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@@ -260,97 +260,99 @@ |
| 260 | 260 |
/// \sa reserveNode |
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void reserveArc(int m) { arcs.reserve(m); };
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| 262 | 262 |
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/// \brief Node validity check |
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/// |
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/// This function gives back true if the given node is valid, |
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/// ie. it is a real node of the graph. |
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/// |
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/// \warning A removed node (using Snapshot) could become valid again |
| 269 | 269 |
/// when new nodes are added to the graph. |
| 270 | 270 |
bool valid(Node n) const { return Parent::valid(n); }
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| 271 | 271 |
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/// \brief Arc validity check |
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/// |
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/// This function gives back true if the given arc is valid, |
| 275 | 275 |
/// ie. it is a real arc of the graph. |
| 276 | 276 |
/// |
| 277 | 277 |
/// \warning A removed arc (using Snapshot) could become valid again |
| 278 | 278 |
/// when new arcs are added to the graph. |
| 279 | 279 |
bool valid(Arc a) const { return Parent::valid(a); }
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| 280 | 280 |
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///Clear the digraph. |
| 282 | 282 |
|
| 283 | 283 |
///Erase all the nodes and arcs from the digraph. |
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/// |
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void clear() {
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| 286 | 286 |
Parent::clear(); |
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} |
| 288 | 288 |
|
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///Split a node. |
| 290 | 290 |
|
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///This function splits a node. First a new node is added to the digraph, |
| 292 | 292 |
///then the source of each outgoing arc of \c n is moved to this new node. |
| 293 | 293 |
///If \c connect is \c true (this is the default value), then a new arc |
| 294 | 294 |
///from \c n to the newly created node is also added. |
| 295 | 295 |
///\return The newly created node. |
| 296 | 296 |
/// |
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///\note The <tt>Arc</tt>s |
| 298 | 298 |
///referencing a moved arc remain |
| 299 | 299 |
///valid. However <tt>InArc</tt>'s and <tt>OutArc</tt>'s |
| 300 | 300 |
///may be invalidated. |
| 301 | 301 |
///\warning This functionality cannot be used together with the Snapshot |
| 302 | 302 |
///feature. |
| 303 | 303 |
Node split(Node n, bool connect = true) |
| 304 | 304 |
{
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| 305 | 305 |
Node b = addNode(); |
| 306 | 306 |
nodes[b._id].first_out=nodes[n._id].first_out; |
| 307 | 307 |
nodes[n._id].first_out=-1; |
| 308 |
for(int i=nodes[b._id].first_out;i!=-1; |
|
| 308 |
for(int i=nodes[b._id].first_out; i!=-1; i=arcs[i].next_out) {
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|
| 309 |
arcs[i].source=b._id; |
|
| 310 |
} |
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| 309 | 311 |
if(connect) addArc(n,b); |
| 310 | 312 |
return b; |
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} |
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public: |
| 314 | 316 |
|
| 315 | 317 |
class Snapshot; |
| 316 | 318 |
|
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protected: |
| 318 | 320 |
|
| 319 | 321 |
void restoreSnapshot(const Snapshot &s) |
| 320 | 322 |
{
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| 321 | 323 |
while(s.arc_num<arcs.size()) {
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| 322 | 324 |
Arc arc = arcFromId(arcs.size()-1); |
| 323 | 325 |
Parent::notifier(Arc()).erase(arc); |
| 324 | 326 |
nodes[arcs.back().source].first_out=arcs.back().next_out; |
| 325 | 327 |
nodes[arcs.back().target].first_in=arcs.back().next_in; |
| 326 | 328 |
arcs.pop_back(); |
| 327 | 329 |
} |
| 328 | 330 |
while(s.node_num<nodes.size()) {
|
| 329 | 331 |
Node node = nodeFromId(nodes.size()-1); |
| 330 | 332 |
Parent::notifier(Node()).erase(node); |
| 331 | 333 |
nodes.pop_back(); |
| 332 | 334 |
} |
| 333 | 335 |
} |
| 334 | 336 |
|
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public: |
| 336 | 338 |
|
| 337 | 339 |
///Class to make a snapshot of the digraph and to restrore to it later. |
| 338 | 340 |
|
| 339 | 341 |
///Class to make a snapshot of the digraph and to restrore to it later. |
| 340 | 342 |
/// |
| 341 | 343 |
///The newly added nodes and arcs can be removed using the |
| 342 | 344 |
///restore() function. |
| 343 | 345 |
///\note After you restore a state, you cannot restore |
| 344 | 346 |
///a later state, in other word you cannot add again the arcs deleted |
| 345 | 347 |
///by restore() using another one Snapshot instance. |
| 346 | 348 |
/// |
| 347 | 349 |
///\warning If you do not use correctly the snapshot that can cause |
| 348 | 350 |
///either broken program, invalid state of the digraph, valid but |
| 349 | 351 |
///not the restored digraph or no change. Because the runtime performance |
| 350 | 352 |
///the validity of the snapshot is not stored. |
| 351 | 353 |
class Snapshot |
| 352 | 354 |
{
|
| 353 | 355 |
SmartDigraph *_graph; |
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protected: |
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friend class SmartDigraph; |
| 356 | 358 |
unsigned int node_num; |
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