1 /* -*- mode: C++; indent-tabs-mode: nil; -*-
 
     3  * This file is a part of LEMON, a generic C++ optimization library.
 
     5  * Copyright (C) 2003-2009
 
     6  * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
 
     7  * (Egervary Research Group on Combinatorial Optimization, EGRES).
 
     9  * Permission to use, modify and distribute this software is granted
 
    10  * provided that this copyright notice appears in all copies. For
 
    11  * precise terms see the accompanying LICENSE file.
 
    13  * This software is provided "AS IS" with no warranty of any kind,
 
    14  * express or implied, and with no claim as to its suitability for any
 
    19 #ifndef LEMON_CONCEPTS_HEAP_H
 
    20 #define LEMON_CONCEPTS_HEAP_H
 
    24 ///\brief The concept of heaps.
 
    26 #include <lemon/core.h>
 
    27 #include <lemon/concept_check.h>
 
    33     /// \addtogroup concept
 
    36     /// \brief The heap concept.
 
    38     /// This concept class describes the main interface of heaps.
 
    39     /// The various \ref heaps "heap structures" are efficient
 
    40     /// implementations of the abstract data type \e priority \e queue.
 
    41     /// They store items with specified values called \e priorities
 
    42     /// in such a way that finding and removing the item with minimum
 
    43     /// priority are efficient. The basic operations are adding and
 
    44     /// erasing items, changing the priority of an item, etc.
 
    46     /// Heaps are crucial in several algorithms, such as Dijkstra and Prim.
 
    47     /// Any class that conforms to this concept can be used easily in such
 
    50     /// \tparam PR Type of the priorities of the items.
 
    51     /// \tparam IM A read-writable item map with \c int values, used
 
    52     /// internally to handle the cross references.
 
    53     /// \tparam CMP A functor class for comparing the priorities.
 
    54     /// The default is \c std::less<PR>.
 
    56     template <typename PR, typename IM, typename CMP>
 
    58     template <typename PR, typename IM, typename CMP = std::less<PR> >
 
    63       /// Type of the item-int map.
 
    64       typedef IM ItemIntMap;
 
    65       /// Type of the priorities.
 
    67       /// Type of the items stored in the heap.
 
    68       typedef typename ItemIntMap::Key Item;
 
    70       /// \brief Type to represent the states of the items.
 
    72       /// Each item has a state associated to it. It can be "in heap",
 
    73       /// "pre-heap" or "post-heap". The latter two are indifferent from the
 
    74       /// heap's point of view, but may be useful to the user.
 
    76       /// The item-int map must be initialized in such way that it assigns
 
    77       /// \c PRE_HEAP (<tt>-1</tt>) to any element to be put in the heap.
 
    79         IN_HEAP = 0,    ///< = 0. The "in heap" state constant.
 
    80         PRE_HEAP = -1,  ///< = -1. The "pre-heap" state constant.
 
    81         POST_HEAP = -2  ///< = -2. The "post-heap" state constant.
 
    84       /// \brief Constructor.
 
    87       /// \param map A map that assigns \c int values to keys of type
 
    88       /// \c Item. It is used internally by the heap implementations to
 
    89       /// handle the cross references. The assigned value must be
 
    90       /// \c PRE_HEAP (<tt>-1</tt>) for each item.
 
    91       explicit Heap(ItemIntMap &map) {}
 
    93       /// \brief Constructor.
 
    96       /// \param map A map that assigns \c int values to keys of type
 
    97       /// \c Item. It is used internally by the heap implementations to
 
    98       /// handle the cross references. The assigned value must be
 
    99       /// \c PRE_HEAP (<tt>-1</tt>) for each item.
 
   100       /// \param comp The function object used for comparing the priorities.
 
   101       explicit Heap(ItemIntMap &map, const CMP &comp) {}
 
   103       /// \brief The number of items stored in the heap.
 
   105       /// This function returns the number of items stored in the heap.
 
   106       int size() const { return 0; }
 
   108       /// \brief Check if the heap is empty.
 
   110       /// This function returns \c true if the heap is empty.
 
   111       bool empty() const { return false; }
 
   113       /// \brief Make the heap empty.
 
   115       /// This functon makes the heap empty.
 
   116       /// It does not change the cross reference map. If you want to reuse
 
   117       /// a heap that is not surely empty, you should first clear it and
 
   118       /// then you should set the cross reference map to \c PRE_HEAP
 
   122       /// \brief Insert an item into the heap with the given priority.
 
   124       /// This function inserts the given item into the heap with the
 
   126       /// \param i The item to insert.
 
   127       /// \param p The priority of the item.
 
   128       /// \pre \e i must not be stored in the heap.
 
   129       void push(const Item &i, const Prio &p) {}
 
   131       /// \brief Return the item having minimum priority.
 
   133       /// This function returns the item having minimum priority.
 
   134       /// \pre The heap must be non-empty.
 
   137       /// \brief The minimum priority.
 
   139       /// This function returns the minimum priority.
 
   140       /// \pre The heap must be non-empty.
 
   143       /// \brief Remove the item having minimum priority.
 
   145       /// This function removes the item having minimum priority.
 
   146       /// \pre The heap must be non-empty.
 
   149       /// \brief Remove the given item from the heap.
 
   151       /// This function removes the given item from the heap if it is
 
   153       /// \param i The item to delete.
 
   154       /// \pre \e i must be in the heap.
 
   155       void erase(const Item &i) {}
 
   157       /// \brief The priority of the given item.
 
   159       /// This function returns the priority of the given item.
 
   160       /// \param i The item.
 
   161       /// \pre \e i must be in the heap.
 
   162       Prio operator[](const Item &i) const {}
 
   164       /// \brief Set the priority of an item or insert it, if it is
 
   165       /// not stored in the heap.
 
   167       /// This method sets the priority of the given item if it is
 
   168       /// already stored in the heap. Otherwise it inserts the given
 
   169       /// item into the heap with the given priority.
 
   171       /// \param i The item.
 
   172       /// \param p The priority.
 
   173       void set(const Item &i, const Prio &p) {}
 
   175       /// \brief Decrease the priority of an item to the given value.
 
   177       /// This function decreases the priority of an item to the given value.
 
   178       /// \param i The item.
 
   179       /// \param p The priority.
 
   180       /// \pre \e i must be stored in the heap with priority at least \e p.
 
   181       void decrease(const Item &i, const Prio &p) {}
 
   183       /// \brief Increase the priority of an item to the given value.
 
   185       /// This function increases the priority of an item to the given value.
 
   186       /// \param i The item.
 
   187       /// \param p The priority.
 
   188       /// \pre \e i must be stored in the heap with priority at most \e p.
 
   189       void increase(const Item &i, const Prio &p) {}
 
   191       /// \brief Return the state of an item.
 
   193       /// This method returns \c PRE_HEAP if the given item has never
 
   194       /// been in the heap, \c IN_HEAP if it is in the heap at the moment,
 
   195       /// and \c POST_HEAP otherwise.
 
   196       /// In the latter case it is possible that the item will get back
 
   197       /// to the heap again.
 
   198       /// \param i The item.
 
   199       State state(const Item &i) const {}
 
   201       /// \brief Set the state of an item in the heap.
 
   203       /// This function sets the state of the given item in the heap.
 
   204       /// It can be used to manually clear the heap when it is important
 
   205       /// to achive better time complexity.
 
   206       /// \param i The item.
 
   207       /// \param st The state. It should not be \c IN_HEAP.
 
   208       void state(const Item& i, State st) {}
 
   211       template <typename _Heap>
 
   215           typedef typename _Heap::Item OwnItem;
 
   216           typedef typename _Heap::Prio OwnPrio;
 
   217           typedef typename _Heap::State OwnState;
 
   223           ignore_unused_variable_warning(item);
 
   224           ignore_unused_variable_warning(prio);
 
   231           ignore_unused_variable_warning(own_item);
 
   232           ignore_unused_variable_warning(own_prio);
 
   233           ignore_unused_variable_warning(own_state);
 
   237           ignore_unused_variable_warning(heap1);
 
   238           ignore_unused_variable_warning(heap2);
 
   241           ignore_unused_variable_warning(s);
 
   242           bool e = heap.empty();
 
   243           ignore_unused_variable_warning(e);
 
   248           own_prio = heap.prio();
 
   249           own_item = heap.top();
 
   250           own_prio = heap[own_item];
 
   252           heap.push(item, prio);
 
   253           heap.push(own_item, own_prio);
 
   256           heap.set(item, prio);
 
   257           heap.decrease(item, prio);
 
   258           heap.increase(item, prio);
 
   259           heap.set(own_item, own_prio);
 
   260           heap.decrease(own_item, own_prio);
 
   261           heap.increase(own_item, own_prio);
 
   264           heap.erase(own_item);
 
   267           own_state = heap.state(own_item);
 
   268           heap.state(own_item, own_state);
 
   270           own_state = _Heap::PRE_HEAP;
 
   271           own_state = _Heap::IN_HEAP;
 
   272           own_state = _Heap::POST_HEAP;