diff -r d8475431bbbb -r 8e85e6bbefdf lemon/concept/heap.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/lemon/concept/heap.h Mon May 23 04:48:14 2005 +0000 @@ -0,0 +1,201 @@ +/* -*- C++ -*- + * lemon/concept/heap.h - Part of LEMON, a generic C++ optimization library + * + * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport + * (Egervary Research Group on Combinatorial Optimization, EGRES). + * + * Permission to use, modify and distribute this software is granted + * provided that this copyright notice appears in all copies. For + * precise terms see the accompanying LICENSE file. + * + * This software is provided "AS IS" with no warranty of any kind, + * express or implied, and with no claim as to its suitability for any + * purpose. + * + */ + +///\ingroup concept +///\file +///\brief Classes for representing heaps. +/// + +#ifndef LEMON_CONCEPT_HEAP_H +#define LEMON_CONCEPT_HEAP_H + +#include + +namespace lemon { + namespace concept { + /// \addtogroup concept + /// @{ + + + /// \brief A concept structure describes the main interface of heaps. + /// + /// A concept structure describes the main interface of heaps. + /// + template + class Heap { + public: + + + /// \brief Type to represent the items states. + /// + /// Each Item element have a state associated to it. It may be "in heap", + /// "pre heap" or "post heap". The later two are indifferent from the + /// heap's point of view, but may be useful to the user. + /// + /// The ItemIntMap _should_ be initialized in such way, that it maps + /// PRE_HEAP (-1) to any element to be put in the heap... + enum state_enum { + IN_HEAP = 0, + PRE_HEAP = -1, + POST_HEAP = -2 + }; + + /// \brief The constructor. + /// + /// The constructor. + /// \param _iim should be given to the constructor, since it is used + /// internally to handle the cross references. The value of the map + /// should be PRE_HEAP (-1) for each element. + explicit Heap(ItemIntMap &_iim) {} + + /// The number of items stored in the heap. + /// + /// \brief Returns the number of items stored in the heap. + int size() const { return 0; } + /// \brief Checks if the heap stores no items. + /// + /// Returns \c true if and only if the heap stores no items. + bool empty() const { return false; } + + /// \brief Insert an item into the heap with the given heap. + /// + /// Adds \c i to the heap with priority \c p. + /// \param i The item to insert. + /// \param p The priority of the item. + void push(const Item &i, const Prio &p) {} + + /// \brief Returns the item with minimum priority. + /// + /// This method returns the item with minimum priority. + /// \pre The heap must be nonempty. + Item top() const {} + + /// \brief Returns the minimum priority. + /// + /// It returns the minimum priority. + /// \pre The heap must be nonempty. + Prio prio() const {} + + /// \brief Deletes the item with minimum priority. + /// + /// This method deletes the item with minimum priority. + /// \pre The heap must be non-empty. + void pop() {} + + /// \brief Deletes \c i from the heap. + /// + /// This method deletes item \c i from the heap, if \c i was + /// already stored in the heap. + /// \param i The item to erase. + void erase(const Item &i) {} + + /// \brief Returns the priority of \c i. + /// + /// This function returns the priority of item \c i. + /// \pre \c i must be in the heap. + /// \param i The item. + Prio operator[](const Item &i) const {} + + /// \brief \c i gets to the heap with priority \c p independently + /// if \c i was already there. + /// + /// This method calls \ref push(\c i, \c p) if \c i is not stored + /// in the heap and sets the priority of \c i to \c p otherwise. + /// It may throw an \e UnderFlowPriorityException. + /// \param i The item. + /// \param p The priority. + void set(const Item &i, const Prio &p) {} + + /// \brief Decreases the priority of \c i to \c p. + /// + /// This method decreases the priority of item \c i to \c p. + /// \pre \c i must be stored in the heap with priority at least \c p. + /// \param i The item. + /// \param p The priority. + void decrease(const Item &i, const Prio &p) {} + + /// \brief Increases the priority of \c i to \c p. + /// + /// This method sets the priority of item \c i to \c p. + /// \pre \c i must be stored in the heap with priority at most \c + /// p relative to \c Compare. + /// \param i The item. + /// \param p The priority. + void increase(const Item &i, const Prio &p) {} + + /// \brief Returns if \c item is in, has already been in, or has + /// never been in the heap. + /// + /// This method returns PRE_HEAP if \c item has never been in the + /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP + /// otherwise. In the latter case it is possible that \c item will + /// get back to the heap again. + /// \param i The item. + state_enum state(const Item &i) const {} + + + template + struct Constraints { + public: + + void constraints() { + Item item; + Prio prio; + + ignore_unused_variable_warning(item); + ignore_unused_variable_warning(prio); + + typedef typename _Heap::state_enum state_enum; + state_enum state; + + ignore_unused_variable_warning(state); + + _Heap heap1 = _Heap(map); + + ignore_unused_variable_warning(heap1); + + heap.push(item, prio); + + prio = heap.prio(); + item = heap.top(); + + heap.pop(); + + heap.set(item, prio); + heap.decrease(item, prio); + heap.increase(item, prio); + prio = heap[item]; + + heap.erase(item); + + state = heap.state(item); + + state = _Heap::PRE_HEAP; + state = _Heap::IN_HEAP; + state = _Heap::POST_HEAP; + } + + _Heap& heap; + ItemIntMap& map; + + Constraints() : heap(0), map(0) {} + }; + }; + + /// @} + } // namespace lemon +} +#endif // LEMON_CONCEPT_PATH_H