1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/src/work/jacint/graph_gen.h Wed May 05 17:23:04 2004 +0000
1.3 @@ -0,0 +1,52 @@
1.4 +// -*- c++ -*-
1.5 +//randomGraph(i,j) gives a random graph on i nodes and j edges.
1.6 +#include <vector>
1.7 +#include <cstdlib>
1.8 +
1.9 +//#include <list_graph.h>
1.10 +//#include <time_measure.h>
1.11 +//#include <for_each_macros.h>
1.12 +//#include <bfs_iterator.h>
1.13 +//#include <bipartite_graph_wrapper.h>
1.14 +//#include <maps.h>
1.15 +//#include <max_flow.h>
1.16 +
1.17 +namespace hugo {
1.18 +
1.19 +
1.20 + /**
1.21 + * Inicializalja a veletlenszamgeneratort.
1.22 + * Figyelem, ez nem jo igazi random szamokhoz,
1.23 + * erre ne bizzad a titkaidat!
1.24 + */
1.25 + void random_init()
1.26 + {
1.27 + unsigned int seed = getpid();
1.28 + seed |= seed << 15;
1.29 + seed ^= time(0);
1.30 +
1.31 + srand(seed);
1.32 + }
1.33 +
1.34 +
1.35 + /**
1.36 + * Egy veletlen int-et ad vissza 0 es m-1 kozott.
1.37 + */
1.38 + int random(int m)
1.39 + {
1.40 + return int( double(m) * rand() / (RAND_MAX + 1.0) );
1.41 + }
1.42 +
1.43 +
1.44 + template<typename Graph>
1.45 + void randomGraph (Graph& g, int n, int m) {
1.46 + typedef typename Graph::Node Node;
1.47 + g.clear();
1.48 + std::vector<Node> nodes;
1.49 + for (int i=0; i<n; ++i)
1.50 + nodes.push_back(g.addNode());
1.51 + for (int i=0; i<m; ++i)
1.52 + g.addEdge(nodes[random(n)], nodes[random(n)]);
1.53 + }
1.54 +
1.55 +}