lemon/bfs.h
author alpar
Wed, 20 Jul 2005 08:03:15 +0000
changeset 1572 ce52ee162ec0
parent 1516 4aeda8d11d5e
child 1624 61cc647dac99
permissions -rw-r--r--
A bit more information on installation.
     1 /* -*- C++ -*-
     2  * lemon/bfs.h - Part of LEMON, a generic C++ optimization library
     3  *
     4  * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     5  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     6  *
     7  * Permission to use, modify and distribute this software is granted
     8  * provided that this copyright notice appears in all copies. For
     9  * precise terms see the accompanying LICENSE file.
    10  *
    11  * This software is provided "AS IS" with no warranty of any kind,
    12  * express or implied, and with no claim as to its suitability for any
    13  * purpose.
    14  *
    15  */
    16 
    17 #ifndef LEMON_BFS_H
    18 #define LEMON_BFS_H
    19 
    20 ///\ingroup flowalgs
    21 ///\file
    22 ///\brief Bfs algorithm.
    23 
    24 #include <lemon/list_graph.h>
    25 #include <lemon/graph_utils.h>
    26 #include <lemon/invalid.h>
    27 #include <lemon/error.h>
    28 #include <lemon/maps.h>
    29 
    30 namespace lemon {
    31 
    32 
    33   
    34   ///Default traits class of Bfs class.
    35 
    36   ///Default traits class of Bfs class.
    37   ///\param GR Graph type.
    38   template<class GR>
    39   struct BfsDefaultTraits
    40   {
    41     ///The graph type the algorithm runs on. 
    42     typedef GR Graph;
    43     ///\brief The type of the map that stores the last
    44     ///edges of the shortest paths.
    45     /// 
    46     ///The type of the map that stores the last
    47     ///edges of the shortest paths.
    48     ///It must meet the \ref concept::WriteMap "WriteMap" concept.
    49     ///
    50     typedef typename Graph::template NodeMap<typename GR::Edge> PredMap;
    51     ///Instantiates a PredMap.
    52  
    53     ///This function instantiates a \ref PredMap. 
    54     ///\param G is the graph, to which we would like to define the PredMap.
    55     ///\todo The graph alone may be insufficient to initialize
    56     static PredMap *createPredMap(const GR &G) 
    57     {
    58       return new PredMap(G);
    59     }
    60 //     ///\brief The type of the map that stores the last but one
    61 //     ///nodes of the shortest paths.
    62 //     ///
    63 //     ///The type of the map that stores the last but one
    64 //     ///nodes of the shortest paths.
    65 //     ///It must meet the \ref concept::WriteMap "WriteMap" concept.
    66 //     ///
    67 //     typedef NullMap<typename Graph::Node,typename Graph::Node> PredNodeMap;
    68 //     ///Instantiates a PredNodeMap.
    69     
    70 //     ///This function instantiates a \ref PredNodeMap. 
    71 //     ///\param G is the graph, to which
    72 //     ///we would like to define the \ref PredNodeMap
    73 //     static PredNodeMap *createPredNodeMap(const GR &G)
    74 //     {
    75 //       return new PredNodeMap();
    76 //     }
    77 
    78     ///The type of the map that indicates which nodes are processed.
    79  
    80     ///The type of the map that indicates which nodes are processed.
    81     ///It must meet the \ref concept::WriteMap "WriteMap" concept.
    82     ///\todo named parameter to set this type, function to read and write.
    83     typedef NullMap<typename Graph::Node,bool> ProcessedMap;
    84     ///Instantiates a ProcessedMap.
    85  
    86     ///This function instantiates a \ref ProcessedMap. 
    87     ///\param g is the graph, to which
    88     ///we would like to define the \ref ProcessedMap
    89 #ifdef DOXYGEN
    90     static ProcessedMap *createProcessedMap(const GR &g)
    91 #else
    92     static ProcessedMap *createProcessedMap(const GR &)
    93 #endif
    94     {
    95       return new ProcessedMap();
    96     }
    97     ///The type of the map that indicates which nodes are reached.
    98  
    99     ///The type of the map that indicates which nodes are reached.
   100     ///It must meet the \ref concept::WriteMap "WriteMap" concept.
   101     ///\todo named parameter to set this type, function to read and write.
   102     typedef typename Graph::template NodeMap<bool> ReachedMap;
   103     ///Instantiates a ReachedMap.
   104  
   105     ///This function instantiates a \ref ReachedMap. 
   106     ///\param G is the graph, to which
   107     ///we would like to define the \ref ReachedMap.
   108     static ReachedMap *createReachedMap(const GR &G)
   109     {
   110       return new ReachedMap(G);
   111     }
   112     ///The type of the map that stores the dists of the nodes.
   113  
   114     ///The type of the map that stores the dists of the nodes.
   115     ///It must meet the \ref concept::WriteMap "WriteMap" concept.
   116     ///
   117     typedef typename Graph::template NodeMap<int> DistMap;
   118     ///Instantiates a DistMap.
   119  
   120     ///This function instantiates a \ref DistMap. 
   121     ///\param G is the graph, to which we would like to define the \ref DistMap
   122     static DistMap *createDistMap(const GR &G)
   123     {
   124       return new DistMap(G);
   125     }
   126   };
   127   
   128   ///%BFS algorithm class.
   129   
   130   ///\ingroup flowalgs
   131   ///This class provides an efficient implementation of the %BFS algorithm.
   132   ///
   133   ///\param GR The graph type the algorithm runs on. The default value is
   134   ///\ref ListGraph. The value of GR is not used directly by Bfs, it
   135   ///is only passed to \ref BfsDefaultTraits.
   136   ///\param TR Traits class to set various data types used by the algorithm.
   137   ///The default traits class is
   138   ///\ref BfsDefaultTraits "BfsDefaultTraits<GR>".
   139   ///See \ref BfsDefaultTraits for the documentation of
   140   ///a Bfs traits class.
   141   ///
   142   ///\author Alpar Juttner
   143   ///\todo A compare object would be nice.
   144 
   145 #ifdef DOXYGEN
   146   template <typename GR,
   147 	    typename TR>
   148 #else
   149   template <typename GR=ListGraph,
   150 	    typename TR=BfsDefaultTraits<GR> >
   151 #endif
   152   class Bfs {
   153   public:
   154     /**
   155      * \brief \ref Exception for uninitialized parameters.
   156      *
   157      * This error represents problems in the initialization
   158      * of the parameters of the algorithms.
   159      */
   160     class UninitializedParameter : public lemon::UninitializedParameter {
   161     public:
   162       virtual const char* exceptionName() const {
   163 	return "lemon::Bfs::UninitializedParameter";
   164       }
   165     };
   166 
   167     typedef TR Traits;
   168     ///The type of the underlying graph.
   169     typedef typename TR::Graph Graph;
   170     ///\e
   171     typedef typename Graph::Node Node;
   172     ///\e
   173     typedef typename Graph::NodeIt NodeIt;
   174     ///\e
   175     typedef typename Graph::Edge Edge;
   176     ///\e
   177     typedef typename Graph::OutEdgeIt OutEdgeIt;
   178     
   179     ///\brief The type of the map that stores the last
   180     ///edges of the shortest paths.
   181     typedef typename TR::PredMap PredMap;
   182 //     ///\brief The type of the map that stores the last but one
   183 //     ///nodes of the shortest paths.
   184 //     typedef typename TR::PredNodeMap PredNodeMap;
   185     ///The type of the map indicating which nodes are reached.
   186     typedef typename TR::ReachedMap ReachedMap;
   187     ///The type of the map indicating which nodes are processed.
   188     typedef typename TR::ProcessedMap ProcessedMap;
   189     ///The type of the map that stores the dists of the nodes.
   190     typedef typename TR::DistMap DistMap;
   191   private:
   192     /// Pointer to the underlying graph.
   193     const Graph *G;
   194     ///Pointer to the map of predecessors edges.
   195     PredMap *_pred;
   196     ///Indicates if \ref _pred is locally allocated (\c true) or not.
   197     bool local_pred;
   198 //     ///Pointer to the map of predecessors nodes.
   199 //     PredNodeMap *_predNode;
   200 //     ///Indicates if \ref _predNode is locally allocated (\c true) or not.
   201 //     bool local_predNode;
   202     ///Pointer to the map of distances.
   203     DistMap *_dist;
   204     ///Indicates if \ref _dist is locally allocated (\c true) or not.
   205     bool local_dist;
   206     ///Pointer to the map of reached status of the nodes.
   207     ReachedMap *_reached;
   208     ///Indicates if \ref _reached is locally allocated (\c true) or not.
   209     bool local_reached;
   210     ///Pointer to the map of processed status of the nodes.
   211     ProcessedMap *_processed;
   212     ///Indicates if \ref _processed is locally allocated (\c true) or not.
   213     bool local_processed;
   214 
   215     std::vector<typename Graph::Node> _queue;
   216     int _queue_head,_queue_tail,_queue_next_dist;
   217     int _curr_dist;
   218 //     ///The source node of the last execution.
   219 //     Node source;
   220 
   221     ///Creates the maps if necessary.
   222     
   223     ///\todo Error if \c G are \c NULL.
   224     ///\todo Better memory allocation (instead of new).
   225     void create_maps() 
   226     {
   227       if(!_pred) {
   228 	local_pred = true;
   229 	_pred = Traits::createPredMap(*G);
   230       }
   231 //       if(!_predNode) {
   232 // 	local_predNode = true;
   233 // 	_predNode = Traits::createPredNodeMap(*G);
   234 //       }
   235       if(!_dist) {
   236 	local_dist = true;
   237 	_dist = Traits::createDistMap(*G);
   238       }
   239       if(!_reached) {
   240 	local_reached = true;
   241 	_reached = Traits::createReachedMap(*G);
   242       }
   243       if(!_processed) {
   244 	local_processed = true;
   245 	_processed = Traits::createProcessedMap(*G);
   246       }
   247     }
   248     
   249   public :
   250  
   251     ///\name Named template parameters
   252 
   253     ///@{
   254 
   255     template <class T>
   256     struct DefPredMapTraits : public Traits {
   257       typedef T PredMap;
   258       static PredMap *createPredMap(const Graph &G) 
   259       {
   260 	throw UninitializedParameter();
   261       }
   262     };
   263     ///\ref named-templ-param "Named parameter" for setting PredMap type
   264 
   265     ///\ref named-templ-param "Named parameter" for setting PredMap type
   266     ///
   267     template <class T>
   268     class DefPredMap : public Bfs< Graph,
   269 					DefPredMapTraits<T> > { };
   270     
   271 //     template <class T>
   272 //     struct DefPredNodeMapTraits : public Traits {
   273 //       typedef T PredNodeMap;
   274 //       static PredNodeMap *createPredNodeMap(const Graph &G) 
   275 //       {
   276 // 	throw UninitializedParameter();
   277 //       }
   278 //     };
   279 //     ///\ref named-templ-param "Named parameter" for setting PredNodeMap type
   280 
   281 //     ///\ref named-templ-param "Named parameter" for setting PredNodeMap type
   282 //     ///
   283 //     template <class T>
   284 //     class DefPredNodeMap : public Bfs< Graph,
   285 // 					    LengthMap,
   286 // 					    DefPredNodeMapTraits<T> > { };
   287     
   288     template <class T>
   289     struct DefDistMapTraits : public Traits {
   290       typedef T DistMap;
   291       static DistMap *createDistMap(const Graph &G) 
   292       {
   293 	throw UninitializedParameter();
   294       }
   295     };
   296     ///\ref named-templ-param "Named parameter" for setting DistMap type
   297 
   298     ///\ref named-templ-param "Named parameter" for setting DistMap type
   299     ///
   300     template <class T>
   301     class DefDistMap : public Bfs< Graph,
   302 				   DefDistMapTraits<T> > { };
   303     
   304     template <class T>
   305     struct DefReachedMapTraits : public Traits {
   306       typedef T ReachedMap;
   307       static ReachedMap *createReachedMap(const Graph &G) 
   308       {
   309 	throw UninitializedParameter();
   310       }
   311     };
   312     ///\ref named-templ-param "Named parameter" for setting ReachedMap type
   313 
   314     ///\ref named-templ-param "Named parameter" for setting ReachedMap type
   315     ///
   316     template <class T>
   317     class DefReachedMap : public Bfs< Graph,
   318 				      DefReachedMapTraits<T> > { };
   319     
   320     struct DefGraphReachedMapTraits : public Traits {
   321       typedef typename Graph::template NodeMap<bool> ReachedMap;
   322       static ReachedMap *createReachedMap(const Graph &G) 
   323       {
   324 	return new ReachedMap(G);
   325       }
   326     };
   327     template <class T>
   328     struct DefProcessedMapTraits : public Traits {
   329       typedef T ProcessedMap;
   330       static ProcessedMap *createProcessedMap(const Graph &G) 
   331       {
   332 	throw UninitializedParameter();
   333       }
   334     };
   335     ///\ref named-templ-param "Named parameter" for setting ProcessedMap type
   336 
   337     ///\ref named-templ-param "Named parameter" for setting ProcessedMap type
   338     ///
   339     template <class T>
   340     class DefProcessedMap : public Bfs< Graph,
   341 					DefProcessedMapTraits<T> > { };
   342     
   343     struct DefGraphProcessedMapTraits : public Traits {
   344       typedef typename Graph::template NodeMap<bool> ProcessedMap;
   345       static ProcessedMap *createProcessedMap(const Graph &G) 
   346       {
   347 	return new ProcessedMap(G);
   348       }
   349     };
   350     ///\brief \ref named-templ-param "Named parameter"
   351     ///for setting the ProcessedMap type to be Graph::NodeMap<bool>.
   352     ///
   353     ///\ref named-templ-param "Named parameter"
   354     ///for setting the ProcessedMap type to be Graph::NodeMap<bool>.
   355     ///If you don't set it explicitly, it will be automatically allocated.
   356     template <class T>
   357     class DefProcessedMapToBeDefaultMap :
   358       public Bfs< Graph,
   359 		  DefGraphProcessedMapTraits> { };
   360     
   361     ///@}
   362 
   363   public:      
   364     
   365     ///Constructor.
   366     
   367     ///\param _G the graph the algorithm will run on.
   368     ///
   369     Bfs(const Graph& _G) :
   370       G(&_G),
   371       _pred(NULL), local_pred(false),
   372 //       _predNode(NULL), local_predNode(false),
   373       _dist(NULL), local_dist(false),
   374       _reached(NULL), local_reached(false),
   375       _processed(NULL), local_processed(false)
   376     { }
   377     
   378     ///Destructor.
   379     ~Bfs() 
   380     {
   381       if(local_pred) delete _pred;
   382 //       if(local_predNode) delete _predNode;
   383       if(local_dist) delete _dist;
   384       if(local_reached) delete _reached;
   385       if(local_processed) delete _processed;
   386     }
   387 
   388     ///Sets the map storing the predecessor edges.
   389 
   390     ///Sets the map storing the predecessor edges.
   391     ///If you don't use this function before calling \ref run(),
   392     ///it will allocate one. The destructor deallocates this
   393     ///automatically allocated map, of course.
   394     ///\return <tt> (*this) </tt>
   395     Bfs &predMap(PredMap &m) 
   396     {
   397       if(local_pred) {
   398 	delete _pred;
   399 	local_pred=false;
   400       }
   401       _pred = &m;
   402       return *this;
   403     }
   404 
   405     ///Sets the map indicating the reached nodes.
   406 
   407     ///Sets the map indicating the reached nodes.
   408     ///If you don't use this function before calling \ref run(),
   409     ///it will allocate one. The destructor deallocates this
   410     ///automatically allocated map, of course.
   411     ///\return <tt> (*this) </tt>
   412     Bfs &reachedMap(ReachedMap &m) 
   413     {
   414       if(local_reached) {
   415 	delete _reached;
   416 	local_reached=false;
   417       }
   418       _reached = &m;
   419       return *this;
   420     }
   421 
   422     ///Sets the map indicating the processed nodes.
   423 
   424     ///Sets the map indicating the processed nodes.
   425     ///If you don't use this function before calling \ref run(),
   426     ///it will allocate one. The destructor deallocates this
   427     ///automatically allocated map, of course.
   428     ///\return <tt> (*this) </tt>
   429     Bfs &processedMap(ProcessedMap &m) 
   430     {
   431       if(local_processed) {
   432 	delete _processed;
   433 	local_processed=false;
   434       }
   435       _processed = &m;
   436       return *this;
   437     }
   438 
   439 //     ///Sets the map storing the predecessor nodes.
   440 
   441 //     ///Sets the map storing the predecessor nodes.
   442 //     ///If you don't use this function before calling \ref run(),
   443 //     ///it will allocate one. The destructor deallocates this
   444 //     ///automatically allocated map, of course.
   445 //     ///\return <tt> (*this) </tt>
   446 //     Bfs &predNodeMap(PredNodeMap &m) 
   447 //     {
   448 //       if(local_predNode) {
   449 // 	delete _predNode;
   450 // 	local_predNode=false;
   451 //       }
   452 //       _predNode = &m;
   453 //       return *this;
   454 //     }
   455 
   456     ///Sets the map storing the distances calculated by the algorithm.
   457 
   458     ///Sets the map storing the distances calculated by the algorithm.
   459     ///If you don't use this function before calling \ref run(),
   460     ///it will allocate one. The destructor deallocates this
   461     ///automatically allocated map, of course.
   462     ///\return <tt> (*this) </tt>
   463     Bfs &distMap(DistMap &m) 
   464     {
   465       if(local_dist) {
   466 	delete _dist;
   467 	local_dist=false;
   468       }
   469       _dist = &m;
   470       return *this;
   471     }
   472 
   473   public:
   474     ///\name Execution control
   475     ///The simplest way to execute the algorithm is to use
   476     ///one of the member functions called \c run(...).
   477     ///\n
   478     ///If you need more control on the execution,
   479     ///first you must call \ref init(), then you can add several source nodes
   480     ///with \ref addSource().
   481     ///Finally \ref start() will perform the actual path
   482     ///computation.
   483 
   484     ///@{
   485 
   486     ///Initializes the internal data structures.
   487 
   488     ///Initializes the internal data structures.
   489     ///
   490     void init()
   491     {
   492       create_maps();
   493       _queue.resize(countNodes(*G));
   494       _queue_head=_queue_tail=0;
   495       _curr_dist=1;
   496       for ( NodeIt u(*G) ; u!=INVALID ; ++u ) {
   497 	_pred->set(u,INVALID);
   498 // 	_predNode->set(u,INVALID);
   499 	_reached->set(u,false);
   500 	_processed->set(u,false);
   501       }
   502     }
   503     
   504     ///Adds a new source node.
   505 
   506     ///Adds a new source node to the set of nodes to be processed.
   507     ///
   508     void addSource(Node s)
   509     {
   510       if(!(*_reached)[s])
   511 	{
   512 	  _reached->set(s,true);
   513 	  _pred->set(s,INVALID);
   514 	  _dist->set(s,0);
   515 	  _queue[_queue_head++]=s;
   516 	  _queue_next_dist=_queue_head;
   517 	}
   518     }
   519     
   520     ///Processes the next node.
   521 
   522     ///Processes the next node.
   523     ///
   524     ///\return The processed node.
   525     ///
   526     ///\warning The queue must not be empty!
   527     Node processNextNode()
   528     {
   529       if(_queue_tail==_queue_next_dist) {
   530 	_curr_dist++;
   531 	_queue_next_dist=_queue_head;
   532       }
   533       Node n=_queue[_queue_tail++];
   534       _processed->set(n,true);
   535       Node m;
   536       for(OutEdgeIt e(*G,n);e!=INVALID;++e)
   537 	if(!(*_reached)[m=G->target(e)]) {
   538 	  _queue[_queue_head++]=m;
   539 	  _reached->set(m,true);
   540 	  _pred->set(m,e);
   541 // 	  _pred_node->set(m,n);
   542 	  _dist->set(m,_curr_dist);
   543 	}
   544       return n;
   545     }
   546       
   547     ///\brief Returns \c false if there are nodes
   548     ///to be processed in the queue
   549     ///
   550     ///Returns \c false if there are nodes
   551     ///to be processed in the queue
   552     bool emptyQueue() { return _queue_tail==_queue_head; }
   553     ///Returns the number of the nodes to be processed.
   554     
   555     ///Returns the number of the nodes to be processed in the queue.
   556     ///
   557     int queueSize() { return _queue_head-_queue_tail; }
   558     
   559     ///Executes the algorithm.
   560 
   561     ///Executes the algorithm.
   562     ///
   563     ///\pre init() must be called and at least one node should be added
   564     ///with addSource() before using this function.
   565     ///
   566     ///This method runs the %BFS algorithm from the root node(s)
   567     ///in order to
   568     ///compute the
   569     ///shortest path to each node. The algorithm computes
   570     ///- The shortest path tree.
   571     ///- The distance of each node from the root(s).
   572     ///
   573     void start()
   574     {
   575       while ( !emptyQueue() ) processNextNode();
   576     }
   577     
   578     ///Executes the algorithm until \c dest is reached.
   579 
   580     ///Executes the algorithm until \c dest is reached.
   581     ///
   582     ///\pre init() must be called and at least one node should be added
   583     ///with addSource() before using this function.
   584     ///
   585     ///This method runs the %BFS algorithm from the root node(s)
   586     ///in order to
   587     ///compute the
   588     ///shortest path to \c dest. The algorithm computes
   589     ///- The shortest path to \c  dest.
   590     ///- The distance of \c dest from the root(s).
   591     ///
   592     void start(Node dest)
   593     {
   594       while ( !emptyQueue() && _queue[_queue_tail]!=dest ) processNextNode();
   595     }
   596     
   597     ///Executes the algorithm until a condition is met.
   598 
   599     ///Executes the algorithm until a condition is met.
   600     ///
   601     ///\pre init() must be called and at least one node should be added
   602     ///with addSource() before using this function.
   603     ///
   604     ///\param nm must be a bool (or convertible) node map. The algorithm
   605     ///will stop when it reaches a node \c v with <tt>nm[v]==true</tt>.
   606     template<class NM>
   607       void start(const NM &nm)
   608       {
   609 	while ( !emptyQueue() && !nm[_queue[_queue_tail]] ) processNextNode();
   610       }
   611     
   612     ///Runs %BFS algorithm from node \c s.
   613     
   614     ///This method runs the %BFS algorithm from a root node \c s
   615     ///in order to
   616     ///compute the
   617     ///shortest path to each node. The algorithm computes
   618     ///- The shortest path tree.
   619     ///- The distance of each node from the root.
   620     ///
   621     ///\note d.run(s) is just a shortcut of the following code.
   622     ///\code
   623     ///  d.init();
   624     ///  d.addSource(s);
   625     ///  d.start();
   626     ///\endcode
   627     void run(Node s) {
   628       init();
   629       addSource(s);
   630       start();
   631     }
   632     
   633     ///Finds the shortest path between \c s and \c t.
   634     
   635     ///Finds the shortest path between \c s and \c t.
   636     ///
   637     ///\return The length of the shortest s---t path if there exists one,
   638     ///0 otherwise.
   639     ///\note Apart from the return value, d.run(s) is
   640     ///just a shortcut of the following code.
   641     ///\code
   642     ///  d.init();
   643     ///  d.addSource(s);
   644     ///  d.start(t);
   645     ///\endcode
   646     int run(Node s,Node t) {
   647       init();
   648       addSource(s);
   649       start(t);
   650       return reached(t)?_curr_dist-1+(_queue_tail==_queue_next_dist):0;
   651     }
   652     
   653     ///@}
   654 
   655     ///\name Query Functions
   656     ///The result of the %BFS algorithm can be obtained using these
   657     ///functions.\n
   658     ///Before the use of these functions,
   659     ///either run() or start() must be called.
   660     
   661     ///@{
   662 
   663     ///Copies the shortest path to \c t into \c p
   664     
   665     ///This function copies the shortest path to \c t into \c p.
   666     ///If \c t is a source itself or unreachable, then it does not
   667     ///alter \c p.
   668     ///\todo Is it the right way to handle unreachable nodes?
   669     ///\return Returns \c true if a path to \c t was actually copied to \c p,
   670     ///\c false otherwise.
   671     ///\sa DirPath
   672     template<class P>
   673     bool getPath(P &p,Node t) 
   674     {
   675       if(reached(t)) {
   676 	p.clear();
   677 	typename P::Builder b(p);
   678 	for(b.setStartNode(t);pred(t)!=INVALID;t=predNode(t))
   679 	  b.pushFront(pred(t));
   680 	b.commit();
   681 	return true;
   682       }
   683       return false;
   684     }
   685 
   686     ///The distance of a node from the root(s).
   687 
   688     ///Returns the distance of a node from the root(s).
   689     ///\pre \ref run() must be called before using this function.
   690     ///\warning If node \c v in unreachable from the root(s) the return value
   691     ///of this function is undefined.
   692     int dist(Node v) const { return (*_dist)[v]; }
   693 
   694     ///Returns the 'previous edge' of the shortest path tree.
   695 
   696     ///For a node \c v it returns the 'previous edge'
   697     ///of the shortest path tree,
   698     ///i.e. it returns the last edge of a shortest path from the root(s) to \c
   699     ///v. It is \ref INVALID
   700     ///if \c v is unreachable from the root(s) or \c v is a root. The
   701     ///shortest path tree used here is equal to the shortest path tree used in
   702     ///\ref predNode(Node v).
   703     ///\pre Either \ref run() or \ref start() must be called before using
   704     ///this function.
   705     ///\todo predEdge could be a better name.
   706     Edge pred(Node v) const { return (*_pred)[v];}
   707 
   708     ///Returns the 'previous node' of the shortest path tree.
   709 
   710     ///For a node \c v it returns the 'previous node'
   711     ///of the shortest path tree,
   712     ///i.e. it returns the last but one node from a shortest path from the
   713     ///root(a) to \c /v.
   714     ///It is INVALID if \c v is unreachable from the root(s) or
   715     ///if \c v itself a root.
   716     ///The shortest path tree used here is equal to the shortest path
   717     ///tree used in \ref pred(Node v).
   718     ///\pre Either \ref run() or \ref start() must be called before
   719     ///using this function.
   720     Node predNode(Node v) const { return (*_pred)[v]==INVALID ? INVALID:
   721 				  G->source((*_pred)[v]); }
   722     
   723     ///Returns a reference to the NodeMap of distances.
   724 
   725     ///Returns a reference to the NodeMap of distances.
   726     ///\pre Either \ref run() or \ref init() must
   727     ///be called before using this function.
   728     const DistMap &distMap() const { return *_dist;}
   729  
   730     ///Returns a reference to the shortest path tree map.
   731 
   732     ///Returns a reference to the NodeMap of the edges of the
   733     ///shortest path tree.
   734     ///\pre Either \ref run() or \ref init()
   735     ///must be called before using this function.
   736     const PredMap &predMap() const { return *_pred;}
   737  
   738 //     ///Returns a reference to the map of nodes of shortest paths.
   739 
   740 //     ///Returns a reference to the NodeMap of the last but one nodes of the
   741 //     ///shortest path tree.
   742 //     ///\pre \ref run() must be called before using this function.
   743 //     const PredNodeMap &predNodeMap() const { return *_predNode;}
   744 
   745     ///Checks if a node is reachable from the root.
   746 
   747     ///Returns \c true if \c v is reachable from the root.
   748     ///\warning The source nodes are indicated as unreached.
   749     ///\pre Either \ref run() or \ref start()
   750     ///must be called before using this function.
   751     ///
   752     bool reached(Node v) { return (*_reached)[v]; }
   753     
   754     ///@}
   755   };
   756 
   757   ///Default traits class of Bfs function.
   758 
   759   ///Default traits class of Bfs function.
   760   ///\param GR Graph type.
   761   template<class GR>
   762   struct BfsWizardDefaultTraits
   763   {
   764     ///The graph type the algorithm runs on. 
   765     typedef GR Graph;
   766     ///\brief The type of the map that stores the last
   767     ///edges of the shortest paths.
   768     /// 
   769     ///The type of the map that stores the last
   770     ///edges of the shortest paths.
   771     ///It must meet the \ref concept::WriteMap "WriteMap" concept.
   772     ///
   773     typedef NullMap<typename Graph::Node,typename GR::Edge> PredMap;
   774     ///Instantiates a PredMap.
   775  
   776     ///This function instantiates a \ref PredMap. 
   777     ///\param g is the graph, to which we would like to define the PredMap.
   778     ///\todo The graph alone may be insufficient to initialize
   779 #ifdef DOXYGEN
   780     static PredMap *createPredMap(const GR &g) 
   781 #else
   782     static PredMap *createPredMap(const GR &) 
   783 #endif
   784     {
   785       return new PredMap();
   786     }
   787 //     ///\brief The type of the map that stores the last but one
   788 //     ///nodes of the shortest paths.
   789 //     ///
   790 //     ///The type of the map that stores the last but one
   791 //     ///nodes of the shortest paths.
   792 //     ///It must meet the \ref concept::WriteMap "WriteMap" concept.
   793 //     ///
   794 //     typedef NullMap<typename Graph::Node,typename Graph::Node> PredNodeMap;
   795 //     ///Instantiates a PredNodeMap.
   796     
   797 //     ///This function instantiates a \ref PredNodeMap. 
   798 //     ///\param G is the graph, to which
   799 //     ///we would like to define the \ref PredNodeMap
   800 //     static PredNodeMap *createPredNodeMap(const GR &G)
   801 //     {
   802 //       return new PredNodeMap();
   803 //     }
   804 
   805     ///The type of the map that indicates which nodes are processed.
   806  
   807     ///The type of the map that indicates which nodes are processed.
   808     ///It must meet the \ref concept::WriteMap "WriteMap" concept.
   809     ///\todo named parameter to set this type, function to read and write.
   810     typedef NullMap<typename Graph::Node,bool> ProcessedMap;
   811     ///Instantiates a ProcessedMap.
   812  
   813     ///This function instantiates a \ref ProcessedMap. 
   814     ///\param g is the graph, to which
   815     ///we would like to define the \ref ProcessedMap
   816 #ifdef DOXYGEN
   817     static ProcessedMap *createProcessedMap(const GR &g)
   818 #else
   819     static ProcessedMap *createProcessedMap(const GR &)
   820 #endif
   821     {
   822       return new ProcessedMap();
   823     }
   824     ///The type of the map that indicates which nodes are reached.
   825  
   826     ///The type of the map that indicates which nodes are reached.
   827     ///It must meet the \ref concept::WriteMap "WriteMap" concept.
   828     ///\todo named parameter to set this type, function to read and write.
   829     typedef typename Graph::template NodeMap<bool> ReachedMap;
   830     ///Instantiates a ReachedMap.
   831  
   832     ///This function instantiates a \ref ReachedMap. 
   833     ///\param G is the graph, to which
   834     ///we would like to define the \ref ReachedMap.
   835     static ReachedMap *createReachedMap(const GR &G)
   836     {
   837       return new ReachedMap(G);
   838     }
   839     ///The type of the map that stores the dists of the nodes.
   840  
   841     ///The type of the map that stores the dists of the nodes.
   842     ///It must meet the \ref concept::WriteMap "WriteMap" concept.
   843     ///
   844     typedef NullMap<typename Graph::Node,int> DistMap;
   845     ///Instantiates a DistMap.
   846  
   847     ///This function instantiates a \ref DistMap. 
   848     ///\param g is the graph, to which we would like to define the \ref DistMap
   849 #ifdef DOXYGEN
   850     static DistMap *createDistMap(const GR &g)
   851 #else
   852     static DistMap *createDistMap(const GR &)
   853 #endif
   854     {
   855       return new DistMap();
   856     }
   857   };
   858   
   859   /// Default traits used by \ref BfsWizard
   860 
   861   /// To make it easier to use Bfs algorithm
   862   ///we have created a wizard class.
   863   /// This \ref BfsWizard class needs default traits,
   864   ///as well as the \ref Bfs class.
   865   /// The \ref BfsWizardBase is a class to be the default traits of the
   866   /// \ref BfsWizard class.
   867   template<class GR>
   868   class BfsWizardBase : public BfsWizardDefaultTraits<GR>
   869   {
   870 
   871     typedef BfsWizardDefaultTraits<GR> Base;
   872   protected:
   873     /// Type of the nodes in the graph.
   874     typedef typename Base::Graph::Node Node;
   875 
   876     /// Pointer to the underlying graph.
   877     void *_g;
   878     ///Pointer to the map of reached nodes.
   879     void *_reached;
   880     ///Pointer to the map of processed nodes.
   881     void *_processed;
   882     ///Pointer to the map of predecessors edges.
   883     void *_pred;
   884 //     ///Pointer to the map of predecessors nodes.
   885 //     void *_predNode;
   886     ///Pointer to the map of distances.
   887     void *_dist;
   888     ///Pointer to the source node.
   889     Node _source;
   890     
   891     public:
   892     /// Constructor.
   893     
   894     /// This constructor does not require parameters, therefore it initiates
   895     /// all of the attributes to default values (0, INVALID).
   896     BfsWizardBase() : _g(0), _reached(0), _processed(0), _pred(0),
   897 // 			   _predNode(0),
   898 			   _dist(0), _source(INVALID) {}
   899 
   900     /// Constructor.
   901     
   902     /// This constructor requires some parameters,
   903     /// listed in the parameters list.
   904     /// Others are initiated to 0.
   905     /// \param g is the initial value of  \ref _g
   906     /// \param s is the initial value of  \ref _source
   907     BfsWizardBase(const GR &g, Node s=INVALID) :
   908       _g((void *)&g), _reached(0), _processed(0), _pred(0),
   909 //       _predNode(0),
   910       _dist(0), _source(s) {}
   911 
   912   };
   913   
   914   /// A class to make the usage of Bfs algorithm easier
   915 
   916   /// This class is created to make it easier to use Bfs algorithm.
   917   /// It uses the functions and features of the plain \ref Bfs,
   918   /// but it is much simpler to use it.
   919   ///
   920   /// Simplicity means that the way to change the types defined
   921   /// in the traits class is based on functions that returns the new class
   922   /// and not on templatable built-in classes.
   923   /// When using the plain \ref Bfs
   924   /// the new class with the modified type comes from
   925   /// the original class by using the ::
   926   /// operator. In the case of \ref BfsWizard only
   927   /// a function have to be called and it will
   928   /// return the needed class.
   929   ///
   930   /// It does not have own \ref run method. When its \ref run method is called
   931   /// it initiates a plain \ref Bfs class, and calls the \ref Bfs::run
   932   /// method of it.
   933   template<class TR>
   934   class BfsWizard : public TR
   935   {
   936     typedef TR Base;
   937 
   938     ///The type of the underlying graph.
   939     typedef typename TR::Graph Graph;
   940     //\e
   941     typedef typename Graph::Node Node;
   942     //\e
   943     typedef typename Graph::NodeIt NodeIt;
   944     //\e
   945     typedef typename Graph::Edge Edge;
   946     //\e
   947     typedef typename Graph::OutEdgeIt OutEdgeIt;
   948     
   949     ///\brief The type of the map that stores
   950     ///the reached nodes
   951     typedef typename TR::ReachedMap ReachedMap;
   952     ///\brief The type of the map that stores
   953     ///the processed nodes
   954     typedef typename TR::ProcessedMap ProcessedMap;
   955     ///\brief The type of the map that stores the last
   956     ///edges of the shortest paths.
   957     typedef typename TR::PredMap PredMap;
   958 //     ///\brief The type of the map that stores the last but one
   959 //     ///nodes of the shortest paths.
   960 //     typedef typename TR::PredNodeMap PredNodeMap;
   961     ///The type of the map that stores the dists of the nodes.
   962     typedef typename TR::DistMap DistMap;
   963 
   964 public:
   965     /// Constructor.
   966     BfsWizard() : TR() {}
   967 
   968     /// Constructor that requires parameters.
   969 
   970     /// Constructor that requires parameters.
   971     /// These parameters will be the default values for the traits class.
   972     BfsWizard(const Graph &g, Node s=INVALID) :
   973       TR(g,s) {}
   974 
   975     ///Copy constructor
   976     BfsWizard(const TR &b) : TR(b) {}
   977 
   978     ~BfsWizard() {}
   979 
   980     ///Runs Bfs algorithm from a given node.
   981     
   982     ///Runs Bfs algorithm from a given node.
   983     ///The node can be given by the \ref source function.
   984     void run()
   985     {
   986       if(Base::_source==INVALID) throw UninitializedParameter();
   987       Bfs<Graph,TR> alg(*(Graph*)Base::_g);
   988       if(Base::_reached)
   989 	alg.reachedMap(*(ReachedMap*)Base::_reached);
   990       if(Base::_processed) alg.processedMap(*(ProcessedMap*)Base::_processed);
   991       if(Base::_pred) alg.predMap(*(PredMap*)Base::_pred);
   992 //       if(Base::_predNode) alg.predNodeMap(*(PredNodeMap*)Base::_predNode);
   993       if(Base::_dist) alg.distMap(*(DistMap*)Base::_dist);
   994       alg.run(Base::_source);
   995     }
   996 
   997     ///Runs Bfs algorithm from the given node.
   998 
   999     ///Runs Bfs algorithm from the given node.
  1000     ///\param s is the given source.
  1001     void run(Node s)
  1002     {
  1003       Base::_source=s;
  1004       run();
  1005     }
  1006 
  1007     template<class T>
  1008     struct DefPredMapBase : public Base {
  1009       typedef T PredMap;
  1010       static PredMap *createPredMap(const Graph &) { return 0; };
  1011       DefPredMapBase(const TR &b) : TR(b) {}
  1012     };
  1013     
  1014     ///\brief \ref named-templ-param "Named parameter"
  1015     ///function for setting PredMap
  1016     ///
  1017     /// \ref named-templ-param "Named parameter"
  1018     ///function for setting PredMap
  1019     ///
  1020     template<class T>
  1021     BfsWizard<DefPredMapBase<T> > predMap(const T &t) 
  1022     {
  1023       Base::_pred=(void *)&t;
  1024       return BfsWizard<DefPredMapBase<T> >(*this);
  1025     }
  1026     
  1027  
  1028     template<class T>
  1029     struct DefReachedMapBase : public Base {
  1030       typedef T ReachedMap;
  1031       static ReachedMap *createReachedMap(const Graph &) { return 0; };
  1032       DefReachedMapBase(const TR &b) : TR(b) {}
  1033     };
  1034     
  1035     ///\brief \ref named-templ-param "Named parameter"
  1036     ///function for setting ReachedMap
  1037     ///
  1038     /// \ref named-templ-param "Named parameter"
  1039     ///function for setting ReachedMap
  1040     ///
  1041     template<class T>
  1042     BfsWizard<DefReachedMapBase<T> > reachedMap(const T &t) 
  1043     {
  1044       Base::_pred=(void *)&t;
  1045       return BfsWizard<DefReachedMapBase<T> >(*this);
  1046     }
  1047     
  1048 
  1049     template<class T>
  1050     struct DefProcessedMapBase : public Base {
  1051       typedef T ProcessedMap;
  1052       static ProcessedMap *createProcessedMap(const Graph &) { return 0; };
  1053       DefProcessedMapBase(const TR &b) : TR(b) {}
  1054     };
  1055     
  1056     ///\brief \ref named-templ-param "Named parameter"
  1057     ///function for setting ProcessedMap
  1058     ///
  1059     /// \ref named-templ-param "Named parameter"
  1060     ///function for setting ProcessedMap
  1061     ///
  1062     template<class T>
  1063     BfsWizard<DefProcessedMapBase<T> > processedMap(const T &t) 
  1064     {
  1065       Base::_pred=(void *)&t;
  1066       return BfsWizard<DefProcessedMapBase<T> >(*this);
  1067     }
  1068     
  1069 
  1070 //     template<class T>
  1071 //     struct DefPredNodeMapBase : public Base {
  1072 //       typedef T PredNodeMap;
  1073 //       static PredNodeMap *createPredNodeMap(const Graph &G) { return 0; };
  1074 //       DefPredNodeMapBase(const TR &b) : TR(b) {}
  1075 //     };
  1076     
  1077 //     ///\brief \ref named-templ-param "Named parameter"
  1078 //     ///function for setting PredNodeMap type
  1079 //     ///
  1080 //     /// \ref named-templ-param "Named parameter"
  1081 //     ///function for setting PredNodeMap type
  1082 //     ///
  1083 //     template<class T>
  1084 //     BfsWizard<DefPredNodeMapBase<T> > predNodeMap(const T &t) 
  1085 //     {
  1086 //       Base::_predNode=(void *)&t;
  1087 //       return BfsWizard<DefPredNodeMapBase<T> >(*this);
  1088 //     }
  1089    
  1090     template<class T>
  1091     struct DefDistMapBase : public Base {
  1092       typedef T DistMap;
  1093       static DistMap *createDistMap(const Graph &) { return 0; };
  1094       DefDistMapBase(const TR &b) : TR(b) {}
  1095     };
  1096     
  1097     ///\brief \ref named-templ-param "Named parameter"
  1098     ///function for setting DistMap type
  1099     ///
  1100     /// \ref named-templ-param "Named parameter"
  1101     ///function for setting DistMap type
  1102     ///
  1103     template<class T>
  1104     BfsWizard<DefDistMapBase<T> > distMap(const T &t) 
  1105     {
  1106       Base::_dist=(void *)&t;
  1107       return BfsWizard<DefDistMapBase<T> >(*this);
  1108     }
  1109     
  1110     /// Sets the source node, from which the Bfs algorithm runs.
  1111 
  1112     /// Sets the source node, from which the Bfs algorithm runs.
  1113     /// \param s is the source node.
  1114     BfsWizard<TR> &source(Node s) 
  1115     {
  1116       Base::_source=s;
  1117       return *this;
  1118     }
  1119     
  1120   };
  1121   
  1122   ///Function type interface for Bfs algorithm.
  1123 
  1124   /// \ingroup flowalgs
  1125   ///Function type interface for Bfs algorithm.
  1126   ///
  1127   ///This function also has several
  1128   ///\ref named-templ-func-param "named parameters",
  1129   ///they are declared as the members of class \ref BfsWizard.
  1130   ///The following
  1131   ///example shows how to use these parameters.
  1132   ///\code
  1133   ///  bfs(g,source).predMap(preds).run();
  1134   ///\endcode
  1135   ///\warning Don't forget to put the \ref BfsWizard::run() "run()"
  1136   ///to the end of the parameter list.
  1137   ///\sa BfsWizard
  1138   ///\sa Bfs
  1139   template<class GR>
  1140   BfsWizard<BfsWizardBase<GR> >
  1141   bfs(const GR &g,typename GR::Node s=INVALID)
  1142   {
  1143     return BfsWizard<BfsWizardBase<GR> >(g,s);
  1144   }
  1145 
  1146 } //END OF NAMESPACE LEMON
  1147 
  1148 #endif
  1149