1 /* -*- mode: C++; indent-tabs-mode: nil; -*-
 
     3  * This file is a part of LEMON, a generic C++ optimization library.
 
     5  * Copyright (C) 2003-2009
 
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
 
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
 
     9  * Permission to use, modify and distribute this software is granted
 
    10  * provided that this copyright notice appears in all copies. For
 
    11  * precise terms see the accompanying LICENSE file.
 
    13  * This software is provided "AS IS" with no warranty of any kind,
 
    14  * express or implied, and with no claim as to its suitability for any
 
    21 ///\brief The concept of heaps.
 
    23 #ifndef LEMON_CONCEPTS_HEAP_H
 
    24 #define LEMON_CONCEPTS_HEAP_H
 
    26 #include <lemon/core.h>
 
    27 #include <lemon/concept_check.h>
 
    33     /// \addtogroup concept
 
    36     /// \brief The heap concept.
 
    38     /// Concept class describing the main interface of heaps. A \e heap
 
    39     /// is a data structure for storing items with specified values called
 
    40     /// \e priorities in such a way that finding the item with minimum
 
    41     /// priority is efficient. In a heap one can change the priority of an
 
    42     /// item, add or erase an item, etc.
 
    44     /// \tparam PR Type of the priority of the items.
 
    45     /// \tparam IM A read and writable item map with int values, used
 
    46     /// internally to handle the cross references.
 
    47     /// \tparam Comp A functor class for the ordering of the priorities.
 
    48     /// The default is \c std::less<PR>.
 
    50     template <typename PR, typename IM, typename Comp = std::less<PR> >
 
    52     template <typename PR, typename IM>
 
    57       /// Type of the item-int map.
 
    58       typedef IM ItemIntMap;
 
    59       /// Type of the priorities.
 
    61       /// Type of the items stored in the heap.
 
    62       typedef typename ItemIntMap::Key Item;
 
    64       /// \brief Type to represent the states of the items.
 
    66       /// Each item has a state associated to it. It can be "in heap",
 
    67       /// "pre heap" or "post heap". The later two are indifferent
 
    68       /// from the point of view of the heap, but may be useful for
 
    71       /// The item-int map must be initialized in such way that it assigns
 
    72       /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
 
    74         IN_HEAP = 0,    ///< = 0. The "in heap" state constant.
 
    75         PRE_HEAP = -1,  ///< = -1. The "pre heap" state constant.
 
    76         POST_HEAP = -2  ///< = -2. The "post heap" state constant.
 
    79       /// \brief The constructor.
 
    82       /// \param map A map that assigns \c int values to keys of type
 
    83       /// \c Item. It is used internally by the heap implementations to
 
    84       /// handle the cross references. The assigned value must be
 
    85       /// \c PRE_HEAP (<tt>-1</tt>) for every item.
 
    86       explicit Heap(ItemIntMap &map) {}
 
    88       /// \brief The number of items stored in the heap.
 
    90       /// Returns the number of items stored in the heap.
 
    91       int size() const { return 0; }
 
    93       /// \brief Checks if the heap is empty.
 
    95       /// Returns \c true if the heap is empty.
 
    96       bool empty() const { return false; }
 
    98       /// \brief Makes the heap empty.
 
   100       /// Makes the heap empty.
 
   103       /// \brief Inserts an item into the heap with the given priority.
 
   105       /// Inserts the given item into the heap with the given priority.
 
   106       /// \param i The item to insert.
 
   107       /// \param p The priority of the item.
 
   108       void push(const Item &i, const Prio &p) {}
 
   110       /// \brief Returns the item having minimum priority.
 
   112       /// Returns the item having minimum priority.
 
   113       /// \pre The heap must be non-empty.
 
   116       /// \brief The minimum priority.
 
   118       /// Returns the minimum priority.
 
   119       /// \pre The heap must be non-empty.
 
   122       /// \brief Removes the item having minimum priority.
 
   124       /// Removes the item having minimum priority.
 
   125       /// \pre The heap must be non-empty.
 
   128       /// \brief Removes an item from the heap.
 
   130       /// Removes the given item from the heap if it is already stored.
 
   131       /// \param i The item to delete.
 
   132       void erase(const Item &i) {}
 
   134       /// \brief The priority of an item.
 
   136       /// Returns the priority of the given item.
 
   137       /// \param i The item.
 
   138       /// \pre \c i must be in the heap.
 
   139       Prio operator[](const Item &i) const {}
 
   141       /// \brief Sets the priority of an item or inserts it, if it is
 
   142       /// not stored in the heap.
 
   144       /// This method sets the priority of the given item if it is
 
   145       /// already stored in the heap.
 
   146       /// Otherwise it inserts the given item with the given priority.
 
   148       /// \param i The item.
 
   149       /// \param p The priority.
 
   150       void set(const Item &i, const Prio &p) {}
 
   152       /// \brief Decreases the priority of an item to the given value.
 
   154       /// Decreases the priority of an item to the given value.
 
   155       /// \param i The item.
 
   156       /// \param p The priority.
 
   157       /// \pre \c i must be stored in the heap with priority at least \c p.
 
   158       void decrease(const Item &i, const Prio &p) {}
 
   160       /// \brief Increases the priority of an item to the given value.
 
   162       /// Increases the priority of an item to the given value.
 
   163       /// \param i The item.
 
   164       /// \param p The priority.
 
   165       /// \pre \c i must be stored in the heap with priority at most \c p.
 
   166       void increase(const Item &i, const Prio &p) {}
 
   168       /// \brief Returns if an item is in, has already been in, or has
 
   169       /// never been in the heap.
 
   171       /// This method returns \c PRE_HEAP if the given item has never
 
   172       /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
 
   173       /// and \c POST_HEAP otherwise.
 
   174       /// In the latter case it is possible that the item will get back
 
   175       /// to the heap again.
 
   176       /// \param i The item.
 
   177       State state(const Item &i) const {}
 
   179       /// \brief Sets the state of an item in the heap.
 
   181       /// Sets the state of the given item in the heap. It can be used
 
   182       /// to manually clear the heap when it is important to achive the
 
   183       /// better time complexity.
 
   184       /// \param i The item.
 
   185       /// \param st The state. It should not be \c IN_HEAP.
 
   186       void state(const Item& i, State st) {}
 
   189       template <typename _Heap>
 
   193           typedef typename _Heap::Item OwnItem;
 
   194           typedef typename _Heap::Prio OwnPrio;
 
   195           typedef typename _Heap::State OwnState;
 
   201           ignore_unused_variable_warning(item);
 
   202           ignore_unused_variable_warning(prio);
 
   209           ignore_unused_variable_warning(own_item);
 
   210           ignore_unused_variable_warning(own_prio);
 
   211           ignore_unused_variable_warning(own_state);
 
   215           ignore_unused_variable_warning(heap1);
 
   216           ignore_unused_variable_warning(heap2);
 
   219           ignore_unused_variable_warning(s);
 
   220           bool e = heap.empty();
 
   221           ignore_unused_variable_warning(e);
 
   226           own_prio = heap.prio();
 
   227           own_item = heap.top();
 
   228           own_prio = heap[own_item];
 
   230           heap.push(item, prio);
 
   231           heap.push(own_item, own_prio);
 
   234           heap.set(item, prio);
 
   235           heap.decrease(item, prio);
 
   236           heap.increase(item, prio);
 
   237           heap.set(own_item, own_prio);
 
   238           heap.decrease(own_item, own_prio);
 
   239           heap.increase(own_item, own_prio);
 
   242           heap.erase(own_item);
 
   245           own_state = heap.state(own_item);
 
   246           heap.state(own_item, own_state);
 
   248           own_state = _Heap::PRE_HEAP;
 
   249           own_state = _Heap::IN_HEAP;
 
   250           own_state = _Heap::POST_HEAP;