(Edge e) const {
   116       if (e.id < _edgeLimit) {
   117 	return e.id;
   118       } else {
   119 	return (e.id - _edgeLimit) % (_width - 1) +
   120 	  (e.id - _edgeLimit) / (_width - 1) * _width;
   121       }
   122     }
   123 
   124     /// \brief Gives back the target node of an edge.
   125     ///    
   126     /// Gives back the target node of an edge.
   127     Node target(Edge e) const {
   128       if (e.id < _edgeLimit) {
   129 	return e.id + _width;
   130       } else {
   131 	return (e.id - _edgeLimit) % (_width - 1) +
   132 	  (e.id - _edgeLimit) / (_width - 1) * _width + 1;
   133       }
   134     }
   135 
   136     /// Node ID.
   137     
   138     /// The ID of a valid Node is a nonnegative integer not greater than
   139     /// \ref maxNodeId(). The range of the ID's is not surely continuous
   140     /// and the greatest node ID can be actually less then \ref maxNodeId().
   141     ///
   142     /// The ID of the \ref INVALID node is -1.
   143     ///\return The ID of the node \c v. 
   144 
   145     static int id(Node v) { return v.id; }
   146     /// Edge ID.
   147     
   148     /// The ID of a valid Edge is a nonnegative integer not greater than
   149     /// \ref maxEdgeId(). The range of the ID's is not surely continuous
   150     /// and the greatest edge ID can be actually less then \ref maxEdgeId().
   151     ///
   152     /// The ID of the \ref INVALID edge is -1.
   153     ///\return The ID of the edge \c e. 
   154     static int id(Edge e) { return e.id; }
   155 
   156     static Node fromId(int id, Node) { return Node(id);}
   157     
   158     static Edge fromId(int id, Edge) { return Edge(id);}
   159 
   160     typedef True FindEdgeTag;
   161 
   162     /// Finds an edge between two nodes.
   163     
   164     /// Finds an edge from node \c u to node \c v.
   165     ///
   166     /// If \c prev is \ref INVALID (this is the default value), then
   167     /// It finds the first edge from \c u to \c v. Otherwise it looks for
   168     /// the next edge from \c u to \c v after \c prev.
   169     /// \return The found edge or INVALID if there is no such an edge.
   170     Edge findEdge(Node u, Node v, Edge prev = INVALID) {
   171       if (prev != INVALID) return INVALID;
   172       if (v.id - u.id == _width) return Edge(u.id);
   173       if (v.id - u.id == 1 && u.id % _width < _width - 1) {
   174 	return Edge(u.id / _width * (_width - 1) +
   175 		    u.id % _width + _edgeLimit);
   176       }
   177       return INVALID;
   178     }
   179     
   180       
   181     class Node {
   182       friend class GridGraphBase;
   183 
   184     protected:
   185       int id;
   186       Node(int _id) { id = _id;}
   187     public:
   188       Node() {}
   189       Node (Invalid) { id = -1; }
   190       bool operator==(const Node node) const {return id == node.id;}
   191       bool operator!=(const Node node) const {return id != node.id;}
   192       bool operator<(const Node node) const {return id < node.id;}
   193     };
   194     
   195 
   196 
   197     class Edge {
   198       friend class GridGraphBase;
   199       
   200     protected:
   201       int id; 
   202 
   203       Edge(int _id) : id(_id) {}
   204 
   205     public:
   206       Edge() { }
   207       Edge (Invalid) { id = -1; }
   208       bool operator==(const Edge edge) const {return id == edge.id;}
   209       bool operator!=(const Edge edge) const {return id != edge.id;}
   210       bool operator<(const Edge edge) const {return id < edge.id;}
   211     };
   212 
   213     void first(Node& node) const {
   214       node.id = nodeNum() - 1;
   215     }
   216 
   217     static void next(Node& node) {
   218       --node.id;
   219     }
   220 
   221     void first(Edge& edge) const {
   222       edge.id = edgeNum() - 1;
   223     }
   224 
   225     static void next(Edge& edge) {
   226       --edge.id;
   227     }
   228 
   229     void firstOut(Edge& edge, const Node& node) const {
   230       if (node.id < _nodeNum - _width) {
   231 	edge.id = node.id;
   232       } else if (node.id % _width < _width - 1) {
   233 	edge.id = _edgeLimit + node.id % _width +
   234 	  (node.id / _width) * (_width - 1);
   235       } else {
   236 	edge.id = -1;
   237       }
   238     }
   239 
   240     void nextOut(Edge& edge) const {
   241       if (edge.id >= _edgeLimit) {
   242 	edge.id = -1;
   243       } else if (edge.id % _width < _width - 1) {
   244 	edge.id = _edgeLimit + edge.id % _width +
   245 	  (edge.id / _width) * (_width - 1);
   246       } else {
   247 	edge.id = -1;
   248       }
   249     }
   250 
   251     void firstIn(Edge& edge, const Node& node) const {
   252       if (node.id >= _width) {
   253 	edge.id = node.id - _width;
   254       } else if (node.id % _width > 0) {
   255 	edge.id = _edgeLimit + node.id % _width +
   256 	  (node.id / _width) * (_width - 1) - 1;
   257       } else {
   258 	edge.id = -1;
   259       }
   260     }
   261     
   262     void nextIn(Edge& edge) const {
   263       if (edge.id >= _edgeLimit) {
   264 	edge.id = -1;
   265       } else if (edge.id % _width > 0) {
   266 	edge.id = _edgeLimit + edge.id % _width +
   267 	  (edge.id / _width + 1) * (_width - 1) - 1;
   268       } else {
   269 	edge.id = -1;
   270       }
   271     }
   272 
   273   private:
   274     int _width, _height;
   275     int _nodeNum, _edgeNum;
   276     int _edgeLimit;
   277   };
   278 
   279 
   280   typedef UndirGraphExtender<GridGraphBase>
   281   UndirGridGraphBase;
   282   typedef AlterableUndirGraphExtender<UndirGridGraphBase> 
   283   AlterableGridGraphBase;
   284   typedef IterableUndirGraphExtender<AlterableGridGraphBase> 
   285   IterableGridGraphBase;
   286   typedef MappableUndirGraphExtender<IterableGridGraphBase> 
   287   MappableGridGraphBase;
   288 
   289   /// \ingroup graphs
   290   ///
   291   /// \brief Grid graph class
   292   ///
   293   /// This class implements a special graph type. The nodes of the
   294   /// graph can be indiced by two integer \c (i,j) value where \c i
   295   /// is in the \c [0,height) range and j is in the [0, width) range.
   296   /// Two nodes are connected in the graph if the indices differ only
   297   /// on one position and only one is the difference. 
   298   ///
   299   /// The graph can be indiced in the following way:
   300   /// \code
   301   /// GridGraph graph(h, w);
   302   /// GridGraph::NodeMap<int> val(graph); 
   303   /// for (int i = 0; i < graph.height(); ++i) {
   304   ///   for (int j = 0; j < graph.width(); ++j) {
   305   ///     val[graph(i, j)] = i + j;
   306   ///   }
   307   /// }
   308   /// \endcode
   309   ///
   310   /// The graph type is fully conform to the \ref concept::UndirGraph
   311   /// "Undirected Graph" concept.
   312   ///
   313   /// \author Balazs Dezso
   314   class GridGraph : public MappableGridGraphBase {
   315   public:
   316     
   317     GridGraph(int m, int n) { construct(m, n); }
   318   };
   319 }
   320 #endif