1.1 --- a/src/work/jacint/graph_gen.h Thu May 06 17:01:31 2004 +0000
1.2 +++ b/src/work/jacint/graph_gen.h Thu May 06 17:22:11 2004 +0000
1.3 @@ -1,16 +1,7 @@
1.4 // -*- c++ -*-
1.5 -//randomGraph(i,j) gives a random graph on i nodes and j edges.
1.6 #include <vector>
1.7 #include <cstdlib>
1.8
1.9 -//#include <list_graph.h>
1.10 -//#include <time_measure.h>
1.11 -//#include <for_each_macros.h>
1.12 -//#include <bfs_iterator.h>
1.13 -//#include <bipartite_graph_wrapper.h>
1.14 -//#include <maps.h>
1.15 -//#include <max_flow.h>
1.16 -
1.17 namespace hugo {
1.18
1.19
1.20 @@ -38,15 +29,36 @@
1.21 }
1.22
1.23
1.24 + /// Generates a random graph with n nodes and m edges.
1.25 + /// Before generating the random graph, \c g.clear() is called.
1.26 template<typename Graph>
1.27 - void randomGraph (Graph& g, int n, int m) {
1.28 - typedef typename Graph::Node Node;
1.29 + void randomGraph(Graph& g, int n, int m) {
1.30 g.clear();
1.31 - std::vector<Node> nodes;
1.32 + std::vector<typename Graph::Node> nodes;
1.33 for (int i=0; i<n; ++i)
1.34 nodes.push_back(g.addNode());
1.35 for (int i=0; i<m; ++i)
1.36 g.addEdge(nodes[random(n)], nodes[random(n)]);
1.37 }
1.38
1.39 -}
1.40 + /// Generates a random bipartite graph with a and b nodes
1.41 + /// in the color classes and m edges.
1.42 + /// According to the bipartite graph concept, the resulting
1.43 + /// graph is directed from the first class to the second one.
1.44 + /// Before generating the random graph, \c g.clear() is called.
1.45 + template<typename Graph>
1.46 + void randomBipartiteGraph(Graph& g, int a, int b, int m) {
1.47 + g.clear();
1.48 + std::vector<typename Graph::Node> s_nodes;
1.49 + std::vector<typename Graph::Node> t_nodes;
1.50 + for (int i=0; i<a; ++i)
1.51 + ///\bug g.addNode(g.S_CLASS) would be better.
1.52 + s_nodes.push_back(g.addNode(false));
1.53 + for (int i=0; i<b; ++i)
1.54 + ///\bug g.addNode(g.T_CLASS) would be better.
1.55 + t_nodes.push_back(g.addNode(true));
1.56 + for (int i=0; i<m; ++i)
1.57 + g.addEdge(s_nodes[random(a)], t_nodes[random(b)]);
1.58 + }
1.59 +
1.60 +} //namespace hugo
2.1 --- a/src/work/marci/bipartite_graph_wrapper.h Thu May 06 17:01:31 2004 +0000
2.2 +++ b/src/work/marci/bipartite_graph_wrapper.h Thu May 06 17:22:11 2004 +0000
2.3 @@ -247,8 +247,8 @@
2.4 }
2.5
2.6 void clear() {
2.7 - FOR_EACH_LOC(typename Parent::EdgeIt, e, G) erase(e);
2.8 - FOR_EACH_LOC(typename Parent::NodeIt, n, G) erase(n);
2.9 + FOR_EACH_LOC(typename Parent::EdgeIt, e, *this) erase(e);
2.10 + FOR_EACH_LOC(typename Parent::NodeIt, n, *this) erase(n);
2.11 }
2.12 };
2.13
3.1 --- a/src/work/marci/bipartite_matching_try_3.cc Thu May 06 17:01:31 2004 +0000
3.2 +++ b/src/work/marci/bipartite_matching_try_3.cc Thu May 06 17:22:11 2004 +0000
3.3 @@ -2,7 +2,6 @@
3.4 #include <iostream>
3.5 #include <fstream>
3.6 #include <vector>
3.7 -#include <cstdlib>
3.8
3.9 #include <list_graph.h>
3.10 //#include <smart_graph.h>
3.11 @@ -13,6 +12,7 @@
3.12 #include <bipartite_graph_wrapper.h>
3.13 #include <hugo/maps.h>
3.14 #include <max_flow.h>
3.15 +#include <graph_gen.h>
3.16
3.17 using namespace hugo;
3.18
3.19 @@ -79,27 +79,6 @@
3.20 int matchingValue() { return mf.flowValue(); }
3.21 };
3.22
3.23 -/**
3.24 - * Inicializalja a veletlenszamgeneratort.
3.25 - * Figyelem, ez nem jo igazi random szamokhoz,
3.26 - * erre ne bizzad a titkaidat!
3.27 - */
3.28 -void random_init()
3.29 -{
3.30 - unsigned int seed = getpid();
3.31 - seed |= seed << 15;
3.32 - seed ^= time(0);
3.33 -
3.34 - srand(seed);
3.35 -}
3.36 -
3.37 -/**
3.38 - * Egy veletlen int-et ad vissza 0 es m-1 kozott.
3.39 - */
3.40 -int random(int m)
3.41 -{
3.42 - return int( double(m) * rand() / (RAND_MAX + 1.0) );
3.43 -}
3.44
3.45 int main() {
3.46 //typedef UndirListGraph Graph;
3.47 @@ -113,9 +92,6 @@
3.48
3.49 Graph g;
3.50
3.51 - std::vector<Graph::Node> s_nodes;
3.52 - std::vector<Graph::Node> t_nodes;
3.53 -
3.54 int a;
3.55 std::cout << "number of nodes in the first color class=";
3.56 std::cin >> a;
3.57 @@ -127,13 +103,8 @@
3.58 std::cin >> m;
3.59
3.60 std::cout << "Generatig a random bipartite graph..." << std::endl;
3.61 - for (int i=0; i<a; ++i) s_nodes.push_back(g.addNode(false));
3.62 - for (int i=0; i<b; ++i) t_nodes.push_back(g.addNode(true));
3.63 -
3.64 random_init();
3.65 - for(int i=0; i<m; ++i) {
3.66 - g.addEdge(s_nodes[random(a)], t_nodes[random(b)]);
3.67 - }
3.68 + randomBipartiteGraph(g, a, b, m);
3.69
3.70 // std::cout << "Edges of the bipartite graph:" << std::endl;
3.71 // FOR_EACH_LOC(EdgeIt, e, g) std::cout << e << " ";