# HG changeset patch # User deba # Date 1134985393 0 # Node ID 1788205e36af6cc51419574d3ac45c0baa46d954 # Parent 12e0db6b7d0ef0f4124a09040afac6a711803f3b Fixing Bellman's name diff -r 12e0db6b7d0e -r 1788205e36af lemon/Makefile.am --- a/lemon/Makefile.am Sun Dec 18 03:01:53 2005 +0000 +++ b/lemon/Makefile.am Mon Dec 19 09:43:13 2005 +0000 @@ -21,7 +21,7 @@ endif nobase_pkginclude_HEADERS = \ - belmann_ford.h \ + bellman_ford.h \ bezier.h \ bfs.h \ dfs.h \ diff -r 12e0db6b7d0e -r 1788205e36af lemon/bellman_ford.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/lemon/bellman_ford.h Mon Dec 19 09:43:13 2005 +0000 @@ -0,0 +1,950 @@ +/* -*- C++ -*- + * lemon/bellman_ford.h - Part of LEMON, a generic C++ optimization library + * + * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport + * (Egervary Research Group on Combinatorial Optimization, EGRES). + * + * Permission to use, modify and distribute this software is granted + * provided that this copyright notice appears in all copies. For + * precise terms see the accompanying LICENSE file. + * + * This software is provided "AS IS" with no warranty of any kind, + * express or implied, and with no claim as to its suitability for any + * purpose. + * + */ + +#ifndef LEMON_BELMANN_FORD_H +#define LEMON_BELMANN_FORD_H + +/// \ingroup flowalgs +/// \file +/// \brief BellmanFord algorithm. +/// + +#include +#include +#include +#include + +#include + +namespace lemon { + + /// \brief Default OperationTraits for the BellmanFord algorithm class. + /// + /// It defines all computational operations and constants which are + /// used in the bellman ford algorithm. The default implementation + /// is based on the numeric_limits class. If the numeric type does not + /// have infinity value then the maximum value is used as extremal + /// infinity value. + template < + typename Value, + bool has_infinity = std::numeric_limits::has_infinity> + struct BellmanFordDefaultOperationTraits { + /// \brief Gives back the zero value of the type. + static Value zero() { + return static_cast(0); + } + /// \brief Gives back the positive infinity value of the type. + static Value infinity() { + return std::numeric_limits::infinity(); + } + /// \brief Gives back the sum of the given two elements. + static Value plus(const Value& left, const Value& right) { + return left + right; + } + /// \brief Gives back true only if the first value less than the second. + static bool less(const Value& left, const Value& right) { + return left < right; + } + }; + + template + struct BellmanFordDefaultOperationTraits { + static Value zero() { + return static_cast(0); + } + static Value infinity() { + return std::numeric_limits::max(); + } + static Value plus(const Value& left, const Value& right) { + if (left == infinity() || right == infinity()) return infinity(); + return left + right; + } + static bool less(const Value& left, const Value& right) { + return left < right; + } + }; + + /// \brief Default traits class of BellmanFord class. + /// + /// Default traits class of BellmanFord class. + /// \param _Graph Graph type. + /// \param _LegthMap Type of length map. + template + struct BellmanFordDefaultTraits { + /// The graph type the algorithm runs on. + typedef _Graph Graph; + + /// \brief The type of the map that stores the edge lengths. + /// + /// The type of the map that stores the edge lengths. + /// It must meet the \ref concept::ReadMap "ReadMap" concept. + typedef _LengthMap LengthMap; + + // The type of the length of the edges. + typedef typename _LengthMap::Value Value; + + /// \brief Operation traits for bellman-ford algorithm. + /// + /// It defines the infinity type on the given Value type + /// and the used operation. + /// \see BellmanFordDefaultOperationTraits + typedef BellmanFordDefaultOperationTraits OperationTraits; + + /// \brief The type of the map that stores the last edges of the + /// shortest paths. + /// + /// The type of the map that stores the last + /// edges of the shortest paths. + /// It must meet the \ref concept::WriteMap "WriteMap" concept. + /// + typedef typename Graph::template NodeMap PredMap; + + /// \brief Instantiates a PredMap. + /// + /// This function instantiates a \ref PredMap. + /// \param graph is the graph, to which we would like to define the PredMap. + static PredMap *createPredMap(const _Graph& graph) { + return new PredMap(graph); + } + + /// \brief The type of the map that stores the dists of the nodes. + /// + /// The type of the map that stores the dists of the nodes. + /// It must meet the \ref concept::WriteMap "WriteMap" concept. + /// + typedef typename Graph::template NodeMap + DistMap; + + /// \brief Instantiates a DistMap. + /// + /// This function instantiates a \ref DistMap. + /// \param graph is the graph, to which we would like to define the + /// \ref DistMap + static DistMap *createDistMap(const _Graph& graph) { + return new DistMap(graph); + } + + }; + + /// \brief %BellmanFord algorithm class. + /// + /// \ingroup flowalgs + /// This class provides an efficient implementation of \c Bellman-Ford + /// algorithm. The edge lengths are passed to the algorithm using a + /// \ref concept::ReadMap "ReadMap", so it is easy to change it to any + /// kind of length. + /// + /// The Bellman-Ford algorithm solves the shortest path from one node + /// problem when the edges can have negative length but the graph should + /// not contain cycles with negative sum of length. If we can assume + /// that all edge is non-negative in the graph then the dijkstra algorithm + /// should be used rather. + /// + /// The complexity of the algorithm is O(n * e). + /// + /// The type of the length is determined by the + /// \ref concept::ReadMap::Value "Value" of the length map. + /// + /// \param _Graph The graph type the algorithm runs on. The default value + /// is \ref ListGraph. The value of _Graph is not used directly by + /// BellmanFord, it is only passed to \ref BellmanFordDefaultTraits. + /// \param _LengthMap This read-only EdgeMap determines the lengths of the + /// edges. The default map type is \ref concept::StaticGraph::EdgeMap + /// "Graph::EdgeMap". The value of _LengthMap is not used directly + /// by BellmanFord, it is only passed to \ref BellmanFordDefaultTraits. + /// \param _Traits Traits class to set various data types used by the + /// algorithm. The default traits class is \ref BellmanFordDefaultTraits + /// "BellmanFordDefaultTraits<_Graph,_LengthMap>". See \ref + /// BellmanFordDefaultTraits for the documentation of a BellmanFord traits + /// class. + /// + /// \author Balazs Dezso + +#ifdef DOXYGEN + template +#else + template , + typename _Traits=BellmanFordDefaultTraits<_Graph,_LengthMap> > +#endif + class BellmanFord { + public: + + /// \brief \ref Exception for uninitialized parameters. + /// + /// This error represents problems in the initialization + /// of the parameters of the algorithms. + + class UninitializedParameter : public lemon::UninitializedParameter { + public: + virtual const char* exceptionName() const { + return "lemon::BellmanFord::UninitializedParameter"; + } + }; + + typedef _Traits Traits; + ///The type of the underlying graph. + typedef typename _Traits::Graph Graph; + + typedef typename Graph::Node Node; + typedef typename Graph::NodeIt NodeIt; + typedef typename Graph::Edge Edge; + typedef typename Graph::OutEdgeIt OutEdgeIt; + + /// \brief The type of the length of the edges. + typedef typename _Traits::LengthMap::Value Value; + /// \brief The type of the map that stores the edge lengths. + typedef typename _Traits::LengthMap LengthMap; + /// \brief The type of the map that stores the last + /// edges of the shortest paths. + typedef typename _Traits::PredMap PredMap; + /// \brief The type of the map that stores the dists of the nodes. + typedef typename _Traits::DistMap DistMap; + /// \brief The operation traits. + typedef typename _Traits::OperationTraits OperationTraits; + private: + /// Pointer to the underlying graph. + const Graph *graph; + /// Pointer to the length map + const LengthMap *length; + ///Pointer to the map of predecessors edges. + PredMap *_pred; + ///Indicates if \ref _pred is locally allocated (\c true) or not. + bool local_pred; + ///Pointer to the map of distances. + DistMap *_dist; + ///Indicates if \ref _dist is locally allocated (\c true) or not. + bool local_dist; + + typedef typename Graph::template NodeMap MaskMap; + MaskMap *_mask; + + std::vector _process; + + /// Creates the maps if necessary. + void create_maps() { + if(!_pred) { + local_pred = true; + _pred = Traits::createPredMap(*graph); + } + if(!_dist) { + local_dist = true; + _dist = Traits::createDistMap(*graph); + } + _mask = new MaskMap(*graph, false); + } + + public : + + typedef BellmanFord Create; + + /// \name Named template parameters + + ///@{ + + template + struct DefPredMapTraits : public Traits { + typedef T PredMap; + static PredMap *createPredMap(const Graph&) { + throw UninitializedParameter(); + } + }; + + /// \brief \ref named-templ-param "Named parameter" for setting PredMap + /// type + /// \ref named-templ-param "Named parameter" for setting PredMap type + /// + template + struct DefPredMap + : public BellmanFord< Graph, LengthMap, DefPredMapTraits > { + typedef BellmanFord< Graph, LengthMap, DefPredMapTraits > Create; + }; + + template + struct DefDistMapTraits : public Traits { + typedef T DistMap; + static DistMap *createDistMap(const Graph& graph) { + throw UninitializedParameter(); + } + }; + + /// \brief \ref named-templ-param "Named parameter" for setting DistMap + /// type + /// + /// \ref named-templ-param "Named parameter" for setting DistMap type + /// + template + struct DefDistMap + : public BellmanFord< Graph, LengthMap, DefDistMapTraits > { + typedef BellmanFord< Graph, LengthMap, DefDistMapTraits > Create; + }; + + template + struct DefOperationTraitsTraits : public Traits { + typedef T OperationTraits; + }; + + /// \brief \ref named-templ-param "Named parameter" for setting + /// OperationTraits type + /// + /// \ref named-templ-param "Named parameter" for setting OperationTraits + /// type + template + struct DefOperationTraits + : public BellmanFord< Graph, LengthMap, DefOperationTraitsTraits > { + typedef BellmanFord< Graph, LengthMap, DefOperationTraitsTraits > + Create; + }; + + ///@} + + protected: + + BellmanFord() {} + + public: + + /// \brief Constructor. + /// + /// \param _graph the graph the algorithm will run on. + /// \param _length the length map used by the algorithm. + BellmanFord(const Graph& _graph, const LengthMap& _length) : + graph(&_graph), length(&_length), + _pred(0), local_pred(false), + _dist(0), local_dist(false) {} + + ///Destructor. + ~BellmanFord() { + if(local_pred) delete _pred; + if(local_dist) delete _dist; + delete _mask; + } + + /// \brief Sets the length map. + /// + /// Sets the length map. + /// \return \c (*this) + BellmanFord &lengthMap(const LengthMap &m) { + length = &m; + return *this; + } + + /// \brief Sets the map storing the predecessor edges. + /// + /// Sets the map storing the predecessor edges. + /// If you don't use this function before calling \ref run(), + /// it will allocate one. The destuctor deallocates this + /// automatically allocated map, of course. + /// \return \c (*this) + BellmanFord &predMap(PredMap &m) { + if(local_pred) { + delete _pred; + local_pred=false; + } + _pred = &m; + return *this; + } + + /// \brief Sets the map storing the distances calculated by the algorithm. + /// + /// Sets the map storing the distances calculated by the algorithm. + /// If you don't use this function before calling \ref run(), + /// it will allocate one. The destuctor deallocates this + /// automatically allocated map, of course. + /// \return \c (*this) + BellmanFord &distMap(DistMap &m) { + if(local_dist) { + delete _dist; + local_dist=false; + } + _dist = &m; + return *this; + } + + /// \name Execution control + /// The simplest way to execute the algorithm is to use + /// one of the member functions called \c run(...). + /// \n + /// If you need more control on the execution, + /// first you must call \ref init(), then you can add several source nodes + /// with \ref addSource(). + /// Finally \ref start() will perform the actual path + /// computation. + + ///@{ + + /// \brief Initializes the internal data structures. + /// + /// Initializes the internal data structures. + void init(const Value value = OperationTraits::infinity()) { + create_maps(); + for (NodeIt it(*graph); it != INVALID; ++it) { + _pred->set(it, INVALID); + _dist->set(it, value); + } + _process.clear(); + if (OperationTraits::less(value, OperationTraits::infinity())) { + for (NodeIt it(*graph); it != INVALID; ++it) { + _process.push_back(it); + _mask->set(it, true); + } + } + } + + /// \brief Adds a new source node. + /// + /// The optional second parameter is the initial distance of the node. + /// It just sets the distance of the node to the given value. + void addSource(Node source, Value dst = OperationTraits::zero()) { + _dist->set(source, dst); + if (!(*_mask)[source]) { + _process.push_back(source); + _mask->set(source, true); + } + } + + /// \brief Executes one round from the bellman ford algorithm. + /// + /// If the algoritm calculated the distances in the previous round + /// strictly for all at most k length paths then it will calculate the + /// distances strictly for all at most k + 1 length paths. With k + /// iteration this function calculates the at most k length paths. + /// \return %True when the algorithm have not found more shorter paths. + bool processNextRound() { + for (int i = 0; i < (int)_process.size(); ++i) { + _mask->set(_process[i], false); + } + std::vector nextProcess; + std::vector values(_process.size()); + for (int i = 0; i < (int)_process.size(); ++i) { + values[i] = (*_dist)[_process[i]]; + } + for (int i = 0; i < (int)_process.size(); ++i) { + for (OutEdgeIt it(*graph, _process[i]); it != INVALID; ++it) { + Node target = graph->target(it); + Value relaxed = OperationTraits::plus(values[i], (*length)[it]); + if (OperationTraits::less(relaxed, (*_dist)[target])) { + _pred->set(target, it); + _dist->set(target, relaxed); + if (!(*_mask)[target]) { + _mask->set(target, true); + nextProcess.push_back(target); + } + } + } + } + _process.swap(nextProcess); + return _process.empty(); + } + + /// \brief Executes one weak round from the bellman ford algorithm. + /// + /// If the algorithm calculated the distances in the + /// previous round at least for all at most k length paths then it will + /// calculate the distances at least for all at most k + 1 length paths. + /// This function does not make it possible to calculate strictly the + /// at most k length minimal paths, this is why it is + /// called just weak round. + /// \return %True when the algorithm have not found more shorter paths. + bool processNextWeakRound() { + for (int i = 0; i < (int)_process.size(); ++i) { + _mask->set(_process[i], false); + } + std::vector nextProcess; + for (int i = 0; i < (int)_process.size(); ++i) { + for (OutEdgeIt it(*graph, _process[i]); it != INVALID; ++it) { + Node target = graph->target(it); + Value relaxed = + OperationTraits::plus((*_dist)[_process[i]], (*length)[it]); + if (OperationTraits::less(relaxed, (*_dist)[target])) { + _pred->set(target, it); + _dist->set(target, relaxed); + if (!(*_mask)[target]) { + _mask->set(target, true); + nextProcess.push_back(target); + } + } + } + } + _process.swap(nextProcess); + return _process.empty(); + } + + /// \brief Executes the algorithm. + /// + /// \pre init() must be called and at least one node should be added + /// with addSource() before using this function. + /// + /// This method runs the %BellmanFord algorithm from the root node(s) + /// in order to compute the shortest path to each node. The algorithm + /// computes + /// - The shortest path tree. + /// - The distance of each node from the root(s). + void start() { + int num = countNodes(*graph) - 1; + for (int i = 0; i < num; ++i) { + if (processNextWeakRound()) break; + } + } + + /// \brief Executes the algorithm and checks the negative cycles. + /// + /// \pre init() must be called and at least one node should be added + /// with addSource() before using this function. If there is + /// a negative cycles in the graph it gives back false. + /// + /// This method runs the %BellmanFord algorithm from the root node(s) + /// in order to compute the shortest path to each node. The algorithm + /// computes + /// - The shortest path tree. + /// - The distance of each node from the root(s). + bool checkedStart() { + int num = countNodes(*graph); + for (int i = 0; i < num; ++i) { + if (processNextWeakRound()) return true; + } + return false; + } + + /// \brief Executes the algorithm with path length limit. + /// + /// \pre init() must be called and at least one node should be added + /// with addSource() before using this function. + /// + /// This method runs the %BellmanFord algorithm from the root node(s) + /// in order to compute the shortest path with at most \c length edge + /// long paths to each node. The algorithm computes + /// - The shortest path tree. + /// - The limited distance of each node from the root(s). + void limitedStart(int length) { + for (int i = 0; i < length; ++i) { + if (processNextRound()) break; + } + } + + /// \brief Runs %BellmanFord algorithm from node \c s. + /// + /// This method runs the %BellmanFord algorithm from a root node \c s + /// in order to compute the shortest path to each node. The algorithm + /// computes + /// - The shortest path tree. + /// - The distance of each node from the root. + /// + /// \note d.run(s) is just a shortcut of the following code. + /// \code + /// d.init(); + /// d.addSource(s); + /// d.start(); + /// \endcode + void run(Node s) { + init(); + addSource(s); + start(); + } + + /// \brief Runs %BellmanFord algorithm with limited path length + /// from node \c s. + /// + /// This method runs the %BellmanFord algorithm from a root node \c s + /// in order to compute the shortest path with at most \c len edges + /// to each node. The algorithm computes + /// - The shortest path tree. + /// - The distance of each node from the root. + /// + /// \note d.run(s, len) is just a shortcut of the following code. + /// \code + /// d.init(); + /// d.addSource(s); + /// d.limitedStart(len); + /// \endcode + void run(Node s, int len) { + init(); + addSource(s); + limitedStart(len); + } + + ///@} + + /// \name Query Functions + /// The result of the %BellmanFord algorithm can be obtained using these + /// functions.\n + /// Before the use of these functions, + /// either run() or start() must be called. + + ///@{ + + /// \brief Copies the shortest path to \c t into \c p + /// + /// This function copies the shortest path to \c t into \c p. + /// If it \c t is a source itself or unreachable, then it does not + /// alter \c p. + /// + /// \return Returns \c true if a path to \c t was actually copied to \c p, + /// \c false otherwise. + /// \sa DirPath + template + bool getPath(Path &p, Node t) { + if(reached(t)) { + p.clear(); + typename Path::Builder b(p); + for(b.setStartNode(t);predEdge(t)!=INVALID;t=predNode(t)) + b.pushFront(predEdge(t)); + b.commit(); + return true; + } + return false; + } + + /// \brief The distance of a node from the root. + /// + /// Returns the distance of a node from the root. + /// \pre \ref run() must be called before using this function. + /// \warning If node \c v in unreachable from the root the return value + /// of this funcion is undefined. + Value dist(Node v) const { return (*_dist)[v]; } + + /// \brief Returns the 'previous edge' of the shortest path tree. + /// + /// For a node \c v it returns the 'previous edge' of the shortest path + /// tree, i.e. it returns the last edge of a shortest path from the root + /// to \c v. It is \ref INVALID if \c v is unreachable from the root or + /// if \c v=s. The shortest path tree used here is equal to the shortest + /// path tree used in \ref predNode(). + /// \pre \ref run() must be called before using + /// this function. + Edge predEdge(Node v) const { return (*_pred)[v]; } + + /// \brief Returns the 'previous node' of the shortest path tree. + /// + /// For a node \c v it returns the 'previous node' of the shortest path + /// tree, i.e. it returns the last but one node from a shortest path from + /// the root to \c /v. It is INVALID if \c v is unreachable from the root + /// or if \c v=s. The shortest path tree used here is equal to the + /// shortest path tree used in \ref predEdge(). \pre \ref run() must be + /// called before using this function. + Node predNode(Node v) const { + return (*_pred)[v] == INVALID ? INVALID : graph->source((*_pred)[v]); + } + + /// \brief Returns a reference to the NodeMap of distances. + /// + /// Returns a reference to the NodeMap of distances. \pre \ref run() must + /// be called before using this function. + const DistMap &distMap() const { return *_dist;} + + /// \brief Returns a reference to the shortest path tree map. + /// + /// Returns a reference to the NodeMap of the edges of the + /// shortest path tree. + /// \pre \ref run() must be called before using this function. + const PredMap &predMap() const { return *_pred; } + + /// \brief Checks if a node is reachable from the root. + /// + /// Returns \c true if \c v is reachable from the root. + /// \pre \ref run() must be called before using this function. + /// + bool reached(Node v) { return (*_dist)[v] != OperationTraits::infinity(); } + + ///@} + }; + + /// \brief Default traits class of BellmanFord function. + /// + /// Default traits class of BellmanFord function. + /// \param _Graph Graph type. + /// \param _LengthMap Type of length map. + template + struct BellmanFordWizardDefaultTraits { + /// \brief The graph type the algorithm runs on. + typedef _Graph Graph; + + /// \brief The type of the map that stores the edge lengths. + /// + /// The type of the map that stores the edge lengths. + /// It must meet the \ref concept::ReadMap "ReadMap" concept. + typedef _LengthMap LengthMap; + + /// \brief The value type of the length map. + typedef typename _LengthMap::Value Value; + + /// \brief Operation traits for bellman-ford algorithm. + /// + /// It defines the infinity type on the given Value type + /// and the used operation. + /// \see BellmanFordDefaultOperationTraits + typedef BellmanFordDefaultOperationTraits OperationTraits; + + /// \brief The type of the map that stores the last + /// edges of the shortest paths. + /// + /// The type of the map that stores the last + /// edges of the shortest paths. + /// It must meet the \ref concept::WriteMap "WriteMap" concept. + typedef NullMap PredMap; + + /// \brief Instantiates a PredMap. + /// + /// This function instantiates a \ref PredMap. + static PredMap *createPredMap(const _Graph &) { + return new PredMap(); + } + /// \brief The type of the map that stores the dists of the nodes. + /// + /// The type of the map that stores the dists of the nodes. + /// It must meet the \ref concept::WriteMap "WriteMap" concept. + typedef NullMap DistMap; + /// \brief Instantiates a DistMap. + /// + /// This function instantiates a \ref DistMap. + static DistMap *createDistMap(const _Graph &) { + return new DistMap(); + } + }; + + /// \brief Default traits used by \ref BellmanFordWizard + /// + /// To make it easier to use BellmanFord algorithm + /// we have created a wizard class. + /// This \ref BellmanFordWizard class needs default traits, + /// as well as the \ref BellmanFord class. + /// The \ref BellmanFordWizardBase is a class to be the default traits of the + /// \ref BellmanFordWizard class. + /// \todo More named parameters are required... + template + class BellmanFordWizardBase + : public BellmanFordWizardDefaultTraits<_Graph,_LengthMap> { + + typedef BellmanFordWizardDefaultTraits<_Graph,_LengthMap> Base; + protected: + /// Type of the nodes in the graph. + typedef typename Base::Graph::Node Node; + + /// Pointer to the underlying graph. + void *_graph; + /// Pointer to the length map + void *_length; + ///Pointer to the map of predecessors edges. + void *_pred; + ///Pointer to the map of distances. + void *_dist; + ///Pointer to the source node. + Node _source; + + public: + /// Constructor. + + /// This constructor does not require parameters, therefore it initiates + /// all of the attributes to default values (0, INVALID). + BellmanFordWizardBase() : _graph(0), _length(0), _pred(0), + _dist(0), _source(INVALID) {} + + /// Constructor. + + /// This constructor requires some parameters, + /// listed in the parameters list. + /// Others are initiated to 0. + /// \param graph is the initial value of \ref _graph + /// \param length is the initial value of \ref _length + /// \param source is the initial value of \ref _source + BellmanFordWizardBase(const _Graph& graph, + const _LengthMap& length, + Node source = INVALID) : + _graph((void *)&graph), _length((void *)&length), _pred(0), + _dist(0), _source(source) {} + + }; + + /// A class to make the usage of BellmanFord algorithm easier + + /// This class is created to make it easier to use BellmanFord algorithm. + /// It uses the functions and features of the plain \ref BellmanFord, + /// but it is much simpler to use it. + /// + /// Simplicity means that the way to change the types defined + /// in the traits class is based on functions that returns the new class + /// and not on templatable built-in classes. + /// When using the plain \ref BellmanFord + /// the new class with the modified type comes from + /// the original class by using the :: + /// operator. In the case of \ref BellmanFordWizard only + /// a function have to be called and it will + /// return the needed class. + /// + /// It does not have own \ref run method. When its \ref run method is called + /// it initiates a plain \ref BellmanFord class, and calls the \ref + /// BellmanFord::run method of it. + template + class BellmanFordWizard : public _Traits { + typedef _Traits Base; + + ///The type of the underlying graph. + typedef typename _Traits::Graph Graph; + + typedef typename Graph::Node Node; + typedef typename Graph::NodeIt NodeIt; + typedef typename Graph::Edge Edge; + typedef typename Graph::OutEdgeIt EdgeIt; + + ///The type of the map that stores the edge lengths. + typedef typename _Traits::LengthMap LengthMap; + + ///The type of the length of the edges. + typedef typename LengthMap::Value Value; + + ///\brief The type of the map that stores the last + ///edges of the shortest paths. + typedef typename _Traits::PredMap PredMap; + + ///The type of the map that stores the dists of the nodes. + typedef typename _Traits::DistMap DistMap; + + public: + /// Constructor. + BellmanFordWizard() : _Traits() {} + + /// \brief Constructor that requires parameters. + /// + /// Constructor that requires parameters. + /// These parameters will be the default values for the traits class. + BellmanFordWizard(const Graph& graph, const LengthMap& length, + Node source = INVALID) + : _Traits(graph, length, source) {} + + /// \brief Copy constructor + BellmanFordWizard(const _Traits &b) : _Traits(b) {} + + ~BellmanFordWizard() {} + + /// \brief Runs BellmanFord algorithm from a given node. + /// + /// Runs BellmanFord algorithm from a given node. + /// The node can be given by the \ref source function. + void run() { + if(Base::_source == INVALID) throw UninitializedParameter(); + BellmanFord + bf(*(Graph*)Base::_graph, *(LengthMap*)Base::_length); + if (Base::_pred) bf.predMap(*(PredMap*)Base::_pred); + if (Base::_dist) bf.distMap(*(DistMap*)Base::_dist); + bf.run(Base::_source); + } + + /// \brief Runs BellmanFord algorithm from the given node. + /// + /// Runs BellmanFord algorithm from the given node. + /// \param source is the given source. + void run(Node source) { + Base::_source = source; + run(); + } + + template + struct DefPredMapBase : public Base { + typedef T PredMap; + static PredMap *createPredMap(const Graph &) { return 0; }; + DefPredMapBase(const _Traits &b) : _Traits(b) {} + }; + + ///\brief \ref named-templ-param "Named parameter" + ///function for setting PredMap type + /// + /// \ref named-templ-param "Named parameter" + ///function for setting PredMap type + /// + template + BellmanFordWizard > predMap(const T &t) + { + Base::_pred=(void *)&t; + return BellmanFordWizard >(*this); + } + + template + struct DefDistMapBase : public Base { + typedef T DistMap; + static DistMap *createDistMap(const Graph &) { return 0; }; + DefDistMapBase(const _Traits &b) : _Traits(b) {} + }; + + ///\brief \ref named-templ-param "Named parameter" + ///function for setting DistMap type + /// + /// \ref named-templ-param "Named parameter" + ///function for setting DistMap type + /// + template + BellmanFordWizard > distMap(const T &t) { + Base::_dist=(void *)&t; + return BellmanFordWizard >(*this); + } + + template + struct DefOperationTraitsBase : public Base { + typedef T OperationTraits; + DefOperationTraitsBase(const _Traits &b) : _Traits(b) {} + }; + + ///\brief \ref named-templ-param "Named parameter" + ///function for setting OperationTraits type + /// + /// \ref named-templ-param "Named parameter" + ///function for setting OperationTraits type + /// + template + BellmanFordWizard > distMap() { + return BellmanFordWizard >(*this); + } + + /// \brief Sets the source node, from which the BellmanFord algorithm runs. + /// + /// Sets the source node, from which the BellmanFord algorithm runs. + /// \param source is the source node. + BellmanFordWizard<_Traits>& source(Node source) { + Base::_source = source; + return *this; + } + + }; + + /// \brief Function type interface for BellmanFord algorithm. + /// + /// \ingroup flowalgs + /// Function type interface for BellmanFord algorithm. + /// + /// This function also has several \ref named-templ-func-param + /// "named parameters", they are declared as the members of class + /// \ref BellmanFordWizard. + /// The following + /// example shows how to use these parameters. + /// \code + /// bellmanford(g,length,source).predMap(preds).run(); + /// \endcode + /// \warning Don't forget to put the \ref BellmanFordWizard::run() "run()" + /// to the end of the parameter list. + /// \sa BellmanFordWizard + /// \sa BellmanFord + template + BellmanFordWizard > + bellmanFord(const _Graph& graph, + const _LengthMap& length, + typename _Graph::Node source = INVALID) { + return BellmanFordWizard > + (graph, length, source); + } + +} //END OF NAMESPACE LEMON + +#endif + diff -r 12e0db6b7d0e -r 1788205e36af lemon/johnson.h --- a/lemon/johnson.h Sun Dec 18 03:01:53 2005 +0000 +++ b/lemon/johnson.h Mon Dec 19 09:43:13 2005 +0000 @@ -25,7 +25,7 @@ #include #include #include -#include +#include #include #include #include @@ -100,7 +100,7 @@ // The type of the length of the edges. typedef typename _LengthMap::Value Value; - /// \brief Operation traits for belmann-ford algorithm. + /// \brief Operation traits for bellman-ford algorithm. /// /// It defines the infinity type on the given Value type /// and the used operation. @@ -544,21 +544,21 @@ /// - The distance between each node pairs. void start() { - typedef typename BelmannFord:: + typedef typename BellmanFord:: template DefOperationTraits:: template DefPredMap >:: - Create BelmannFordType; + Create BellmanFordType; - BelmannFordType belmannford(*graph, *length); + BellmanFordType bellmanford(*graph, *length); NullMap predMap; - belmannford.predMap(predMap); + bellmanford.predMap(predMap); - belmannford.init(OperationTraits::zero()); - belmannford.start(); + bellmanford.init(OperationTraits::zero()); + bellmanford.start(); - shiftedRun(belmannford.distMap()); + shiftedRun(bellmanford.distMap()); } /// \brief Executes the algorithm and checks the negatvie cycles. @@ -571,21 +571,21 @@ /// - The distance between each node pairs. bool checkedStart() { - typedef typename BelmannFord:: + typedef typename BellmanFord:: template DefOperationTraits:: template DefPredMap >:: - Create BelmannFordType; + Create BellmanFordType; - BelmannFordType belmannford(*graph, *length); + BellmanFordType bellmanford(*graph, *length); NullMap predMap; - belmannford.predMap(predMap); + bellmanford.predMap(predMap); - belmannford.init(OperationTraits::zero()); - if (!belmannford.checkedStart()) return false; + bellmanford.init(OperationTraits::zero()); + if (!bellmanford.checkedStart()) return false; - shiftedRun(belmannford.distMap()); + shiftedRun(bellmanford.distMap()); return true; }