gui/mapstorage.h
author ladanyi
Sun, 18 Dec 2005 01:51:03 +0000
changeset 1862 d47ebd34e581
parent 1837 8dd6160ff699
child 1878 409a31271efd
permissions -rw-r--r--
Added guipixbufs.h to BUILT_SOURCES. This solves 'make dist' problems.
     1 // -*- C++ -*- //
     2 
     3 #ifndef MAPSTORAGE_H
     4 #define MAPSTORAGE_H
     5 
     6 class Mapstorage;
     7 
     8 #include "all_include.h"
     9 #include "xymap.h"
    10 #include <libgnomecanvasmm.h>
    11 
    12 ///Class MapStorage is responsible for storing
    13 ///NodeMaps and EdgeMaps that can be shown later
    14 ///on GUI. Therefore maps can be added to it,
    15 ///and datas over the added maps can be queried.
    16 ///The maps will be stored in an std::map,
    17 ///referenced with their names. Unfortunately at
    18 ///the moment it works only with double type maps
    19 ///
    20 ///\todo too many things are public!!
    21 class MapStorage
    22 {
    23 public:
    24 
    25   Graph graph;
    26   /// the coordinates of the nodes
    27   XYMap<Graph::NodeMap<double> > coords;
    28   /// the coordinates of the arrows on the edges
    29   XYMap<Graph::EdgeMap<double> > arrow_pos;
    30 
    31   bool modified;
    32   std::string file_name;
    33 
    34   ///Stores double type NodeMaps
    35   std::map< std::string,Graph::NodeMap<double> * > nodemap_storage;
    36 
    37   ///Stores double type EdgeMaps
    38   std::map< std::string,Graph::EdgeMap<double> * > edgemap_storage;
    39 
    40   //Stores the default values for the different visualization node attributes
    41   std::vector<Graph::NodeMap<double> > default_nodemaps;
    42 
    43   //Stores the default values for the different visualization edge attributes
    44   std::vector<Graph::EdgeMap<double> > default_edgemaps;
    45 
    46   //Stores the active maps for the different visualization node attributes
    47   std::vector< std::string > active_nodemaps;
    48 
    49   //Stores the active maps for the different visualization edge attributes
    50   std::vector< std::string > active_edgemaps;
    51 
    52   // Default values for the maps
    53   std::map< std::string, double > nodemap_default;
    54 
    55   // Default values for the maps
    56   std::map< std::string, double > edgemap_default;
    57 
    58   bool arrow_pos_read_ok;
    59 
    60 protected:
    61   typedef sigc::signal<void, bool, int> Signal_Prop;
    62   Signal_Prop signal_prop;
    63 
    64 public:
    65   ///Constructor of MapStorage. Expects the Graph of
    66   ///which maps will be stored in it.
    67   ///Its all activity is initializing default values
    68   ///for different visualization attributes
    69   ///
    70   ///\param graph is the graph for which the maps are stored in this object.
    71   MapStorage();
    72 
    73   ~MapStorage();
    74 
    75   void changeActiveMap(bool, int, std::string);
    76 
    77   std::string getActiveEdgeMap(int);
    78   std::string getActiveNodeMap(int);
    79 
    80   std::vector<std::string> getEdgeMapList();
    81   std::vector<std::string> getNodeMapList();
    82 
    83   Signal_Prop signal_prop_ch();
    84 
    85   ///Adds given map to storage. A name and the map itself has to be provided.
    86   ///\param name is the name of map
    87   ///\nodemap is the pointer of the given nodemap
    88   ///\todo map should be given by reference!
    89   int addNodeMap(const std::string &,Graph::NodeMap<double> *, double);
    90 
    91   ///Adds given map to storage. A name and the map itself has to be provided.
    92   ///\param name is the name of map
    93   ///\edgemap is the pointer of the given edgemap
    94   ///\todo map should be given by reference!
    95   int addEdgeMap(const std::string &,Graph::EdgeMap<double> *, double);
    96 
    97   ///Returns how much nodemaps is stored in \ref MapStorage
    98   int numOfNodeMaps() {return nodemap_storage.size();};
    99 
   100   ///Returns how much edgemaps is stored in \ref MapStorage
   101   int numOfEdgeMaps() {return edgemap_storage.size();};
   102 
   103   ///Returns the maximum value of the given NodeMap. NodeMap has to be given by its name.
   104   ///\param name is the name of map of which maximum is searched
   105   double maxOfNodeMap(const std::string &);
   106 
   107   ///Returns the maximum value of the given EdgeMap. EdgeMap has to be given by its name.
   108   ///\param name is the name of map of which maximum is searched
   109   double maxOfEdgeMap(const std::string &);
   110 
   111   ///Returns the minimum value of the given NodeMap. NodeMap has to be given by its name.
   112   ///\param name is the name of map of which minimum is searched
   113   double minOfNodeMap(const std::string &);
   114 
   115   ///Returns the minimum value of the given EdgeMap. EdgeMap has to be given by its name.
   116   ///\param name is the name of map of which minimum is searched
   117   double minOfEdgeMap(const std::string &);
   118 
   119   ///To be able to iterate through each maps this function returns an iterator pointing to the first nodemap in the storage.
   120   std::map< std::string,Graph::NodeMap<double> * >::iterator beginOfNodeMaps(){return nodemap_storage.begin();};
   121 
   122   ///To be able to iterate through each maps this function returns an iterator pointing to the first edgemap in the storage.
   123   std::map< std::string,Graph::EdgeMap<double> * >::iterator beginOfEdgeMaps(){return edgemap_storage.begin();};
   124 
   125   ///To be able to iterate through each maps this function returns an iterator pointing to the last nodemap in the storage.
   126   std::map< std::string,Graph::NodeMap<double> * >::iterator endOfNodeMaps(){return nodemap_storage.end();};
   127 
   128   ///To be able to iterate through each maps this function returns an iterator pointing to the last edgemap in the storage.
   129   std::map< std::string,Graph::EdgeMap<double> * >::iterator endOfEdgeMaps(){return edgemap_storage.end();};
   130 
   131   int readFromFile(const std::string &);
   132   void writeToFile(const std::string &);
   133 
   134   void clear();
   135 
   136   void ArrowPosReadOK();
   137 };
   138 
   139 #endif //MAPSTORAGE_H