For the future "node_set" and "edge_set" structures.
1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/src/work/alpar/smart_graph.h Sun Apr 25 14:20:36 2004 +0000
1.3 @@ -0,0 +1,594 @@
1.4 +// -*- mode:C++ -*-
1.5 +
1.6 +#ifndef HUGO_SMART_GRAPH_H
1.7 +#define HUGO_SMART_GRAPH_H
1.8 +
1.9 +///\file
1.10 +///\brief SmartGraph and SymSmartGraph classes.
1.11 +
1.12 +#include <vector>
1.13 +#include <limits.h>
1.14 +
1.15 +#include "invalid.h"
1.16 +
1.17 +namespace hugo {
1.18 +
1.19 + class SymSmartGraph;
1.20 +
1.21 + ///A smart graph class.
1.22 +
1.23 + ///This is a simple and fast graph implementation.
1.24 + ///It is also quite memory efficient, but at the price
1.25 + ///that <b> it does not support node and edge deletion</b>.
1.26 + ///It conforms to the graph interface documented under
1.27 + ///the description of \ref GraphSkeleton.
1.28 + ///\sa \ref GraphSkeleton.
1.29 + class SmartGraph {
1.30 +
1.31 + struct NodeT
1.32 + {
1.33 + int first_in,first_out;
1.34 + NodeT() : first_in(-1), first_out(-1) {}
1.35 + };
1.36 + struct EdgeT
1.37 + {
1.38 + int head, tail, next_in, next_out;
1.39 + //FIXME: is this necessary?
1.40 + EdgeT() : next_in(-1), next_out(-1) {}
1.41 + };
1.42 +
1.43 + std::vector<NodeT> nodes;
1.44 +
1.45 + std::vector<EdgeT> edges;
1.46 +
1.47 + protected:
1.48 +
1.49 + template <typename Key> class DynMapBase
1.50 + {
1.51 + protected:
1.52 + const SmartGraph* G;
1.53 + public:
1.54 + virtual void add(const Key k) = NULL;
1.55 + virtual void erase(const Key k) = NULL;
1.56 + DynMapBase(const SmartGraph &_G) : G(&_G) {}
1.57 + virtual ~DynMapBase() {}
1.58 + friend class SmartGraph;
1.59 + };
1.60 +
1.61 + public:
1.62 + template <typename T> class EdgeMap;
1.63 + template <typename T> class EdgeMap;
1.64 +
1.65 + class Node;
1.66 + class Edge;
1.67 +
1.68 + // protected:
1.69 + // HELPME:
1.70 + protected:
1.71 + ///\bug It must be public because of SymEdgeMap.
1.72 + ///
1.73 + mutable std::vector<DynMapBase<Node> * > dyn_node_maps;
1.74 + ///\bug It must be public because of SymEdgeMap.
1.75 + ///
1.76 + mutable std::vector<DynMapBase<Edge> * > dyn_edge_maps;
1.77 +
1.78 + public:
1.79 +
1.80 + class NodeIt;
1.81 + class EdgeIt;
1.82 + class OutEdgeIt;
1.83 + class InEdgeIt;
1.84 +
1.85 + template <typename T> class NodeMap;
1.86 + template <typename T> class EdgeMap;
1.87 +
1.88 + public:
1.89 +
1.90 + SmartGraph() : nodes(), edges() { }
1.91 + SmartGraph(const SmartGraph &_g) : nodes(_g.nodes), edges(_g.edges) { }
1.92 +
1.93 + ~SmartGraph()
1.94 + {
1.95 + for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
1.96 + i!=dyn_node_maps.end(); ++i) (**i).G=NULL;
1.97 + for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
1.98 + i!=dyn_edge_maps.end(); ++i) (**i).G=NULL;
1.99 + }
1.100 +
1.101 + int nodeNum() const { return nodes.size(); } //FIXME: What is this?
1.102 + int edgeNum() const { return edges.size(); } //FIXME: What is this?
1.103 +
1.104 + ///\bug This function does something different than
1.105 + ///its name would suggests...
1.106 + int maxNodeId() const { return nodes.size(); } //FIXME: What is this?
1.107 + ///\bug This function does something different than
1.108 + ///its name would suggests...
1.109 + int maxEdgeId() const { return edges.size(); } //FIXME: What is this?
1.110 +
1.111 + Node tail(Edge e) const { return edges[e.n].tail; }
1.112 + Node head(Edge e) const { return edges[e.n].head; }
1.113 +
1.114 + Node aNode(OutEdgeIt e) const { return edges[e.n].tail; }
1.115 + Node aNode(InEdgeIt e) const { return edges[e.n].head; }
1.116 +
1.117 + Node bNode(OutEdgeIt e) const { return edges[e.n].head; }
1.118 + Node bNode(InEdgeIt e) const { return edges[e.n].tail; }
1.119 +
1.120 + NodeIt& first(NodeIt& v) const {
1.121 + v=NodeIt(*this); return v; }
1.122 + EdgeIt& first(EdgeIt& e) const {
1.123 + e=EdgeIt(*this); return e; }
1.124 + OutEdgeIt& first(OutEdgeIt& e, const Node v) const {
1.125 + e=OutEdgeIt(*this,v); return e; }
1.126 + InEdgeIt& first(InEdgeIt& e, const Node v) const {
1.127 + e=InEdgeIt(*this,v); return e; }
1.128 +
1.129 +// template< typename It >
1.130 +// It first() const { It e; first(e); return e; }
1.131 +
1.132 +// template< typename It >
1.133 +// It first(Node v) const { It e; first(e,v); return e; }
1.134 +
1.135 + bool valid(Edge e) const { return e.n!=-1; }
1.136 + bool valid(Node n) const { return n.n!=-1; }
1.137 +
1.138 + void setInvalid(Edge &e) { e.n=-1; }
1.139 + void setInvalid(Node &n) { n.n=-1; }
1.140 +
1.141 + template <typename It> It getNext(It it) const
1.142 + { It tmp(it); return next(tmp); }
1.143 +
1.144 + NodeIt& next(NodeIt& it) const {
1.145 + it.n=(it.n+2)%(nodes.size()+1)-1;
1.146 + return it;
1.147 + }
1.148 + OutEdgeIt& next(OutEdgeIt& it) const
1.149 + { it.n=edges[it.n].next_out; return it; }
1.150 + InEdgeIt& next(InEdgeIt& it) const
1.151 + { it.n=edges[it.n].next_in; return it; }
1.152 + EdgeIt& next(EdgeIt& it) const { --it.n; return it; }
1.153 +
1.154 + int id(Node v) const { return v.n; }
1.155 + int id(Edge e) const { return e.n; }
1.156 +
1.157 + Node addNode() {
1.158 + Node n; n.n=nodes.size();
1.159 + nodes.push_back(NodeT()); //FIXME: Hmmm...
1.160 +
1.161 + for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
1.162 + i!=dyn_node_maps.end(); ++i) (**i).add(n.n);
1.163 +
1.164 + return n;
1.165 + }
1.166 +
1.167 + Edge addEdge(Node u, Node v) {
1.168 + Edge e; e.n=edges.size(); edges.push_back(EdgeT()); //FIXME: Hmmm...
1.169 + edges[e.n].tail=u.n; edges[e.n].head=v.n;
1.170 + edges[e.n].next_out=nodes[u.n].first_out;
1.171 + edges[e.n].next_in=nodes[v.n].first_in;
1.172 + nodes[u.n].first_out=nodes[v.n].first_in=e.n;
1.173 +
1.174 + for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
1.175 + i!=dyn_edge_maps.end(); ++i) (**i).add(e);
1.176 +
1.177 + return e;
1.178 + }
1.179 +
1.180 + void clear() {nodes.clear();edges.clear();}
1.181 +
1.182 + class Node {
1.183 + friend class SmartGraph;
1.184 + template <typename T> friend class NodeMap;
1.185 +
1.186 + friend class Edge;
1.187 + friend class OutEdgeIt;
1.188 + friend class InEdgeIt;
1.189 + friend class SymEdge;
1.190 +
1.191 + protected:
1.192 + int n;
1.193 + friend int SmartGraph::id(Node v) const;
1.194 + Node(int nn) {n=nn;}
1.195 + public:
1.196 + Node() {}
1.197 + Node (Invalid i) { n=-1; }
1.198 + bool operator==(const Node i) const {return n==i.n;}
1.199 + bool operator!=(const Node i) const {return n!=i.n;}
1.200 + bool operator<(const Node i) const {return n<i.n;}
1.201 + };
1.202 +
1.203 + class NodeIt : public Node {
1.204 + friend class SmartGraph;
1.205 + public:
1.206 + NodeIt(const SmartGraph& G) : Node(G.nodes.size()?0:-1) { }
1.207 + NodeIt() : Node() { }
1.208 + };
1.209 +
1.210 + class Edge {
1.211 + friend class SmartGraph;
1.212 + template <typename T> friend class EdgeMap;
1.213 +
1.214 + //template <typename T> friend class SymSmartGraph::SymEdgeMap;
1.215 + //friend Edge SymSmartGraph::opposite(Edge) const;
1.216 +
1.217 + friend class Node;
1.218 + friend class NodeIt;
1.219 + protected:
1.220 + int n;
1.221 + friend int SmartGraph::id(Edge e) const;
1.222 +
1.223 + Edge(int nn) {n=nn;}
1.224 + public:
1.225 + Edge() { }
1.226 + Edge (Invalid) { n=-1; }
1.227 + bool operator==(const Edge i) const {return n==i.n;}
1.228 + bool operator!=(const Edge i) const {return n!=i.n;}
1.229 + bool operator<(const Edge i) const {return n<i.n;}
1.230 + ///\bug This is a workaround until somebody tells me how to
1.231 + ///make class \c SymSmartGraph::SymEdgeMap friend of Edge
1.232 + int &idref() {return n;}
1.233 + const int &idref() const {return n;}
1.234 + };
1.235 +
1.236 + class EdgeIt : public Edge {
1.237 + friend class SmartGraph;
1.238 + public:
1.239 + EdgeIt(const SmartGraph& G) : Edge(G.edges.size()-1) { }
1.240 + EdgeIt (Invalid i) : Edge(i) { }
1.241 + EdgeIt() : Edge() { }
1.242 + ///\bug This is a workaround until somebody tells me how to
1.243 + ///make class \c SymSmartGraph::SymEdgeMap friend of Edge
1.244 + int &idref() {return n;}
1.245 + };
1.246 +
1.247 + class OutEdgeIt : public Edge {
1.248 + friend class SmartGraph;
1.249 + public:
1.250 + OutEdgeIt() : Edge() { }
1.251 + OutEdgeIt (Invalid i) : Edge(i) { }
1.252 +
1.253 + OutEdgeIt(const SmartGraph& G,const Node v)
1.254 + : Edge(G.nodes[v.n].first_out) {}
1.255 + };
1.256 +
1.257 + class InEdgeIt : public Edge {
1.258 + friend class SmartGraph;
1.259 + public:
1.260 + InEdgeIt() : Edge() { }
1.261 + InEdgeIt (Invalid i) : Edge(i) { }
1.262 + InEdgeIt(const SmartGraph& G,Node v) :Edge(G.nodes[v.n].first_in){}
1.263 + };
1.264 +
1.265 + template <typename T> class NodeMap : public DynMapBase<Node>
1.266 + {
1.267 + std::vector<T> container;
1.268 +
1.269 + public:
1.270 + typedef T ValueType;
1.271 + typedef Node KeyType;
1.272 +
1.273 + NodeMap(const SmartGraph &_G) :
1.274 + DynMapBase<Node>(_G), container(_G.maxNodeId())
1.275 + {
1.276 + G->dyn_node_maps.push_back(this);
1.277 + }
1.278 + NodeMap(const SmartGraph &_G,const T &t) :
1.279 + DynMapBase<Node>(_G), container(_G.maxNodeId(),t)
1.280 + {
1.281 + G->dyn_node_maps.push_back(this);
1.282 + }
1.283 +
1.284 + NodeMap(const NodeMap<T> &m) :
1.285 + DynMapBase<Node>(*m.G), container(m.container)
1.286 + {
1.287 + G->dyn_node_maps.push_back(this);
1.288 + }
1.289 +
1.290 + template<typename TT> friend class NodeMap;
1.291 +
1.292 + ///\todo It can copy between different types.
1.293 + ///
1.294 + template<typename TT> NodeMap(const NodeMap<TT> &m) :
1.295 + DynMapBase<Node>(*m.G)
1.296 + {
1.297 + G->dyn_node_maps.push_back(this);
1.298 + typename std::vector<TT>::const_iterator i;
1.299 + for(typename std::vector<TT>::const_iterator i=m.container.begin();
1.300 + i!=m.container.end();
1.301 + i++)
1.302 + container.push_back(*i);
1.303 + }
1.304 + ~NodeMap()
1.305 + {
1.306 + if(G) {
1.307 + std::vector<DynMapBase<Node>* >::iterator i;
1.308 + for(i=G->dyn_node_maps.begin();
1.309 + i!=G->dyn_node_maps.end() && *i!=this; ++i) ;
1.310 + //if(*i==this) G->dyn_node_maps.erase(i); //FIXME: Way too slow...
1.311 + //A better way to do that: (Is this really important?)
1.312 + if(*i==this) {
1.313 + *i=G->dyn_node_maps.back();
1.314 + G->dyn_node_maps.pop_back();
1.315 + }
1.316 + }
1.317 + }
1.318 +
1.319 + void add(const Node k)
1.320 + {
1.321 + if(k.n>=int(container.size())) container.resize(k.n+1);
1.322 + }
1.323 +
1.324 + void erase(const Node) { }
1.325 +
1.326 + void set(Node n, T a) { container[n.n]=a; }
1.327 + //'T& operator[](Node n)' would be wrong here
1.328 + typename std::vector<T>::reference
1.329 + operator[](Node n) { return container[n.n]; }
1.330 + //'const T& operator[](Node n)' would be wrong here
1.331 + typename std::vector<T>::const_reference
1.332 + operator[](Node n) const { return container[n.n]; }
1.333 +
1.334 + ///\warning There is no safety check at all!
1.335 + ///Using operator = between maps attached to different graph may
1.336 + ///cause serious problem.
1.337 + ///\todo Is this really so?
1.338 + ///\todo It can copy between different types.
1.339 + const NodeMap<T>& operator=(const NodeMap<T> &m)
1.340 + {
1.341 + container = m.container;
1.342 + return *this;
1.343 + }
1.344 + template<typename TT>
1.345 + const NodeMap<T>& operator=(const NodeMap<TT> &m)
1.346 + {
1.347 + copy(m.container.begin(), m.container.end(), container.begin());
1.348 + return *this;
1.349 + }
1.350 +
1.351 + void update() {} //Useless for Dynamic Maps
1.352 + void update(T a) {} //Useless for Dynamic Maps
1.353 + };
1.354 +
1.355 + template <typename T> class EdgeMap : public DynMapBase<Edge>
1.356 + {
1.357 + std::vector<T> container;
1.358 +
1.359 + public:
1.360 + typedef T ValueType;
1.361 + typedef Edge KeyType;
1.362 +
1.363 + EdgeMap(const SmartGraph &_G) :
1.364 + DynMapBase<Edge>(_G), container(_G.maxEdgeId())
1.365 + {
1.366 + //FIXME: What if there are empty Id's?
1.367 + //FIXME: Can I use 'this' in a constructor?
1.368 + G->dyn_edge_maps.push_back(this);
1.369 + }
1.370 + EdgeMap(const SmartGraph &_G,const T &t) :
1.371 + DynMapBase<Edge>(_G), container(_G.maxEdgeId(),t)
1.372 + {
1.373 + G->dyn_edge_maps.push_back(this);
1.374 + }
1.375 + EdgeMap(const EdgeMap<T> &m) :
1.376 + DynMapBase<Edge>(*m.G), container(m.container)
1.377 + {
1.378 + G->dyn_node_maps.push_back(this);
1.379 + }
1.380 +
1.381 + template<typename TT> friend class EdgeMap;
1.382 +
1.383 + ///\todo It can copy between different types.
1.384 + ///
1.385 + template<typename TT> EdgeMap(const EdgeMap<TT> &m) :
1.386 + DynMapBase<Edge>(*m.G)
1.387 + {
1.388 + G->dyn_node_maps.push_back(this);
1.389 + typename std::vector<TT>::const_iterator i;
1.390 + for(typename std::vector<TT>::const_iterator i=m.container.begin();
1.391 + i!=m.container.end();
1.392 + i++)
1.393 + container.push_back(*i);
1.394 + }
1.395 + ~EdgeMap()
1.396 + {
1.397 + if(G) {
1.398 + std::vector<DynMapBase<Edge>* >::iterator i;
1.399 + for(i=G->dyn_edge_maps.begin();
1.400 + i!=G->dyn_edge_maps.end() && *i!=this; ++i) ;
1.401 + //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
1.402 + //A better way to do that: (Is this really important?)
1.403 + if(*i==this) {
1.404 + *i=G->dyn_edge_maps.back();
1.405 + G->dyn_edge_maps.pop_back();
1.406 + }
1.407 + }
1.408 + }
1.409 +
1.410 + void add(const Edge k)
1.411 + {
1.412 + if(k.n>=int(container.size())) container.resize(k.n+1);
1.413 + }
1.414 + void erase(const Edge) { }
1.415 +
1.416 + void set(Edge n, T a) { container[n.n]=a; }
1.417 + //T get(Edge n) const { return container[n.n]; }
1.418 + typename std::vector<T>::reference
1.419 + operator[](Edge n) { return container[n.n]; }
1.420 + typename std::vector<T>::const_reference
1.421 + operator[](Edge n) const { return container[n.n]; }
1.422 +
1.423 + ///\warning There is no safety check at all!
1.424 + ///Using operator = between maps attached to different graph may
1.425 + ///cause serious problem.
1.426 + ///\todo Is this really so?
1.427 + ///\todo It can copy between different types.
1.428 + const EdgeMap<T>& operator=(const EdgeMap<T> &m)
1.429 + {
1.430 + container = m.container;
1.431 + return *this;
1.432 + }
1.433 + template<typename TT>
1.434 + const EdgeMap<T>& operator=(const EdgeMap<TT> &m)
1.435 + {
1.436 + copy(m.container.begin(), m.container.end(), container.begin());
1.437 + return *this;
1.438 + }
1.439 +
1.440 + void update() {} //Useless for DynMaps
1.441 + void update(T a) {} //Useless for DynMaps
1.442 + };
1.443 +
1.444 + };
1.445 +
1.446 + ///Graph for bidirectional edges.
1.447 +
1.448 + ///The purpose of this graph structure is to handle graphs
1.449 + ///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair
1.450 + ///of oppositely directed edges.
1.451 + ///There is a new edge map type called
1.452 + ///\ref SymSmartGraph::SymEdgeMap "SymEdgeMap"
1.453 + ///that complements this
1.454 + ///feature by
1.455 + ///storing shared values for the edge pairs. The usual
1.456 + ///\ref GraphSkeleton::EdgeMap "EdgeMap"
1.457 + ///can be used
1.458 + ///as well.
1.459 + ///
1.460 + ///The oppositely directed edge can also be obtained easily
1.461 + ///using \ref opposite.
1.462 + ///\warning It shares the similarity with \ref SmartGraph that
1.463 + ///it is not possible to delete edges or nodes from the graph.
1.464 + //\sa \ref SmartGraph.
1.465 +
1.466 + class SymSmartGraph : public SmartGraph
1.467 + {
1.468 + public:
1.469 + template<typename T> class SymEdgeMap;
1.470 + template<typename T> friend class SymEdgeMap;
1.471 +
1.472 + SymSmartGraph() : SmartGraph() { }
1.473 + SymSmartGraph(const SmartGraph &_g) : SmartGraph(_g) { }
1.474 + Edge addEdge(Node u, Node v)
1.475 + {
1.476 + Edge e = SmartGraph::addEdge(u,v);
1.477 + SmartGraph::addEdge(v,u);
1.478 + return e;
1.479 + }
1.480 +
1.481 + ///The oppositely directed edge.
1.482 +
1.483 + ///Returns the oppositely directed
1.484 + ///pair of the edge \c e.
1.485 + Edge opposite(Edge e) const
1.486 + {
1.487 + Edge f;
1.488 + f.idref() = e.idref() - 2*(e.idref()%2) + 1;
1.489 + return f;
1.490 + }
1.491 +
1.492 + ///Common data storage for the edge pairs.
1.493 +
1.494 + ///This map makes it possible to store data shared by the oppositely
1.495 + ///directed pairs of edges.
1.496 + template <typename T> class SymEdgeMap : public DynMapBase<Edge>
1.497 + {
1.498 + std::vector<T> container;
1.499 +
1.500 + public:
1.501 + typedef T ValueType;
1.502 + typedef Edge KeyType;
1.503 +
1.504 + SymEdgeMap(const SymSmartGraph &_G) :
1.505 + DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2)
1.506 + {
1.507 + static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.push_back(this);
1.508 + }
1.509 + SymEdgeMap(const SymSmartGraph &_G,const T &t) :
1.510 + DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2,t)
1.511 + {
1.512 + G->dyn_edge_maps.push_back(this);
1.513 + }
1.514 +
1.515 + SymEdgeMap(const SymEdgeMap<T> &m) :
1.516 + DynMapBase<SymEdge>(*m.G), container(m.container)
1.517 + {
1.518 + G->dyn_node_maps.push_back(this);
1.519 + }
1.520 +
1.521 + // template<typename TT> friend class SymEdgeMap;
1.522 +
1.523 + ///\todo It can copy between different types.
1.524 + ///
1.525 +
1.526 + template<typename TT> SymEdgeMap(const SymEdgeMap<TT> &m) :
1.527 + DynMapBase<SymEdge>(*m.G)
1.528 + {
1.529 + G->dyn_node_maps.push_back(this);
1.530 + typename std::vector<TT>::const_iterator i;
1.531 + for(typename std::vector<TT>::const_iterator i=m.container.begin();
1.532 + i!=m.container.end();
1.533 + i++)
1.534 + container.push_back(*i);
1.535 + }
1.536 +
1.537 + ~SymEdgeMap()
1.538 + {
1.539 + if(G) {
1.540 + std::vector<DynMapBase<Edge>* >::iterator i;
1.541 + for(i=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.begin();
1.542 + i!=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.end()
1.543 + && *i!=this; ++i) ;
1.544 + //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
1.545 + //A better way to do that: (Is this really important?)
1.546 + if(*i==this) {
1.547 + *i=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.back();
1.548 + static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.pop_back();
1.549 + }
1.550 + }
1.551 + }
1.552 +
1.553 + void add(const Edge k)
1.554 + {
1.555 + if(!k.idref()%2&&k.idref()/2>=int(container.size()))
1.556 + container.resize(k.idref()/2+1);
1.557 + }
1.558 + void erase(const Edge k) { }
1.559 +
1.560 + void set(Edge n, T a) { container[n.idref()/2]=a; }
1.561 + //T get(Edge n) const { return container[n.idref()/2]; }
1.562 + typename std::vector<T>::reference
1.563 + operator[](Edge n) { return container[n.idref()/2]; }
1.564 + typename std::vector<T>::const_reference
1.565 + operator[](Edge n) const { return container[n.idref()/2]; }
1.566 +
1.567 + ///\warning There is no safety check at all!
1.568 + ///Using operator = between maps attached to different graph may
1.569 + ///cause serious problem.
1.570 + ///\todo Is this really so?
1.571 + ///\todo It can copy between different types.
1.572 + const SymEdgeMap<T>& operator=(const SymEdgeMap<T> &m)
1.573 + {
1.574 + container = m.container;
1.575 + return *this;
1.576 + }
1.577 + template<typename TT>
1.578 + const SymEdgeMap<T>& operator=(const SymEdgeMap<TT> &m)
1.579 + {
1.580 + copy(m.container.begin(), m.container.end(), container.begin());
1.581 + return *this;
1.582 + }
1.583 +
1.584 + void update() {} //Useless for DynMaps
1.585 + void update(T a) {} //Useless for DynMaps
1.586 +
1.587 + };
1.588 +
1.589 + };
1.590 +
1.591 +
1.592 +} //namespace hugo
1.593 +
1.594 +
1.595 +
1.596 +
1.597 +#endif //SMART_GRAPH_H