lemon/bp_matching.h
author deba
Wed, 07 Mar 2007 11:57:51 +0000
changeset 2399 ccf2a1fa1821
parent 2353 c43f8802c90a
permissions -rw-r--r--
More query functions
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2007
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef LEMON_BP_MATCHING
    20 #define LEMON_BP_MATCHING
    21 
    22 #include <lemon/graph_utils.h>
    23 #include <lemon/iterable_maps.h>
    24 #include <iostream>
    25 #include <queue>
    26 #include <lemon/counter.h>
    27 #include <lemon/elevator.h>
    28 
    29 ///\ingroup matching
    30 ///\file
    31 ///\brief Push-prelabel maximum matching algorithms in bipartite graphs.
    32 ///
    33 ///\todo This file slightly conflicts with \ref lemon/bipartite_matching.h
    34 ///\todo (Re)move the XYZ_TYPEDEFS macros
    35 namespace lemon {
    36 
    37 #define BIPARTITE_TYPEDEFS(Graph)		\
    38   GRAPH_TYPEDEFS(Graph)				\
    39     typedef Graph::ANodeIt ANodeIt;	\
    40     typedef Graph::BNodeIt BNodeIt;
    41 
    42 #define UNDIRBIPARTITE_TYPEDEFS(Graph)		\
    43   UNDIRGRAPH_TYPEDEFS(Graph)			\
    44     typedef Graph::ANodeIt ANodeIt;	\
    45     typedef Graph::BNodeIt BNodeIt;
    46 
    47   template<class Graph,
    48 	   class MT=typename Graph::template ANodeMap<typename Graph::UEdge> >
    49   class BpMatching {
    50     typedef typename Graph::Node Node;
    51     typedef typename Graph::ANodeIt ANodeIt;
    52     typedef typename Graph::BNodeIt BNodeIt;
    53     typedef typename Graph::UEdge UEdge;
    54     typedef typename Graph::IncEdgeIt IncEdgeIt;
    55     
    56     const Graph &_g;
    57     int _node_num;
    58     MT &_matching;
    59     Elevator<Graph,typename Graph::BNode> _levels;
    60     typename Graph::template BNodeMap<int> _cov;
    61 
    62   public:
    63     BpMatching(const Graph &g, MT &matching) :
    64       _g(g),
    65       _node_num(countBNodes(g)),
    66       _matching(matching),
    67       _levels(g,_node_num),
    68       _cov(g,0)
    69     {
    70     }
    71     
    72   private:
    73     void init() 
    74     {
    75 //     for(BNodeIt n(g);n!=INVALID;++n) cov[n]=0;
    76       for(ANodeIt n(_g);n!=INVALID;++n)
    77 	if((_matching[n]=IncEdgeIt(_g,n))!=INVALID)
    78 	  ++_cov[_g.oppositeNode(n,_matching[n])];
    79 
    80       std::queue<Node> q;
    81       _levels.initStart();
    82       for(BNodeIt n(_g);n!=INVALID;++n)
    83 	if(_cov[n]>1) {
    84 	  _levels.initAddItem(n);
    85 	  q.push(n);
    86 	}
    87       int hlev=0;
    88       while(!q.empty()) {
    89 	Node n=q.front();
    90 	q.pop();
    91 	int nlev=_levels[n]+1;
    92 	for(IncEdgeIt e(_g,n);e!=INVALID;++e) {
    93 	  Node m=_g.runningNode(e);
    94 	  if(e==_matching[m]) {
    95 	    for(IncEdgeIt f(_g,m);f!=INVALID;++f) {
    96 	      Node r=_g.runningNode(f);
    97 	      if(_levels[r]>nlev) {
    98 		for(;nlev>hlev;hlev++)
    99 		  _levels.initNewLevel();
   100 		_levels.initAddItem(r);
   101 		q.push(r);
   102 	      }
   103 	    }
   104 	  }
   105 	}
   106       }
   107       _levels.initFinish();
   108       for(BNodeIt n(_g);n!=INVALID;++n)
   109 	if(_cov[n]<1&&_levels[n]<_node_num)
   110 	  _levels.activate(n);
   111     }
   112   public:
   113     int run() 
   114     {
   115       init();
   116 
   117       Node act;
   118       Node bact=INVALID;
   119       Node last_activated=INVALID;
   120 //       while((act=last_activated!=INVALID?
   121 // 	     last_activated:_levels.highestActive())
   122 // 	    !=INVALID)
   123       while((act=_levels.highestActive())!=INVALID) {
   124 	last_activated=INVALID;
   125 	int actlevel=_levels[act];
   126 	
   127 	UEdge bedge=INVALID;
   128 	int nlevel=_node_num;
   129 	{
   130 	  int nnlevel;
   131 	  for(IncEdgeIt tbedge(_g,act);
   132 	      tbedge!=INVALID && nlevel>=actlevel;
   133 	      ++tbedge)
   134 	    if((nnlevel=_levels[_g.bNode(_matching[_g.runningNode(tbedge)])])<
   135 	       nlevel)
   136 	      {
   137 		nlevel=nnlevel;
   138 		bedge=tbedge;
   139 	      }
   140 	}
   141 	if(nlevel<_node_num) {
   142 	  if(nlevel>=actlevel)
   143 	    _levels.liftHighestActiveTo(nlevel+1);
   144 // 	    _levels.liftTo(act,nlevel+1);
   145 	  bact=_g.bNode(_matching[_g.aNode(bedge)]);
   146 	  if(--_cov[bact]<1) {
   147 	    _levels.activate(bact);
   148 	    last_activated=bact;
   149 	  }
   150 	  _matching[_g.aNode(bedge)]=bedge;
   151 	  _cov[act]=1;
   152 	  _levels.deactivate(act);
   153 	}
   154 	else {
   155 	  if(_node_num>actlevel) 
   156 	    _levels.liftHighestActiveTo(_node_num);
   157 //  	    _levels.liftTo(act,_node_num);
   158 	  _levels.deactivate(act); 
   159 	}
   160 
   161 	if(_levels.onLevel(actlevel)==0)
   162 	  _levels.liftToTop(actlevel);
   163       }
   164       
   165       int ret=_node_num;
   166       for(ANodeIt n(_g);n!=INVALID;++n)
   167 	if(_matching[n]==INVALID) ret--;
   168 	else if (_cov[_g.bNode(_matching[n])]>1) {
   169 	  _cov[_g.bNode(_matching[n])]--;
   170 	  ret--;
   171 	  _matching[n]=INVALID;
   172 	}
   173       return ret;
   174     }
   175     
   176     ///\returns -1 if there is a perfect matching, or an empty level
   177     ///if it doesn't exists
   178     int runPerfect() 
   179     {
   180       init();
   181 
   182       Node act;
   183       Node bact=INVALID;
   184       Node last_activated=INVALID;
   185       while((act=_levels.highestActive())!=INVALID) {
   186 	last_activated=INVALID;
   187 	int actlevel=_levels[act];
   188 	
   189 	UEdge bedge=INVALID;
   190 	int nlevel=_node_num;
   191 	{
   192 	  int nnlevel;
   193 	  for(IncEdgeIt tbedge(_g,act);
   194 	      tbedge!=INVALID && nlevel>=actlevel;
   195 	      ++tbedge)
   196 	    if((nnlevel=_levels[_g.bNode(_matching[_g.runningNode(tbedge)])])<
   197 	       nlevel)
   198 	      {
   199 		nlevel=nnlevel;
   200 		bedge=tbedge;
   201 	      }
   202 	}
   203 	if(nlevel<_node_num) {
   204 	  if(nlevel>=actlevel)
   205 	    _levels.liftHighestActiveTo(nlevel+1);
   206 	  bact=_g.bNode(_matching[_g.aNode(bedge)]);
   207 	  if(--_cov[bact]<1) {
   208 	    _levels.activate(bact);
   209 	    last_activated=bact;
   210 	  }
   211 	  _matching[_g.aNode(bedge)]=bedge;
   212 	  _cov[act]=1;
   213 	  _levels.deactivate(act);
   214 	}
   215 	else {
   216 	  if(_node_num>actlevel) 
   217 	    _levels.liftHighestActiveTo(_node_num);
   218 	  _levels.deactivate(act); 
   219 	}
   220 
   221 	if(_levels.onLevel(actlevel)==0)
   222 	  return actlevel;
   223       }
   224       return -1;
   225     }
   226  
   227     template<class GT>
   228     void aBarrier(GT &bar,int empty_level=-1) 
   229     {
   230       if(empty_level==-1)
   231 	for(empty_level=0;_levels.onLevel(empty_level);empty_level++) ;
   232       for(ANodeIt n(_g);n!=INVALID;++n)
   233 	bar[n] = _matching[n]==INVALID ||
   234 	  _levels[_g.bNode(_matching[n])]<empty_level;  
   235     }  
   236     template<class GT>
   237     void bBarrier(GT &bar, int empty_level=-1) 
   238     {
   239       if(empty_level==-1)
   240 	for(empty_level=0;_levels.onLevel(empty_level);empty_level++) ;
   241       for(BNodeIt n(_g);n!=INVALID;++n) bar[n]=(_levels[n]>empty_level);  
   242     }  
   243   
   244   };
   245   
   246   
   247   ///Maximum cardinality of the matchings in a bipartite graph
   248 
   249   ///\ingroup matching
   250   ///This function finds the maximum cardinality of the matchings
   251   ///in a bipartite graph \c g.
   252   ///\param g An undirected bipartite graph.
   253   ///\return The cardinality of the maximum matching.
   254   ///
   255   ///\note The the implementation is based
   256   ///on the push-relabel principle.
   257   template<class Graph>
   258   int maxBpMatching(const Graph &g)
   259   {
   260     typename Graph::template ANodeMap<typename Graph::UEdge> matching(g);
   261     return maxBpMatching(g,matching);
   262   }
   263 
   264   ///Maximum cardinality matching in a bipartite graph
   265 
   266   ///\ingroup matching
   267   ///This function finds a maximum cardinality matching
   268   ///in a bipartite graph \c g.
   269   ///\param g An undirected bipartite graph.
   270   ///\retval matching A readwrite ANodeMap of value type \c Edge.
   271   /// The found edges will be returned in this map,
   272   /// i.e. for an \c ANode \c n,
   273   /// the edge <tt>matching[n]</tt> is the one that covers the node \c n, or
   274   /// \ref INVALID if it is uncovered.
   275   ///\return The cardinality of the maximum matching.
   276   ///
   277   ///\note The the implementation is based
   278   ///on the push-relabel principle.
   279   template<class Graph,class MT>
   280   int maxBpMatching(const Graph &g,MT &matching) 
   281   {
   282     return BpMatching<Graph,MT>(g,matching).run();
   283   }
   284 
   285   ///Maximum cardinality matching in a bipartite graph
   286 
   287   ///\ingroup matching
   288   ///This function finds a maximum cardinality matching
   289   ///in a bipartite graph \c g.
   290   ///\param g An undirected bipartite graph.
   291   ///\retval matching A readwrite ANodeMap of value type \c Edge.
   292   /// The found edges will be returned in this map,
   293   /// i.e. for an \c ANode \c n,
   294   /// the edge <tt>matching[n]</tt> is the one that covers the node \c n, or
   295   /// \ref INVALID if it is uncovered.
   296   ///\retval barrier A \c bool WriteMap on the BNodes. The map will be set
   297   /// exactly once for each BNode. The nodes with \c true value represent
   298   /// a barrier \e B, i.e. the cardinality of \e B minus the number of its
   299   /// neighbor is equal to the number of the <tt>BNode</tt>s minus the
   300   /// cardinality of the maximum matching.
   301   ///\return The cardinality of the maximum matching.
   302   ///
   303   ///\note The the implementation is based
   304   ///on the push-relabel principle.
   305   template<class Graph,class MT, class GT>
   306   int maxBpMatching(const Graph &g,MT &matching,GT &barrier) 
   307   {
   308     BpMatching<Graph,MT> bpm(g,matching);
   309     int ret=bpm.run();
   310     bpm.barrier(barrier);
   311     return ret;
   312   }  
   313 
   314   ///Perfect matching in a bipartite graph
   315 
   316   ///\ingroup matching
   317   ///This function checks whether the bipartite graph \c g
   318   ///has a perfect matching.
   319   ///\param g An undirected bipartite graph.
   320   ///\return \c true iff \c g has a perfect matching.
   321   ///
   322   ///\note The the implementation is based
   323   ///on the push-relabel principle.
   324   template<class Graph>
   325   bool perfectBpMatching(const Graph &g)
   326   {
   327     typename Graph::template ANodeMap<typename Graph::UEdge> matching(g);
   328     return perfectBpMatching(g,matching);
   329   }
   330 
   331   ///Perfect matching in a bipartite graph
   332 
   333   ///\ingroup matching
   334   ///This function finds a perfect matching in a bipartite graph \c g.
   335   ///\param g An undirected bipartite graph.
   336   ///\retval matching A readwrite ANodeMap of value type \c Edge.
   337   /// The found edges will be returned in this map,
   338   /// i.e. for an \c ANode \c n,
   339   /// the edge <tt>matching[n]</tt> is the one that covers the node \c n.
   340   /// The values are unspecified if the graph
   341   /// has no perfect matching.
   342   ///\return \c true iff \c g has a perfect matching.
   343   ///
   344   ///\note The the implementation is based
   345   ///on the push-relabel principle.
   346   template<class Graph,class MT>
   347   bool perfectBpMatching(const Graph &g,MT &matching) 
   348   {
   349     return BpMatching<Graph,MT>(g,matching).runPerfect()<0;
   350   }
   351 
   352   ///Perfect matching in a bipartite graph
   353 
   354   ///\ingroup matching
   355   ///This function finds a perfect matching in a bipartite graph \c g.
   356   ///\param g An undirected bipartite graph.
   357   ///\retval matching A readwrite ANodeMap of value type \c Edge.
   358   /// The found edges will be returned in this map,
   359   /// i.e. for an \c ANode \c n,
   360   /// the edge <tt>matching[n]</tt> is the one that covers the node \c n.
   361   /// The values are unspecified if the graph
   362   /// has no perfect matching.
   363   ///\retval barrier A \c bool WriteMap on the BNodes. The map will only
   364   /// be set if \c g has no perfect matching. In this case it is set 
   365   /// exactly once for each BNode. The nodes with \c true value represent
   366   /// a barrier, i.e. a subset \e B a of BNodes with the property that
   367   /// the cardinality of \e B is greater than the numner of its neighbors.
   368   ///\return \c true iff \c g has a perfect matching.
   369   ///
   370   ///\note The the implementation is based
   371   ///on the push-relabel principle.
   372   template<class Graph,class MT, class GT>
   373   int perfectBpMatching(const Graph &g,MT &matching,GT &barrier) 
   374   {
   375     BpMatching<Graph,MT> bpm(g,matching);
   376     int ret=bpm.run();
   377     if(ret>=0)
   378       bpm.barrier(barrier,ret);
   379     return ret<0;
   380   }  
   381 }
   382 
   383 #endif