Added guipixbufs.h to BUILT_SOURCES. This solves 'make dist' problems.
8 #include "all_include.h"
10 #include <libgnomecanvasmm.h>
12 ///Class MapStorage is responsible for storing
13 ///NodeMaps and EdgeMaps that can be shown later
14 ///on GUI. Therefore maps can be added to it,
15 ///and datas over the added maps can be queried.
16 ///The maps will be stored in an std::map,
17 ///referenced with their names. Unfortunately at
18 ///the moment it works only with double type maps
20 ///\todo too many things are public!!
26 /// the coordinates of the nodes
27 XYMap<Graph::NodeMap<double> > coords;
28 /// the coordinates of the arrows on the edges
29 XYMap<Graph::EdgeMap<double> > arrow_pos;
32 std::string file_name;
34 ///Stores double type NodeMaps
35 std::map< std::string,Graph::NodeMap<double> * > nodemap_storage;
37 ///Stores double type EdgeMaps
38 std::map< std::string,Graph::EdgeMap<double> * > edgemap_storage;
40 //Stores the default values for the different visualization node attributes
41 std::vector<Graph::NodeMap<double> > default_nodemaps;
43 //Stores the default values for the different visualization edge attributes
44 std::vector<Graph::EdgeMap<double> > default_edgemaps;
46 //Stores the active maps for the different visualization node attributes
47 std::vector< std::string > active_nodemaps;
49 //Stores the active maps for the different visualization edge attributes
50 std::vector< std::string > active_edgemaps;
52 // Default values for the maps
53 std::map< std::string, double > nodemap_default;
55 // Default values for the maps
56 std::map< std::string, double > edgemap_default;
58 bool arrow_pos_read_ok;
61 typedef sigc::signal<void, bool, int> Signal_Prop;
62 Signal_Prop signal_prop;
65 ///Constructor of MapStorage. Expects the Graph of
66 ///which maps will be stored in it.
67 ///Its all activity is initializing default values
68 ///for different visualization attributes
70 ///\param graph is the graph for which the maps are stored in this object.
75 void changeActiveMap(bool, int, std::string);
77 std::string getActiveEdgeMap(int);
78 std::string getActiveNodeMap(int);
80 std::vector<std::string> getEdgeMapList();
81 std::vector<std::string> getNodeMapList();
83 Signal_Prop signal_prop_ch();
85 ///Adds given map to storage. A name and the map itself has to be provided.
86 ///\param name is the name of map
87 ///\nodemap is the pointer of the given nodemap
88 ///\todo map should be given by reference!
89 int addNodeMap(const std::string &,Graph::NodeMap<double> *, double);
91 ///Adds given map to storage. A name and the map itself has to be provided.
92 ///\param name is the name of map
93 ///\edgemap is the pointer of the given edgemap
94 ///\todo map should be given by reference!
95 int addEdgeMap(const std::string &,Graph::EdgeMap<double> *, double);
97 ///Returns how much nodemaps is stored in \ref MapStorage
98 int numOfNodeMaps() {return nodemap_storage.size();};
100 ///Returns how much edgemaps is stored in \ref MapStorage
101 int numOfEdgeMaps() {return edgemap_storage.size();};
103 ///Returns the maximum value of the given NodeMap. NodeMap has to be given by its name.
104 ///\param name is the name of map of which maximum is searched
105 double maxOfNodeMap(const std::string &);
107 ///Returns the maximum value of the given EdgeMap. EdgeMap has to be given by its name.
108 ///\param name is the name of map of which maximum is searched
109 double maxOfEdgeMap(const std::string &);
111 ///Returns the minimum value of the given NodeMap. NodeMap has to be given by its name.
112 ///\param name is the name of map of which minimum is searched
113 double minOfNodeMap(const std::string &);
115 ///Returns the minimum value of the given EdgeMap. EdgeMap has to be given by its name.
116 ///\param name is the name of map of which minimum is searched
117 double minOfEdgeMap(const std::string &);
119 ///To be able to iterate through each maps this function returns an iterator pointing to the first nodemap in the storage.
120 std::map< std::string,Graph::NodeMap<double> * >::iterator beginOfNodeMaps(){return nodemap_storage.begin();};
122 ///To be able to iterate through each maps this function returns an iterator pointing to the first edgemap in the storage.
123 std::map< std::string,Graph::EdgeMap<double> * >::iterator beginOfEdgeMaps(){return edgemap_storage.begin();};
125 ///To be able to iterate through each maps this function returns an iterator pointing to the last nodemap in the storage.
126 std::map< std::string,Graph::NodeMap<double> * >::iterator endOfNodeMaps(){return nodemap_storage.end();};
128 ///To be able to iterate through each maps this function returns an iterator pointing to the last edgemap in the storage.
129 std::map< std::string,Graph::EdgeMap<double> * >::iterator endOfEdgeMaps(){return edgemap_storage.end();};
131 int readFromFile(const std::string &);
132 void writeToFile(const std::string &);
136 void ArrowPosReadOK();
139 #endif //MAPSTORAGE_H