klao@959: /* -*- C++ -*- ladanyi@1435: * lemon/concept/path.h - Part of LEMON, a generic C++ optimization library klao@959: * alpar@1164: * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport alpar@1359: * (Egervary Research Group on Combinatorial Optimization, EGRES). klao@959: * klao@959: * Permission to use, modify and distribute this software is granted klao@959: * provided that this copyright notice appears in all copies. For klao@959: * precise terms see the accompanying LICENSE file. klao@959: * klao@959: * This software is provided "AS IS" with no warranty of any kind, klao@959: * express or implied, and with no claim as to its suitability for any klao@959: * purpose. klao@959: * klao@959: */ klao@959: klao@959: ///\ingroup concept klao@959: ///\file klao@959: ///\brief Classes for representing paths in graphs. alpar@1151: /// alpar@1151: ///\todo Iterators have obsolete style klao@959: klao@959: #ifndef LEMON_CONCEPT_PATH_H klao@959: #define LEMON_CONCEPT_PATH_H klao@959: klao@959: #include alpar@1643: #include klao@959: klao@959: namespace lemon { klao@959: namespace concept { klao@959: /// \addtogroup concept klao@959: /// @{ klao@959: klao@959: alpar@967: //! \brief A skeleton structure for representing directed paths in a graph. klao@959: //! klao@959: //! A skeleton structure for representing directed paths in a graph. klao@959: //! \param GR The graph type in which the path is. klao@959: //! jacint@1270: //! In a sense, the path can be treated as a graph, for it has \c NodeIt klao@959: //! and \c EdgeIt with the same usage. These types converts to the \c Node klao@959: //! and \c Edge of the original graph. klao@959: template klao@959: class Path { klao@959: public: klao@959: klao@959: /// Type of the underlying graph. klao@959: typedef /*typename*/ GR Graph; klao@959: /// Edge type of the underlying graph. klao@959: typedef typename Graph::Edge GraphEdge; klao@959: /// Node type of the underlying graph. klao@959: typedef typename Graph::Node GraphNode; klao@959: class NodeIt; klao@959: class EdgeIt; klao@959: alpar@1624: /// \param _g The graph in which the path is. klao@959: /// alpar@1643: Path(const Graph &_g) { alpar@1643: ignore_unused_variable_warning(_g); alpar@1643: } klao@959: klao@959: /// Length of the path. alpar@1282: int length() const {return 0;} klao@959: /// Returns whether the path is empty. klao@959: bool empty() const { return true;} klao@959: klao@959: /// Resets the path to an empty path. klao@959: void clear() {} klao@959: klao@959: /// \brief Starting point of the path. klao@959: /// klao@959: /// Starting point of the path. klao@959: /// Returns INVALID if the path is empty. alpar@986: GraphNode/*It*/ target() const {return INVALID;} klao@959: /// \brief End point of the path. klao@959: /// klao@959: /// End point of the path. klao@959: /// Returns INVALID if the path is empty. alpar@986: GraphNode/*It*/ source() const {return INVALID;} klao@959: klao@959: /// \brief First NodeIt/EdgeIt. klao@959: /// klao@959: /// Initializes node or edge iterator to point to the first klao@959: /// node or edge. klao@959: template klao@959: It& first(It &i) const { return i=It(*this); } klao@959: alpar@986: /// \brief The target of an edge. klao@959: /// alpar@986: /// Returns node iterator pointing to the target node of the klao@959: /// given edge iterator. alpar@1367: NodeIt target(const EdgeIt&) const {return INVALID;} klao@959: alpar@986: /// \brief The source of an edge. klao@959: /// alpar@986: /// Returns node iterator pointing to the source node of the klao@959: /// given edge iterator. alpar@1367: NodeIt source(const EdgeIt&) const {return INVALID;} klao@959: klao@959: klao@959: /* Iterator classes */ klao@959: klao@959: /** klao@959: * \brief Iterator class to iterate on the edges of the paths klao@959: * klao@959: * This class is used to iterate on the edges of the paths klao@959: * klao@959: * Of course it converts to Graph::Edge klao@959: * klao@959: */ klao@959: class EdgeIt { klao@959: public: klao@959: /// Default constructor klao@959: EdgeIt() {} klao@959: /// Invalid constructor klao@959: EdgeIt(Invalid) {} klao@959: /// Constructor with starting point alpar@1367: EdgeIt(const Path &) {} klao@959: klao@959: operator GraphEdge () const {} klao@959: klao@959: /// Next edge klao@959: EdgeIt& operator++() {return *this;} klao@959: klao@959: /// Comparison operator alpar@1367: bool operator==(const EdgeIt&) const {return true;} klao@959: /// Comparison operator alpar@1367: bool operator!=(const EdgeIt&) const {return true;} klao@959: // /// Comparison operator klao@959: // /// \todo It is not clear what is the "natural" ordering. klao@959: // bool operator<(const EdgeIt& e) const {} klao@959: klao@959: }; klao@959: klao@959: /** klao@959: * \brief Iterator class to iterate on the nodes of the paths klao@959: * klao@959: * This class is used to iterate on the nodes of the paths klao@959: * klao@959: * Of course it converts to Graph::Node. klao@959: * klao@959: */ klao@959: class NodeIt { klao@959: public: klao@959: /// Default constructor klao@959: NodeIt() {} klao@959: /// Invalid constructor klao@959: NodeIt(Invalid) {} klao@959: /// Constructor with starting point alpar@1367: NodeIt(const Path &) {} klao@959: klao@959: ///Conversion to Graph::Node klao@959: operator const GraphNode& () const {} klao@959: /// Next node klao@959: NodeIt& operator++() {return *this;} klao@959: klao@959: /// Comparison operator alpar@1367: bool operator==(const NodeIt&) const {return true;} klao@959: /// Comparison operator alpar@1367: bool operator!=(const NodeIt&) const {return true;} klao@959: // /// Comparison operator klao@959: // /// \todo It is not clear what is the "natural" ordering. klao@959: // bool operator<(const NodeIt& e) const {} klao@959: klao@959: }; klao@959: klao@959: friend class Builder; klao@959: klao@959: /** klao@959: * \brief Class to build paths klao@959: * klao@959: * This class is used to fill a path with edges. klao@959: * klao@959: * You can push new edges to the front and to the back of the path in klao@959: * arbitrary order then you should commit these changes to the graph. klao@959: * klao@959: * While the builder is active (after the first modifying jacint@1270: * operation and until the call of \ref commit()) the jacint@1270: * underlining Path is in a "transitional" state (operations on jacint@1270: * it have undefined result). klao@959: */ klao@959: class Builder { klao@959: public: klao@959: klao@959: Path &P; klao@959: alpar@1624: ///\param _p the path you want to fill in. klao@959: /// alpar@1228: alpar@1228: Builder(Path &_p) : P(_p) {} klao@959: klao@959: /// Sets the starting node of the path. klao@959: klao@959: /// Sets the starting node of the path. Edge added to the path klao@959: /// afterwards have to be incident to this node. jacint@1270: /// You \em must start building an empty path with these functions. klao@959: /// (And you \em must \em not use it later). klao@959: /// \sa pushFront() klao@959: /// \sa pushBack() klao@959: void setStartNode(const GraphNode &) {} klao@959: klao@959: ///Push a new edge to the front of the path klao@959: klao@959: ///Push a new edge to the front of the path. klao@959: ///If the path is empty, you \em must call \ref setStartNode() before klao@959: ///the first use of \ref pushFront(). alpar@1367: void pushFront(const GraphEdge&) {} klao@959: klao@959: ///Push a new edge to the back of the path klao@959: klao@959: ///Push a new edge to the back of the path. klao@959: ///If the path is empty, you \em must call \ref setStartNode() before klao@959: ///the first use of \ref pushBack(). alpar@1367: void pushBack(const GraphEdge&) {} klao@959: klao@959: ///Commit the changes to the path. klao@959: void commit() {} klao@959: klao@959: ///Reserve (front) storage for the builder in advance. klao@959: jacint@1270: ///If you know a reasonable upper bound on the number of the edges klao@959: ///to add to the front of the path, klao@959: ///using this function you may speed up the building. alpar@1367: void reserveFront(size_t) {} klao@959: ///Reserve (back) storage for the builder in advance. klao@959: jacint@1270: ///If you know a reasonable upper bound on the number of the edges klao@959: ///to add to the back of the path, klao@959: ///using this function you may speed up the building. alpar@1367: void reserveBack(size_t) {} klao@959: }; klao@959: }; klao@959: klao@959: ///@} klao@959: } klao@959: klao@959: } // namespace lemon klao@959: klao@959: #endif // LEMON_CONCEPT_PATH_H