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@@ -72,10 +72,8 @@ |
72 | 72 |
#include <lemon/dim2.h> |
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///\ingroup misc |
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///\file |
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///\brief Mersenne Twister random number generator |
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/// |
|
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///\author Balazs Dezso |
|
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|
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namespace lemon { |
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|
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namespace _random_bits { |
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@@ -515,14 +513,12 @@ |
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/// The lemon provides a global instance of the random number |
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/// generator which name is \ref lemon::rnd "rnd". Usually it is a |
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/// good programming convenience to use this global generator to get |
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/// random numbers. |
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/// |
|
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/// \author Balazs Dezso |
|
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class Random { |
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private: |
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|
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// |
|
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// Architecture word |
|
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typedef unsigned long Word; |
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|
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_random_bits::RandomCore<Word> core; |
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_random_bits::BoolProducer<Word> bool_producer; |
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@@ -722,10 +718,10 @@ |
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return std::sqrt(-2*std::log(S)/S)*V1; |
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} |
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/// Gauss distribution with given mean and standard deviation |
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|
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/// Gauss distribution with given mean and standard deviation |
|
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/// \sa gauss() |
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/// |
|
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double gauss(double mean,double std_dev) |
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{ |
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return gauss()*std_dev+mean; |
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} |
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@@ -813,8 +809,11 @@ |
813 | 809 |
|
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///@{ |
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|
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/// Uniform distribution on the full unit circle. |
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|
|
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/// Uniform distribution on the full unit circle. |
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/// |
|
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dim2::Point<double> disc() |
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{ |
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double V1,V2; |
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do { |
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@@ -47,11 +47,15 @@ |
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///\sa Tolerance<float> |
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///\sa Tolerance<double> |
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///\sa Tolerance<long double> |
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///\sa Tolerance<int> |
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#if defined __GNUC__ && !defined __STRICT_ANSI__ |
|
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///\sa Tolerance<long long int> |
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#endif |
|
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///\sa Tolerance<unsigned int> |
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#if defined __GNUC__ && !defined __STRICT_ANSI__ |
|
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///\sa Tolerance<unsigned long long int> |
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#endif |
|
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|
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template<class T> |
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class Tolerance |
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{ |
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@@ -129,9 +133,9 @@ |
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bool positive(Value a) const { return _epsilon<a; } |
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///Returns \c true if \c a is \e surely negative |
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bool negative(Value a) const { return -_epsilon>a; } |
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///Returns \c true if \c a is \e surely non-zero |
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bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
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bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
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|
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///@} |
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|
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///Returns zero |
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@@ -180,9 +184,9 @@ |
180 | 184 |
bool positive(Value a) const { return _epsilon<a; } |
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///Returns \c true if \c a is \e surely negative |
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bool negative(Value a) const { return -_epsilon>a; } |
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///Returns \c true if \c a is \e surely non-zero |
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bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
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bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
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|
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///@} |
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|
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///Returns zero |
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@@ -231,9 +235,9 @@ |
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bool positive(Value a) const { return _epsilon<a; } |
232 | 236 |
///Returns \c true if \c a is \e surely negative |
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bool negative(Value a) const { return -_epsilon>a; } |
234 | 238 |
///Returns \c true if \c a is \e surely non-zero |
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bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
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bool nonZero(Value a) const { return positive(a)||negative(a); } |
|
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|
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///@} |
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|
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///Returns zero |
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@@ -264,9 +268,9 @@ |
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static bool positive(Value a) { return 0<a; } |
265 | 269 |
///Returns \c true if \c a is \e surely negative |
266 | 270 |
static bool negative(Value a) { return 0>a; } |
267 | 271 |
///Returns \c true if \c a is \e surely non-zero |
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static bool nonZero(Value a) { return a!=0; } |
|
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static bool nonZero(Value a) { return a!=0; } |
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269 | 273 |
|
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///@} |
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|
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///Returns zero |
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@@ -297,9 +301,9 @@ |
297 | 301 |
static bool positive(Value a) { return 0<a; } |
298 | 302 |
///Returns \c true if \c a is \e surely negative |
299 | 303 |
static bool negative(Value) { return false; } |
300 | 304 |
///Returns \c true if \c a is \e surely non-zero |
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static bool nonZero(Value a) { return a!=0; } |
|
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static bool nonZero(Value a) { return a!=0; } |
|
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|
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///@} |
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|
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///Returns zero |
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@@ -331,9 +335,9 @@ |
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static bool positive(Value a) { return 0<a; } |
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///Returns \c true if \c a is \e surely negative |
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static bool negative(Value a) { return 0>a; } |
334 | 338 |
///Returns \c true if \c a is \e surely non-zero |
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static bool nonZero(Value a) { return a!=0;} |
|
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static bool nonZero(Value a) { return a!=0;} |
|
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|
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///@} |
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|
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///Returns zero |
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@@ -364,9 +368,9 @@ |
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static bool positive(Value a) { return 0<a; } |
365 | 369 |
///Returns \c true if \c a is \e surely negative |
366 | 370 |
static bool negative(Value) { return false; } |
367 | 371 |
///Returns \c true if \c a is \e surely non-zero |
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static bool nonZero(Value a) { return a!=0;} |
|
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static bool nonZero(Value a) { return a!=0;} |
|
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|
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///@} |
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|
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///Returns zero |
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@@ -401,9 +405,9 @@ |
401 | 405 |
static bool positive(Value a) { return 0<a; } |
402 | 406 |
///Returns \c true if \c a is \e surely negative |
403 | 407 |
static bool negative(Value a) { return 0>a; } |
404 | 408 |
///Returns \c true if \c a is \e surely non-zero |
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static bool nonZero(Value a) { return a!=0;} |
|
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static bool nonZero(Value a) { return a!=0;} |
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|
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///@} |
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|
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///Returns zero |
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@@ -436,9 +440,9 @@ |
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static bool positive(Value a) { return 0<a; } |
437 | 441 |
///Returns \c true if \c a is \e surely negative |
438 | 442 |
static bool negative(Value) { return false; } |
439 | 443 |
///Returns \c true if \c a is \e surely non-zero |
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static bool nonZero(Value a) { return a!=0;} |
|
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static bool nonZero(Value a) { return a!=0;} |
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|
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///@} |
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///Returns zero |
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