NewMapWin has become Dialog instead of Window. Therefore it is created dynamically, when there is need for it, instead of keeping one instance in memory. This solution is slower, but more correct than before.
1 #include "graph_displayer_canvas.h"
4 void GraphDisplayerCanvas::zoomIn()
7 (1.0 + (double) zoom_step / 100.0) * get_pixels_per_unit());
10 void GraphDisplayerCanvas::zoomOut()
13 (1.0 - (double) zoom_step / 100.0) * get_pixels_per_unit());
16 void GraphDisplayerCanvas::zoomFit()
20 // get the height and width of the canvas
21 Gtk::Allocation a = get_allocation();
22 int aw = a.get_width();
23 int ah = a.get_height();
25 // get the bounding box of the graph
27 double x1, y1, x2, y2;
28 root()->get_bounds(x1, y1, x2, y2);
30 // fit the graph to the window
31 double ppu1 = (double) aw / fabs(x2 - x1);
32 double ppu2 = (double) ah / fabs(y2 - y1);
33 set_pixels_per_unit((ppu1 < ppu2) ? ppu1 : ppu2);
36 void GraphDisplayerCanvas::zoom100()
39 set_pixels_per_unit(1.0);
42 void GraphDisplayerCanvas::updateScrollRegion()
44 // get_bounds() yields something sane only when no updates are pending
45 // and it returns a sufficient, not an exact bounding box
47 double x1, y1, x2, y2;
48 root()->get_bounds(x1, y1, x2, y2);
49 set_scroll_region(x1, y1, x2, y2);