It is really obsolete, but containes interesting stuffs.
authoralpar
Tue, 27 Jul 2004 16:02:51 +0000
changeset 7407237eaaf5d84
parent 739 3bb5553ec41b
child 741 aa700e5c47b5
It is really obsolete, but containes interesting stuffs.
src/work/alpar/attic/bfs.h
src/work/alpar/bfs.h
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/work/alpar/attic/bfs.h	Tue Jul 27 16:02:51 2004 +0000
     1.3 @@ -0,0 +1,352 @@
     1.4 +// -*-mode: c++; -*-
     1.5 +#ifndef _BFS_H_
     1.6 +#define _BFS_H_
     1.7 +
     1.8 +#include <queue>
     1.9 +#include <graph.h>
    1.10 +
    1.11 +namespace NEGRO 
    1.12 +{
    1.13 +  using namespace std;
    1.14 +  
    1.15 +  //   template <typename G,typename> class bfs_T
    1.16 +  //   {
    1.17 +  //     typedef G Graph;
    1.18 +  //     typedef Graph::OutEdgeIterator EdgeIterator; //Ez kell
    1.19 +  //     typedef Graph::NodeIterator NodeIterator;
    1.20 +    
    1.21 +  //     class bfs_node_D 
    1.22 +  //     {
    1.23 +  //       EdgeIterator Tree;
    1.24 +  //       int Dist;
    1.25 +  //       int Priority;
    1.26 +  //     }
    1.27 +  //   }
    1.28 +    
    1.29 +
    1.30 +  //     //    template <bfs_T<G>>
    1.31 +  //     //    void bfs(bfs_T::Graph &G,const bfs_T::NodeIterator &start_node,const &maps)
    1.32 +
    1.33 +    
    1.34 +  
    1.35 +  //   template <class G>
    1.36 +  //   class bfs_maps_T
    1.37 +  //   {
    1.38 +  //     typedef visited; //node->bool (RW)
    1.39 +  //     typedef tree;    //node->EdgeIterator (W)
    1.40 +  //     typedef dist;   //node->int (W)
    1.41 +  //     typedef priority; //node->int (W)
    1.42 +  //   };
    1.43 +  
    1.44 +  
    1.45 +  //   Nem jo! Osszeakad a masik Put-tal
    1.46 +  //   class do_nothing_map {};
    1.47 +  //   template <typename V,typename T>
    1.48 +  //   void Put(const do_nothing_map &p,const V &v,const T &t) {}
    1.49 +  
    1.50 +  struct do_nothing_map {
    1.51 +    template <typename V,typename T> static void Put(V v,T t) {}
    1.52 +    template <typename G> void SetG(G &g) {}
    1.53 +  };
    1.54 +  
    1.55 +
    1.56 +  template <typename I,typename C, typename T, T C::*M>
    1.57 +  class class_element_map {
    1.58 +  public:
    1.59 +    typedef T value_type;
    1.60 +    static void Put(const I &i, const T &t) {(*i).*M=t;}
    1.61 +    static T Get(const I i) {return (*i).*M;}
    1.62 +    T &operator[](I i) {return (*i).*M;}
    1.63 +  };
    1.64 +
    1.65 +  /* 
    1.66 +     template <typename C,typename I,typename T, T C::*M>
    1.67 +     void Put(class_element_map<C,T,M> p,I i, T t)
    1.68 +     {
    1.69 +     i->*M=t;   
    1.70 +     };
    1.71 +  */
    1.72 +
    1.73 +  template <typename P,typename I,typename T>
    1.74 +  inline void Put(P &p,const I &i, const T &t)
    1.75 +  {
    1.76 +    p.Put(i,t);   
    1.77 +  };
    1.78 +  template <typename P,typename I>
    1.79 +  inline typename P::value_type Get(const P &p,const I &i)
    1.80 +  {
    1.81 +    return p.Get(i);   
    1.82 +  };
    1.83 +
    1.84 +  /*
    1.85 +    template <typename G,typename T, typename G::EdgeType::*M>
    1.86 +    T Get(edge_element_map p,G::EdgeIterator i)
    1.87 +    {
    1.88 +    return i->*M;
    1.89 +    };
    1.90 +  */
    1.91 +  
    1.92 +  /* 
    1.93 +     template <class G>
    1.94 +     class default_bfs_maps
    1.95 +     {
    1.96 +     public:
    1.97 +     typedef typename G::NodeType NodeType;
    1.98 +    
    1.99 +     class_element_map<typename G::NodeIterator,
   1.100 +     typename G::NodeType,
   1.101 +     bool,&NodeType::isVis> visited; //node->bool (RW)
   1.102 +     do_nothing_map tree;   //node->EdgeIterator (W)
   1.103 +     do_nothing_map dist;   //node->int (W)
   1.104 +     do_nothing_map priority; //node->int (W)
   1.105 +     };
   1.106 +  */
   1.107 +
   1.108 +  template<class G>
   1.109 +  struct bfs_node_data 
   1.110 +  {
   1.111 +    bool visited;
   1.112 +    typename G::EdgeIterator tree;
   1.113 +    int dist;
   1.114 +    int priority;
   1.115 +  };
   1.116 +  
   1.117 +  template <class G>
   1.118 +  class bfs_static_maps
   1.119 +  {
   1.120 +  public:
   1.121 +    typedef typename G::NodeType NodeType;
   1.122 +    
   1.123 +    /*    class_element_map<typename G::NodeIterator,
   1.124 +	  typename G::NodeType,
   1.125 +	  bfs_node_data<G>,&NT::D> n_d; //node-> data
   1.126 +    */
   1.127 +    class 
   1.128 +    {
   1.129 +    public:
   1.130 +      bfs_node_data<G> NodeType::*d;
   1.131 +      typedef bool value_type;
   1.132 +      void Put(typename G::NodeIterator &i, const value_type &t)
   1.133 +      {((*i).*d).visited=t;}
   1.134 +      value_type Get(const typename G::NodeIterator &i) const
   1.135 +      {return ((*i).*d).visited;}
   1.136 +    } visited;
   1.137 +    
   1.138 +    class 
   1.139 +    {
   1.140 +    public:
   1.141 +      bfs_node_data<G> NodeType::*d;
   1.142 +      typedef typename G::EdgeIterator value_type;
   1.143 +      void Put(typename G::NodeIterator &i, const value_type &t)
   1.144 +      {((*i).*d).tree=t;}
   1.145 +      value_type Get(const typename G::NodeIterator &i) const
   1.146 +      {return ((*i).*d).tree;}
   1.147 +    } tree;
   1.148 +    
   1.149 +    class 
   1.150 +    {
   1.151 +    public:
   1.152 +      bfs_node_data<G> NodeType::*d;
   1.153 +      typedef int value_type;
   1.154 +      void Put(typename G::NodeIterator &i, const value_type &t)
   1.155 +      {((*i).*d).dist=t;}
   1.156 +      value_type Get(const typename G::NodeIterator &i) const
   1.157 +      {return ((*i).*d).dist;}
   1.158 +    } dist;
   1.159 +    
   1.160 +    class 
   1.161 +    {
   1.162 +    public:
   1.163 +      bfs_node_data<G> NodeType::*d;
   1.164 +      typedef int value_type;
   1.165 +      void Put(typename G::NodeIterator &i,  const value_type &t)
   1.166 +      {((*i).*d).priority=t;}
   1.167 +      value_type Get(const typename G::NodeIterator &i) const
   1.168 +      {return ((*i).*d).priority;}
   1.169 +    } priority;
   1.170 +    
   1.171 +    //do_nothing_map tree;   //node->EdgeIterator (W)
   1.172 +    //    do_nothing_map dist;   //node->int (W)
   1.173 +    //    do_nothing_map priority; //node->int (W)
   1.174 +
   1.175 +    void SetDataField(const bfs_node_data<G> NodeType::*dd)
   1.176 +    {
   1.177 +      tree.d=visited.d=dist.d=priority.d=dd;
   1.178 +    }
   1.179 +    
   1.180 +    bfs_static_maps(const bfs_node_data<G> NodeType::*dd) 
   1.181 +    {
   1.182 +      PutDataField(dd);
   1.183 +    }
   1.184 +    
   1.185 +    bfs_static_maps(const bfs_static_maps<G> &B) 
   1.186 +    {
   1.187 +      tree.d=B.tree.d;visited.d=B.visited.d;
   1.188 +      dist.d=B.dist.d;priority.d=B.priority.d;
   1.189 +    }
   1.190 +    
   1.191 +  };
   1.192 +  
   1.193 +  template<typename I>
   1.194 +  struct BFS_Q
   1.195 +  {
   1.196 +    I n;
   1.197 +    int dist;
   1.198 +    //  BFS_Q() {}
   1.199 +    //  BFS_Q(BFS_Q<I> &b) {n=b.n;dist=b.dist;}
   1.200 +  };
   1.201 +  
   1.202 +  template<class G,class M>
   1.203 +  void bfs_fn(G &Gr,const typename G::NodeIterator &start_node,M &maps)
   1.204 +  {
   1.205 +    using namespace std;
   1.206 +    
   1.207 +    typedef BFS_Q<typename G::NodeIterator> Q_T;
   1.208 +    
   1.209 +    Q_T q;
   1.210 +    
   1.211 +    int pr=0;
   1.212 +    typename G::NodeIterator n,m;
   1.213 +    typename G::OutEdgeIterator e;
   1.214 +    int d;
   1.215 +    
   1.216 +    for(Gr.GetFirst(n);n.isValid();++n)
   1.217 +      Put(maps.visited,n,false);
   1.218 +    
   1.219 +    queue<Q_T> Q;
   1.220 +    
   1.221 +    q.n=start_node;
   1.222 +    q.dist=0;
   1.223 +    Q.push(q);
   1.224 +    Put(maps.visited,start_node,true);
   1.225 +    //      Put(maps::tree,start_node,?????);
   1.226 +    Put(maps.dist,start_node,0);
   1.227 +    Put(maps.priority,start_node,pr++);
   1.228 +    
   1.229 +    do {
   1.230 +      n=Q.front().n;d=Q.front().dist+1;
   1.231 +      Q.pop();
   1.232 +      for(Gr.GetFirst(e,n);e.isValid();++e)
   1.233 +	if(!Get(maps.visited,(m=e.Bnode()))) {
   1.234 +	  q.n=m;
   1.235 +	  q.dist=d;
   1.236 +	  Q.push(q);
   1.237 +	  Put(maps.visited,m,true);
   1.238 +	  Put(maps.tree,m,e);
   1.239 +	  Put(maps.dist,m,d);
   1.240 +	  Put(maps.priority,m,pr++);
   1.241 +	}
   1.242 +    } while(!Q.empty());
   1.243 +  };
   1.244 +
   1.245 +  // bfs algorithm class
   1.246 +
   1.247 +  template<class G>  //the default traits
   1.248 +  class default_bfs_T
   1.249 +  {
   1.250 +  public:
   1.251 +    
   1.252 +    typedef G Graph;
   1.253 +    typedef typename G::OutEdgeIterator SearchEdgeIterator;
   1.254 +    
   1.255 +    typedef typename G::NodeMap<bool> visited_map_t;
   1.256 +    typedef typename G::NodeMap<typename G::EdgeIterator> tree_map_t;
   1.257 +    
   1.258 +    typedef typename G::NodeMap<int> dist_map_t;   //node->int (W)
   1.259 +    typedef typename G::NodeMap<int> priority_map_t; //node->int (W)
   1.260 +};
   1.261 +
   1.262 +  template<class T>
   1.263 +  class Bfs
   1.264 +  {
   1.265 +  public:
   1.266 +    typedef typename T::Graph Graph;
   1.267 +    typedef typename Graph::NodeIterator NodeIterator;
   1.268 +    typedef typename Graph::EdgeIterator EdgeIterator;
   1.269 +    
   1.270 +    typedef typename T::SearchEdgeIterator SearchEdgeIterator;
   1.271 +    
   1.272 +    typename T::visited_map_t visited_map;
   1.273 +    typename T::tree_map_t tree_map;
   1.274 +    typename T::dist_map_t dist_map;
   1.275 +    typename T::priority_map_t priority_map;
   1.276 +    
   1.277 +    struct bfs_queue_cont
   1.278 +    {
   1.279 +      NodeIterator n;
   1.280 +      int dist;
   1.281 +    };
   1.282 +    
   1.283 +    std::queue<bfs_queue_cont> bfs_queue;
   1.284 +    
   1.285 +    int priority;
   1.286 +    Graph *G;
   1.287 +    
   1.288 +    //Bfs(int i): visited_map(G), tree_map(G), dist_map(G), priority_map(G) {}
   1.289 +    Bfs() {}
   1.290 +
   1.291 +    void SetG(Graph &Gr)
   1.292 +    {
   1.293 +      G=&Gr;
   1.294 +      visited_map.SetG(Gr);
   1.295 +      tree_map.SetG(Gr);
   1.296 +      dist_map.SetG(Gr);
   1.297 +      priority_map.SetG(Gr);
   1.298 +    }
   1.299 +    
   1.300 +    void Init()
   1.301 +    {
   1.302 +      //There must be a better way to do this:
   1.303 +      while(!bfs_queue.empty()) bfs_queue.pop();
   1.304 +
   1.305 +      for(NodeIterator n(*G);n.isValid();++n)
   1.306 +	Put(visited_map,n,false);
   1.307 +      
   1.308 +      priority=0;
   1.309 +    }
   1.310 +    
   1.311 +    void AddStartNode(const NodeIterator &start_node,int dist=0)
   1.312 +    {
   1.313 +      bfs_queue_cont q;
   1.314 +      q.n=start_node;
   1.315 +      q.dist=dist;
   1.316 +      bfs_queue.push(q);
   1.317 +
   1.318 +      Put(visited_map,start_node,true);
   1.319 +      //      Put(tree_map,start_node,?????);
   1.320 +      Put(dist_map,start_node,dist);
   1.321 +      Put(priority_map,start_node,priority++);    
   1.322 +    }
   1.323 +    
   1.324 +    void Init(const NodeIterator &start_node,int dist=0)
   1.325 +    {
   1.326 +      Init();
   1.327 +      AddStartNode(start_node,dist);
   1.328 +    }
   1.329 +
   1.330 +    void Run() 
   1.331 +    {
   1.332 +      NodeIterator n,m;
   1.333 +      int d;
   1.334 +
   1.335 +      bfs_queue_cont q;
   1.336 +      while(!(bfs_queue.empty()/* && other stop conditions */)) {
   1.337 +	n=bfs_queue.front().n;d=bfs_queue.front().dist+1;
   1.338 +	bfs_queue.pop();
   1.339 +	for(SearchEdgeIterator e(*G,n);e.isValid();++e)
   1.340 +	  if(!Get(visited_map,(m=e.Bnode()))) {
   1.341 +	    q.n=m;
   1.342 +	    q.dist=d;
   1.343 +	    bfs_queue.push(q);
   1.344 +	    Put(visited_map,m,true);
   1.345 +	    Put(tree_map,m,e);
   1.346 +	    Put(dist_map,m,d);
   1.347 +	    Put(priority_map,m,priority++);
   1.348 +	  }
   1.349 +      }
   1.350 +    }
   1.351 +  };
   1.352 +  
   1.353 +}
   1.354 +  
   1.355 +#endif
     2.1 --- a/src/work/alpar/bfs.h	Sat Jul 24 14:33:37 2004 +0000
     2.2 +++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
     2.3 @@ -1,352 +0,0 @@
     2.4 -// -*-mode: c++; -*-
     2.5 -#ifndef _BFS_H_
     2.6 -#define _BFS_H_
     2.7 -
     2.8 -#include <queue>
     2.9 -#include <graph.h>
    2.10 -
    2.11 -namespace NEGRO 
    2.12 -{
    2.13 -  using namespace std;
    2.14 -  
    2.15 -  //   template <typename G,typename> class bfs_T
    2.16 -  //   {
    2.17 -  //     typedef G Graph;
    2.18 -  //     typedef Graph::OutEdgeIterator EdgeIterator; //Ez kell
    2.19 -  //     typedef Graph::NodeIterator NodeIterator;
    2.20 -    
    2.21 -  //     class bfs_node_D 
    2.22 -  //     {
    2.23 -  //       EdgeIterator Tree;
    2.24 -  //       int Dist;
    2.25 -  //       int Priority;
    2.26 -  //     }
    2.27 -  //   }
    2.28 -    
    2.29 -
    2.30 -  //     //    template <bfs_T<G>>
    2.31 -  //     //    void bfs(bfs_T::Graph &G,const bfs_T::NodeIterator &start_node,const &maps)
    2.32 -
    2.33 -    
    2.34 -  
    2.35 -  //   template <class G>
    2.36 -  //   class bfs_maps_T
    2.37 -  //   {
    2.38 -  //     typedef visited; //node->bool (RW)
    2.39 -  //     typedef tree;    //node->EdgeIterator (W)
    2.40 -  //     typedef dist;   //node->int (W)
    2.41 -  //     typedef priority; //node->int (W)
    2.42 -  //   };
    2.43 -  
    2.44 -  
    2.45 -  //   Nem jo! Osszeakad a masik Put-tal
    2.46 -  //   class do_nothing_map {};
    2.47 -  //   template <typename V,typename T>
    2.48 -  //   void Put(const do_nothing_map &p,const V &v,const T &t) {}
    2.49 -  
    2.50 -  struct do_nothing_map {
    2.51 -    template <typename V,typename T> static void Put(V v,T t) {}
    2.52 -    template <typename G> void SetG(G &g) {}
    2.53 -  };
    2.54 -  
    2.55 -
    2.56 -  template <typename I,typename C, typename T, T C::*M>
    2.57 -  class class_element_map {
    2.58 -  public:
    2.59 -    typedef T value_type;
    2.60 -    static void Put(const I &i, const T &t) {(*i).*M=t;}
    2.61 -    static T Get(const I i) {return (*i).*M;}
    2.62 -    T &operator[](I i) {return (*i).*M;}
    2.63 -  };
    2.64 -
    2.65 -  /* 
    2.66 -     template <typename C,typename I,typename T, T C::*M>
    2.67 -     void Put(class_element_map<C,T,M> p,I i, T t)
    2.68 -     {
    2.69 -     i->*M=t;   
    2.70 -     };
    2.71 -  */
    2.72 -
    2.73 -  template <typename P,typename I,typename T>
    2.74 -  inline void Put(P &p,const I &i, const T &t)
    2.75 -  {
    2.76 -    p.Put(i,t);   
    2.77 -  };
    2.78 -  template <typename P,typename I>
    2.79 -  inline typename P::value_type Get(const P &p,const I &i)
    2.80 -  {
    2.81 -    return p.Get(i);   
    2.82 -  };
    2.83 -
    2.84 -  /*
    2.85 -    template <typename G,typename T, typename G::EdgeType::*M>
    2.86 -    T Get(edge_element_map p,G::EdgeIterator i)
    2.87 -    {
    2.88 -    return i->*M;
    2.89 -    };
    2.90 -  */
    2.91 -  
    2.92 -  /* 
    2.93 -     template <class G>
    2.94 -     class default_bfs_maps
    2.95 -     {
    2.96 -     public:
    2.97 -     typedef typename G::NodeType NodeType;
    2.98 -    
    2.99 -     class_element_map<typename G::NodeIterator,
   2.100 -     typename G::NodeType,
   2.101 -     bool,&NodeType::isVis> visited; //node->bool (RW)
   2.102 -     do_nothing_map tree;   //node->EdgeIterator (W)
   2.103 -     do_nothing_map dist;   //node->int (W)
   2.104 -     do_nothing_map priority; //node->int (W)
   2.105 -     };
   2.106 -  */
   2.107 -
   2.108 -  template<class G>
   2.109 -  struct bfs_node_data 
   2.110 -  {
   2.111 -    bool visited;
   2.112 -    typename G::EdgeIterator tree;
   2.113 -    int dist;
   2.114 -    int priority;
   2.115 -  };
   2.116 -  
   2.117 -  template <class G>
   2.118 -  class bfs_static_maps
   2.119 -  {
   2.120 -  public:
   2.121 -    typedef typename G::NodeType NodeType;
   2.122 -    
   2.123 -    /*    class_element_map<typename G::NodeIterator,
   2.124 -	  typename G::NodeType,
   2.125 -	  bfs_node_data<G>,&NT::D> n_d; //node-> data
   2.126 -    */
   2.127 -    class 
   2.128 -    {
   2.129 -    public:
   2.130 -      bfs_node_data<G> NodeType::*d;
   2.131 -      typedef bool value_type;
   2.132 -      void Put(typename G::NodeIterator &i, const value_type &t)
   2.133 -      {((*i).*d).visited=t;}
   2.134 -      value_type Get(const typename G::NodeIterator &i) const
   2.135 -      {return ((*i).*d).visited;}
   2.136 -    } visited;
   2.137 -    
   2.138 -    class 
   2.139 -    {
   2.140 -    public:
   2.141 -      bfs_node_data<G> NodeType::*d;
   2.142 -      typedef typename G::EdgeIterator value_type;
   2.143 -      void Put(typename G::NodeIterator &i, const value_type &t)
   2.144 -      {((*i).*d).tree=t;}
   2.145 -      value_type Get(const typename G::NodeIterator &i) const
   2.146 -      {return ((*i).*d).tree;}
   2.147 -    } tree;
   2.148 -    
   2.149 -    class 
   2.150 -    {
   2.151 -    public:
   2.152 -      bfs_node_data<G> NodeType::*d;
   2.153 -      typedef int value_type;
   2.154 -      void Put(typename G::NodeIterator &i, const value_type &t)
   2.155 -      {((*i).*d).dist=t;}
   2.156 -      value_type Get(const typename G::NodeIterator &i) const
   2.157 -      {return ((*i).*d).dist;}
   2.158 -    } dist;
   2.159 -    
   2.160 -    class 
   2.161 -    {
   2.162 -    public:
   2.163 -      bfs_node_data<G> NodeType::*d;
   2.164 -      typedef int value_type;
   2.165 -      void Put(typename G::NodeIterator &i,  const value_type &t)
   2.166 -      {((*i).*d).priority=t;}
   2.167 -      value_type Get(const typename G::NodeIterator &i) const
   2.168 -      {return ((*i).*d).priority;}
   2.169 -    } priority;
   2.170 -    
   2.171 -    //do_nothing_map tree;   //node->EdgeIterator (W)
   2.172 -    //    do_nothing_map dist;   //node->int (W)
   2.173 -    //    do_nothing_map priority; //node->int (W)
   2.174 -
   2.175 -    void SetDataField(const bfs_node_data<G> NodeType::*dd)
   2.176 -    {
   2.177 -      tree.d=visited.d=dist.d=priority.d=dd;
   2.178 -    }
   2.179 -    
   2.180 -    bfs_static_maps(const bfs_node_data<G> NodeType::*dd) 
   2.181 -    {
   2.182 -      PutDataField(dd);
   2.183 -    }
   2.184 -    
   2.185 -    bfs_static_maps(const bfs_static_maps<G> &B) 
   2.186 -    {
   2.187 -      tree.d=B.tree.d;visited.d=B.visited.d;
   2.188 -      dist.d=B.dist.d;priority.d=B.priority.d;
   2.189 -    }
   2.190 -    
   2.191 -  };
   2.192 -  
   2.193 -  template<typename I>
   2.194 -  struct BFS_Q
   2.195 -  {
   2.196 -    I n;
   2.197 -    int dist;
   2.198 -    //  BFS_Q() {}
   2.199 -    //  BFS_Q(BFS_Q<I> &b) {n=b.n;dist=b.dist;}
   2.200 -  };
   2.201 -  
   2.202 -  template<class G,class M>
   2.203 -  void bfs_fn(G &Gr,const typename G::NodeIterator &start_node,M &maps)
   2.204 -  {
   2.205 -    using namespace std;
   2.206 -    
   2.207 -    typedef BFS_Q<typename G::NodeIterator> Q_T;
   2.208 -    
   2.209 -    Q_T q;
   2.210 -    
   2.211 -    int pr=0;
   2.212 -    typename G::NodeIterator n,m;
   2.213 -    typename G::OutEdgeIterator e;
   2.214 -    int d;
   2.215 -    
   2.216 -    for(Gr.GetFirst(n);n.isValid();++n)
   2.217 -      Put(maps.visited,n,false);
   2.218 -    
   2.219 -    queue<Q_T> Q;
   2.220 -    
   2.221 -    q.n=start_node;
   2.222 -    q.dist=0;
   2.223 -    Q.push(q);
   2.224 -    Put(maps.visited,start_node,true);
   2.225 -    //      Put(maps::tree,start_node,?????);
   2.226 -    Put(maps.dist,start_node,0);
   2.227 -    Put(maps.priority,start_node,pr++);
   2.228 -    
   2.229 -    do {
   2.230 -      n=Q.front().n;d=Q.front().dist+1;
   2.231 -      Q.pop();
   2.232 -      for(Gr.GetFirst(e,n);e.isValid();++e)
   2.233 -	if(!Get(maps.visited,(m=e.Bnode()))) {
   2.234 -	  q.n=m;
   2.235 -	  q.dist=d;
   2.236 -	  Q.push(q);
   2.237 -	  Put(maps.visited,m,true);
   2.238 -	  Put(maps.tree,m,e);
   2.239 -	  Put(maps.dist,m,d);
   2.240 -	  Put(maps.priority,m,pr++);
   2.241 -	}
   2.242 -    } while(!Q.empty());
   2.243 -  };
   2.244 -
   2.245 -  // bfs algorithm class
   2.246 -
   2.247 -  template<class G>  //the default traits
   2.248 -  class default_bfs_T
   2.249 -  {
   2.250 -  public:
   2.251 -    
   2.252 -    typedef G Graph;
   2.253 -    typedef typename G::OutEdgeIterator SearchEdgeIterator;
   2.254 -    
   2.255 -    typedef typename G::NodeMap<bool> visited_map_t;
   2.256 -    typedef typename G::NodeMap<typename G::EdgeIterator> tree_map_t;
   2.257 -    
   2.258 -    typedef typename G::NodeMap<int> dist_map_t;   //node->int (W)
   2.259 -    typedef typename G::NodeMap<int> priority_map_t; //node->int (W)
   2.260 -};
   2.261 -
   2.262 -  template<class T>
   2.263 -  class Bfs
   2.264 -  {
   2.265 -  public:
   2.266 -    typedef typename T::Graph Graph;
   2.267 -    typedef typename Graph::NodeIterator NodeIterator;
   2.268 -    typedef typename Graph::EdgeIterator EdgeIterator;
   2.269 -    
   2.270 -    typedef typename T::SearchEdgeIterator SearchEdgeIterator;
   2.271 -    
   2.272 -    typename T::visited_map_t visited_map;
   2.273 -    typename T::tree_map_t tree_map;
   2.274 -    typename T::dist_map_t dist_map;
   2.275 -    typename T::priority_map_t priority_map;
   2.276 -    
   2.277 -    struct bfs_queue_cont
   2.278 -    {
   2.279 -      NodeIterator n;
   2.280 -      int dist;
   2.281 -    };
   2.282 -    
   2.283 -    std::queue<bfs_queue_cont> bfs_queue;
   2.284 -    
   2.285 -    int priority;
   2.286 -    Graph *G;
   2.287 -    
   2.288 -    //Bfs(int i): visited_map(G), tree_map(G), dist_map(G), priority_map(G) {}
   2.289 -    Bfs() {}
   2.290 -
   2.291 -    void SetG(Graph &Gr)
   2.292 -    {
   2.293 -      G=&Gr;
   2.294 -      visited_map.SetG(Gr);
   2.295 -      tree_map.SetG(Gr);
   2.296 -      dist_map.SetG(Gr);
   2.297 -      priority_map.SetG(Gr);
   2.298 -    }
   2.299 -    
   2.300 -    void Init()
   2.301 -    {
   2.302 -      //There must be a better way to do this:
   2.303 -      while(!bfs_queue.empty()) bfs_queue.pop();
   2.304 -
   2.305 -      for(NodeIterator n(*G);n.isValid();++n)
   2.306 -	Put(visited_map,n,false);
   2.307 -      
   2.308 -      priority=0;
   2.309 -    }
   2.310 -    
   2.311 -    void AddStartNode(const NodeIterator &start_node,int dist=0)
   2.312 -    {
   2.313 -      bfs_queue_cont q;
   2.314 -      q.n=start_node;
   2.315 -      q.dist=dist;
   2.316 -      bfs_queue.push(q);
   2.317 -
   2.318 -      Put(visited_map,start_node,true);
   2.319 -      //      Put(tree_map,start_node,?????);
   2.320 -      Put(dist_map,start_node,dist);
   2.321 -      Put(priority_map,start_node,priority++);    
   2.322 -    }
   2.323 -    
   2.324 -    void Init(const NodeIterator &start_node,int dist=0)
   2.325 -    {
   2.326 -      Init();
   2.327 -      AddStartNode(start_node,dist);
   2.328 -    }
   2.329 -
   2.330 -    void Run() 
   2.331 -    {
   2.332 -      NodeIterator n,m;
   2.333 -      int d;
   2.334 -
   2.335 -      bfs_queue_cont q;
   2.336 -      while(!(bfs_queue.empty()/* && other stop conditions */)) {
   2.337 -	n=bfs_queue.front().n;d=bfs_queue.front().dist+1;
   2.338 -	bfs_queue.pop();
   2.339 -	for(SearchEdgeIterator e(*G,n);e.isValid();++e)
   2.340 -	  if(!Get(visited_map,(m=e.Bnode()))) {
   2.341 -	    q.n=m;
   2.342 -	    q.dist=d;
   2.343 -	    bfs_queue.push(q);
   2.344 -	    Put(visited_map,m,true);
   2.345 -	    Put(tree_map,m,e);
   2.346 -	    Put(dist_map,m,d);
   2.347 -	    Put(priority_map,m,priority++);
   2.348 -	  }
   2.349 -      }
   2.350 -    }
   2.351 -  };
   2.352 -  
   2.353 -}
   2.354 -  
   2.355 -#endif