deba@262: #ifndef VECTOR_EDGE_MAP_H deba@262: #define VECTOR_EDGE_MAP_H deba@262: deba@262: #include deba@262: deba@262: #include "edge_map_base.h" deba@262: deba@262: template deba@262: class VectorEdgeMap : public EdgeMapBase{ deba@262: public: deba@262: typedef V ValueType; deba@262: deba@262: VectorEdgeMap(Graph& g) : EdgeMapBase(g) {} deba@262: deba@262: void add(const E& edge) { deba@262: if (edge->id >= container.size()) { deba@262: container.resize(edge->id); deba@262: } deba@262: } deba@262: deba@262: void erase(const E&) {} deba@262: deba@262: private: deba@262: typedef vector Container; deba@262: deba@262: Container container; deba@262: } deba@262: deba@262: #endif