src/hugo/fib_heap.h
author ladanyi
Thu, 16 Sep 2004 19:51:28 +0000
changeset 875 fda944f15ca7
parent 539 fb261e3a9a0f
child 906 17f31d280385
permissions -rw-r--r--
Changed to conform to the new iterator style.
     1 // -*- C++ -*-
     2 
     3 #ifndef HUGO_FIB_HEAP_H
     4 #define HUGO_FIB_HEAP_H
     5 
     6 ///\file
     7 ///\ingroup auxdat
     8 ///\brief Fibonacci Heap implementation.
     9 
    10 #include <vector>
    11 #include <functional>
    12 #include <math.h>
    13 
    14 namespace hugo {
    15   
    16   /// \addtogroup auxdat
    17   /// @{
    18 
    19   /// Fibonacci Heap.
    20 
    21   ///This class implements the \e Fibonacci \e heap data structure. A \e heap
    22   ///is a data structure for storing items with specified values called \e
    23   ///priorities in such a way that finding the item with minimum priority is
    24   ///efficient. \ref Compare specifies the ordering of the priorities. In a heap
    25   ///one can change the priority of an item, add or erase an item, etc.
    26   ///
    27   ///The methods \ref increase and \ref erase are not efficient in a Fibonacci
    28   ///heap. In case of many calls to these operations, it is better to use a
    29   ///\e binary \e heap.
    30   ///
    31   ///\param Item Type of the items to be stored.  
    32   ///\param Prio Type of the priority of the items.
    33   ///\param ItemIntMap A read and writable Item int map, for the usage of
    34   ///the heap.
    35   ///\param Compare A class for the ordering of the priorities. The
    36   ///default is \c std::less<Prio>.
    37   ///
    38   ///\author Jacint Szabo 
    39  
    40 #ifdef DOXYGEN
    41   template <typename Item, 
    42 	    typename Prio, 
    43 	    typename ItemIntMap, 
    44 	    typename Compare>
    45 #else
    46   template <typename Item, 
    47 	    typename Prio, 
    48 	    typename ItemIntMap, 
    49 	    typename Compare = std::less<Prio> >
    50 #endif
    51   class FibHeap {
    52   public:     
    53     typedef Prio PrioType;
    54     
    55   private:
    56     class store;
    57     
    58     std::vector<store> container;
    59     int minimum;
    60     ItemIntMap &iimap;
    61     Compare comp;
    62     int num_items;
    63     
    64   public:
    65     enum state_enum {
    66       IN_HEAP = 0,
    67       PRE_HEAP = -1,
    68       POST_HEAP = -2
    69     };
    70     
    71     FibHeap(ItemIntMap &_iimap) : minimum(0), iimap(_iimap), num_items() {} 
    72     FibHeap(ItemIntMap &_iimap, const Compare &_comp) : minimum(0), 
    73       iimap(_iimap), comp(_comp), num_items() {}
    74     
    75     ///The number of items stored in the heap.
    76 
    77     /**
    78        Returns the number of items stored in the heap.
    79     */
    80     int size() const { return num_items; }
    81 
    82     ///Checks if the heap stores no items.
    83     
    84     /**
    85        Returns \c true if and only if the heap stores no items.
    86     */
    87     bool empty() const { return num_items==0; }
    88 
    89     ///\c item gets to the heap with priority \c value independently if \c item was already there.
    90 
    91     /**
    92        This method calls \ref push(\c item, \c value) if \c item is not
    93        stored in the heap and it calls \ref decrease(\c item, \c value) or
    94        \ref increase(\c item, \c value) otherwise.
    95     */
    96     void set (Item const item, PrioType const value); 
    97     
    98     ///Adds \c item to the heap with priority \c value. 
    99     
   100     /**
   101        Adds \c item to the heap with priority \c value. 
   102        \pre \c item must not be stored in the heap. 
   103     */
   104     void push (Item const item, PrioType const value);
   105     
   106     ///Returns the item with minimum priority relative to \ref Compare.
   107     
   108     /**
   109        This method returns the item with minimum priority relative to \ref
   110        Compare.  
   111        \pre The heap must be nonempty.  
   112     */
   113     Item top() const { return container[minimum].name; }
   114 
   115     ///Returns the minimum priority relative to \ref Compare.
   116 
   117     /**
   118        It returns the minimum priority relative to \ref Compare.
   119        \pre The heap must be nonempty.
   120     */
   121     PrioType prio() const { return container[minimum].prio; }
   122     
   123     ///Returns the priority of \c item.
   124 
   125     /**
   126        This function returns the priority of \c item.
   127        \pre \c item must be in the heap.
   128     */
   129     PrioType& operator[](const Item& item) { 
   130       return container[iimap[item]].prio; 
   131     }
   132     
   133     ///Returns the priority of \c item.
   134     
   135     /**
   136        It returns the priority of \c item.
   137        \pre \c item must be in the heap.
   138     */
   139     const PrioType& operator[](const Item& item) const { 
   140       return container[iimap[item]].prio; 
   141     }
   142 
   143 
   144     ///Deletes the item with minimum priority relative to \ref Compare.
   145 
   146     /**
   147     This method deletes the item with minimum priority relative to \ref
   148     Compare from the heap.  
   149     \pre The heap must be non-empty.  
   150     */
   151     void pop();
   152 
   153     ///Deletes \c item from the heap.
   154 
   155     /**
   156        This method deletes \c item from the heap, if \c item was already
   157        stored in the heap. It is quite inefficient in Fibonacci heaps.
   158     */
   159     void erase (const Item& item); 
   160 
   161     ///Decreases the priority of \c item to \c value.
   162 
   163     /**
   164        This method decreases the priority of \c item to \c value.
   165        \pre \c item must be stored in the heap with priority at least \c
   166        value relative to \ref Compare.
   167     */
   168     void decrease (Item item, PrioType const value); 
   169 
   170     ///Increases the priority of \c item to \c value.
   171 
   172     /**
   173        This method sets the priority of \c item to \c value. Though
   174        there is no precondition on the priority of \c item, this
   175        method should be used only if it is indeed necessary to increase
   176        (relative to \ref Compare) the priority of \c item, because this
   177        method is inefficient.
   178     */
   179     void increase (Item item, PrioType const value) {
   180       erase(item);
   181       push(item, value);
   182     }
   183 
   184 
   185     ///Returns if \c item is in, has already been in, or has never been in the heap.
   186 
   187     /**
   188        This method returns PRE_HEAP if \c item has never been in the
   189        heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
   190        otherwise. In the latter case it is possible that \c item will
   191        get back to the heap again.
   192     */
   193     state_enum state(const Item &item) const {
   194       int i=iimap[item];
   195       if( i>=0 ) {
   196 	if ( container[i].in ) i=0;
   197 	else i=-2; 
   198       }
   199       return state_enum(i);
   200     }    
   201     
   202   private:
   203     
   204     void balance();
   205     void makeroot(int c);
   206     void cut(int a, int b);
   207     void cascade(int a);
   208     void fuse(int a, int b);
   209     void unlace(int a);
   210 
   211 
   212     class store {
   213       friend class FibHeap;
   214       
   215       Item name;
   216       int parent;
   217       int left_neighbor;
   218       int right_neighbor;
   219       int child;
   220       int degree;  
   221       bool marked;
   222       bool in;
   223       PrioType prio;
   224       
   225       store() : parent(-1), child(-1), degree(), marked(false), in(true) {} 
   226     };
   227   };    
   228  
   229 
   230 
   231     // **********************************************************************
   232     //  IMPLEMENTATIONS
   233     // **********************************************************************
   234     
   235   template <typename Item, typename Prio, typename ItemIntMap, 
   236     typename Compare>
   237   void FibHeap<Item, Prio, ItemIntMap, Compare>::set 
   238   (Item const item, PrioType const value) 
   239   {
   240     int i=iimap[item];
   241     if ( i >= 0 && container[i].in ) {
   242       if ( comp(value, container[i].prio) ) decrease(item, value); 
   243       if ( comp(container[i].prio, value) ) increase(item, value); 
   244     } else push(item, value);
   245   }
   246     
   247   template <typename Item, typename Prio, typename ItemIntMap, 
   248     typename Compare>
   249   void FibHeap<Item, Prio, ItemIntMap, Compare>::push 
   250   (Item const item, PrioType const value) {
   251       int i=iimap[item];      
   252       if ( i < 0 ) {
   253 	int s=container.size();
   254 	iimap.set( item, s );	
   255 	store st;
   256 	st.name=item;
   257 	container.push_back(st);
   258 	i=s;
   259       } else {
   260 	container[i].parent=container[i].child=-1;
   261 	container[i].degree=0;
   262 	container[i].in=true;
   263 	container[i].marked=false;
   264       }
   265 
   266       if ( num_items ) {
   267 	container[container[minimum].right_neighbor].left_neighbor=i;
   268 	container[i].right_neighbor=container[minimum].right_neighbor;
   269 	container[minimum].right_neighbor=i;
   270 	container[i].left_neighbor=minimum;
   271 	if ( comp( value, container[minimum].prio) ) minimum=i; 
   272       } else {
   273 	container[i].right_neighbor=container[i].left_neighbor=i;
   274 	minimum=i;	
   275       }
   276       container[i].prio=value;
   277       ++num_items;
   278     }
   279     
   280   template <typename Item, typename Prio, typename ItemIntMap, 
   281     typename Compare>
   282   void FibHeap<Item, Prio, ItemIntMap, Compare>::pop() {
   283       /*The first case is that there are only one root.*/
   284       if ( container[minimum].left_neighbor==minimum ) {
   285 	container[minimum].in=false;
   286 	if ( container[minimum].degree!=0 ) { 
   287 	  makeroot(container[minimum].child);
   288 	  minimum=container[minimum].child;
   289 	  balance();
   290 	}
   291       } else {
   292 	int right=container[minimum].right_neighbor;
   293 	unlace(minimum);
   294 	container[minimum].in=false;
   295 	if ( container[minimum].degree > 0 ) {
   296 	  int left=container[minimum].left_neighbor;
   297 	  int child=container[minimum].child;
   298 	  int last_child=container[child].left_neighbor;
   299 	
   300 	  makeroot(child);
   301 	  
   302 	  container[left].right_neighbor=child;
   303 	  container[child].left_neighbor=left;
   304 	  container[right].left_neighbor=last_child;
   305 	  container[last_child].right_neighbor=right;
   306 	}
   307 	minimum=right;
   308 	balance();
   309       } // the case where there are more roots
   310       --num_items;   
   311     }
   312 
   313 
   314   template <typename Item, typename Prio, typename ItemIntMap, 
   315     typename Compare>
   316   void FibHeap<Item, Prio, ItemIntMap, Compare>::erase 
   317   (const Item& item) {
   318       int i=iimap[item];
   319       
   320       if ( i >= 0 && container[i].in ) { 	
   321 	if ( container[i].parent!=-1 ) {
   322 	  int p=container[i].parent;
   323 	  cut(i,p);	    
   324 	  cascade(p);
   325 	}
   326 	minimum=i;     //As if its prio would be -infinity
   327 	pop();
   328       }
   329   }
   330     
   331   template <typename Item, typename Prio, typename ItemIntMap, 
   332     typename Compare>
   333   void FibHeap<Item, Prio, ItemIntMap, Compare>::decrease 
   334   (Item item, PrioType const value) {
   335       int i=iimap[item];
   336       container[i].prio=value;
   337       int p=container[i].parent;
   338       
   339       if ( p!=-1 && comp(value, container[p].prio) ) {
   340 	cut(i,p);	    
   341 	cascade(p);
   342       }      
   343       if ( comp(value, container[minimum].prio) ) minimum=i; 
   344   }
   345  
   346 
   347   template <typename Item, typename Prio, typename ItemIntMap, 
   348     typename Compare>
   349   void FibHeap<Item, Prio, ItemIntMap, Compare>::balance() {      
   350 
   351     int maxdeg=int( floor( 2.08*log(double(container.size()))))+1;
   352   
   353     std::vector<int> A(maxdeg,-1); 
   354     
   355     /*
   356      *Recall that now minimum does not point to the minimum prio element.
   357      *We set minimum to this during balance().
   358      */
   359     int anchor=container[minimum].left_neighbor; 
   360     int next=minimum; 
   361     bool end=false; 
   362     	
   363        do {
   364 	int active=next;
   365 	if ( anchor==active ) end=true;
   366 	int d=container[active].degree;
   367 	next=container[active].right_neighbor;
   368 
   369 	while (A[d]!=-1) {	  
   370 	  if( comp(container[active].prio, container[A[d]].prio) ) {
   371 	    fuse(active,A[d]); 
   372 	  } else { 
   373 	    fuse(A[d],active);
   374 	    active=A[d];
   375 	  } 
   376 	  A[d]=-1;
   377 	  ++d;
   378 	}	
   379 	A[d]=active;
   380        } while ( !end );
   381 
   382 
   383        while ( container[minimum].parent >=0 ) minimum=container[minimum].parent;
   384        int s=minimum;
   385        int m=minimum;
   386        do {  
   387 	 if ( comp(container[s].prio, container[minimum].prio) ) minimum=s;
   388 	 s=container[s].right_neighbor;
   389        } while ( s != m );
   390     }
   391 
   392   template <typename Item, typename Prio, typename ItemIntMap, 
   393     typename Compare>
   394   void FibHeap<Item, Prio, ItemIntMap, Compare>::makeroot 
   395   (int c) {
   396       int s=c;
   397       do {  
   398 	container[s].parent=-1;
   399 	s=container[s].right_neighbor;
   400       } while ( s != c );
   401     }
   402   
   403   
   404   template <typename Item, typename Prio, typename ItemIntMap, 
   405     typename Compare>
   406   void FibHeap<Item, Prio, ItemIntMap, Compare>::cut 
   407   (int a, int b) {    
   408     /*
   409      *Replacing a from the children of b.
   410      */
   411     --container[b].degree;
   412     
   413     if ( container[b].degree !=0 ) {
   414       int child=container[b].child;
   415       if ( child==a ) 
   416 	container[b].child=container[child].right_neighbor;
   417       unlace(a);
   418     }
   419     
   420     
   421     /*Lacing a to the roots.*/
   422     int right=container[minimum].right_neighbor;
   423     container[minimum].right_neighbor=a;
   424     container[a].left_neighbor=minimum;
   425     container[a].right_neighbor=right;
   426     container[right].left_neighbor=a;
   427     
   428     container[a].parent=-1;
   429     container[a].marked=false;
   430   }
   431   
   432 
   433   template <typename Item, typename Prio, typename ItemIntMap, 
   434     typename Compare>
   435   void FibHeap<Item, Prio, ItemIntMap, Compare>::cascade 
   436   (int a) 
   437     {
   438       if ( container[a].parent!=-1 ) {
   439 	int p=container[a].parent;
   440 	
   441 	if ( container[a].marked==false ) container[a].marked=true;
   442 	else {
   443 	  cut(a,p);
   444 	  cascade(p);
   445 	}
   446       }
   447     }
   448 
   449 
   450   template <typename Item, typename Prio, typename ItemIntMap, 
   451     typename Compare>
   452   void FibHeap<Item, Prio, ItemIntMap, Compare>::fuse 
   453   (int a, int b) {
   454       unlace(b);
   455       
   456       /*Lacing b under a.*/
   457       container[b].parent=a;
   458 
   459       if (container[a].degree==0) {
   460 	container[b].left_neighbor=b;
   461 	container[b].right_neighbor=b;
   462 	container[a].child=b;	
   463       } else {
   464 	int child=container[a].child;
   465 	int last_child=container[child].left_neighbor;
   466 	container[child].left_neighbor=b;
   467 	container[b].right_neighbor=child;
   468 	container[last_child].right_neighbor=b;
   469 	container[b].left_neighbor=last_child;
   470       }
   471 
   472       ++container[a].degree;
   473       
   474       container[b].marked=false;
   475     }
   476 
   477   
   478   /*
   479    *It is invoked only if a has siblings.
   480    */
   481   template <typename Item, typename Prio, typename ItemIntMap, 
   482     typename Compare>
   483   void FibHeap<Item, Prio, ItemIntMap, Compare>::unlace 
   484   (int a) {      
   485       int leftn=container[a].left_neighbor;
   486       int rightn=container[a].right_neighbor;
   487       container[leftn].right_neighbor=rightn;
   488       container[rightn].left_neighbor=leftn;
   489   }
   490   
   491   ///@}
   492 
   493 } //namespace hugo
   494 
   495 #endif //HUGO_FIB_HEAP_H
   496