lemon/bin_heap.h
changeset 717 684964884a2e
parent 710 f1fe0ddad6f7
     1.1 --- a/lemon/bin_heap.h	Sun Aug 02 12:40:20 2009 +0200
     1.2 +++ b/lemon/bin_heap.h	Fri Sep 25 09:13:03 2009 +0200
     1.3 @@ -19,9 +19,9 @@
     1.4  #ifndef LEMON_BIN_HEAP_H
     1.5  #define LEMON_BIN_HEAP_H
     1.6  
     1.7 -///\ingroup auxdat
     1.8 +///\ingroup heaps
     1.9  ///\file
    1.10 -///\brief Binary Heap implementation.
    1.11 +///\brief Binary heap implementation.
    1.12  
    1.13  #include <vector>
    1.14  #include <utility>
    1.15 @@ -29,45 +29,41 @@
    1.16  
    1.17  namespace lemon {
    1.18  
    1.19 -  ///\ingroup auxdat
    1.20 +  /// \ingroup heaps
    1.21    ///
    1.22 -  ///\brief A Binary Heap implementation.
    1.23 +  /// \brief Binary heap data structure.
    1.24    ///
    1.25 -  ///This class implements the \e binary \e heap data structure. 
    1.26 -  /// 
    1.27 -  ///A \e heap is a data structure for storing items with specified values
    1.28 -  ///called \e priorities in such a way that finding the item with minimum
    1.29 -  ///priority is efficient. \c Comp specifies the ordering of the priorities.
    1.30 -  ///In a heap one can change the priority of an item, add or erase an
    1.31 -  ///item, etc.
    1.32 +  /// This class implements the \e binary \e heap data structure.
    1.33 +  /// It fully conforms to the \ref concepts::Heap "heap concept".
    1.34    ///
    1.35 -  ///\tparam PR Type of the priority of the items.
    1.36 -  ///\tparam IM A read and writable item map with int values, used internally
    1.37 -  ///to handle the cross references.
    1.38 -  ///\tparam Comp A functor class for the ordering of the priorities.
    1.39 -  ///The default is \c std::less<PR>.
    1.40 -  ///
    1.41 -  ///\sa FibHeap
    1.42 -  ///\sa Dijkstra
    1.43 -  template <typename PR, typename IM, typename Comp = std::less<PR> >
    1.44 +  /// \tparam PR Type of the priorities of the items.
    1.45 +  /// \tparam IM A read-writable item map with \c int values, used
    1.46 +  /// internally to handle the cross references.
    1.47 +  /// \tparam CMP A functor class for comparing the priorities.
    1.48 +  /// The default is \c std::less<PR>.
    1.49 +#ifdef DOXYGEN
    1.50 +  template <typename PR, typename IM, typename CMP>
    1.51 +#else
    1.52 +  template <typename PR, typename IM, typename CMP = std::less<PR> >
    1.53 +#endif
    1.54    class BinHeap {
    1.55 +  public:
    1.56  
    1.57 -  public:
    1.58 -    ///\e
    1.59 +    /// Type of the item-int map.
    1.60      typedef IM ItemIntMap;
    1.61 -    ///\e
    1.62 +    /// Type of the priorities.
    1.63      typedef PR Prio;
    1.64 -    ///\e
    1.65 +    /// Type of the items stored in the heap.
    1.66      typedef typename ItemIntMap::Key Item;
    1.67 -    ///\e
    1.68 +    /// Type of the item-priority pairs.
    1.69      typedef std::pair<Item,Prio> Pair;
    1.70 -    ///\e
    1.71 -    typedef Comp Compare;
    1.72 +    /// Functor type for comparing the priorities.
    1.73 +    typedef CMP Compare;
    1.74  
    1.75 -    /// \brief Type to represent the items states.
    1.76 +    /// \brief Type to represent the states of the items.
    1.77      ///
    1.78 -    /// Each Item element have a state associated to it. It may be "in heap",
    1.79 -    /// "pre heap" or "post heap". The latter two are indifferent from the
    1.80 +    /// Each item has a state associated to it. It can be "in heap",
    1.81 +    /// "pre-heap" or "post-heap". The latter two are indifferent from the
    1.82      /// heap's point of view, but may be useful to the user.
    1.83      ///
    1.84      /// The item-int map must be initialized in such way that it assigns
    1.85 @@ -84,42 +80,43 @@
    1.86      ItemIntMap &_iim;
    1.87  
    1.88    public:
    1.89 -    /// \brief The constructor.
    1.90 +
    1.91 +    /// \brief Constructor.
    1.92      ///
    1.93 -    /// The constructor.
    1.94 -    /// \param map should be given to the constructor, since it is used
    1.95 -    /// internally to handle the cross references. The value of the map
    1.96 -    /// must be \c PRE_HEAP (<tt>-1</tt>) for every item.
    1.97 +    /// Constructor.
    1.98 +    /// \param map A map that assigns \c int values to the items.
    1.99 +    /// It is used internally to handle the cross references.
   1.100 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   1.101      explicit BinHeap(ItemIntMap &map) : _iim(map) {}
   1.102  
   1.103 -    /// \brief The constructor.
   1.104 +    /// \brief Constructor.
   1.105      ///
   1.106 -    /// The constructor.
   1.107 -    /// \param map should be given to the constructor, since it is used
   1.108 -    /// internally to handle the cross references. The value of the map
   1.109 -    /// should be PRE_HEAP (-1) for each element.
   1.110 -    ///
   1.111 -    /// \param comp The comparator function object.
   1.112 +    /// Constructor.
   1.113 +    /// \param map A map that assigns \c int values to the items.
   1.114 +    /// It is used internally to handle the cross references.
   1.115 +    /// The assigned value must be \c PRE_HEAP (<tt>-1</tt>) for each item.
   1.116 +    /// \param comp The function object used for comparing the priorities.
   1.117      BinHeap(ItemIntMap &map, const Compare &comp)
   1.118        : _iim(map), _comp(comp) {}
   1.119  
   1.120  
   1.121 -    /// The number of items stored in the heap.
   1.122 +    /// \brief The number of items stored in the heap.
   1.123      ///
   1.124 -    /// \brief Returns the number of items stored in the heap.
   1.125 +    /// This function returns the number of items stored in the heap.
   1.126      int size() const { return _data.size(); }
   1.127  
   1.128 -    /// \brief Checks if the heap stores no items.
   1.129 +    /// \brief Check if the heap is empty.
   1.130      ///
   1.131 -    /// Returns \c true if and only if the heap stores no items.
   1.132 +    /// This function returns \c true if the heap is empty.
   1.133      bool empty() const { return _data.empty(); }
   1.134  
   1.135 -    /// \brief Make empty this heap.
   1.136 +    /// \brief Make the heap empty.
   1.137      ///
   1.138 -    /// Make empty this heap. It does not change the cross reference map.
   1.139 -    /// If you want to reuse what is not surely empty you should first clear
   1.140 -    /// the heap and after that you should set the cross reference map for
   1.141 -    /// each item to \c PRE_HEAP.
   1.142 +    /// This functon makes the heap empty.
   1.143 +    /// It does not change the cross reference map. If you want to reuse
   1.144 +    /// a heap that is not surely empty, you should first clear it and
   1.145 +    /// then you should set the cross reference map to \c PRE_HEAP
   1.146 +    /// for each item.
   1.147      void clear() {
   1.148        _data.clear();
   1.149      }
   1.150 @@ -127,12 +124,12 @@
   1.151    private:
   1.152      static int parent(int i) { return (i-1)/2; }
   1.153  
   1.154 -    static int second_child(int i) { return 2*i+2; }
   1.155 +    static int secondChild(int i) { return 2*i+2; }
   1.156      bool less(const Pair &p1, const Pair &p2) const {
   1.157        return _comp(p1.second, p2.second);
   1.158      }
   1.159  
   1.160 -    int bubble_up(int hole, Pair p) {
   1.161 +    int bubbleUp(int hole, Pair p) {
   1.162        int par = parent(hole);
   1.163        while( hole>0 && less(p,_data[par]) ) {
   1.164          move(_data[par],hole);
   1.165 @@ -143,8 +140,8 @@
   1.166        return hole;
   1.167      }
   1.168  
   1.169 -    int bubble_down(int hole, Pair p, int length) {
   1.170 -      int child = second_child(hole);
   1.171 +    int bubbleDown(int hole, Pair p, int length) {
   1.172 +      int child = secondChild(hole);
   1.173        while(child < length) {
   1.174          if( less(_data[child-1], _data[child]) ) {
   1.175            --child;
   1.176 @@ -153,7 +150,7 @@
   1.177            goto ok;
   1.178          move(_data[child], hole);
   1.179          hole = child;
   1.180 -        child = second_child(hole);
   1.181 +        child = secondChild(hole);
   1.182        }
   1.183        child--;
   1.184        if( child<length && less(_data[child], p) ) {
   1.185 @@ -171,87 +168,91 @@
   1.186      }
   1.187  
   1.188    public:
   1.189 +
   1.190      /// \brief Insert a pair of item and priority into the heap.
   1.191      ///
   1.192 -    /// Adds \c p.first to the heap with priority \c p.second.
   1.193 +    /// This function inserts \c p.first to the heap with priority
   1.194 +    /// \c p.second.
   1.195      /// \param p The pair to insert.
   1.196 +    /// \pre \c p.first must not be stored in the heap.
   1.197      void push(const Pair &p) {
   1.198        int n = _data.size();
   1.199        _data.resize(n+1);
   1.200 -      bubble_up(n, p);
   1.201 +      bubbleUp(n, p);
   1.202      }
   1.203  
   1.204 -    /// \brief Insert an item into the heap with the given heap.
   1.205 +    /// \brief Insert an item into the heap with the given priority.
   1.206      ///
   1.207 -    /// Adds \c i to the heap with priority \c p.
   1.208 +    /// This function inserts the given item into the heap with the
   1.209 +    /// given priority.
   1.210      /// \param i The item to insert.
   1.211      /// \param p The priority of the item.
   1.212 +    /// \pre \e i must not be stored in the heap.
   1.213      void push(const Item &i, const Prio &p) { push(Pair(i,p)); }
   1.214  
   1.215 -    /// \brief Returns the item with minimum priority relative to \c Compare.
   1.216 +    /// \brief Return the item having minimum priority.
   1.217      ///
   1.218 -    /// This method returns the item with minimum priority relative to \c
   1.219 -    /// Compare.
   1.220 -    /// \pre The heap must be nonempty.
   1.221 +    /// This function returns the item having minimum priority.
   1.222 +    /// \pre The heap must be non-empty.
   1.223      Item top() const {
   1.224        return _data[0].first;
   1.225      }
   1.226  
   1.227 -    /// \brief Returns the minimum priority relative to \c Compare.
   1.228 +    /// \brief The minimum priority.
   1.229      ///
   1.230 -    /// It returns the minimum priority relative to \c Compare.
   1.231 -    /// \pre The heap must be nonempty.
   1.232 +    /// This function returns the minimum priority.
   1.233 +    /// \pre The heap must be non-empty.
   1.234      Prio prio() const {
   1.235        return _data[0].second;
   1.236      }
   1.237  
   1.238 -    /// \brief Deletes the item with minimum priority relative to \c Compare.
   1.239 +    /// \brief Remove the item having minimum priority.
   1.240      ///
   1.241 -    /// This method deletes the item with minimum priority relative to \c
   1.242 -    /// Compare from the heap.
   1.243 +    /// This function removes the item having minimum priority.
   1.244      /// \pre The heap must be non-empty.
   1.245      void pop() {
   1.246        int n = _data.size()-1;
   1.247        _iim.set(_data[0].first, POST_HEAP);
   1.248        if (n > 0) {
   1.249 -        bubble_down(0, _data[n], n);
   1.250 +        bubbleDown(0, _data[n], n);
   1.251        }
   1.252        _data.pop_back();
   1.253      }
   1.254  
   1.255 -    /// \brief Deletes \c i from the heap.
   1.256 +    /// \brief Remove the given item from the heap.
   1.257      ///
   1.258 -    /// This method deletes item \c i from the heap.
   1.259 -    /// \param i The item to erase.
   1.260 -    /// \pre The item should be in the heap.
   1.261 +    /// This function removes the given item from the heap if it is
   1.262 +    /// already stored.
   1.263 +    /// \param i The item to delete.
   1.264 +    /// \pre \e i must be in the heap.
   1.265      void erase(const Item &i) {
   1.266        int h = _iim[i];
   1.267        int n = _data.size()-1;
   1.268        _iim.set(_data[h].first, POST_HEAP);
   1.269        if( h < n ) {
   1.270 -        if ( bubble_up(h, _data[n]) == h) {
   1.271 -          bubble_down(h, _data[n], n);
   1.272 +        if ( bubbleUp(h, _data[n]) == h) {
   1.273 +          bubbleDown(h, _data[n], n);
   1.274          }
   1.275        }
   1.276        _data.pop_back();
   1.277      }
   1.278  
   1.279 -
   1.280 -    /// \brief Returns the priority of \c i.
   1.281 +    /// \brief The priority of the given item.
   1.282      ///
   1.283 -    /// This function returns the priority of item \c i.
   1.284 +    /// This function returns the priority of the given item.
   1.285      /// \param i The item.
   1.286 -    /// \pre \c i must be in the heap.
   1.287 +    /// \pre \e i must be in the heap.
   1.288      Prio operator[](const Item &i) const {
   1.289        int idx = _iim[i];
   1.290        return _data[idx].second;
   1.291      }
   1.292  
   1.293 -    /// \brief \c i gets to the heap with priority \c p independently
   1.294 -    /// if \c i was already there.
   1.295 +    /// \brief Set the priority of an item or insert it, if it is
   1.296 +    /// not stored in the heap.
   1.297      ///
   1.298 -    /// This method calls \ref push(\c i, \c p) if \c i is not stored
   1.299 -    /// in the heap and sets the priority of \c i to \c p otherwise.
   1.300 +    /// This method sets the priority of the given item if it is
   1.301 +    /// already stored in the heap. Otherwise it inserts the given
   1.302 +    /// item into the heap with the given priority.
   1.303      /// \param i The item.
   1.304      /// \param p The priority.
   1.305      void set(const Item &i, const Prio &p) {
   1.306 @@ -260,44 +261,42 @@
   1.307          push(i,p);
   1.308        }
   1.309        else if( _comp(p, _data[idx].second) ) {
   1.310 -        bubble_up(idx, Pair(i,p));
   1.311 +        bubbleUp(idx, Pair(i,p));
   1.312        }
   1.313        else {
   1.314 -        bubble_down(idx, Pair(i,p), _data.size());
   1.315 +        bubbleDown(idx, Pair(i,p), _data.size());
   1.316        }
   1.317      }
   1.318  
   1.319 -    /// \brief Decreases the priority of \c i to \c p.
   1.320 +    /// \brief Decrease the priority of an item to the given value.
   1.321      ///
   1.322 -    /// This method decreases the priority of item \c i to \c p.
   1.323 +    /// This function decreases the priority of an item to the given value.
   1.324      /// \param i The item.
   1.325      /// \param p The priority.
   1.326 -    /// \pre \c i must be stored in the heap with priority at least \c
   1.327 -    /// p relative to \c Compare.
   1.328 +    /// \pre \e i must be stored in the heap with priority at least \e p.
   1.329      void decrease(const Item &i, const Prio &p) {
   1.330        int idx = _iim[i];
   1.331 -      bubble_up(idx, Pair(i,p));
   1.332 +      bubbleUp(idx, Pair(i,p));
   1.333      }
   1.334  
   1.335 -    /// \brief Increases the priority of \c i to \c p.
   1.336 +    /// \brief Increase the priority of an item to the given value.
   1.337      ///
   1.338 -    /// This method sets the priority of item \c i to \c p.
   1.339 +    /// This function increases the priority of an item to the given value.
   1.340      /// \param i The item.
   1.341      /// \param p The priority.
   1.342 -    /// \pre \c i must be stored in the heap with priority at most \c
   1.343 -    /// p relative to \c Compare.
   1.344 +    /// \pre \e i must be stored in the heap with priority at most \e p.
   1.345      void increase(const Item &i, const Prio &p) {
   1.346        int idx = _iim[i];
   1.347 -      bubble_down(idx, Pair(i,p), _data.size());
   1.348 +      bubbleDown(idx, Pair(i,p), _data.size());
   1.349      }
   1.350  
   1.351 -    /// \brief Returns if \c item is in, has already been in, or has
   1.352 -    /// never been in the heap.
   1.353 +    /// \brief Return the state of an item.
   1.354      ///
   1.355 -    /// This method returns PRE_HEAP if \c item has never been in the
   1.356 -    /// heap, IN_HEAP if it is in the heap at the moment, and POST_HEAP
   1.357 -    /// otherwise. In the latter case it is possible that \c item will
   1.358 -    /// get back to the heap again.
   1.359 +    /// This method returns \c PRE_HEAP if the given item has never
   1.360 +    /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   1.361 +    /// and \c POST_HEAP otherwise.
   1.362 +    /// In the latter case it is possible that the item will get back
   1.363 +    /// to the heap again.
   1.364      /// \param i The item.
   1.365      State state(const Item &i) const {
   1.366        int s = _iim[i];
   1.367 @@ -306,11 +305,11 @@
   1.368        return State(s);
   1.369      }
   1.370  
   1.371 -    /// \brief Sets the state of the \c item in the heap.
   1.372 +    /// \brief Set the state of an item in the heap.
   1.373      ///
   1.374 -    /// Sets the state of the \c item in the heap. It can be used to
   1.375 -    /// manually clear the heap when it is important to achive the
   1.376 -    /// better time complexity.
   1.377 +    /// This function sets the state of the given item in the heap.
   1.378 +    /// It can be used to manually clear the heap when it is important
   1.379 +    /// to achive better time complexity.
   1.380      /// \param i The item.
   1.381      /// \param st The state. It should not be \c IN_HEAP.
   1.382      void state(const Item& i, State st) {
   1.383 @@ -327,12 +326,13 @@
   1.384        }
   1.385      }
   1.386  
   1.387 -    /// \brief Replaces an item in the heap.
   1.388 +    /// \brief Replace an item in the heap.
   1.389      ///
   1.390 -    /// The \c i item is replaced with \c j item. The \c i item should
   1.391 -    /// be in the heap, while the \c j should be out of the heap. The
   1.392 -    /// \c i item will out of the heap and \c j will be in the heap
   1.393 -    /// with the same prioriority as prevoiusly the \c i item.
   1.394 +    /// This function replaces item \c i with item \c j.
   1.395 +    /// Item \c i must be in the heap, while \c j must be out of the heap.
   1.396 +    /// After calling this method, item \c i will be out of the
   1.397 +    /// heap and \c j will be in the heap with the same prioriority
   1.398 +    /// as item \c i had before.
   1.399      void replace(const Item& i, const Item& j) {
   1.400        int idx = _iim[i];
   1.401        _iim.set(i, _iim[j]);