# HG changeset patch # User klao # Date 1075230998 0 # Node ID e0e41f9e2be53578e40c7e7c116750f2e2faac83 # Parent 7d539ea6ad267d7ca53483ebf41d9486aabd2b03 Generikus binaris kupac implementacio. Alap demo file mukodesenek bemutatasahoz. diff -r 7d539ea6ad26 -r e0e41f9e2be5 src/include/bin_heap.hh --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/include/bin_heap.hh Tue Jan 27 19:16:38 2004 +0000 @@ -0,0 +1,159 @@ +#ifndef BIN_HEAP_HH +#define BIN_HEAP_HH + +#include +#include +#include + +namespace marci { + + template > + class BinHeap { + + public: + typedef Key KeyType; + // FIXME: stl-ben nem ezt hivjak value_type -nak, hanem a kovetkezot... + typedef Val ValueType; + typedef std::pair PairType; + typedef KeyIntMap KeyIntMapType; + typedef Compare ValueCompare; + + /** + * Each Key element have a state associated to it. It may be "in heap", + * "pre heap" or "post heap". The later two are indifferent from the + * heap's point of view, but may be useful to the user. + * + * The KeyIntMap _should_ be initialized in such way, that it maps + * PRE_HEAP (-1) to any element to be put in the heap... + */ + + enum state { + IN_HEAP = 0, + PRE_HEAP = -1, + POST_HEAP = -2 + }; + + private: + std::vector data; + Compare comp; + // FIXME: jo ez igy??? + KeyIntMap &kim; + + public: + BinHeap(KeyIntMap &_kim) : kim(_kim) {} + BinHeap(KeyIntMap &_kim, const Compare &_comp) : comp(_comp), kim(_kim) {} + + + int size() const { return data.size(); } + bool empty() const { return size() == 0; } + + private: + static int parent(int i) { return (i-1)/2; } + static int second_child(int i) { return 2*i+2; } + bool less(const PairType &p1, const PairType &p2) { + return comp(p1.second, p2.second); + } + + int bubble_up(int hole, PairType p); + int bubble_down(int hole, PairType p, int length); + + void move(const PairType &p, int i) { + data[i] = p; + kim.put(p.first, i); + } + + public: + void push(const PairType &p) { + int n = data.size(); + data.resize(n+1); + bubble_up(n, p); + } + void push(const Key &k, const Val &v) { push(PairType(k,v)); } + + Key top() const { + // FIXME: test size>0 ? + return data[0].first; + } + Val topValue() const { + // FIXME: test size>0 ? + return data[0].second; + } + + void pop() { + int n = data.size()-1; + if ( n>0 ) { + bubble_down(0, data[n], n); + } + if ( n>=0 ) { + data.pop_back(); + } + } + + const Val get(const Key &k) const { + int idx = kim.get(k); + return data[idx].second; + } + void put(const Key &k, const Val &v) { + int idx = kim.get(k); + if( idx < 0 ) { + push(k,v); + } + else if( comp(v, data[idx].second) ) { + bubble_up(idx, PairType(k,v)); + } + else { + bubble_down(idx, PairType(k,v), data.size()); + } + } + + void decrease(const Key &k, const Val &v) { + int idx = kim.get(k); + bubble_up(idx, PairType(k,v)); + } + void increase(const Key &k, const Val &v) { + int idx = kim.get(k); + bubble_down(idx, PairType(k,v), data.size()); + } + + }; // class BinHeap + + + template + int BinHeap::bubble_up(int hole, PairType p) { + int par = parent(hole); + while( hole>0 && less(p,data[par]) ) { + move(data[par],hole); + hole = par; + par = parent(hole); + } + move(p, hole); + return hole; + } + + template + int BinHeap::bubble_down(int hole, PairType p, int length) { + int child = second_child(hole); + while(child < length) { + if( less(data[child-1], data[child]) ) { + --child; + } + if( !less(data[child], p) ) + goto ok; + move(data[child], hole); + hole = child; + child = second_child(hole); + } + child--; + if( child +#include +#include +#include + +using namespace marci; +using namespace std; + +class string_int_map; + +typedef BinHeap StrDoubleHeap; + +class string_int_map : public map { +public: + int get(const string &s) { + // Bocs, ez igy gaaaany, de nem volt kedvem utananezni, hogy + // hogy is mukodik ez a map :) + if( count(s) == 0 ) { + operator[](s) = StrDoubleHeap::PRE_HEAP; + } + return operator[](s); + } + void put(const string &s, int i) { + operator[](s) = i; + } +}; + + +int main() +{ + string_int_map sim; + + + cout << "testing string_int_map default value:\n"; + cout << " alma: " << sim.get("alma") << endl; + + cout << "creating the heap\n"; + StrDoubleHeap heap(sim); + + cout << "heap.push(\"alma\", 15);\n"; + heap.push("alma", 15); + + cout << "heap.put(\"korte\", 3.4);\n"; + heap.put("korte", 3.4); + + cout << "heap.get(\"alma\") = " + << heap.get("alma") + << endl; + + cout << "heap.top() = " + << heap.top() << endl; + cout << "heap.topValue() = " + << heap.topValue() << endl; + + cout << "heap.decrease(\"alma\", 1.2);\n"; + heap.put("alma", 1.2); + + cout << "heap.top() = " + << heap.top() << endl; + cout << "heap.topValue() = " + << heap.topValue() << endl; + + cout << "heap.put(\"alma\", 22);\n"; + heap.put("alma", 22); + + cout << "heap.top() = " + << heap.top() << endl; + cout << "heap.topValue() = " + << heap.topValue() << endl; + + cout << "heap.size() = " + << heap.size() << endl; + cout << "heap.pop();\n"; + heap.pop(); + + cout << "heap.top() = " + << heap.top() << endl; + cout << "heap.topValue() = " + << heap.topValue() << endl; + + cout << "heap.size() = " + << heap.size() << endl; + cout << "heap.pop();\n"; + heap.pop(); + + cout << "heap.size() = " + << heap.size() << endl; + cout << "heap.empty() = " + << (heap.empty()?"true":"false") << endl; +} +