alpar@906: /* -*- C++ -*- ladanyi@1435: * lemon/bin_heap.h - Part of LEMON, a generic C++ optimization library klao@39: * alpar@1875: * Copyright (C) 2006 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport alpar@1359: * (Egervary Research Group on Combinatorial Optimization, EGRES). klao@39: * alpar@906: * Permission to use, modify and distribute this software is granted alpar@906: * provided that this copyright notice appears in all copies. For alpar@906: * precise terms see the accompanying LICENSE file. klao@39: * alpar@906: * This software is provided "AS IS" with no warranty of any kind, alpar@906: * express or implied, and with no claim as to its suitability for any alpar@906: * purpose. klao@39: * klao@39: */ klao@39: alpar@921: #ifndef LEMON_BIN_HEAP_H alpar@921: #define LEMON_BIN_HEAP_H klao@37: klao@491: ///\ingroup auxdat klao@274: ///\file klao@274: ///\brief Binary Heap implementation. klao@274: klao@37: #include klao@37: #include klao@37: #include klao@37: alpar@921: namespace lemon { klao@37: deba@1834: /// \ingroup auxdat alpar@430: jacint@1270: /// A Binary Heap implementation. alpar@967: jacint@1270: ///This class implements the \e binary \e heap data structure. A \e heap jacint@1270: ///is a data structure for storing items with specified values called \e jacint@1270: ///priorities in such a way that finding the item with minimum priority is jacint@1270: ///efficient. \c Compare specifies the ordering of the priorities. In a heap jacint@1270: ///one can change the priority of an item, add or erase an item, etc. jacint@1270: /// jacint@1270: ///\param Item Type of the items to be stored. jacint@1270: ///\param Prio Type of the priority of the items. jacint@1270: ///\param ItemIntMap A read and writable Item int map, used internally jacint@1270: ///to handle the cross references. jacint@1270: ///\param Compare A class for the ordering of the priorities. The jacint@1270: ///default is \c std::less. alpar@967: /// alpar@967: ///\sa FibHeap alpar@967: ///\sa Dijkstra klao@172: template > klao@37: class BinHeap { klao@37: klao@37: public: klao@172: typedef Item ItemType; klao@37: // FIXME: stl-ben nem ezt hivjak value_type -nak, hanem a kovetkezot... klao@172: typedef Prio PrioType; klao@172: typedef std::pair PairType; klao@172: typedef ItemIntMap ItemIntMapType; klao@172: typedef Compare PrioCompare; klao@37: deba@1331: /// \brief Type to represent the items states. klao@274: /// deba@1331: /// Each Item element have a state associated to it. It may be "in heap", alpar@1336: /// "pre heap" or "post heap". The latter two are indifferent from the deba@1331: /// heap's point of view, but may be useful to the user. deba@1331: /// alpar@1336: /// The ItemIntMap \e should be initialized in such way that it maps deba@1331: /// PRE_HEAP (-1) to any element to be put in the heap... klao@39: enum state_enum { klao@37: IN_HEAP = 0, klao@37: PRE_HEAP = -1, klao@37: POST_HEAP = -2 klao@37: }; klao@37: klao@37: private: klao@37: std::vector data; klao@37: Compare comp; klao@172: ItemIntMap &iim; klao@37: klao@37: public: deba@1331: /// \brief The constructor. deba@1331: /// deba@1331: /// The constructor. deba@1331: /// \param _iim should be given to the constructor, since it is used deba@1331: /// internally to handle the cross references. The value of the map deba@1331: /// should be PRE_HEAP (-1) for each element. deba@1185: explicit BinHeap(ItemIntMap &_iim) : iim(_iim) {} jacint@1270: deba@1331: /// \brief The constructor. deba@1331: /// deba@1331: /// The constructor. deba@1331: /// \param _iim should be given to the constructor, since it is used deba@1331: /// internally to handle the cross references. The value of the map deba@1331: /// should be PRE_HEAP (-1) for each element. deba@1331: /// deba@1331: /// \param _comp The comparator function object. deba@1191: BinHeap(ItemIntMap &_iim, const Compare &_comp) deba@1185: : iim(_iim), comp(_comp) {} klao@37: klao@37: deba@1331: /// The number of items stored in the heap. deba@1331: /// deba@1331: /// \brief Returns the number of items stored in the heap. klao@37: int size() const { return data.size(); } jacint@1270: deba@1331: /// \brief Checks if the heap stores no items. deba@1331: /// deba@1331: /// Returns \c true if and only if the heap stores no items. klao@41: bool empty() const { return data.empty(); } klao@37: deba@1717: /// \brief Make empty this heap. deba@1717: /// deba@1717: /// Make empty this heap. deba@1717: void clear() { deba@1717: for (int i = 0; i < (int)data.size(); ++i) { deba@1717: iim.set(data[i].first, POST_HEAP); deba@1717: } deba@1717: data.clear(); deba@1717: } deba@1717: klao@37: private: klao@37: static int parent(int i) { return (i-1)/2; } klao@37: static int second_child(int i) { return 2*i+2; } klao@214: bool less(const PairType &p1, const PairType &p2) const { klao@37: return comp(p1.second, p2.second); klao@37: } klao@37: klao@37: int bubble_up(int hole, PairType p); klao@37: int bubble_down(int hole, PairType p, int length); klao@37: klao@37: void move(const PairType &p, int i) { klao@37: data[i] = p; klao@172: iim.set(p.first, i); klao@37: } klao@37: klao@41: void rmidx(int h) { klao@41: int n = data.size()-1; klao@41: if( h>=0 && h<=n ) { klao@172: iim.set(data[h].first, POST_HEAP); klao@41: if ( h=0 ) klao@39: s=0; klao@39: return state_enum(s); klao@39: } klao@39: deba@1902: /// \brief Sets the state of the \c item in the heap. deba@1902: /// deba@1902: /// Sets the state of the \c item in the heap. It can be used to deba@1902: /// manually clear the heap when it is important to achive the deba@1902: /// better time complexity. deba@1902: /// \param i The item. deba@1902: /// \param st The state. It should not be \c IN_HEAP. deba@1902: void state(const Item& i, state_enum st) { deba@1902: switch (st) { deba@1902: case POST_HEAP: deba@1902: case PRE_HEAP: deba@1902: if (state(i) == IN_HEAP) { deba@1902: erase(i); deba@1902: } deba@1903: iim[i] = st; deba@1902: break; deba@1902: } deba@1902: } deba@1902: klao@37: }; // class BinHeap klao@37: klao@37: klao@37: template klao@37: int BinHeap::bubble_up(int hole, PairType p) { klao@37: int par = parent(hole); klao@37: while( hole>0 && less(p,data[par]) ) { klao@37: move(data[par],hole); klao@37: hole = par; klao@37: par = parent(hole); klao@37: } klao@37: move(p, hole); klao@37: return hole; klao@37: } klao@37: klao@37: template klao@37: int BinHeap::bubble_down(int hole, PairType p, int length) { klao@37: int child = second_child(hole); klao@37: while(child < length) { klao@37: if( less(data[child-1], data[child]) ) { klao@37: --child; klao@37: } klao@37: if( !less(data[child], p) ) klao@37: goto ok; klao@37: move(data[child], hole); klao@37: hole = child; klao@37: child = second_child(hole); klao@37: } klao@37: child--; klao@37: if( child