lemon/concepts/heap.h
changeset 993 ad40f7d32846
parent 954 be7dd3a8d6a3
parent 982 3e711ee55d31
     1.1 --- a/lemon/concepts/heap.h	Fri Aug 09 11:07:27 2013 +0200
     1.2 +++ b/lemon/concepts/heap.h	Sun Aug 11 15:28:12 2013 +0200
     1.3 @@ -2,7 +2,7 @@
     1.4   *
     1.5   * This file is a part of LEMON, a generic C++ optimization library.
     1.6   *
     1.7 - * Copyright (C) 2003-2009
     1.8 + * Copyright (C) 2003-2010
     1.9   * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
    1.10   * (Egervary Research Group on Combinatorial Optimization, EGRES).
    1.11   *
    1.12 @@ -16,13 +16,13 @@
    1.13   *
    1.14   */
    1.15  
    1.16 +#ifndef LEMON_CONCEPTS_HEAP_H
    1.17 +#define LEMON_CONCEPTS_HEAP_H
    1.18 +
    1.19  ///\ingroup concept
    1.20  ///\file
    1.21  ///\brief The concept of heaps.
    1.22  
    1.23 -#ifndef LEMON_CONCEPTS_HEAP_H
    1.24 -#define LEMON_CONCEPTS_HEAP_H
    1.25 -
    1.26  #include <lemon/core.h>
    1.27  #include <lemon/concept_check.h>
    1.28  
    1.29 @@ -35,21 +35,27 @@
    1.30  
    1.31      /// \brief The heap concept.
    1.32      ///
    1.33 -    /// Concept class describing the main interface of heaps. A \e heap
    1.34 -    /// is a data structure for storing items with specified values called
    1.35 -    /// \e priorities in such a way that finding the item with minimum
    1.36 -    /// priority is efficient. In a heap one can change the priority of an
    1.37 -    /// item, add or erase an item, etc.
    1.38 +    /// This concept class describes the main interface of heaps.
    1.39 +    /// The various \ref heaps "heap structures" are efficient
    1.40 +    /// implementations of the abstract data type \e priority \e queue.
    1.41 +    /// They store items with specified values called \e priorities
    1.42 +    /// in such a way that finding and removing the item with minimum
    1.43 +    /// priority are efficient. The basic operations are adding and
    1.44 +    /// erasing items, changing the priority of an item, etc.
    1.45      ///
    1.46 -    /// \tparam PR Type of the priority of the items.
    1.47 -    /// \tparam IM A read and writable item map with int values, used
    1.48 +    /// Heaps are crucial in several algorithms, such as Dijkstra and Prim.
    1.49 +    /// Any class that conforms to this concept can be used easily in such
    1.50 +    /// algorithms.
    1.51 +    ///
    1.52 +    /// \tparam PR Type of the priorities of the items.
    1.53 +    /// \tparam IM A read-writable item map with \c int values, used
    1.54      /// internally to handle the cross references.
    1.55 -    /// \tparam Comp A functor class for the ordering of the priorities.
    1.56 +    /// \tparam CMP A functor class for comparing the priorities.
    1.57      /// The default is \c std::less<PR>.
    1.58  #ifdef DOXYGEN
    1.59 -    template <typename PR, typename IM, typename Comp = std::less<PR> >
    1.60 +    template <typename PR, typename IM, typename CMP>
    1.61  #else
    1.62 -    template <typename PR, typename IM>
    1.63 +    template <typename PR, typename IM, typename CMP = std::less<PR> >
    1.64  #endif
    1.65      class Heap {
    1.66      public:
    1.67 @@ -64,109 +70,157 @@
    1.68        /// \brief Type to represent the states of the items.
    1.69        ///
    1.70        /// Each item has a state associated to it. It can be "in heap",
    1.71 -      /// "pre heap" or "post heap". The later two are indifferent
    1.72 -      /// from the point of view of the heap, but may be useful for
    1.73 -      /// the user.
    1.74 +      /// "pre-heap" or "post-heap". The latter two are indifferent from the
    1.75 +      /// heap's point of view, but may be useful to the user.
    1.76        ///
    1.77        /// The item-int map must be initialized in such way that it assigns
    1.78        /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
    1.79        enum State {
    1.80          IN_HEAP = 0,    ///< = 0. The "in heap" state constant.
    1.81 -        PRE_HEAP = -1,  ///< = -1. The "pre heap" state constant.
    1.82 -        POST_HEAP = -2  ///< = -2. The "post heap" state constant.
    1.83 +        PRE_HEAP = -1,  ///< = -1. The "pre-heap" state constant.
    1.84 +        POST_HEAP = -2  ///< = -2. The "post-heap" state constant.
    1.85        };
    1.86  
    1.87 -      /// \brief The constructor.
    1.88 +      /// \brief Constructor.
    1.89        ///
    1.90 -      /// The constructor.
    1.91 +      /// Constructor.
    1.92        /// \param map A map that assigns \c int values to keys of type
    1.93        /// \c Item. It is used internally by the heap implementations to
    1.94        /// handle the cross references. The assigned value must be
    1.95 -      /// \c PRE_HEAP (<tt>-1</tt>) for every item.
    1.96 +      /// \c PRE_HEAP (<tt>-1</tt>) for each item.
    1.97 +#ifdef DOXYGEN
    1.98        explicit Heap(ItemIntMap &map) {}
    1.99 +#else
   1.100 +      explicit Heap(ItemIntMap&) {}
   1.101 +#endif
   1.102 +
   1.103 +      /// \brief Constructor.
   1.104 +      ///
   1.105 +      /// Constructor.
   1.106 +      /// \param map A map that assigns \c int values to keys of type
   1.107 +      /// \c Item. It is used internally by the heap implementations to
   1.108 +      /// handle the cross references. The assigned value must be
   1.109 +      /// \c PRE_HEAP (<tt>-1</tt>) for each item.
   1.110 +      /// \param comp The function object used for comparing the priorities.
   1.111 +#ifdef DOXYGEN
   1.112 +      explicit Heap(ItemIntMap &map, const CMP &comp) {}
   1.113 +#else
   1.114 +      explicit Heap(ItemIntMap&, const CMP&) {}
   1.115 +#endif
   1.116  
   1.117        /// \brief The number of items stored in the heap.
   1.118        ///
   1.119 -      /// Returns the number of items stored in the heap.
   1.120 +      /// This function returns the number of items stored in the heap.
   1.121        int size() const { return 0; }
   1.122  
   1.123 -      /// \brief Checks if the heap is empty.
   1.124 +      /// \brief Check if the heap is empty.
   1.125        ///
   1.126 -      /// Returns \c true if the heap is empty.
   1.127 +      /// This function returns \c true if the heap is empty.
   1.128        bool empty() const { return false; }
   1.129  
   1.130 -      /// \brief Makes the heap empty.
   1.131 +      /// \brief Make the heap empty.
   1.132        ///
   1.133 -      /// Makes the heap empty.
   1.134 -      void clear();
   1.135 +      /// This functon makes the heap empty.
   1.136 +      /// It does not change the cross reference map. If you want to reuse
   1.137 +      /// a heap that is not surely empty, you should first clear it and
   1.138 +      /// then you should set the cross reference map to \c PRE_HEAP
   1.139 +      /// for each item.
   1.140 +      void clear() {}
   1.141  
   1.142 -      /// \brief Inserts an item into the heap with the given priority.
   1.143 +      /// \brief Insert an item into the heap with the given priority.
   1.144        ///
   1.145 -      /// Inserts the given item into the heap with the given priority.
   1.146 +      /// This function inserts the given item into the heap with the
   1.147 +      /// given priority.
   1.148        /// \param i The item to insert.
   1.149        /// \param p The priority of the item.
   1.150 +      /// \pre \e i must not be stored in the heap.
   1.151 +#ifdef DOXYGEN
   1.152        void push(const Item &i, const Prio &p) {}
   1.153 +#else
   1.154 +      void push(const Item&, const Prio&) {}
   1.155 +#endif
   1.156  
   1.157 -      /// \brief Returns the item having minimum priority.
   1.158 +      /// \brief Return the item having minimum priority.
   1.159        ///
   1.160 -      /// Returns the item having minimum priority.
   1.161 +      /// This function returns the item having minimum priority.
   1.162        /// \pre The heap must be non-empty.
   1.163 -      Item top() const {}
   1.164 +      Item top() const { return Item(); }
   1.165  
   1.166        /// \brief The minimum priority.
   1.167        ///
   1.168 -      /// Returns the minimum priority.
   1.169 +      /// This function returns the minimum priority.
   1.170        /// \pre The heap must be non-empty.
   1.171 -      Prio prio() const {}
   1.172 +      Prio prio() const { return Prio(); }
   1.173  
   1.174 -      /// \brief Removes the item having minimum priority.
   1.175 +      /// \brief Remove the item having minimum priority.
   1.176        ///
   1.177 -      /// Removes the item having minimum priority.
   1.178 +      /// This function removes the item having minimum priority.
   1.179        /// \pre The heap must be non-empty.
   1.180        void pop() {}
   1.181  
   1.182 -      /// \brief Removes an item from the heap.
   1.183 +      /// \brief Remove the given item from the heap.
   1.184        ///
   1.185 -      /// Removes the given item from the heap if it is already stored.
   1.186 +      /// This function removes the given item from the heap if it is
   1.187 +      /// already stored.
   1.188        /// \param i The item to delete.
   1.189 +      /// \pre \e i must be in the heap.
   1.190 +#ifdef DOXYGEN
   1.191        void erase(const Item &i) {}
   1.192 +#else
   1.193 +      void erase(const Item&) {}
   1.194 +#endif
   1.195  
   1.196 -      /// \brief The priority of an item.
   1.197 +      /// \brief The priority of the given item.
   1.198        ///
   1.199 -      /// Returns the priority of the given item.
   1.200 +      /// This function returns the priority of the given item.
   1.201        /// \param i The item.
   1.202 -      /// \pre \c i must be in the heap.
   1.203 +      /// \pre \e i must be in the heap.
   1.204 +#ifdef DOXYGEN
   1.205        Prio operator[](const Item &i) const {}
   1.206 +#else
   1.207 +      Prio operator[](const Item&) const { return Prio(); }
   1.208 +#endif
   1.209  
   1.210 -      /// \brief Sets the priority of an item or inserts it, if it is
   1.211 +      /// \brief Set the priority of an item or insert it, if it is
   1.212        /// not stored in the heap.
   1.213        ///
   1.214        /// This method sets the priority of the given item if it is
   1.215 -      /// already stored in the heap.
   1.216 -      /// Otherwise it inserts the given item with the given priority.
   1.217 +      /// already stored in the heap. Otherwise it inserts the given
   1.218 +      /// item into the heap with the given priority.
   1.219        ///
   1.220        /// \param i The item.
   1.221        /// \param p The priority.
   1.222 +#ifdef DOXYGEN
   1.223        void set(const Item &i, const Prio &p) {}
   1.224 +#else
   1.225 +      void set(const Item&, const Prio&) {}
   1.226 +#endif
   1.227  
   1.228 -      /// \brief Decreases the priority of an item to the given value.
   1.229 +      /// \brief Decrease the priority of an item to the given value.
   1.230        ///
   1.231 -      /// Decreases the priority of an item to the given value.
   1.232 +      /// This function decreases the priority of an item to the given value.
   1.233        /// \param i The item.
   1.234        /// \param p The priority.
   1.235 -      /// \pre \c i must be stored in the heap with priority at least \c p.
   1.236 +      /// \pre \e i must be stored in the heap with priority at least \e p.
   1.237 +#ifdef DOXYGEN
   1.238        void decrease(const Item &i, const Prio &p) {}
   1.239 +#else
   1.240 +      void decrease(const Item&, const Prio&) {}
   1.241 +#endif
   1.242  
   1.243 -      /// \brief Increases the priority of an item to the given value.
   1.244 +      /// \brief Increase the priority of an item to the given value.
   1.245        ///
   1.246 -      /// Increases the priority of an item to the given value.
   1.247 +      /// This function increases the priority of an item to the given value.
   1.248        /// \param i The item.
   1.249        /// \param p The priority.
   1.250 -      /// \pre \c i must be stored in the heap with priority at most \c p.
   1.251 +      /// \pre \e i must be stored in the heap with priority at most \e p.
   1.252 +#ifdef DOXYGEN
   1.253        void increase(const Item &i, const Prio &p) {}
   1.254 +#else
   1.255 +      void increase(const Item&, const Prio&) {}
   1.256 +#endif
   1.257  
   1.258 -      /// \brief Returns if an item is in, has already been in, or has
   1.259 -      /// never been in the heap.
   1.260 +      /// \brief Return the state of an item.
   1.261        ///
   1.262        /// This method returns \c PRE_HEAP if the given item has never
   1.263        /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
   1.264 @@ -174,16 +228,24 @@
   1.265        /// In the latter case it is possible that the item will get back
   1.266        /// to the heap again.
   1.267        /// \param i The item.
   1.268 +#ifdef DOXYGEN
   1.269        State state(const Item &i) const {}
   1.270 +#else
   1.271 +      State state(const Item&) const { return PRE_HEAP; }
   1.272 +#endif
   1.273  
   1.274 -      /// \brief Sets the state of an item in the heap.
   1.275 +      /// \brief Set the state of an item in the heap.
   1.276        ///
   1.277 -      /// Sets the state of the given item in the heap. It can be used
   1.278 -      /// to manually clear the heap when it is important to achive the
   1.279 -      /// better time complexity.
   1.280 +      /// This function sets the state of the given item in the heap.
   1.281 +      /// It can be used to manually clear the heap when it is important
   1.282 +      /// to achive better time complexity.
   1.283        /// \param i The item.
   1.284        /// \param st The state. It should not be \c IN_HEAP.
   1.285 +#ifdef DOXYGEN
   1.286        void state(const Item& i, State st) {}
   1.287 +#else
   1.288 +      void state(const Item&, State) {}
   1.289 +#endif
   1.290  
   1.291  
   1.292        template <typename _Heap>