Doc improvements and unification for graph concepts (#311)
authorPeter Kovacs <kpeter@inf.elte.hu>
Sun, 23 Aug 2009 11:07:50 +0200
changeset 781bd72f8d20f33
parent 734 fb93895f84d9
child 782 853fcddcf282
Doc improvements and unification for graph concepts (#311)
lemon/concepts/digraph.h
lemon/concepts/graph.h
lemon/concepts/graph_components.h
     1.1 --- a/lemon/concepts/digraph.h	Thu Aug 20 22:52:16 2009 +0200
     1.2 +++ b/lemon/concepts/digraph.h	Sun Aug 23 11:07:50 2009 +0200
     1.3 @@ -35,46 +35,40 @@
     1.4      ///
     1.5      /// \brief Class describing the concept of directed graphs.
     1.6      ///
     1.7 -    /// This class describes the \ref concept "concept" of the
     1.8 -    /// immutable directed digraphs.
     1.9 +    /// This class describes the common interface of all directed
    1.10 +    /// graphs (digraphs).
    1.11      ///
    1.12 -    /// Note that actual digraph implementation like @ref ListDigraph or
    1.13 -    /// @ref SmartDigraph may have several additional functionality.
    1.14 +    /// Like all concept classes, it only provides an interface
    1.15 +    /// without any sensible implementation. So any general algorithm for
    1.16 +    /// directed graphs should compile with this class, but it will not
    1.17 +    /// run properly, of course.
    1.18 +    /// An actual digraph implementation like \ref ListDigraph or
    1.19 +    /// \ref SmartDigraph may have additional functionality.
    1.20      ///
    1.21 -    /// \sa concept
    1.22 +    /// \sa Graph
    1.23      class Digraph {
    1.24      private:
    1.25 -      ///Digraphs are \e not copy constructible. Use DigraphCopy() instead.
    1.26 +      /// Diraphs are \e not copy constructible. Use DigraphCopy instead.
    1.27 +      Digraph(const Digraph &) {}
    1.28 +      /// \brief Assignment of a digraph to another one is \e not allowed.
    1.29 +      /// Use DigraphCopy instead.
    1.30 +      void operator=(const Digraph &) {}
    1.31  
    1.32 -      ///Digraphs are \e not copy constructible. Use DigraphCopy() instead.
    1.33 -      ///
    1.34 -      Digraph(const Digraph &) {};
    1.35 -      ///\brief Assignment of \ref Digraph "Digraph"s to another ones are
    1.36 -      ///\e not allowed. Use DigraphCopy() instead.
    1.37 +    public:
    1.38 +      /// Default constructor.
    1.39 +      Digraph() { }
    1.40  
    1.41 -      ///Assignment of \ref Digraph "Digraph"s to another ones are
    1.42 -      ///\e not allowed.  Use DigraphCopy() instead.
    1.43 -
    1.44 -      void operator=(const Digraph &) {}
    1.45 -    public:
    1.46 -      ///\e
    1.47 -
    1.48 -      /// Defalult constructor.
    1.49 -
    1.50 -      /// Defalult constructor.
    1.51 -      ///
    1.52 -      Digraph() { }
    1.53 -      /// Class for identifying a node of the digraph
    1.54 +      /// The node type of the digraph
    1.55  
    1.56        /// This class identifies a node of the digraph. It also serves
    1.57        /// as a base class of the node iterators,
    1.58 -      /// thus they will convert to this type.
    1.59 +      /// thus they convert to this type.
    1.60        class Node {
    1.61        public:
    1.62          /// Default constructor
    1.63  
    1.64 -        /// @warning The default constructor sets the iterator
    1.65 -        /// to an undefined value.
    1.66 +        /// Default constructor.
    1.67 +        /// \warning It sets the object to an undefined value.
    1.68          Node() { }
    1.69          /// Copy constructor.
    1.70  
    1.71 @@ -82,40 +76,39 @@
    1.72          ///
    1.73          Node(const Node&) { }
    1.74  
    1.75 -        /// Invalid constructor \& conversion.
    1.76 +        /// %Invalid constructor \& conversion.
    1.77  
    1.78 -        /// This constructor initializes the iterator to be invalid.
    1.79 +        /// Initializes the object to be invalid.
    1.80          /// \sa Invalid for more details.
    1.81          Node(Invalid) { }
    1.82          /// Equality operator
    1.83  
    1.84 +        /// Equality operator.
    1.85 +        ///
    1.86          /// Two iterators are equal if and only if they point to the
    1.87 -        /// same object or both are invalid.
    1.88 +        /// same object or both are \c INVALID.
    1.89          bool operator==(Node) const { return true; }
    1.90  
    1.91          /// Inequality operator
    1.92  
    1.93 -        /// \sa operator==(Node n)
    1.94 -        ///
    1.95 +        /// Inequality operator.
    1.96          bool operator!=(Node) const { return true; }
    1.97  
    1.98          /// Artificial ordering operator.
    1.99  
   1.100 -        /// To allow the use of digraph descriptors as key type in std::map or
   1.101 -        /// similar associative container we require this.
   1.102 +        /// Artificial ordering operator.
   1.103          ///
   1.104 -        /// \note This operator only have to define some strict ordering of
   1.105 -        /// the items; this order has nothing to do with the iteration
   1.106 -        /// ordering of the items.
   1.107 +        /// \note This operator only has to define some strict ordering of
   1.108 +        /// the nodes; this order has nothing to do with the iteration
   1.109 +        /// ordering of the nodes.
   1.110          bool operator<(Node) const { return false; }
   1.111 -
   1.112        };
   1.113  
   1.114 -      /// This iterator goes through each node.
   1.115 +      /// Iterator class for the nodes.
   1.116  
   1.117 -      /// This iterator goes through each node.
   1.118 +      /// This iterator goes through each node of the digraph.
   1.119        /// Its usage is quite simple, for example you can count the number
   1.120 -      /// of nodes in digraph \c g of type \c Digraph like this:
   1.121 +      /// of nodes in a digraph \c g of type \c %Digraph like this:
   1.122        ///\code
   1.123        /// int count=0;
   1.124        /// for (Digraph::NodeIt n(g); n!=INVALID; ++n) ++count;
   1.125 @@ -124,30 +117,28 @@
   1.126        public:
   1.127          /// Default constructor
   1.128  
   1.129 -        /// @warning The default constructor sets the iterator
   1.130 -        /// to an undefined value.
   1.131 +        /// Default constructor.
   1.132 +        /// \warning It sets the iterator to an undefined value.
   1.133          NodeIt() { }
   1.134          /// Copy constructor.
   1.135  
   1.136          /// Copy constructor.
   1.137          ///
   1.138          NodeIt(const NodeIt& n) : Node(n) { }
   1.139 -        /// Invalid constructor \& conversion.
   1.140 +        /// %Invalid constructor \& conversion.
   1.141  
   1.142 -        /// Initialize the iterator to be invalid.
   1.143 +        /// Initializes the iterator to be invalid.
   1.144          /// \sa Invalid for more details.
   1.145          NodeIt(Invalid) { }
   1.146          /// Sets the iterator to the first node.
   1.147  
   1.148 -        /// Sets the iterator to the first node of \c g.
   1.149 +        /// Sets the iterator to the first node of the given digraph.
   1.150          ///
   1.151 -        NodeIt(const Digraph&) { }
   1.152 -        /// Node -> NodeIt conversion.
   1.153 +        explicit NodeIt(const Digraph&) { }
   1.154 +        /// Sets the iterator to the given node.
   1.155  
   1.156 -        /// Sets the iterator to the node of \c the digraph pointed by
   1.157 -        /// the trivial iterator.
   1.158 -        /// This feature necessitates that each time we
   1.159 -        /// iterate the arc-set, the iteration order is the same.
   1.160 +        /// Sets the iterator to the given node of the given digraph.
   1.161 +        ///
   1.162          NodeIt(const Digraph&, const Node&) { }
   1.163          /// Next node.
   1.164  
   1.165 @@ -157,7 +148,7 @@
   1.166        };
   1.167  
   1.168  
   1.169 -      /// Class for identifying an arc of the digraph
   1.170 +      /// The arc type of the digraph
   1.171  
   1.172        /// This class identifies an arc of the digraph. It also serves
   1.173        /// as a base class of the arc iterators,
   1.174 @@ -166,207 +157,214 @@
   1.175        public:
   1.176          /// Default constructor
   1.177  
   1.178 -        /// @warning The default constructor sets the iterator
   1.179 -        /// to an undefined value.
   1.180 +        /// Default constructor.
   1.181 +        /// \warning It sets the object to an undefined value.
   1.182          Arc() { }
   1.183          /// Copy constructor.
   1.184  
   1.185          /// Copy constructor.
   1.186          ///
   1.187          Arc(const Arc&) { }
   1.188 -        /// Initialize the iterator to be invalid.
   1.189 +        /// %Invalid constructor \& conversion.
   1.190  
   1.191 -        /// Initialize the iterator to be invalid.
   1.192 -        ///
   1.193 +        /// Initializes the object to be invalid.
   1.194 +        /// \sa Invalid for more details.
   1.195          Arc(Invalid) { }
   1.196          /// Equality operator
   1.197  
   1.198 +        /// Equality operator.
   1.199 +        ///
   1.200          /// Two iterators are equal if and only if they point to the
   1.201 -        /// same object or both are invalid.
   1.202 +        /// same object or both are \c INVALID.
   1.203          bool operator==(Arc) const { return true; }
   1.204          /// Inequality operator
   1.205  
   1.206 -        /// \sa operator==(Arc n)
   1.207 -        ///
   1.208 +        /// Inequality operator.
   1.209          bool operator!=(Arc) const { return true; }
   1.210  
   1.211          /// Artificial ordering operator.
   1.212  
   1.213 -        /// To allow the use of digraph descriptors as key type in std::map or
   1.214 -        /// similar associative container we require this.
   1.215 +        /// Artificial ordering operator.
   1.216          ///
   1.217 -        /// \note This operator only have to define some strict ordering of
   1.218 -        /// the items; this order has nothing to do with the iteration
   1.219 -        /// ordering of the items.
   1.220 +        /// \note This operator only has to define some strict ordering of
   1.221 +        /// the arcs; this order has nothing to do with the iteration
   1.222 +        /// ordering of the arcs.
   1.223          bool operator<(Arc) const { return false; }
   1.224        };
   1.225  
   1.226 -      /// This iterator goes trough the outgoing arcs of a node.
   1.227 +      /// Iterator class for the outgoing arcs of a node.
   1.228  
   1.229        /// This iterator goes trough the \e outgoing arcs of a certain node
   1.230        /// of a digraph.
   1.231        /// Its usage is quite simple, for example you can count the number
   1.232        /// of outgoing arcs of a node \c n
   1.233 -      /// in digraph \c g of type \c Digraph as follows.
   1.234 +      /// in a digraph \c g of type \c %Digraph as follows.
   1.235        ///\code
   1.236        /// int count=0;
   1.237 -      /// for (Digraph::OutArcIt e(g, n); e!=INVALID; ++e) ++count;
   1.238 +      /// for (Digraph::OutArcIt a(g, n); a!=INVALID; ++a) ++count;
   1.239        ///\endcode
   1.240 -
   1.241        class OutArcIt : public Arc {
   1.242        public:
   1.243          /// Default constructor
   1.244  
   1.245 -        /// @warning The default constructor sets the iterator
   1.246 -        /// to an undefined value.
   1.247 +        /// Default constructor.
   1.248 +        /// \warning It sets the iterator to an undefined value.
   1.249          OutArcIt() { }
   1.250          /// Copy constructor.
   1.251  
   1.252          /// Copy constructor.
   1.253          ///
   1.254          OutArcIt(const OutArcIt& e) : Arc(e) { }
   1.255 -        /// Initialize the iterator to be invalid.
   1.256 +        /// %Invalid constructor \& conversion.
   1.257  
   1.258 -        /// Initialize the iterator to be invalid.
   1.259 +        /// Initializes the iterator to be invalid.
   1.260 +        /// \sa Invalid for more details.
   1.261 +        OutArcIt(Invalid) { }
   1.262 +        /// Sets the iterator to the first outgoing arc.
   1.263 +
   1.264 +        /// Sets the iterator to the first outgoing arc of the given node.
   1.265          ///
   1.266 -        OutArcIt(Invalid) { }
   1.267 -        /// This constructor sets the iterator to the first outgoing arc.
   1.268 +        OutArcIt(const Digraph&, const Node&) { }
   1.269 +        /// Sets the iterator to the given arc.
   1.270  
   1.271 -        /// This constructor sets the iterator to the first outgoing arc of
   1.272 -        /// the node.
   1.273 -        OutArcIt(const Digraph&, const Node&) { }
   1.274 -        /// Arc -> OutArcIt conversion
   1.275 -
   1.276 -        /// Sets the iterator to the value of the trivial iterator.
   1.277 -        /// This feature necessitates that each time we
   1.278 -        /// iterate the arc-set, the iteration order is the same.
   1.279 +        /// Sets the iterator to the given arc of the given digraph.
   1.280 +        ///
   1.281          OutArcIt(const Digraph&, const Arc&) { }
   1.282 -        ///Next outgoing arc
   1.283 +        /// Next outgoing arc
   1.284  
   1.285          /// Assign the iterator to the next
   1.286          /// outgoing arc of the corresponding node.
   1.287          OutArcIt& operator++() { return *this; }
   1.288        };
   1.289  
   1.290 -      /// This iterator goes trough the incoming arcs of a node.
   1.291 +      /// Iterator class for the incoming arcs of a node.
   1.292  
   1.293        /// This iterator goes trough the \e incoming arcs of a certain node
   1.294        /// of a digraph.
   1.295        /// Its usage is quite simple, for example you can count the number
   1.296 -      /// of outgoing arcs of a node \c n
   1.297 -      /// in digraph \c g of type \c Digraph as follows.
   1.298 +      /// of incoming arcs of a node \c n
   1.299 +      /// in a digraph \c g of type \c %Digraph as follows.
   1.300        ///\code
   1.301        /// int count=0;
   1.302 -      /// for(Digraph::InArcIt e(g, n); e!=INVALID; ++e) ++count;
   1.303 +      /// for(Digraph::InArcIt a(g, n); a!=INVALID; ++a) ++count;
   1.304        ///\endcode
   1.305 -
   1.306        class InArcIt : public Arc {
   1.307        public:
   1.308          /// Default constructor
   1.309  
   1.310 -        /// @warning The default constructor sets the iterator
   1.311 -        /// to an undefined value.
   1.312 +        /// Default constructor.
   1.313 +        /// \warning It sets the iterator to an undefined value.
   1.314          InArcIt() { }
   1.315          /// Copy constructor.
   1.316  
   1.317          /// Copy constructor.
   1.318          ///
   1.319          InArcIt(const InArcIt& e) : Arc(e) { }
   1.320 -        /// Initialize the iterator to be invalid.
   1.321 +        /// %Invalid constructor \& conversion.
   1.322  
   1.323 -        /// Initialize the iterator to be invalid.
   1.324 +        /// Initializes the iterator to be invalid.
   1.325 +        /// \sa Invalid for more details.
   1.326 +        InArcIt(Invalid) { }
   1.327 +        /// Sets the iterator to the first incoming arc.
   1.328 +
   1.329 +        /// Sets the iterator to the first incoming arc of the given node.
   1.330          ///
   1.331 -        InArcIt(Invalid) { }
   1.332 -        /// This constructor sets the iterator to first incoming arc.
   1.333 +        InArcIt(const Digraph&, const Node&) { }
   1.334 +        /// Sets the iterator to the given arc.
   1.335  
   1.336 -        /// This constructor set the iterator to the first incoming arc of
   1.337 -        /// the node.
   1.338 -        InArcIt(const Digraph&, const Node&) { }
   1.339 -        /// Arc -> InArcIt conversion
   1.340 -
   1.341 -        /// Sets the iterator to the value of the trivial iterator \c e.
   1.342 -        /// This feature necessitates that each time we
   1.343 -        /// iterate the arc-set, the iteration order is the same.
   1.344 +        /// Sets the iterator to the given arc of the given digraph.
   1.345 +        ///
   1.346          InArcIt(const Digraph&, const Arc&) { }
   1.347          /// Next incoming arc
   1.348  
   1.349 -        /// Assign the iterator to the next inarc of the corresponding node.
   1.350 -        ///
   1.351 +        /// Assign the iterator to the next
   1.352 +        /// incoming arc of the corresponding node.
   1.353          InArcIt& operator++() { return *this; }
   1.354        };
   1.355 -      /// This iterator goes through each arc.
   1.356  
   1.357 -      /// This iterator goes through each arc of a digraph.
   1.358 +      /// Iterator class for the arcs.
   1.359 +
   1.360 +      /// This iterator goes through each arc of the digraph.
   1.361        /// Its usage is quite simple, for example you can count the number
   1.362 -      /// of arcs in a digraph \c g of type \c Digraph as follows:
   1.363 +      /// of arcs in a digraph \c g of type \c %Digraph as follows:
   1.364        ///\code
   1.365        /// int count=0;
   1.366 -      /// for(Digraph::ArcIt e(g); e!=INVALID; ++e) ++count;
   1.367 +      /// for(Digraph::ArcIt a(g); a!=INVALID; ++a) ++count;
   1.368        ///\endcode
   1.369        class ArcIt : public Arc {
   1.370        public:
   1.371          /// Default constructor
   1.372  
   1.373 -        /// @warning The default constructor sets the iterator
   1.374 -        /// to an undefined value.
   1.375 +        /// Default constructor.
   1.376 +        /// \warning It sets the iterator to an undefined value.
   1.377          ArcIt() { }
   1.378          /// Copy constructor.
   1.379  
   1.380          /// Copy constructor.
   1.381          ///
   1.382          ArcIt(const ArcIt& e) : Arc(e) { }
   1.383 -        /// Initialize the iterator to be invalid.
   1.384 +        /// %Invalid constructor \& conversion.
   1.385  
   1.386 -        /// Initialize the iterator to be invalid.
   1.387 +        /// Initializes the iterator to be invalid.
   1.388 +        /// \sa Invalid for more details.
   1.389 +        ArcIt(Invalid) { }
   1.390 +        /// Sets the iterator to the first arc.
   1.391 +
   1.392 +        /// Sets the iterator to the first arc of the given digraph.
   1.393          ///
   1.394 -        ArcIt(Invalid) { }
   1.395 -        /// This constructor sets the iterator to the first arc.
   1.396 +        explicit ArcIt(const Digraph& g) { ignore_unused_variable_warning(g); }
   1.397 +        /// Sets the iterator to the given arc.
   1.398  
   1.399 -        /// This constructor sets the iterator to the first arc of \c g.
   1.400 -        ///@param g the digraph
   1.401 -        ArcIt(const Digraph& g) { ignore_unused_variable_warning(g); }
   1.402 -        /// Arc -> ArcIt conversion
   1.403 -
   1.404 -        /// Sets the iterator to the value of the trivial iterator \c e.
   1.405 -        /// This feature necessitates that each time we
   1.406 -        /// iterate the arc-set, the iteration order is the same.
   1.407 +        /// Sets the iterator to the given arc of the given digraph.
   1.408 +        ///
   1.409          ArcIt(const Digraph&, const Arc&) { }
   1.410 -        ///Next arc
   1.411 +        /// Next arc
   1.412  
   1.413          /// Assign the iterator to the next arc.
   1.414 +        ///
   1.415          ArcIt& operator++() { return *this; }
   1.416        };
   1.417 -      ///Gives back the target node of an arc.
   1.418  
   1.419 -      ///Gives back the target node of an arc.
   1.420 +      /// \brief The source node of the arc.
   1.421        ///
   1.422 -      Node target(Arc) const { return INVALID; }
   1.423 -      ///Gives back the source node of an arc.
   1.424 -
   1.425 -      ///Gives back the source node of an arc.
   1.426 -      ///
   1.427 +      /// Returns the source node of the given arc.
   1.428        Node source(Arc) const { return INVALID; }
   1.429  
   1.430 -      /// \brief Returns the ID of the node.
   1.431 +      /// \brief The target node of the arc.
   1.432 +      ///
   1.433 +      /// Returns the target node of the given arc.
   1.434 +      Node target(Arc) const { return INVALID; }
   1.435 +
   1.436 +      /// \brief The ID of the node.
   1.437 +      ///
   1.438 +      /// Returns the ID of the given node.
   1.439        int id(Node) const { return -1; }
   1.440  
   1.441 -      /// \brief Returns the ID of the arc.
   1.442 +      /// \brief The ID of the arc.
   1.443 +      ///
   1.444 +      /// Returns the ID of the given arc.
   1.445        int id(Arc) const { return -1; }
   1.446  
   1.447 -      /// \brief Returns the node with the given ID.
   1.448 +      /// \brief The node with the given ID.
   1.449        ///
   1.450 -      /// \pre The argument should be a valid node ID in the graph.
   1.451 +      /// Returns the node with the given ID.
   1.452 +      /// \pre The argument should be a valid node ID in the digraph.
   1.453        Node nodeFromId(int) const { return INVALID; }
   1.454  
   1.455 -      /// \brief Returns the arc with the given ID.
   1.456 +      /// \brief The arc with the given ID.
   1.457        ///
   1.458 -      /// \pre The argument should be a valid arc ID in the graph.
   1.459 +      /// Returns the arc with the given ID.
   1.460 +      /// \pre The argument should be a valid arc ID in the digraph.
   1.461        Arc arcFromId(int) const { return INVALID; }
   1.462  
   1.463 -      /// \brief Returns an upper bound on the node IDs.
   1.464 +      /// \brief An upper bound on the node IDs.
   1.465 +      ///
   1.466 +      /// Returns an upper bound on the node IDs.
   1.467        int maxNodeId() const { return -1; }
   1.468  
   1.469 -      /// \brief Returns an upper bound on the arc IDs.
   1.470 +      /// \brief An upper bound on the arc IDs.
   1.471 +      ///
   1.472 +      /// Returns an upper bound on the arc IDs.
   1.473        int maxArcId() const { return -1; }
   1.474  
   1.475        void first(Node&) const {}
   1.476 @@ -392,45 +390,46 @@
   1.477        // Dummy parameter.
   1.478        int maxId(Arc) const { return -1; }
   1.479  
   1.480 +      /// \brief The opposite node on the arc.
   1.481 +      ///
   1.482 +      /// Returns the opposite node on the given arc.
   1.483 +      Node oppositeNode(Node, Arc) const { return INVALID; }
   1.484 +
   1.485        /// \brief The base node of the iterator.
   1.486        ///
   1.487 -      /// Gives back the base node of the iterator.
   1.488 -      /// It is always the target of the pointed arc.
   1.489 -      Node baseNode(const InArcIt&) const { return INVALID; }
   1.490 +      /// Returns the base node of the given outgoing arc iterator
   1.491 +      /// (i.e. the source node of the corresponding arc).
   1.492 +      Node baseNode(OutArcIt) const { return INVALID; }
   1.493  
   1.494        /// \brief The running node of the iterator.
   1.495        ///
   1.496 -      /// Gives back the running node of the iterator.
   1.497 -      /// It is always the source of the pointed arc.
   1.498 -      Node runningNode(const InArcIt&) const { return INVALID; }
   1.499 +      /// Returns the running node of the given outgoing arc iterator
   1.500 +      /// (i.e. the target node of the corresponding arc).
   1.501 +      Node runningNode(OutArcIt) const { return INVALID; }
   1.502  
   1.503        /// \brief The base node of the iterator.
   1.504        ///
   1.505 -      /// Gives back the base node of the iterator.
   1.506 -      /// It is always the source of the pointed arc.
   1.507 -      Node baseNode(const OutArcIt&) const { return INVALID; }
   1.508 +      /// Returns the base node of the given incomming arc iterator
   1.509 +      /// (i.e. the target node of the corresponding arc).
   1.510 +      Node baseNode(InArcIt) const { return INVALID; }
   1.511  
   1.512        /// \brief The running node of the iterator.
   1.513        ///
   1.514 -      /// Gives back the running node of the iterator.
   1.515 -      /// It is always the target of the pointed arc.
   1.516 -      Node runningNode(const OutArcIt&) const { return INVALID; }
   1.517 +      /// Returns the running node of the given incomming arc iterator
   1.518 +      /// (i.e. the source node of the corresponding arc).
   1.519 +      Node runningNode(InArcIt) const { return INVALID; }
   1.520  
   1.521 -      /// \brief The opposite node on the given arc.
   1.522 +      /// \brief Standard graph map type for the nodes.
   1.523        ///
   1.524 -      /// Gives back the opposite node on the given arc.
   1.525 -      Node oppositeNode(const Node&, const Arc&) const { return INVALID; }
   1.526 -
   1.527 -      /// \brief Reference map of the nodes to type \c T.
   1.528 -      ///
   1.529 -      /// Reference map of the nodes to type \c T.
   1.530 +      /// Standard graph map type for the nodes.
   1.531 +      /// It conforms to the ReferenceMap concept.
   1.532        template<class T>
   1.533        class NodeMap : public ReferenceMap<Node, T, T&, const T&> {
   1.534        public:
   1.535  
   1.536 -        ///\e
   1.537 -        NodeMap(const Digraph&) { }
   1.538 -        ///\e
   1.539 +        /// Constructor
   1.540 +        explicit NodeMap(const Digraph&) { }
   1.541 +        /// Constructor with given initial value
   1.542          NodeMap(const Digraph&, T) { }
   1.543  
   1.544        private:
   1.545 @@ -445,17 +444,19 @@
   1.546          }
   1.547        };
   1.548  
   1.549 -      /// \brief Reference map of the arcs to type \c T.
   1.550 +      /// \brief Standard graph map type for the arcs.
   1.551        ///
   1.552 -      /// Reference map of the arcs to type \c T.
   1.553 +      /// Standard graph map type for the arcs.
   1.554 +      /// It conforms to the ReferenceMap concept.
   1.555        template<class T>
   1.556        class ArcMap : public ReferenceMap<Arc, T, T&, const T&> {
   1.557        public:
   1.558  
   1.559 -        ///\e
   1.560 -        ArcMap(const Digraph&) { }
   1.561 -        ///\e
   1.562 +        /// Constructor
   1.563 +        explicit ArcMap(const Digraph&) { }
   1.564 +        /// Constructor with given initial value
   1.565          ArcMap(const Digraph&, T) { }
   1.566 +
   1.567        private:
   1.568          ///Copy constructor
   1.569          ArcMap(const ArcMap& em) :
     2.1 --- a/lemon/concepts/graph.h	Thu Aug 20 22:52:16 2009 +0200
     2.2 +++ b/lemon/concepts/graph.h	Sun Aug 23 11:07:50 2009 +0200
     2.3 @@ -18,12 +18,14 @@
     2.4  
     2.5  ///\ingroup graph_concepts
     2.6  ///\file
     2.7 -///\brief The concept of Undirected Graphs.
     2.8 +///\brief The concept of undirected graphs.
     2.9  
    2.10  #ifndef LEMON_CONCEPTS_GRAPH_H
    2.11  #define LEMON_CONCEPTS_GRAPH_H
    2.12  
    2.13  #include <lemon/concepts/graph_components.h>
    2.14 +#include <lemon/concepts/maps.h>
    2.15 +#include <lemon/concept_check.h>
    2.16  #include <lemon/core.h>
    2.17  
    2.18  namespace lemon {
    2.19 @@ -31,63 +33,74 @@
    2.20  
    2.21      /// \ingroup graph_concepts
    2.22      ///
    2.23 -    /// \brief Class describing the concept of Undirected Graphs.
    2.24 +    /// \brief Class describing the concept of undirected graphs.
    2.25      ///
    2.26 -    /// This class describes the common interface of all Undirected
    2.27 -    /// Graphs.
    2.28 +    /// This class describes the common interface of all undirected
    2.29 +    /// graphs.
    2.30      ///
    2.31 -    /// As all concept describing classes it provides only interface
    2.32 -    /// without any sensible implementation. So any algorithm for
    2.33 -    /// undirected graph should compile with this class, but it will not
    2.34 +    /// Like all concept classes, it only provides an interface
    2.35 +    /// without any sensible implementation. So any general algorithm for
    2.36 +    /// undirected graphs should compile with this class, but it will not
    2.37      /// run properly, of course.
    2.38 +    /// An actual graph implementation like \ref ListGraph or
    2.39 +    /// \ref SmartGraph may have additional functionality.    
    2.40      ///
    2.41 -    /// The LEMON undirected graphs also fulfill the concept of
    2.42 -    /// directed graphs (\ref lemon::concepts::Digraph "Digraph
    2.43 -    /// Concept"). Each edges can be seen as two opposite
    2.44 -    /// directed arc and consequently the undirected graph can be
    2.45 -    /// seen as the direceted graph of these directed arcs. The
    2.46 -    /// Graph has the Edge inner class for the edges and
    2.47 -    /// the Arc type for the directed arcs. The Arc type is
    2.48 -    /// convertible to Edge or inherited from it so from a directed
    2.49 -    /// arc we can get the represented edge.
    2.50 +    /// The undirected graphs also fulfill the concept of \ref Digraph
    2.51 +    /// "directed graphs", since each edge can also be regarded as two
    2.52 +    /// oppositely directed arcs.
    2.53 +    /// Undirected graphs provide an Edge type for the undirected edges and
    2.54 +    /// an Arc type for the directed arcs. The Arc type is convertible to
    2.55 +    /// Edge or inherited from it, i.e. the corresponding edge can be
    2.56 +    /// obtained from an arc.
    2.57 +    /// EdgeIt and EdgeMap classes can be used for the edges, while ArcIt
    2.58 +    /// and ArcMap classes can be used for the arcs (just like in digraphs).
    2.59 +    /// Both InArcIt and OutArcIt iterates on the same edges but with
    2.60 +    /// opposite direction. IncEdgeIt also iterates on the same edges
    2.61 +    /// as OutArcIt and InArcIt, but it is not convertible to Arc,
    2.62 +    /// only to Edge.
    2.63      ///
    2.64 -    /// In the sense of the LEMON each edge has a default
    2.65 -    /// direction (it should be in every computer implementation,
    2.66 -    /// because the order of edge's nodes defines an
    2.67 -    /// orientation). With the default orientation we can define that
    2.68 -    /// the directed arc is forward or backward directed. With the \c
    2.69 -    /// direction() and \c direct() function we can get the direction
    2.70 -    /// of the directed arc and we can direct an edge.
    2.71 +    /// In LEMON, each undirected edge has an inherent orientation.
    2.72 +    /// Thus it can defined if an arc is forward or backward oriented in
    2.73 +    /// an undirected graph with respect to this default oriantation of
    2.74 +    /// the represented edge.
    2.75 +    /// With the direction() and direct() functions the direction
    2.76 +    /// of an arc can be obtained and set, respectively.
    2.77      ///
    2.78 -    /// The EdgeIt is an iterator for the edges. We can use
    2.79 -    /// the EdgeMap to map values for the edges. The InArcIt and
    2.80 -    /// OutArcIt iterates on the same edges but with opposite
    2.81 -    /// direction. The IncEdgeIt iterates also on the same edges
    2.82 -    /// as the OutArcIt and InArcIt but it is not convertible to Arc just
    2.83 -    /// to Edge.
    2.84 +    /// Only nodes and edges can be added to or removed from an undirected
    2.85 +    /// graph and the corresponding arcs are added or removed automatically.
    2.86 +    ///
    2.87 +    /// \sa Digraph
    2.88      class Graph {
    2.89 +    private:
    2.90 +      /// Graphs are \e not copy constructible. Use DigraphCopy instead.
    2.91 +      Graph(const Graph&) {}
    2.92 +      /// \brief Assignment of a graph to another one is \e not allowed.
    2.93 +      /// Use DigraphCopy instead.
    2.94 +      void operator=(const Graph&) {}
    2.95 +
    2.96      public:
    2.97 -      /// \brief The undirected graph should be tagged by the
    2.98 -      /// UndirectedTag.
    2.99 +      /// Default constructor.
   2.100 +      Graph() {}
   2.101 +
   2.102 +      /// \brief Undirected graphs should be tagged with \c UndirectedTag.
   2.103        ///
   2.104 -      /// The undirected graph should be tagged by the UndirectedTag. This
   2.105 -      /// tag helps the enable_if technics to make compile time
   2.106 +      /// Undirected graphs should be tagged with \c UndirectedTag.
   2.107 +      /// 
   2.108 +      /// This tag helps the \c enable_if technics to make compile time
   2.109        /// specializations for undirected graphs.
   2.110        typedef True UndirectedTag;
   2.111  
   2.112 -      /// \brief The base type of node iterators,
   2.113 -      /// or in other words, the trivial node iterator.
   2.114 -      ///
   2.115 -      /// This is the base type of each node iterator,
   2.116 -      /// thus each kind of node iterator converts to this.
   2.117 -      /// More precisely each kind of node iterator should be inherited
   2.118 -      /// from the trivial node iterator.
   2.119 +      /// The node type of the graph
   2.120 +
   2.121 +      /// This class identifies a node of the graph. It also serves
   2.122 +      /// as a base class of the node iterators,
   2.123 +      /// thus they convert to this type.
   2.124        class Node {
   2.125        public:
   2.126          /// Default constructor
   2.127  
   2.128 -        /// @warning The default constructor sets the iterator
   2.129 -        /// to an undefined value.
   2.130 +        /// Default constructor.
   2.131 +        /// \warning It sets the object to an undefined value.
   2.132          Node() { }
   2.133          /// Copy constructor.
   2.134  
   2.135 @@ -95,40 +108,40 @@
   2.136          ///
   2.137          Node(const Node&) { }
   2.138  
   2.139 -        /// Invalid constructor \& conversion.
   2.140 +        /// %Invalid constructor \& conversion.
   2.141  
   2.142 -        /// This constructor initializes the iterator to be invalid.
   2.143 +        /// Initializes the object to be invalid.
   2.144          /// \sa Invalid for more details.
   2.145          Node(Invalid) { }
   2.146          /// Equality operator
   2.147  
   2.148 +        /// Equality operator.
   2.149 +        ///
   2.150          /// Two iterators are equal if and only if they point to the
   2.151 -        /// same object or both are invalid.
   2.152 +        /// same object or both are \c INVALID.
   2.153          bool operator==(Node) const { return true; }
   2.154  
   2.155          /// Inequality operator
   2.156  
   2.157 -        /// \sa operator==(Node n)
   2.158 -        ///
   2.159 +        /// Inequality operator.
   2.160          bool operator!=(Node) const { return true; }
   2.161  
   2.162          /// Artificial ordering operator.
   2.163  
   2.164 -        /// To allow the use of graph descriptors as key type in std::map or
   2.165 -        /// similar associative container we require this.
   2.166 +        /// Artificial ordering operator.
   2.167          ///
   2.168 -        /// \note This operator only have to define some strict ordering of
   2.169 +        /// \note This operator only has to define some strict ordering of
   2.170          /// the items; this order has nothing to do with the iteration
   2.171          /// ordering of the items.
   2.172          bool operator<(Node) const { return false; }
   2.173  
   2.174        };
   2.175  
   2.176 -      /// This iterator goes through each node.
   2.177 +      /// Iterator class for the nodes.
   2.178  
   2.179 -      /// This iterator goes through each node.
   2.180 +      /// This iterator goes through each node of the graph.
   2.181        /// Its usage is quite simple, for example you can count the number
   2.182 -      /// of nodes in graph \c g of type \c Graph like this:
   2.183 +      /// of nodes in a graph \c g of type \c %Graph like this:
   2.184        ///\code
   2.185        /// int count=0;
   2.186        /// for (Graph::NodeIt n(g); n!=INVALID; ++n) ++count;
   2.187 @@ -137,30 +150,28 @@
   2.188        public:
   2.189          /// Default constructor
   2.190  
   2.191 -        /// @warning The default constructor sets the iterator
   2.192 -        /// to an undefined value.
   2.193 +        /// Default constructor.
   2.194 +        /// \warning It sets the iterator to an undefined value.
   2.195          NodeIt() { }
   2.196          /// Copy constructor.
   2.197  
   2.198          /// Copy constructor.
   2.199          ///
   2.200          NodeIt(const NodeIt& n) : Node(n) { }
   2.201 -        /// Invalid constructor \& conversion.
   2.202 +        /// %Invalid constructor \& conversion.
   2.203  
   2.204 -        /// Initialize the iterator to be invalid.
   2.205 +        /// Initializes the iterator to be invalid.
   2.206          /// \sa Invalid for more details.
   2.207          NodeIt(Invalid) { }
   2.208          /// Sets the iterator to the first node.
   2.209  
   2.210 -        /// Sets the iterator to the first node of \c g.
   2.211 +        /// Sets the iterator to the first node of the given digraph.
   2.212          ///
   2.213 -        NodeIt(const Graph&) { }
   2.214 -        /// Node -> NodeIt conversion.
   2.215 +        explicit NodeIt(const Graph&) { }
   2.216 +        /// Sets the iterator to the given node.
   2.217  
   2.218 -        /// Sets the iterator to the node of \c the graph pointed by
   2.219 -        /// the trivial iterator.
   2.220 -        /// This feature necessitates that each time we
   2.221 -        /// iterate the arc-set, the iteration order is the same.
   2.222 +        /// Sets the iterator to the given node of the given digraph.
   2.223 +        ///
   2.224          NodeIt(const Graph&, const Node&) { }
   2.225          /// Next node.
   2.226  
   2.227 @@ -170,54 +181,55 @@
   2.228        };
   2.229  
   2.230  
   2.231 -      /// The base type of the edge iterators.
   2.232 +      /// The edge type of the graph
   2.233  
   2.234 -      /// The base type of the edge iterators.
   2.235 -      ///
   2.236 +      /// This class identifies an edge of the graph. It also serves
   2.237 +      /// as a base class of the edge iterators,
   2.238 +      /// thus they will convert to this type.
   2.239        class Edge {
   2.240        public:
   2.241          /// Default constructor
   2.242  
   2.243 -        /// @warning The default constructor sets the iterator
   2.244 -        /// to an undefined value.
   2.245 +        /// Default constructor.
   2.246 +        /// \warning It sets the object to an undefined value.
   2.247          Edge() { }
   2.248          /// Copy constructor.
   2.249  
   2.250          /// Copy constructor.
   2.251          ///
   2.252          Edge(const Edge&) { }
   2.253 -        /// Initialize the iterator to be invalid.
   2.254 +        /// %Invalid constructor \& conversion.
   2.255  
   2.256 -        /// Initialize the iterator to be invalid.
   2.257 -        ///
   2.258 +        /// Initializes the object to be invalid.
   2.259 +        /// \sa Invalid for more details.
   2.260          Edge(Invalid) { }
   2.261          /// Equality operator
   2.262  
   2.263 +        /// Equality operator.
   2.264 +        ///
   2.265          /// Two iterators are equal if and only if they point to the
   2.266 -        /// same object or both are invalid.
   2.267 +        /// same object or both are \c INVALID.
   2.268          bool operator==(Edge) const { return true; }
   2.269          /// Inequality operator
   2.270  
   2.271 -        /// \sa operator==(Edge n)
   2.272 -        ///
   2.273 +        /// Inequality operator.
   2.274          bool operator!=(Edge) const { return true; }
   2.275  
   2.276          /// Artificial ordering operator.
   2.277  
   2.278 -        /// To allow the use of graph descriptors as key type in std::map or
   2.279 -        /// similar associative container we require this.
   2.280 +        /// Artificial ordering operator.
   2.281          ///
   2.282 -        /// \note This operator only have to define some strict ordering of
   2.283 -        /// the items; this order has nothing to do with the iteration
   2.284 -        /// ordering of the items.
   2.285 +        /// \note This operator only has to define some strict ordering of
   2.286 +        /// the edges; this order has nothing to do with the iteration
   2.287 +        /// ordering of the edges.
   2.288          bool operator<(Edge) const { return false; }
   2.289        };
   2.290  
   2.291 -      /// This iterator goes through each edge.
   2.292 +      /// Iterator class for the edges.
   2.293  
   2.294 -      /// This iterator goes through each edge of a graph.
   2.295 +      /// This iterator goes through each edge of the graph.
   2.296        /// Its usage is quite simple, for example you can count the number
   2.297 -      /// of edges in a graph \c g of type \c Graph as follows:
   2.298 +      /// of edges in a graph \c g of type \c %Graph as follows:
   2.299        ///\code
   2.300        /// int count=0;
   2.301        /// for(Graph::EdgeIt e(g); e!=INVALID; ++e) ++count;
   2.302 @@ -226,290 +238,285 @@
   2.303        public:
   2.304          /// Default constructor
   2.305  
   2.306 -        /// @warning The default constructor sets the iterator
   2.307 -        /// to an undefined value.
   2.308 +        /// Default constructor.
   2.309 +        /// \warning It sets the iterator to an undefined value.
   2.310          EdgeIt() { }
   2.311          /// Copy constructor.
   2.312  
   2.313          /// Copy constructor.
   2.314          ///
   2.315          EdgeIt(const EdgeIt& e) : Edge(e) { }
   2.316 -        /// Initialize the iterator to be invalid.
   2.317 +        /// %Invalid constructor \& conversion.
   2.318  
   2.319 -        /// Initialize the iterator to be invalid.
   2.320 +        /// Initializes the iterator to be invalid.
   2.321 +        /// \sa Invalid for more details.
   2.322 +        EdgeIt(Invalid) { }
   2.323 +        /// Sets the iterator to the first edge.
   2.324 +
   2.325 +        /// Sets the iterator to the first edge of the given graph.
   2.326          ///
   2.327 -        EdgeIt(Invalid) { }
   2.328 -        /// This constructor sets the iterator to the first edge.
   2.329 +        explicit EdgeIt(const Graph&) { }
   2.330 +        /// Sets the iterator to the given edge.
   2.331  
   2.332 -        /// This constructor sets the iterator to the first edge.
   2.333 -        EdgeIt(const Graph&) { }
   2.334 -        /// Edge -> EdgeIt conversion
   2.335 -
   2.336 -        /// Sets the iterator to the value of the trivial iterator.
   2.337 -        /// This feature necessitates that each time we
   2.338 -        /// iterate the edge-set, the iteration order is the
   2.339 -        /// same.
   2.340 +        /// Sets the iterator to the given edge of the given graph.
   2.341 +        ///
   2.342          EdgeIt(const Graph&, const Edge&) { }
   2.343          /// Next edge
   2.344  
   2.345          /// Assign the iterator to the next edge.
   2.346 +        ///
   2.347          EdgeIt& operator++() { return *this; }
   2.348        };
   2.349  
   2.350 -      /// \brief This iterator goes trough the incident undirected
   2.351 -      /// arcs of a node.
   2.352 -      ///
   2.353 -      /// This iterator goes trough the incident edges
   2.354 -      /// of a certain node of a graph. You should assume that the
   2.355 -      /// loop arcs will be iterated twice.
   2.356 -      ///
   2.357 +      /// Iterator class for the incident edges of a node.
   2.358 +
   2.359 +      /// This iterator goes trough the incident undirected edges
   2.360 +      /// of a certain node of a graph.
   2.361        /// Its usage is quite simple, for example you can compute the
   2.362 -      /// degree (i.e. count the number of incident arcs of a node \c n
   2.363 -      /// in graph \c g of type \c Graph as follows.
   2.364 +      /// degree (i.e. the number of incident edges) of a node \c n
   2.365 +      /// in a graph \c g of type \c %Graph as follows.
   2.366        ///
   2.367        ///\code
   2.368        /// int count=0;
   2.369        /// for(Graph::IncEdgeIt e(g, n); e!=INVALID; ++e) ++count;
   2.370        ///\endcode
   2.371 +      ///
   2.372 +      /// \warning Loop edges will be iterated twice.
   2.373        class IncEdgeIt : public Edge {
   2.374        public:
   2.375          /// Default constructor
   2.376  
   2.377 -        /// @warning The default constructor sets the iterator
   2.378 -        /// to an undefined value.
   2.379 +        /// Default constructor.
   2.380 +        /// \warning It sets the iterator to an undefined value.
   2.381          IncEdgeIt() { }
   2.382          /// Copy constructor.
   2.383  
   2.384          /// Copy constructor.
   2.385          ///
   2.386          IncEdgeIt(const IncEdgeIt& e) : Edge(e) { }
   2.387 -        /// Initialize the iterator to be invalid.
   2.388 +        /// %Invalid constructor \& conversion.
   2.389  
   2.390 -        /// Initialize the iterator to be invalid.
   2.391 +        /// Initializes the iterator to be invalid.
   2.392 +        /// \sa Invalid for more details.
   2.393 +        IncEdgeIt(Invalid) { }
   2.394 +        /// Sets the iterator to the first incident edge.
   2.395 +
   2.396 +        /// Sets the iterator to the first incident edge of the given node.
   2.397          ///
   2.398 -        IncEdgeIt(Invalid) { }
   2.399 -        /// This constructor sets the iterator to first incident arc.
   2.400 +        IncEdgeIt(const Graph&, const Node&) { }
   2.401 +        /// Sets the iterator to the given edge.
   2.402  
   2.403 -        /// This constructor set the iterator to the first incident arc of
   2.404 -        /// the node.
   2.405 -        IncEdgeIt(const Graph&, const Node&) { }
   2.406 -        /// Edge -> IncEdgeIt conversion
   2.407 +        /// Sets the iterator to the given edge of the given graph.
   2.408 +        ///
   2.409 +        IncEdgeIt(const Graph&, const Edge&) { }
   2.410 +        /// Next incident edge
   2.411  
   2.412 -        /// Sets the iterator to the value of the trivial iterator \c e.
   2.413 -        /// This feature necessitates that each time we
   2.414 -        /// iterate the arc-set, the iteration order is the same.
   2.415 -        IncEdgeIt(const Graph&, const Edge&) { }
   2.416 -        /// Next incident arc
   2.417 -
   2.418 -        /// Assign the iterator to the next incident arc
   2.419 +        /// Assign the iterator to the next incident edge
   2.420          /// of the corresponding node.
   2.421          IncEdgeIt& operator++() { return *this; }
   2.422        };
   2.423  
   2.424 -      /// The directed arc type.
   2.425 +      /// The arc type of the graph
   2.426  
   2.427 -      /// The directed arc type. It can be converted to the
   2.428 -      /// edge or it should be inherited from the undirected
   2.429 -      /// edge.
   2.430 +      /// This class identifies a directed arc of the graph. It also serves
   2.431 +      /// as a base class of the arc iterators,
   2.432 +      /// thus they will convert to this type.
   2.433        class Arc {
   2.434        public:
   2.435          /// Default constructor
   2.436  
   2.437 -        /// @warning The default constructor sets the iterator
   2.438 -        /// to an undefined value.
   2.439 +        /// Default constructor.
   2.440 +        /// \warning It sets the object to an undefined value.
   2.441          Arc() { }
   2.442          /// Copy constructor.
   2.443  
   2.444          /// Copy constructor.
   2.445          ///
   2.446          Arc(const Arc&) { }
   2.447 -        /// Initialize the iterator to be invalid.
   2.448 +        /// %Invalid constructor \& conversion.
   2.449  
   2.450 -        /// Initialize the iterator to be invalid.
   2.451 -        ///
   2.452 +        /// Initializes the object to be invalid.
   2.453 +        /// \sa Invalid for more details.
   2.454          Arc(Invalid) { }
   2.455          /// Equality operator
   2.456  
   2.457 +        /// Equality operator.
   2.458 +        ///
   2.459          /// Two iterators are equal if and only if they point to the
   2.460 -        /// same object or both are invalid.
   2.461 +        /// same object or both are \c INVALID.
   2.462          bool operator==(Arc) const { return true; }
   2.463          /// Inequality operator
   2.464  
   2.465 -        /// \sa operator==(Arc n)
   2.466 -        ///
   2.467 +        /// Inequality operator.
   2.468          bool operator!=(Arc) const { return true; }
   2.469  
   2.470          /// Artificial ordering operator.
   2.471  
   2.472 -        /// To allow the use of graph descriptors as key type in std::map or
   2.473 -        /// similar associative container we require this.
   2.474 +        /// Artificial ordering operator.
   2.475          ///
   2.476 -        /// \note This operator only have to define some strict ordering of
   2.477 -        /// the items; this order has nothing to do with the iteration
   2.478 -        /// ordering of the items.
   2.479 +        /// \note This operator only has to define some strict ordering of
   2.480 +        /// the arcs; this order has nothing to do with the iteration
   2.481 +        /// ordering of the arcs.
   2.482          bool operator<(Arc) const { return false; }
   2.483  
   2.484 -        /// Converison to Edge
   2.485 +        /// Converison to \c Edge
   2.486 +        
   2.487 +        /// Converison to \c Edge.
   2.488 +        ///
   2.489          operator Edge() const { return Edge(); }
   2.490        };
   2.491 -      /// This iterator goes through each directed arc.
   2.492  
   2.493 -      /// This iterator goes through each arc of a graph.
   2.494 +      /// Iterator class for the arcs.
   2.495 +
   2.496 +      /// This iterator goes through each directed arc of the graph.
   2.497        /// Its usage is quite simple, for example you can count the number
   2.498 -      /// of arcs in a graph \c g of type \c Graph as follows:
   2.499 +      /// of arcs in a graph \c g of type \c %Graph as follows:
   2.500        ///\code
   2.501        /// int count=0;
   2.502 -      /// for(Graph::ArcIt e(g); e!=INVALID; ++e) ++count;
   2.503 +      /// for(Graph::ArcIt a(g); a!=INVALID; ++a) ++count;
   2.504        ///\endcode
   2.505        class ArcIt : public Arc {
   2.506        public:
   2.507          /// Default constructor
   2.508  
   2.509 -        /// @warning The default constructor sets the iterator
   2.510 -        /// to an undefined value.
   2.511 +        /// Default constructor.
   2.512 +        /// \warning It sets the iterator to an undefined value.
   2.513          ArcIt() { }
   2.514          /// Copy constructor.
   2.515  
   2.516          /// Copy constructor.
   2.517          ///
   2.518          ArcIt(const ArcIt& e) : Arc(e) { }
   2.519 -        /// Initialize the iterator to be invalid.
   2.520 +        /// %Invalid constructor \& conversion.
   2.521  
   2.522 -        /// Initialize the iterator to be invalid.
   2.523 +        /// Initializes the iterator to be invalid.
   2.524 +        /// \sa Invalid for more details.
   2.525 +        ArcIt(Invalid) { }
   2.526 +        /// Sets the iterator to the first arc.
   2.527 +
   2.528 +        /// Sets the iterator to the first arc of the given graph.
   2.529          ///
   2.530 -        ArcIt(Invalid) { }
   2.531 -        /// This constructor sets the iterator to the first arc.
   2.532 +        explicit ArcIt(const Graph &g) { ignore_unused_variable_warning(g); }
   2.533 +        /// Sets the iterator to the given arc.
   2.534  
   2.535 -        /// This constructor sets the iterator to the first arc of \c g.
   2.536 -        ///@param g the graph
   2.537 -        ArcIt(const Graph &g) { ignore_unused_variable_warning(g); }
   2.538 -        /// Arc -> ArcIt conversion
   2.539 -
   2.540 -        /// Sets the iterator to the value of the trivial iterator \c e.
   2.541 -        /// This feature necessitates that each time we
   2.542 -        /// iterate the arc-set, the iteration order is the same.
   2.543 +        /// Sets the iterator to the given arc of the given graph.
   2.544 +        ///
   2.545          ArcIt(const Graph&, const Arc&) { }
   2.546 -        ///Next arc
   2.547 +        /// Next arc
   2.548  
   2.549          /// Assign the iterator to the next arc.
   2.550 +        ///
   2.551          ArcIt& operator++() { return *this; }
   2.552        };
   2.553  
   2.554 -      /// This iterator goes trough the outgoing directed arcs of a node.
   2.555 +      /// Iterator class for the outgoing arcs of a node.
   2.556  
   2.557 -      /// This iterator goes trough the \e outgoing arcs of a certain node
   2.558 -      /// of a graph.
   2.559 +      /// This iterator goes trough the \e outgoing directed arcs of a
   2.560 +      /// certain node of a graph.
   2.561        /// Its usage is quite simple, for example you can count the number
   2.562        /// of outgoing arcs of a node \c n
   2.563 -      /// in graph \c g of type \c Graph as follows.
   2.564 +      /// in a graph \c g of type \c %Graph as follows.
   2.565        ///\code
   2.566        /// int count=0;
   2.567 -      /// for (Graph::OutArcIt e(g, n); e!=INVALID; ++e) ++count;
   2.568 +      /// for (Digraph::OutArcIt a(g, n); a!=INVALID; ++a) ++count;
   2.569        ///\endcode
   2.570 -
   2.571        class OutArcIt : public Arc {
   2.572        public:
   2.573          /// Default constructor
   2.574  
   2.575 -        /// @warning The default constructor sets the iterator
   2.576 -        /// to an undefined value.
   2.577 +        /// Default constructor.
   2.578 +        /// \warning It sets the iterator to an undefined value.
   2.579          OutArcIt() { }
   2.580          /// Copy constructor.
   2.581  
   2.582          /// Copy constructor.
   2.583          ///
   2.584          OutArcIt(const OutArcIt& e) : Arc(e) { }
   2.585 -        /// Initialize the iterator to be invalid.
   2.586 +        /// %Invalid constructor \& conversion.
   2.587  
   2.588 -        /// Initialize the iterator to be invalid.
   2.589 +        /// Initializes the iterator to be invalid.
   2.590 +        /// \sa Invalid for more details.
   2.591 +        OutArcIt(Invalid) { }
   2.592 +        /// Sets the iterator to the first outgoing arc.
   2.593 +
   2.594 +        /// Sets the iterator to the first outgoing arc of the given node.
   2.595          ///
   2.596 -        OutArcIt(Invalid) { }
   2.597 -        /// This constructor sets the iterator to the first outgoing arc.
   2.598 -
   2.599 -        /// This constructor sets the iterator to the first outgoing arc of
   2.600 -        /// the node.
   2.601 -        ///@param n the node
   2.602 -        ///@param g the graph
   2.603          OutArcIt(const Graph& n, const Node& g) {
   2.604            ignore_unused_variable_warning(n);
   2.605            ignore_unused_variable_warning(g);
   2.606          }
   2.607 -        /// Arc -> OutArcIt conversion
   2.608 +        /// Sets the iterator to the given arc.
   2.609  
   2.610 -        /// Sets the iterator to the value of the trivial iterator.
   2.611 -        /// This feature necessitates that each time we
   2.612 -        /// iterate the arc-set, the iteration order is the same.
   2.613 +        /// Sets the iterator to the given arc of the given graph.
   2.614 +        ///
   2.615          OutArcIt(const Graph&, const Arc&) { }
   2.616 -        ///Next outgoing arc
   2.617 +        /// Next outgoing arc
   2.618  
   2.619          /// Assign the iterator to the next
   2.620          /// outgoing arc of the corresponding node.
   2.621          OutArcIt& operator++() { return *this; }
   2.622        };
   2.623  
   2.624 -      /// This iterator goes trough the incoming directed arcs of a node.
   2.625 +      /// Iterator class for the incoming arcs of a node.
   2.626  
   2.627 -      /// This iterator goes trough the \e incoming arcs of a certain node
   2.628 -      /// of a graph.
   2.629 +      /// This iterator goes trough the \e incoming directed arcs of a
   2.630 +      /// certain node of a graph.
   2.631        /// Its usage is quite simple, for example you can count the number
   2.632 -      /// of outgoing arcs of a node \c n
   2.633 -      /// in graph \c g of type \c Graph as follows.
   2.634 +      /// of incoming arcs of a node \c n
   2.635 +      /// in a graph \c g of type \c %Graph as follows.
   2.636        ///\code
   2.637        /// int count=0;
   2.638 -      /// for(Graph::InArcIt e(g, n); e!=INVALID; ++e) ++count;
   2.639 +      /// for (Digraph::InArcIt a(g, n); a!=INVALID; ++a) ++count;
   2.640        ///\endcode
   2.641 -
   2.642        class InArcIt : public Arc {
   2.643        public:
   2.644          /// Default constructor
   2.645  
   2.646 -        /// @warning The default constructor sets the iterator
   2.647 -        /// to an undefined value.
   2.648 +        /// Default constructor.
   2.649 +        /// \warning It sets the iterator to an undefined value.
   2.650          InArcIt() { }
   2.651          /// Copy constructor.
   2.652  
   2.653          /// Copy constructor.
   2.654          ///
   2.655          InArcIt(const InArcIt& e) : Arc(e) { }
   2.656 -        /// Initialize the iterator to be invalid.
   2.657 +        /// %Invalid constructor \& conversion.
   2.658  
   2.659 -        /// Initialize the iterator to be invalid.
   2.660 +        /// Initializes the iterator to be invalid.
   2.661 +        /// \sa Invalid for more details.
   2.662 +        InArcIt(Invalid) { }
   2.663 +        /// Sets the iterator to the first incoming arc.
   2.664 +
   2.665 +        /// Sets the iterator to the first incoming arc of the given node.
   2.666          ///
   2.667 -        InArcIt(Invalid) { }
   2.668 -        /// This constructor sets the iterator to first incoming arc.
   2.669 -
   2.670 -        /// This constructor set the iterator to the first incoming arc of
   2.671 -        /// the node.
   2.672 -        ///@param n the node
   2.673 -        ///@param g the graph
   2.674          InArcIt(const Graph& g, const Node& n) {
   2.675            ignore_unused_variable_warning(n);
   2.676            ignore_unused_variable_warning(g);
   2.677          }
   2.678 -        /// Arc -> InArcIt conversion
   2.679 +        /// Sets the iterator to the given arc.
   2.680  
   2.681 -        /// Sets the iterator to the value of the trivial iterator \c e.
   2.682 -        /// This feature necessitates that each time we
   2.683 -        /// iterate the arc-set, the iteration order is the same.
   2.684 +        /// Sets the iterator to the given arc of the given graph.
   2.685 +        ///
   2.686          InArcIt(const Graph&, const Arc&) { }
   2.687          /// Next incoming arc
   2.688  
   2.689 -        /// Assign the iterator to the next inarc of the corresponding node.
   2.690 -        ///
   2.691 +        /// Assign the iterator to the next
   2.692 +        /// incoming arc of the corresponding node.
   2.693          InArcIt& operator++() { return *this; }
   2.694        };
   2.695  
   2.696 -      /// \brief Reference map of the nodes to type \c T.
   2.697 +      /// \brief Standard graph map type for the nodes.
   2.698        ///
   2.699 -      /// Reference map of the nodes to type \c T.
   2.700 +      /// Standard graph map type for the nodes.
   2.701 +      /// It conforms to the ReferenceMap concept.
   2.702        template<class T>
   2.703        class NodeMap : public ReferenceMap<Node, T, T&, const T&>
   2.704        {
   2.705        public:
   2.706  
   2.707 -        ///\e
   2.708 -        NodeMap(const Graph&) { }
   2.709 -        ///\e
   2.710 +        /// Constructor
   2.711 +        explicit NodeMap(const Graph&) { }
   2.712 +        /// Constructor with given initial value
   2.713          NodeMap(const Graph&, T) { }
   2.714  
   2.715        private:
   2.716 @@ -524,18 +531,20 @@
   2.717          }
   2.718        };
   2.719  
   2.720 -      /// \brief Reference map of the arcs to type \c T.
   2.721 +      /// \brief Standard graph map type for the arcs.
   2.722        ///
   2.723 -      /// Reference map of the arcs to type \c T.
   2.724 +      /// Standard graph map type for the arcs.
   2.725 +      /// It conforms to the ReferenceMap concept.
   2.726        template<class T>
   2.727        class ArcMap : public ReferenceMap<Arc, T, T&, const T&>
   2.728        {
   2.729        public:
   2.730  
   2.731 -        ///\e
   2.732 -        ArcMap(const Graph&) { }
   2.733 -        ///\e
   2.734 +        /// Constructor
   2.735 +        explicit ArcMap(const Graph&) { }
   2.736 +        /// Constructor with given initial value
   2.737          ArcMap(const Graph&, T) { }
   2.738 +
   2.739        private:
   2.740          ///Copy constructor
   2.741          ArcMap(const ArcMap& em) :
   2.742 @@ -548,18 +557,20 @@
   2.743          }
   2.744        };
   2.745  
   2.746 -      /// Reference map of the edges to type \c T.
   2.747 -
   2.748 -      /// Reference map of the edges to type \c T.
   2.749 +      /// \brief Standard graph map type for the edges.
   2.750 +      ///
   2.751 +      /// Standard graph map type for the edges.
   2.752 +      /// It conforms to the ReferenceMap concept.
   2.753        template<class T>
   2.754        class EdgeMap : public ReferenceMap<Edge, T, T&, const T&>
   2.755        {
   2.756        public:
   2.757  
   2.758 -        ///\e
   2.759 -        EdgeMap(const Graph&) { }
   2.760 -        ///\e
   2.761 +        /// Constructor
   2.762 +        explicit EdgeMap(const Graph&) { }
   2.763 +        /// Constructor with given initial value
   2.764          EdgeMap(const Graph&, T) { }
   2.765 +
   2.766        private:
   2.767          ///Copy constructor
   2.768          EdgeMap(const EdgeMap& em) :
   2.769 @@ -572,107 +583,124 @@
   2.770          }
   2.771        };
   2.772  
   2.773 -      /// \brief Direct the given edge.
   2.774 +      /// \brief The first node of the edge.
   2.775        ///
   2.776 -      /// Direct the given edge. The returned arc source
   2.777 -      /// will be the given node.
   2.778 -      Arc direct(const Edge&, const Node&) const {
   2.779 -        return INVALID;
   2.780 -      }
   2.781 -
   2.782 -      /// \brief Direct the given edge.
   2.783 +      /// Returns the first node of the given edge.
   2.784        ///
   2.785 -      /// Direct the given edge. The returned arc
   2.786 -      /// represents the given edge and the direction comes
   2.787 -      /// from the bool parameter. The source of the edge and
   2.788 -      /// the directed arc is the same when the given bool is true.
   2.789 -      Arc direct(const Edge&, bool) const {
   2.790 -        return INVALID;
   2.791 -      }
   2.792 -
   2.793 -      /// \brief Returns true if the arc has default orientation.
   2.794 -      ///
   2.795 -      /// Returns whether the given directed arc is same orientation as
   2.796 -      /// the corresponding edge's default orientation.
   2.797 -      bool direction(Arc) const { return true; }
   2.798 -
   2.799 -      /// \brief Returns the opposite directed arc.
   2.800 -      ///
   2.801 -      /// Returns the opposite directed arc.
   2.802 -      Arc oppositeArc(Arc) const { return INVALID; }
   2.803 -
   2.804 -      /// \brief Opposite node on an arc
   2.805 -      ///
   2.806 -      /// \return The opposite of the given node on the given edge.
   2.807 -      Node oppositeNode(Node, Edge) const { return INVALID; }
   2.808 -
   2.809 -      /// \brief First node of the edge.
   2.810 -      ///
   2.811 -      /// \return The first node of the given edge.
   2.812 -      ///
   2.813 -      /// Naturally edges don't have direction and thus
   2.814 -      /// don't have source and target node. However we use \c u() and \c v()
   2.815 -      /// methods to query the two nodes of the arc. The direction of the
   2.816 -      /// arc which arises this way is called the inherent direction of the
   2.817 -      /// edge, and is used to define the "default" direction
   2.818 -      /// of the directed versions of the arcs.
   2.819 +      /// Edges don't have source and target nodes, however methods
   2.820 +      /// u() and v() are used to query the two end-nodes of an edge.
   2.821 +      /// The orientation of an edge that arises this way is called
   2.822 +      /// the inherent direction, it is used to define the default
   2.823 +      /// direction for the corresponding arcs.
   2.824        /// \sa v()
   2.825        /// \sa direction()
   2.826        Node u(Edge) const { return INVALID; }
   2.827  
   2.828 -      /// \brief Second node of the edge.
   2.829 +      /// \brief The second node of the edge.
   2.830        ///
   2.831 -      /// \return The second node of the given edge.
   2.832 +      /// Returns the second node of the given edge.
   2.833        ///
   2.834 -      /// Naturally edges don't have direction and thus
   2.835 -      /// don't have source and target node. However we use \c u() and \c v()
   2.836 -      /// methods to query the two nodes of the arc. The direction of the
   2.837 -      /// arc which arises this way is called the inherent direction of the
   2.838 -      /// edge, and is used to define the "default" direction
   2.839 -      /// of the directed versions of the arcs.
   2.840 +      /// Edges don't have source and target nodes, however methods
   2.841 +      /// u() and v() are used to query the two end-nodes of an edge.
   2.842 +      /// The orientation of an edge that arises this way is called
   2.843 +      /// the inherent direction, it is used to define the default
   2.844 +      /// direction for the corresponding arcs.
   2.845        /// \sa u()
   2.846        /// \sa direction()
   2.847        Node v(Edge) const { return INVALID; }
   2.848  
   2.849 -      /// \brief Source node of the directed arc.
   2.850 +      /// \brief The source node of the arc.
   2.851 +      ///
   2.852 +      /// Returns the source node of the given arc.
   2.853        Node source(Arc) const { return INVALID; }
   2.854  
   2.855 -      /// \brief Target node of the directed arc.
   2.856 +      /// \brief The target node of the arc.
   2.857 +      ///
   2.858 +      /// Returns the target node of the given arc.
   2.859        Node target(Arc) const { return INVALID; }
   2.860  
   2.861 -      /// \brief Returns the id of the node.
   2.862 +      /// \brief The ID of the node.
   2.863 +      ///
   2.864 +      /// Returns the ID of the given node.
   2.865        int id(Node) const { return -1; }
   2.866  
   2.867 -      /// \brief Returns the id of the edge.
   2.868 +      /// \brief The ID of the edge.
   2.869 +      ///
   2.870 +      /// Returns the ID of the given edge.
   2.871        int id(Edge) const { return -1; }
   2.872  
   2.873 -      /// \brief Returns the id of the arc.
   2.874 +      /// \brief The ID of the arc.
   2.875 +      ///
   2.876 +      /// Returns the ID of the given arc.
   2.877        int id(Arc) const { return -1; }
   2.878  
   2.879 -      /// \brief Returns the node with the given id.
   2.880 +      /// \brief The node with the given ID.
   2.881        ///
   2.882 -      /// \pre The argument should be a valid node id in the graph.
   2.883 +      /// Returns the node with the given ID.
   2.884 +      /// \pre The argument should be a valid node ID in the graph.
   2.885        Node nodeFromId(int) const { return INVALID; }
   2.886  
   2.887 -      /// \brief Returns the edge with the given id.
   2.888 +      /// \brief The edge with the given ID.
   2.889        ///
   2.890 -      /// \pre The argument should be a valid edge id in the graph.
   2.891 +      /// Returns the edge with the given ID.
   2.892 +      /// \pre The argument should be a valid edge ID in the graph.
   2.893        Edge edgeFromId(int) const { return INVALID; }
   2.894  
   2.895 -      /// \brief Returns the arc with the given id.
   2.896 +      /// \brief The arc with the given ID.
   2.897        ///
   2.898 -      /// \pre The argument should be a valid arc id in the graph.
   2.899 +      /// Returns the arc with the given ID.
   2.900 +      /// \pre The argument should be a valid arc ID in the graph.
   2.901        Arc arcFromId(int) const { return INVALID; }
   2.902  
   2.903 -      /// \brief Returns an upper bound on the node IDs.
   2.904 +      /// \brief An upper bound on the node IDs.
   2.905 +      ///
   2.906 +      /// Returns an upper bound on the node IDs.
   2.907        int maxNodeId() const { return -1; }
   2.908  
   2.909 -      /// \brief Returns an upper bound on the edge IDs.
   2.910 +      /// \brief An upper bound on the edge IDs.
   2.911 +      ///
   2.912 +      /// Returns an upper bound on the edge IDs.
   2.913        int maxEdgeId() const { return -1; }
   2.914  
   2.915 -      /// \brief Returns an upper bound on the arc IDs.
   2.916 +      /// \brief An upper bound on the arc IDs.
   2.917 +      ///
   2.918 +      /// Returns an upper bound on the arc IDs.
   2.919        int maxArcId() const { return -1; }
   2.920  
   2.921 +      /// \brief The direction of the arc.
   2.922 +      ///
   2.923 +      /// Returns \c true if the direction of the given arc is the same as
   2.924 +      /// the inherent orientation of the represented edge.
   2.925 +      bool direction(Arc) const { return true; }
   2.926 +
   2.927 +      /// \brief Direct the edge.
   2.928 +      ///
   2.929 +      /// Direct the given edge. The returned arc
   2.930 +      /// represents the given edge and its direction comes
   2.931 +      /// from the bool parameter. If it is \c true, then the direction
   2.932 +      /// of the arc is the same as the inherent orientation of the edge.
   2.933 +      Arc direct(Edge, bool) const {
   2.934 +        return INVALID;
   2.935 +      }
   2.936 +
   2.937 +      /// \brief Direct the edge.
   2.938 +      ///
   2.939 +      /// Direct the given edge. The returned arc represents the given
   2.940 +      /// edge and its source node is the given node.
   2.941 +      Arc direct(Edge, Node) const {
   2.942 +        return INVALID;
   2.943 +      }
   2.944 +
   2.945 +      /// \brief The oppositely directed arc.
   2.946 +      ///
   2.947 +      /// Returns the oppositely directed arc representing the same edge.
   2.948 +      Arc oppositeArc(Arc) const { return INVALID; }
   2.949 +
   2.950 +      /// \brief The opposite node on the edge.
   2.951 +      ///
   2.952 +      /// Returns the opposite node on the given edge.
   2.953 +      Node oppositeNode(Node, Edge) const { return INVALID; }
   2.954 +
   2.955        void first(Node&) const {}
   2.956        void next(Node&) const {}
   2.957  
   2.958 @@ -705,47 +733,39 @@
   2.959        // Dummy parameter.
   2.960        int maxId(Arc) const { return -1; }
   2.961  
   2.962 -      /// \brief Base node of the iterator
   2.963 +      /// \brief The base node of the iterator.
   2.964        ///
   2.965 -      /// Returns the base node (the source in this case) of the iterator
   2.966 -      Node baseNode(OutArcIt e) const {
   2.967 -        return source(e);
   2.968 -      }
   2.969 -      /// \brief Running node of the iterator
   2.970 +      /// Returns the base node of the given incident edge iterator.
   2.971 +      Node baseNode(IncEdgeIt) const { return INVALID; }
   2.972 +
   2.973 +      /// \brief The running node of the iterator.
   2.974        ///
   2.975 -      /// Returns the running node (the target in this case) of the
   2.976 -      /// iterator
   2.977 -      Node runningNode(OutArcIt e) const {
   2.978 -        return target(e);
   2.979 -      }
   2.980 +      /// Returns the running node of the given incident edge iterator.
   2.981 +      Node runningNode(IncEdgeIt) const { return INVALID; }
   2.982  
   2.983 -      /// \brief Base node of the iterator
   2.984 +      /// \brief The base node of the iterator.
   2.985        ///
   2.986 -      /// Returns the base node (the target in this case) of the iterator
   2.987 -      Node baseNode(InArcIt e) const {
   2.988 -        return target(e);
   2.989 -      }
   2.990 -      /// \brief Running node of the iterator
   2.991 +      /// Returns the base node of the given outgoing arc iterator
   2.992 +      /// (i.e. the source node of the corresponding arc).
   2.993 +      Node baseNode(OutArcIt) const { return INVALID; }
   2.994 +
   2.995 +      /// \brief The running node of the iterator.
   2.996        ///
   2.997 -      /// Returns the running node (the source in this case) of the
   2.998 -      /// iterator
   2.999 -      Node runningNode(InArcIt e) const {
  2.1000 -        return source(e);
  2.1001 -      }
  2.1002 +      /// Returns the running node of the given outgoing arc iterator
  2.1003 +      /// (i.e. the target node of the corresponding arc).
  2.1004 +      Node runningNode(OutArcIt) const { return INVALID; }
  2.1005  
  2.1006 -      /// \brief Base node of the iterator
  2.1007 +      /// \brief The base node of the iterator.
  2.1008        ///
  2.1009 -      /// Returns the base node of the iterator
  2.1010 -      Node baseNode(IncEdgeIt) const {
  2.1011 -        return INVALID;
  2.1012 -      }
  2.1013 +      /// Returns the base node of the given incomming arc iterator
  2.1014 +      /// (i.e. the target node of the corresponding arc).
  2.1015 +      Node baseNode(InArcIt) const { return INVALID; }
  2.1016  
  2.1017 -      /// \brief Running node of the iterator
  2.1018 +      /// \brief The running node of the iterator.
  2.1019        ///
  2.1020 -      /// Returns the running node of the iterator
  2.1021 -      Node runningNode(IncEdgeIt) const {
  2.1022 -        return INVALID;
  2.1023 -      }
  2.1024 +      /// Returns the running node of the given incomming arc iterator
  2.1025 +      /// (i.e. the source node of the corresponding arc).
  2.1026 +      Node runningNode(InArcIt) const { return INVALID; }
  2.1027  
  2.1028        template <typename _Graph>
  2.1029        struct Constraints {
     3.1 --- a/lemon/concepts/graph_components.h	Thu Aug 20 22:52:16 2009 +0200
     3.2 +++ b/lemon/concepts/graph_components.h	Sun Aug 23 11:07:50 2009 +0200
     3.3 @@ -92,7 +92,7 @@
     3.4        /// It makes possible to use graph item types as key types in 
     3.5        /// associative containers (e.g. \c std::map).
     3.6        ///
     3.7 -      /// \note This operator only have to define some strict ordering of
     3.8 +      /// \note This operator only has to define some strict ordering of
     3.9        /// the items; this order has nothing to do with the iteration
    3.10        /// ordering of the items.
    3.11        bool operator<(const GraphItem&) const { return false; }