lemon/grid_ugraph.h
author kpeter
Mon, 18 Feb 2008 03:32:06 +0000
changeset 2575 e866e288cba6
parent 2553 bfced05fa852
permissions -rw-r--r--
Major improvements in NetworkSimplex.

Main changes:
- Use -potenital[] instead of potential[] to conform to the usual
terminology.
- Use function parameter instead of #define commands to select pivot rule.
- Use much faster implementation for the candidate list pivot rule.
It is about 5-20 times faster now.
- Add a new pivot rule called "Limited Search" that is a modified
version of "Block Search". It is about 25 percent faster on rather
sparse graphs.
- By default "Limited Search" is used for sparse graphs and
"Block Search" is used otherwise. This combined method is the most
efficient on every input class.
- Change the name of private members to start with "_".
- Change the name of function parameters not to start with "_".
- Remove unnecessary documentation for private members.
- Many doc improvements.
     1 /* -*- C++ -*-
     2  *
     3  * This file is a part of LEMON, a generic C++ optimization library
     4  *
     5  * Copyright (C) 2003-2008
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
     8  *
     9  * Permission to use, modify and distribute this software is granted
    10  * provided that this copyright notice appears in all copies. For
    11  * precise terms see the accompanying LICENSE file.
    12  *
    13  * This software is provided "AS IS" with no warranty of any kind,
    14  * express or implied, and with no claim as to its suitability for any
    15  * purpose.
    16  *
    17  */
    18 
    19 #ifndef GRID_UGRAPH_H
    20 #define GRID_UGRAPH_H
    21 
    22 #include <iostream>
    23 #include <lemon/bits/invalid.h>
    24 #include <lemon/bits/utility.h>
    25 
    26 #include <lemon/bits/base_extender.h>
    27 #include <lemon/bits/graph_extender.h>
    28 
    29 #include <lemon/dim2.h>
    30 
    31 ///\ingroup graphs
    32 ///\file
    33 ///\brief GridUGraph class.
    34 
    35 namespace lemon {
    36 
    37   class GridUGraphBase {
    38 
    39   public:
    40 
    41     typedef GridUGraphBase UGraph;
    42 
    43     class Node;
    44     class Edge;
    45 
    46   public:
    47 
    48     GridUGraphBase() {}
    49 
    50   protected:
    51 
    52     void construct(int w, int h) {
    53       _height = h; _width = w;
    54       _nodeNum = h * w; _edgeNum = 2 * _nodeNum - w - h;
    55       _edgeLimit = _nodeNum - w;
    56     }
    57 
    58     Edge _down(Node n) const {
    59       if (n.id < _nodeNum - _width) {
    60 	return Edge(n.id);
    61       } else {
    62 	return INVALID;
    63       }
    64     }
    65 
    66     Edge _up(Node n) const {
    67       if (n.id >= _width) {
    68 	return Edge(n.id - _width);
    69       } else {
    70 	return INVALID;
    71       }
    72     }
    73 
    74     Edge _right(Node n) const {
    75       if (n.id % _width < _width - 1) {
    76 	return _edgeLimit + n.id % _width + (n.id / _width) * (_width - 1);
    77       } else {
    78 	return INVALID;
    79       }
    80     }
    81 
    82     Edge _left(Node n) const {
    83       if (n.id % _width > 0) {
    84 	return _edgeLimit + n.id % _width + (n.id / _width) * (_width - 1) - 1;
    85       } else {
    86 	return INVALID;
    87       }
    88     }
    89 
    90   public:
    91 
    92     class IndexError : public RuntimeError {
    93     public:
    94       virtual const char* what() const throw() {
    95         return "lemon::GridUGraph::IndexError";
    96       }  
    97     };
    98 
    99     
   100     Node operator()(int i, int j) const {
   101       LEMON_ASSERT(0 <= i && i < width() && 0 <= j  && 
   102                    j < height(), IndexError());
   103       return Node(i + j * _width);
   104     }
   105 
   106     int row(Node n) const {
   107       return n.id / _width;
   108     }
   109     
   110     int col(Node n) const {
   111       return n.id % _width;    
   112     }
   113 
   114     int width() const {
   115       return _width;
   116     }
   117 
   118     int height() const {
   119       return _height;
   120     }
   121 
   122     typedef True NodeNumTag;
   123     typedef True EdgeNumTag;
   124 
   125     int nodeNum() const { return _nodeNum; }
   126     int edgeNum() const { return _edgeNum; }
   127 
   128     int maxNodeId() const { return nodeNum() - 1; }
   129     int maxEdgeId() const { return edgeNum() - 1; }
   130 
   131     Node source(Edge e) const {
   132       if (e.id < _edgeLimit) {
   133 	return e.id;
   134       } else {
   135 	return (e.id - _edgeLimit) % (_width - 1) +
   136 	  (e.id - _edgeLimit) / (_width - 1) * _width;
   137       }
   138     }
   139 
   140     Node target(Edge e) const {
   141       if (e.id < _edgeLimit) {
   142 	return e.id + _width;
   143       } else {
   144 	return (e.id - _edgeLimit) % (_width - 1) +
   145 	  (e.id - _edgeLimit) / (_width - 1) * _width + 1;
   146       }
   147     }
   148 
   149     static int id(Node v) { return v.id; }
   150     static int id(Edge e) { return e.id; }
   151 
   152     static Node nodeFromId(int id) { return Node(id);}
   153     
   154     static Edge edgeFromId(int id) { return Edge(id);}
   155 
   156     typedef True FindEdgeTag;
   157 
   158     Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
   159       if (prev != INVALID) return INVALID;
   160       if (v.id - u.id == _width) return Edge(u.id);
   161       if (v.id - u.id == 1 && u.id % _width < _width - 1) {
   162 	return Edge(u.id / _width * (_width - 1) +
   163 		    u.id % _width + _edgeLimit);
   164       }
   165       return INVALID;
   166     }
   167     
   168       
   169     class Node {
   170       friend class GridUGraphBase;
   171 
   172     protected:
   173       int id;
   174       Node(int _id) { id = _id;}
   175     public:
   176       Node() {}
   177       Node (Invalid) { id = -1; }
   178       bool operator==(const Node node) const {return id == node.id;}
   179       bool operator!=(const Node node) const {return id != node.id;}
   180       bool operator<(const Node node) const {return id < node.id;}
   181     };
   182     
   183 
   184 
   185     class Edge {
   186       friend class GridUGraphBase;
   187       
   188     protected:
   189       int id; 
   190 
   191       Edge(int _id) : id(_id) {}
   192 
   193     public:
   194       Edge() { }
   195       Edge (Invalid) { id = -1; }
   196       bool operator==(const Edge edge) const {return id == edge.id;}
   197       bool operator!=(const Edge edge) const {return id != edge.id;}
   198       bool operator<(const Edge edge) const {return id < edge.id;}
   199     };
   200 
   201     void first(Node& node) const {
   202       node.id = nodeNum() - 1;
   203     }
   204 
   205     static void next(Node& node) {
   206       --node.id;
   207     }
   208 
   209     void first(Edge& edge) const {
   210       edge.id = edgeNum() - 1;
   211     }
   212 
   213     static void next(Edge& edge) {
   214       --edge.id;
   215     }
   216 
   217     void firstOut(Edge& edge, const Node& node) const {
   218       if (node.id < _nodeNum - _width) {
   219 	edge.id = node.id;
   220       } else if (node.id % _width < _width - 1) {
   221 	edge.id = _edgeLimit + node.id % _width +
   222 	  (node.id / _width) * (_width - 1);
   223       } else {
   224 	edge.id = -1;
   225       }
   226     }
   227 
   228     void nextOut(Edge& edge) const {
   229       if (edge.id >= _edgeLimit) {
   230 	edge.id = -1;
   231       } else if (edge.id % _width < _width - 1) {
   232 	edge.id = _edgeLimit + edge.id % _width +
   233 	  (edge.id / _width) * (_width - 1);
   234       } else {
   235 	edge.id = -1;
   236       }
   237     }
   238 
   239     void firstIn(Edge& edge, const Node& node) const {
   240       if (node.id >= _width) {
   241 	edge.id = node.id - _width;
   242       } else if (node.id % _width > 0) {
   243 	edge.id = _edgeLimit + node.id % _width +
   244 	  (node.id / _width) * (_width - 1) - 1;
   245       } else {
   246 	edge.id = -1;
   247       }
   248     }
   249     
   250     void nextIn(Edge& edge) const {
   251       if (edge.id >= _edgeLimit) {
   252 	edge.id = -1;
   253       } else if (edge.id % _width > 0) {
   254 	edge.id = _edgeLimit + edge.id % _width +
   255 	  (edge.id / _width + 1) * (_width - 1) - 1;
   256       } else {
   257 	edge.id = -1;
   258       }
   259     }
   260 
   261   private:
   262     int _width, _height;
   263     int _nodeNum, _edgeNum;
   264     int _edgeLimit;
   265   };
   266 
   267 
   268   typedef UGraphExtender<UndirGraphExtender<GridUGraphBase> > 
   269   ExtendedGridUGraphBase;
   270 
   271   /// \ingroup graphs
   272   ///
   273   /// \brief Grid graph class
   274   ///
   275   /// This class implements a special graph type. The nodes of the
   276   /// graph can be indiced by two integer \c (i,j) value where \c i
   277   /// is in the \c [0,width) range and j is in the [0, height) range.
   278   /// Two nodes are connected in the graph if the indices differ only
   279   /// on one position and only one is the difference. 
   280   ///
   281   /// \image html grid_ugraph.png
   282   /// \image latex grid_ugraph.eps "Grid graph" width=\textwidth
   283   ///
   284   /// The graph can be indiced in the following way:
   285   ///\code
   286   /// GridUGraph graph(w, h);
   287   /// GridUGraph::NodeMap<int> val(graph); 
   288   /// for (int i = 0; i < graph.width(); ++i) {
   289   ///   for (int j = 0; j < graph.height(); ++j) {
   290   ///     val[graph(i, j)] = i + j;
   291   ///   }
   292   /// }
   293   ///\endcode
   294   ///
   295   /// The graph type is fully conform to the \ref concepts::UGraph
   296   /// "Undirected Graph" concept,  and it also has an
   297   ///important extra feature that
   298   ///its maps are real \ref concepts::ReferenceMap "reference map"s.
   299   ///
   300   ///
   301   /// \author Balazs Dezso
   302   class GridUGraph : public ExtendedGridUGraphBase {
   303   public:
   304 
   305     typedef ExtendedGridUGraphBase Parent;
   306 
   307     /// \brief Map to get the indices of the nodes as dim2::Point<int>.
   308     ///
   309     /// Map to get the indices of the nodes as dim2::Point<int>.
   310     class IndexMap {
   311     public:
   312       /// \brief The key type of the map
   313       typedef GridUGraph::Node Key;
   314       /// \brief The value type of the map
   315       typedef dim2::Point<int> Value;
   316 
   317       /// \brief Constructor
   318       ///
   319       /// Constructor
   320       IndexMap(const GridUGraph& _graph) : graph(_graph) {}
   321 
   322       /// \brief The subscript operator
   323       ///
   324       /// The subscript operator.
   325       Value operator[](Key key) const {
   326 	return dim2::Point<int>(graph.row(key), graph.col(key));
   327       }
   328 
   329     private:
   330       const GridUGraph& graph;
   331     };
   332 
   333     /// \brief Map to get the row of the nodes.
   334     ///
   335     /// Map to get the row of the nodes.
   336     class RowMap {
   337     public:
   338       /// \brief The key type of the map
   339       typedef GridUGraph::Node Key;
   340       /// \brief The value type of the map
   341       typedef int Value;
   342 
   343       /// \brief Constructor
   344       ///
   345       /// Constructor
   346       RowMap(const GridUGraph& _graph) : graph(_graph) {}
   347 
   348       /// \brief The subscript operator
   349       ///
   350       /// The subscript operator.
   351       Value operator[](Key key) const {
   352 	return graph.row(key);
   353       }
   354 
   355     private:
   356       const GridUGraph& graph;
   357     };
   358 
   359     /// \brief Map to get the column of the nodes.
   360     ///
   361     /// Map to get the column of the nodes.
   362     class ColMap {
   363     public:
   364       /// \brief The key type of the map
   365       typedef GridUGraph::Node Key;
   366       /// \brief The value type of the map
   367       typedef int Value;
   368 
   369       /// \brief Constructor
   370       ///
   371       /// Constructor
   372       ColMap(const GridUGraph& _graph) : graph(_graph) {}
   373 
   374       /// \brief The subscript operator
   375       ///
   376       /// The subscript operator.
   377       Value operator[](Key key) const {
   378 	return graph.col(key);
   379       }
   380 
   381     private:
   382       const GridUGraph& graph;
   383     };
   384 
   385     /// \brief Constructor
   386     ///
   387     /// 
   388     GridUGraph(int n, int m) { construct(n, m); }
   389 
   390     /// \brief Resize the graph
   391     ///
   392     void resize(int n, int m) {
   393       Parent::notifier(Edge()).clear();
   394       Parent::notifier(UEdge()).clear();
   395       Parent::notifier(Node()).clear();
   396       construct(n, m);
   397       Parent::notifier(Node()).build();
   398       Parent::notifier(UEdge()).build();
   399       Parent::notifier(Edge()).build();
   400     }
   401     
   402     /// \brief The node on the given position.
   403     /// 
   404     /// Gives back the node on the given position.
   405     Node operator()(int i, int j) const {
   406       return Parent::operator()(i, j);
   407     }
   408 
   409     /// \brief Gives back the row index of the node.
   410     ///
   411     /// Gives back the row index of the node.
   412     int row(Node n) const {
   413       return Parent::row(n);
   414     }
   415     
   416     /// \brief Gives back the coloumn index of the node.
   417     ///
   418     /// Gives back the coloumn index of the node.
   419     int col(Node n) const {
   420       return Parent::col(n);
   421     }
   422 
   423     /// \brief Gives back the width of the graph.
   424     ///
   425     /// Gives back the width of the graph.
   426     int width() const {
   427       return Parent::width();
   428     }
   429 
   430     /// \brief Gives back the height of the graph.
   431     ///
   432     /// Gives back the height of the graph.
   433     int height() const {
   434       return Parent::height();
   435     }
   436 
   437     /// \brief Gives back the edge goes down from the node.
   438     ///
   439     /// Gives back the edge goes down from the node. If there is not
   440     /// outgoing edge then it gives back INVALID.
   441     Edge down(Node n) const {
   442       UEdge ue = _down(n);
   443       return ue != INVALID ? direct(ue, true) : INVALID;
   444     }
   445     
   446     /// \brief Gives back the edge goes up from the node.
   447     ///
   448     /// Gives back the edge goes up from the node. If there is not
   449     /// outgoing edge then it gives back INVALID.
   450     Edge up(Node n) const {
   451       UEdge ue = _up(n);
   452       return ue != INVALID ? direct(ue, false) : INVALID;
   453     }
   454 
   455     /// \brief Gives back the edge goes right from the node.
   456     ///
   457     /// Gives back the edge goes right from the node. If there is not
   458     /// outgoing edge then it gives back INVALID.
   459     Edge right(Node n) const {
   460       UEdge ue = _right(n);
   461       return ue != INVALID ? direct(ue, true) : INVALID;
   462     }
   463 
   464     /// \brief Gives back the edge goes left from the node.
   465     ///
   466     /// Gives back the edge goes left from the node. If there is not
   467     /// outgoing edge then it gives back INVALID.
   468     Edge left(Node n) const {
   469       UEdge ue = _left(n);
   470       return ue != INVALID ? direct(ue, false) : INVALID;
   471     }
   472     
   473   };
   474 
   475   /// \brief Index map of the grid graph
   476   ///
   477   /// Just returns an IndexMap for the grid graph.
   478   inline GridUGraph::IndexMap indexMap(const GridUGraph& graph) {
   479     return GridUGraph::IndexMap(graph);
   480   }
   481 
   482   /// \brief Row map of the grid graph
   483   ///
   484   /// Just returns a RowMap for the grid graph.
   485   inline GridUGraph::RowMap rowMap(const GridUGraph& graph) {
   486     return GridUGraph::RowMap(graph);
   487   }
   488 
   489   /// \brief Column map of the grid graph
   490   ///
   491   /// Just returns a ColMap for the grid graph.
   492   inline GridUGraph::ColMap colMap(const GridUGraph& graph) {
   493     return GridUGraph::ColMap(graph);
   494   }
   495 }
   496 #endif